Won't this encourage an entire team of sore losers to drop out all at once and kill the game though? Its bad enough when my friends and I are rolling a team and they've got constant rage quitters (NEGATIVE FEEDBACK TIME FROM FOUR PEOPLE AT ONCE), but to have a whole team drop kills the game. #left4dead2
I can literally hear the ragers 20 miles away. Competitiveness is what turned me away from Versus (unless I'm hosting privately with friends) and now I'd say it's only going to get worst. #left4dead2
@Super Violent St. Cannon- GOTY Edition ([k]): It's only bad if you can't keep up. It's great having people you can depend on. Sure they may get *too* serious sometimes, but that's what you get from a competitive crowd. #left4dead2
@jookie: True, but I had one guy go off on me because I wasn't "using the Tank correctly", even though I said that "I don't play Versus much, Don't expect much out of me" as soon as I joined.
What the hell? You punch the hell out of the survivors as much as possible. What other way is there to use the Tank? I used to see Versus as a fun mode but now I don't even care for it because 80% of players I've come across on both Steam and Xbox Live are total douchebags.
Theres lots of ways to use the tank, but you can't be expected to learn if nobody is willing to help you.
I hate those angry Versus players myself (especially when they go off on me, and I can say with little modesty I'm probably one of the better players out there with a perfect non-cheated achievements list), but Versus is really what makes the game amazing.
You just need to not play with douchebags. But those guys are in every game. Just mute your headset if it gets that bad.
As for the tank... sometimes its best to buy time instead of just rush in. Because the survivors usually won't keep moving since they're waiting to gun you down. So keep your distance, try not to get set on fire and throw rocks. Rush in when your team starts distracting them. #left4dead2
Theres nothing wrong with not being serious about it. You play to have fun, right? Having fun is all well and good and I encourage the randoms I play with to do so (by not saying anything when they play more... poorly than I would). I WOULD make suggestions like 'Hey guy, hang back and throw rocks, buy us some time'.
The only time I don't tolerate non-seriousness is when one jackass as the survivors decides to shoot his teammates for fun, or runs off by himself on purpose trying to be a rambo. Thats fine when you're playing with friends, but pretty rude to do to fellow randoms who are trying to play the game correctly.
I've never yelled at someone for playing poorly and I don't give advice unless asked (which obviously never happens, so I remain quiet), but I'll vote to kick your ass without a second thought if you start playing horribly on purpose. I've had fellow infected attack me when I was trying to set up for survivor attacks before. Thats not cool.
You should be trying to win, but moreso, just try not to be a douchebag. Same reason why I don't like the people you mentioned above (the yellers, the 'YOURE NOT DOING IT RIGHT' people etc). #left4dead2
@Akihiko: Even if they sell L4D2 early, because it has to activate on Steam, it won't work till the street date or whenever Steam deems worthy. :p #left4dead2
@Yentz: The demo for 360 looks and plays like a much more polished game than the original. I only paid $30 for that and that was pushing it, but I feel that this game justifies a $50 purchase, on the the 360 at least. #left4dead2
@High Speed Indeed: Have you played or looked at this on a higher-end PC? There's no comparison in graphics even on the original L4D, the game on PC is just gorgeous, and on L4D2, the gap only grows. #left4dead2
I guess what I don't understand about this whole thing is the idea that a game like Left 4 Dead needs an extremely high-end multiplayer infrastructure to run it. Left 4 Dead has great multiplayer, but it's strikingly simplistic. Take 4 people, put them together, play. That's it.
Now it's inarguable that the PS3's online is inferior (although it's also inarguable that the 360 is as good as the PC), but I personally don't think a 4-player cooperative game like L4D needs the best online system in the world.
When it comes down to it, Valve just doesn't want to deal with the inconvenience of setting up their owns servers for the PS3 and rewriting some code for a port. No matter how they characterize it, that's really the only reason. I'm not going to come out and say their fanboys, but they're willing to give up a decent chunk of money because they really don't want to deal with the inconvenience of working with PS3 hardware. #left4dead2
Back in the day, I had 384kbps... that was like one and a half days if my Wifi didn't cut out and made me resume later or restart a download.
