Let's Tap, former Sega talisman Yuji Naka's quirky Wii party game that involved...tapping things, is coming to the iPhone as a series of individual apps.
Sega and Prope's Let's Tap has shipped for the Wii, a mini-game compilation that requires players to lightly tap or firmly rap whatever surface the Wii Remote rests upon. Sadly, Sega did not provide North American consumers with cardboard boxes.
I can't work out whether this clip sums up everything that's wrong with the Wii, or everything that's wrong with Sega. Probably both.
Typically, when rhythm video games come across the pond, their poppy bubblegum Japanese soundtracks get amputated in favor of something more lowest common denominator. Not Sega's Let's Tap!, though. Its soundtrack is staying intact.
Try asking Harrison Ford about Han Solo, and you'll only get dirty looks. But ask Sonic programmer Yuji Naka (pictured) about working on Sonic the Hedgehog, and he'll gladly cooperate...
Former Sonic Team head honcho Yuji Naka is a Dreamcast fanboy. And he was very much against Sega's decision to bail on the hardware business, to kill off the Dreamcast, he says in a new interview.
When Sonic the Hedgehog programmer and Nights creator Yuji Naka left Sega, we expected big things from his Prope studio. We got Let's Tap instead. So why'd you leave Sega again, Mr. Naka?
Japan let's mehs Let's Tap. During its launch, the penguin-playable game shifted a mere 5,400 copies. The game was developed by Yuji Naka, former lead programmer of Sonic The Hedgehog.
Former Sega man Yuji Naka's first proper game for the Wii is Let's Tap. It's really not that bad; it's actually kind of interesting, at least visually—and "Tap Runner" is damn fun. And the variety!
Yuji Naka, formerly of Sega, now of Prope, had his latest game on display at Tokyo Game Show. It's Let's Tap! a (wait for it...) supposedly penguin friendly mini-game collection that uses the Wii remote in a unique way. No, really. It's one of the few Wii titles that requires that players never actually touch the Wii…