<![CDATA[Kotaku: lego star wars: the complete saga]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: lego star wars: the complete saga]]> http://kotaku.com/tag/legostarwarsthecompletesaga http://kotaku.com/tag/legostarwarsthecompletesaga <![CDATA[Week in Games: Silent Hill Origins Edition]]> The flood of amazing game titles seems to have ebbed a bit this week which my beleaguered bank account is most thankful for. Silent Hill: Origins will be my purchase this week as I try to plow through the last two week's worth of purchases. Anything on the list catch your eye?

Silent Hill: Origins (PSP)
Take a prequel visit to creepy Silent Hill and see how it got so creepy.

Call of Duty 4: Modern Warfare (X360, PC, PS3, DS)
World War II is finally over.

Empire Earth III (PC)
take your empire from humble beginnings to outer space.

Mario & Sonic at the Olympic Games (WII)
A dubious pairing. But who will win?

Gears of War (PC)
Marcus Fenix and his scarred legions arrive on the PC.

The Simpsons Game (PSP)
D'oh! Just a week behind.

Bladestorm: The Hundred Years' War (X360, PS3)
Think Dynasty Warriors in medieval Europe.

Lego Star Wars: The Complete Saga (WII, X360, PS3, DS)
Relive Star Wars through the blocky world of Legos.

Fire Emblem: Radiant Dawn (WII)
Charge of the Dawn Brigade.

F.E.A.R. Perseus Mandate (PC)
I fear another expansion is in the works.

F.E.A.R. Files (X360)
Both F.E.A.R expansion packs in one fancy package

Supreme Commander: Forged Alliance (PC)
If the original wasn't enough for you.

Dragon Quest Monsters: Joker (DS)
Hunt for monsters and make them do your bidding.

Bee Movie Game (WII)
Ok, let's be honest. Does anyone really care?

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<![CDATA[GameCity Hosts Wii Lightsaber Premier]]> England's second GameCity festival is happening in Nottingham from October 24th to the 28th, and attendees will be the first to try out the Nintendo Wiimote used as a lightsaber in Lego Star Wars: The Complete Saga. Not only that, but October 26th is Star Wars day at the festival, featuring Jonathan Smith of Travellers Tales discussing the Lego Star Wars series' creation and success, a Physics of the Force demonstration featuring Natural Motion's Euphoria engine, and a special discussion on What Makes a Brilliant Star Wars game, featuring sci-fi expert Jonathan Hamblin and our own occasional contributor, Wonderland scribe Alice Taylor, who kicks several different varieties of ass. For tickets to the festival, visit GameCity.org. Hit the jump for full details on all of the Star Wars gaming goodness.

World Exclusive!! GameCity to show the lightsaber in action! Travellers Tales and LucasArts let the public play The Force!

11th October 2007. Feel and Play The Force at GameCity (www.gamecity.org). Visitors to the world's most exciting game festival are to be the first in the world get their hands on the Wii® lightsaber, in LucasArts' Lego® Star Wars™: The Complete Saga re-mastered and shown in glorious HD.

Since the first film's debut 30 years ago, fans have longed for the day when they could fight their own lightsaber duels. Now, thanks to the Wii's motion-sensitive controller, The Complete Saga will finally make that fantasy a reality, allowing players to battle with thrusts and slices of the Remote. GameCity is thrilled to give gamers a chance to be the first in the world to see and try the lightsaber first-hand in a worldwide exclusive premier of Lego Star Wars: The Complete Saga for Wii.

This global premier is part of GameCity's Play The Force - a celebration of the rich heritage that games share with the Star Wars phenomenon. That legacy - thirty years, six films, and billions of dollars - is enormous, and throughout those decades games have been an integral part of the Star Wars universe. More than 120 of them have tried - with varying degrees of success - to bring the different elements of Lucas's world to life.

And so, 26th October is Star Wars day at GameCity. The festival is thrilled to be able to welcome Jonathan Smith, of developer Travellers Tales and visionary behind the Lego Star Wars phenomenon, which has brought all six films to life with the tiny, clunky charisma only Lego can bring. Presenting the complete saga of the games' development, and explaining the secret behind their prodigious success, this session will be an exceptional opportunity to see behind the scenes of a game that delighted critics and consumers alike.

Please note: this is a once-in-a-lifetime opportunity - limited tickets are available. Go online and buy your tickets NOW - once they're sold there won't be anymore! www.gamecity.org

Following on from Smith's symposium is a session that gets to the heart of the question that all those not-so-stellar Star Wars games raise: just why is it so hard to get it right? 'What Makes A Brilliant Star Wars Game' brings together gaming experts and Star Wars specialists to hammer out the formula for the perfect Star Wars game. Is it the lightsabers? Is it the music? Is it the X-wings? Join Wonderland's Alice Taylor, and sci-fi expert Jonathan Hamblin to find out.

