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Famitsu: The Best TGS 2008 Booth Babes Were...
The Tokyo Game Show is long over. It ended last month, which in internet time is a decade ago. The latest issue of Famitsu has fascinating TGS 2008 data for us to look at and mull over. The publication surveyed 1,000 visitors, 79 percent of TGS attendees were male, 21 percent female. Here's the data:
• 78 percent own a DS, 69 percent a PSP, 32 percent a PS3, 43 percent a Wii and 24 percent an Xbox 360.
• 26.8 percent primarily use the DS, and 4.3 percent primarily use the Wii.
• 31 percent plan to buy the PS3 in the future — the most popular answer.
• Nearly half use their systems to play online.The magazine also has a list of the most popular booth companions, along with quotes from those surveyed attendees: More »
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Booth Showcase: SNK Is The King Of Fighters, Boobs
We close out our TGS booth tours with SNK’s. Thanks for stickin' around. It was both larger and more impressive than last year’s mild effort, thanks in most part to the presence of an row of eight playable King of Fighters XII arcade cabinets. Oh, and two 60” LCD’s showcasing that action, helping make it easily the most visually impressive game of the show. The rest of the stuff in their booth (ie anything not King of Fighters) was standard SNK fare: boobs, more boobs and mouse pads with boobs on them.
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Booth Showcase: Level 5's Grand Designs
Level 5 are on the up. And nowhere was this more evidenced by their increased TGS presence, the company hosting an impressively large booth that housed demo pods, game art, the ROID game portal and a mega theatre that rivalled Square Enix’s in size, if not in stature.
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Booth Showcase: Konami's Solid Sense Of Longing
Oh, Konami. What a difference a year makes. Last year, they were the star of the show, Metal Gear Solid 4 winning over both critics and public alike. This year? They…well, let’s just say they probably wish they could re-release Metal Gear Solid 4 all over again, as without it, their lack of depth in other areas really showed. Pro Evo 2009 was great, as we’ve already discussed, but after that there was little else to see but the sad (still peddling MGS4 and Metal Gear Online? Really?) and the God-awful (Castlevania Judgement is a farce of a title).
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Booth Showcase: Yes, Sega Were At TGS
For a publisher of their size and stature, Sega’s Tokyo Game Show booth was a little on the disappointing side. Nothing on hand was really wowing the crowd – not even the promise of a new Sonic game (Unleashed) – and were it not for the mild excitement accompanying Yakuza 3 the booth would have been one of the emptiest of the major publishers.
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Booth Showcase: Capcom's Money Printing Apparatus
By far the two biggest draws of TGS were the Square Enix and Capcom booths. But you know what, Square Enix doesn't count. Everyone was there for trailers. Capcom's booth, meanwhile, was chock-full of playable demos, from Resident Evil 5 to Street Fighter IV to probably the most popular demo on the showroom floor, Monster Hunter 3 on the Wii. Click below for a tour.
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Chun Li Crotchplay: Violation Of Cosplay Rule #117
The Tokyo Game Show is many things, and classy is generally one of them. The show's a safe, friendly, clean place to hang out for a few days. But sometimes - just sometimes - somebody has to take things one step too far. Example: this unfortunate incident, spotted on Sunday afternoon.
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Booth Showcase: Microsoft's Big Push
As you'd expect from a company that's starting to pick up a little steam in Japan, Microsoft went all-out with its booth at this year'sTGS. The booth looked bigger, they had a lot more demo units on-hand (seemed like half of them were for Star Ocean), and no other company had so liberally employed the use of booth companions. Click below for a tour of the place.
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Booth Showcase: Sony's Great White Hype
There were lots of booths at this year's Tokyo Game Show, but only a few of them were worth spending any great amount of time around. One of those was Sony's, which seemed a little smaller than last years - most likely because, as with most other publishers, there aren't as many AAA games around compared to last year - but was still a pretty impressive setup. Click below for a tour.
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Tokyo Game Show: The Teardown
As the clock struck 5pm on Sunday evening, the 2008 Tokyo Game Show drew to a close. But as the public streamed out of the place, booth companions kicked off their heels and PR types breathed a long, deep sigh of relief, the worker bees got to work. Why? Because a trade show never ends. Someone has to end it. Click below if you want to see how it's done.






