Now... with 25mbps it takes like 30ish minutes :| Too bad 25mbps doesn't last and it goes back to 15mbps later. Damn you Time Warner. Shit took an hour :( #left4dead2
@icepick314: I didn't buy the game. I let my cousin pre-load using my internet. Having unused files on a computer is heartbreaking to me. I'm debating whether or not to pick it up when I pick up a 360 this year. #left4dead2
@ph15h: Dude.. seriously? Try downloading a single episode of anime with a 56k modem. That was the shit I put up with as a teenager. It's almost ten hours for a typical anime episode (~170mb).. and forget about downloading a movie. That would take almost a week. Not to mention needing to have your own dedicated phoneline to pull off something like that.
Not to sound like such an old man.. but goddamn, kids these days are so spoiled. #left4dead2
@Tayruh: I had 28k for a while. Damn Bruin online dialup. 56k was a great leap. I feel your pain. But back then, I was more data conscious. Didn't download anything over a few MB. Having a second phoneline was fun for a while until the bills caught up.
I was about to get all indignant, but you can also now pre-load Modern Warfare 2. I couldn't this morning, just checked after seeing this article, and now you can. Yes! #left4dead2
@Kitsune Sniper: Isn't there a fair amount of new stuff though? There won't be all that much shared from the 07 version of the Source engine, surely? (Certainly I didn't see much in the demo that looked as if it had been taken from the shared section - apart maybe from some of the core code) #left4dead2
@Boom-Chicka-Ah: Here to Create a Star Commenter Empire: ...How much RAM it takes? It'll only be using RAM when it's running, surely... and it's not an unreasonable amount anyway (runs a fair bit better on my PC than TF2 does, even - the demo at least) #left4dead2
@(Starman) Cookie_Monster: At the very least, we're not in the 56k era. THAT would be horrendous. Would take about 24 days, by my estimates... #left4dead2
6 gigglibits isn't that huge.
Tf2 is 8-n-a-bit gigs.
I guess the main thing is to get it before the servers get slammed on launch day. Though getting it on pre-load day too is also not that wise.
Of course the whole pre-load thing brings up the "why can I not play the game now? The game is ready, it is instlalled on my PC, why can I not play it?"
Same with the Gamestop selling MW2 early n Bordelrands n all that. just, a bit...iffy? #left4dead2
Steam's pretty good about managing downloads. Meaning you can be playing a game online and downloading with minimal to no lag. It shouldn't be that big of an issue. #left4dead2
@Sir-Lucius does anything for Dethklok: In my experience, it actually pauses the download if you're playing TF2 or L4D. I've never tried un-pausing it as I don't want lag when I'm trying to shoot people and/or zombies. #left4dead2
@All: Hmm, that's weird. It definitely keeps running for me, as I've gotten notices while playing games that X game has finished downloading/installing. Maybe it's just my connection? #left4dead2
11/09/09
11/09/09
11/09/09
Should cut down on the dumb stuff and lack of teamwork in random matches. #left4dead2
11/09/09
But, we kind of already do that... does this mean there won't be any drop in drop out randoms we play against? #left4dead2
11/09/09
By "4 other people as a group" I mean a similar team of 4.
As in a team that has the same amount of cohesiveness as your own. #left4dead2
11/09/09
Won't this encourage an entire team of sore losers to drop out all at once and kill the game though? Its bad enough when my friends and I are rolling a team and they've got constant rage quitters (NEGATIVE FEEDBACK TIME FROM FOUR PEOPLE AT ONCE), but to have a whole team drop kills the game. #left4dead2
11/09/09
Who knows for sure though? #left4dead2
11/09/09
11/09/09
11/09/09
What the hell? You punch the hell out of the survivors as much as possible. What other way is there to use the Tank? I used to see Versus as a fun mode but now I don't even care for it because 80% of players I've come across on both Steam and Xbox Live are total douchebags.
Maybe I just have bad luck. #left4dead2
11/09/09
Theres lots of ways to use the tank, but you can't be expected to learn if nobody is willing to help you.
I hate those angry Versus players myself (especially when they go off on me, and I can say with little modesty I'm probably one of the better players out there with a perfect non-cheated achievements list), but Versus is really what makes the game amazing.