30 years on from the release of the original film, science - the science behind games, at least - has caught up with science fiction. GameCity is proud to showcase 'Euphoria', Natural Motion's on-the-fly dynamic motion synthesis engine which dynamically generates the movements of your character in-game. Rather than being limited by animations prepared in advance by the game's designers, Euphoria means that no two jumps, no two punches, no two KOs need ever be the same again. Already showcased to great effect in the upcoming Indiana Jones game, Euphoria will also play a key part in the new Star Wars extravaganza. Come along and see how your actions will shape the games of the future.

Lego Star Wars: The Complete Saga - 12pm, 26th October. Broadway Cinema and Media Centre
What Makes A Brilliant Star Wars Game? - 1pm, 26th October, Broadway Cinema and Media Centre
Euphoria: Physics of the Force - 2pm, 26th October, Broadway Cinema and Media Centre

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<![CDATA[Indy Pops Up in LEGO Star Wars]]> I'm just as excited about LEGO Indiana Jones as the next guy (the next guy being my son), so it's nice to know we can play with the good doctor in the upcoming LEGO Star Wars: The Complete Saga. Now, when can we play with Jones in his own game?

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<![CDATA[Star Wars: The Complete Achievements]]>

LEGO Star Wars: The Complete Saga has got to be the most outrageous milking of a solid franchise I've ever seen. I mean they essentially took two of the games they already made and turned it into a third game and are charging full price for it. Of course I want the shit out of this game, even if they are taking advantage of my twin lusts: LEGO and Star Wars.

In their defense (and mine), the game will feature things like Wii lightsaber fights SIXAXIS motion sensing and such. Of course there's also a chance to earn 1,000 achievement points on the 360. Hit the jump for the full list.

swlach.JPG

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<![CDATA[LEGO Star Wars Wii Controls]]> GameSpy got some hands-on time with Lego Star Wars: The Complete Saga for the Wii and talk a bit about how the developers are going to be using the console's motion controls. The controls will let you do everything from speed up build-time by pumping the remote up and down to swinging around a LEGO lightsaber with the remote.

To use the Wii's functionality, the Complete Saga team essentially added a layer of motion-sensing controls over the primary set. You can press the Z button to build, but if you piston your arms up and down to pantomime the character's animation, you'll build much faster. Similarly, you can just press the Z button to use your Force powers, but if you direct them with the Wii's controls you'll get a much faster or more powerful response. Although it might not make it into the final build, blaster characters will probably be able to fire their grapples by flicking the remote from down to up. And, finally, you can use the Wii Remote to swing your lightsaber.

If you waggle the Wii Remote, a character armed with a lightsaber will swing it with the same abandon you swing. If you jump or double jump first, you'll perform a slam or super slam attack. In addition, if you swing when a bolt is incoming, you'll be able to swat away blaster fire (rather than just having to hold your lightsaber still). Swinging the lightsaber with the Wii Remote is a bit faster than just pressing the trigger, and the effects you generate more powerful, but the real payoff is simply swinging your "lightsaber" in real life.

That could be fun, but it also sounds like it might not really add much. I think this will be one of those things you can't make up your mind on until you try it for yourself.

LEGO Star Wars: The Complete Saga [Gamespy, via Go Nintendo]

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<![CDATA[LEGO Star Wars: The Complete Saga]]>

I'm looking at these screenshots for the upcoming LEGO Star Wars game and I'm seeing more of the same... but I'm still craving to play it. What's wrong with me?

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<![CDATA[LEGO Star Wars Complete Saga Official]]> After weeks of rumor and reports from retailers that LucasArts was readying yet another LEGO Star Wars title, the company has made it official. LEGO Star Wars: The Complete Saga is coming to the Wii, Xbox 360, PLAYSTATION 3, and Nintendo DS.

While the Nintendo DS version is an entirely new creation, built by Traveller's Tales "brick by brick from the ground up", the home console versions are essentially collections of the two previous LEGO Star Wars titles. However, they'll be upgraded with some nice bonuses in the form of new playable characters Watto, Zam Wessell and Boss Nass, as well as additional levels. The PS3 and 360 versions also contain online co-op play and upgraded graphics.

Say, this reminds me. Anyone going to the Star Wars Celebration in LA this weekend? I might wanna nerd out hard with some Stormtroopers.

LEGO Star Wars The Complete Saga [LucasArts]

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