• SCEA Pre-E3 Judge's day

    Linger In Shadows Impressions

    Tucked away in the back corner of SCEA's Pre-E3 Judges Day suite was a PlayStation 3 demo station featuring Linger In Shadows, an interactive, semi-playable technical demonstration designed by demoscene team Plastic. We showed the Linger In Shadows video back in March—but don't watch it if you want to avoid "spoilers"; it's pretty much the entire demo that will hit the PlayStation Network later this Summer.

    But Linger In Shadows can't just be watched in full from the get go, it has to be unlocked. At certain moments in the demo, clues will be given to the player, indicating that some unspecified action needs to be performed. Miss it and the demo will rewind. The display then switches to a letterboxed mode and you'll be shown controller prompts that give you an indication about how to move on to the next scene. More »

  • clips

    Watch The Linger In Shadows PS3 Demo

    The hard-working gang at Plastic, demoscene creators of the PlayStation 3 semi-interactive demo Linger In Shadows, have released the video they showed at this past weekend's Breakpoint. While not a game, the interactive demo is said by the creators to be released to PS3 owners at some point in the future via the PlayStation Network as an illustration of the machine's technical capabilities. A YouTube version is here for those who prefer their videos a bit blurrier, with the original AVI currently being hosted at Scene.org. Thanks to Blake and Bent for their help in getting the video up.
  • sony

    First Tiny Look At Linger In Shadows, A Mysterious Real Time PlayStation 3 Demo

    German site 4Sceners.de published this weekend the first captured images of a demo for a mysterious commercial product known as Linger In Shadows, created by demoscene group Plastic. Details are virtually nonexistent on Linger In Shadows, a title Sony Computer Entertainment trademarked in November of last year. Members of the Plastic team said of the demo, which was shown at the Breakpoint 2008 gathering this weekend, that it would be released publicly on the PlayStation 3, possibly as a graphical showcase for the system, but that it was not a game in the conventional sense.

    Other Breakpoint attendees teased via the Pouet.net forums that it would be somehow playable and that Linger In Shadows was one of multiple demoscene projects commissioned by Sony. We're looking into it further to learn more about the project.

    Linger In Shadows Demoscene [4sceners via OnAxis]

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