You just need to not play with douchebags. But those guys are in every game. Just mute your headset if it gets that bad.
As for the tank... sometimes its best to buy time instead of just rush in. Because the survivors usually won't keep moving since they're waiting to gun you down. So keep your distance, try not to get set on fire and throw rocks. Rush in when your team starts distracting them. #left4dead2
11/09/09
11/09/09
Theres nothing wrong with not being serious about it. You play to have fun, right? Having fun is all well and good and I encourage the randoms I play with to do so (by not saying anything when they play more... poorly than I would). I WOULD make suggestions like 'Hey guy, hang back and throw rocks, buy us some time'.
The only time I don't tolerate non-seriousness is when one jackass as the survivors decides to shoot his teammates for fun, or runs off by himself on purpose trying to be a rambo. Thats fine when you're playing with friends, but pretty rude to do to fellow randoms who are trying to play the game correctly.
I've never yelled at someone for playing poorly and I don't give advice unless asked (which obviously never happens, so I remain quiet), but I'll vote to kick your ass without a second thought if you start playing horribly on purpose. I've had fellow infected attack me when I was trying to set up for survivor attacks before. Thats not cool.
You should be trying to win, but moreso, just try not to be a douchebag. Same reason why I don't like the people you mentioned above (the yellers, the 'YOURE NOT DOING IT RIGHT' people etc). #left4dead2
11/09/09
...unless gamestop has a thing or two to say about Nov. 17th, in which case I will be pissed I bought it off steam :) #left4dead2
11/09/09
11/09/09
I'll wait for it to go half-off before I want to toss my money down a game that's PvP game is still entirely broken. #left4dead2
11/09/09
11/09/09
11/09/09
11/08/09
Now it's inarguable that the PS3's online is inferior (although it's also inarguable that the 360 is as good as the PC), but I personally don't think a 4-player cooperative game like L4D needs the best online system in the world.
When it comes down to it, Valve just doesn't want to deal with the inconvenience of setting up their owns servers for the PS3 and rewriting some code for a port. No matter how they characterize it, that's really the only reason. I'm not going to come out and say their fanboys, but they're willing to give up a decent chunk of money because they really don't want to deal with the inconvenience of working with PS3 hardware. #left4dead2
11/09/09
11/08/09
Now... with 25mbps it takes like 30ish minutes :| Too bad 25mbps doesn't last and it goes back to 15mbps later. Damn you Time Warner. Shit took an hour :( #left4dead2
11/08/09
you're complaining about an HOUR for a game you can't even play RIGHT NOW??? #left4dead2
11/08/09
11/08/09
Not to sound like such an old man.. but goddamn, kids these days are so spoiled. #left4dead2
11/08/09
MODEM BEEPS #left4dead2
11/09/09
11/09/09
11/08/09
11/08/09
TF2's 4 GB and it uses content from the other engine files as well.
11/08/09
11/08/09
11/08/09
What if it uses some files from L4D1; kinda of like what Orange Box does for its games? #left4dead2
11/08/09
11/08/09
11/08/09
11/08/09
OVERNITE DOWNLOAD!? YOU CRAZY OWEN, YOU CRAZEE!! (° д° )
[For the record, I am permastuck in a torture chamber of 768kbps DSL. AT&T of course >:|] #left4dead2
11/08/09
11/08/09
11/08/09
11/08/09
11/08/09
Tf2 is 8-n-a-bit gigs.
I guess the main thing is to get it before the servers get slammed on launch day. Though getting it on pre-load day too is also not that wise.
Of course the whole pre-load thing brings up the "why can I not play the game now? The game is ready, it is instlalled on my PC, why can I not play it?"
Same with the Gamestop selling MW2 early n Bordelrands n all that. just, a bit...iffy? #left4dead2
11/08/09
11/08/09
So it's all accounted for.
;P #left4dead2
11/08/09
11/08/09
There is currently 0.85gigglipeople on Earth.
Wow makes 0.12gigglidollars a year.
Its a widely accepted mathematical measurement.
Physicist prefer to measure in terrorbits n killerbits though. But physics don't need the humour as much as mathematicians.
11/08/09
11/08/09
They do have a habit of naming units of measurements after themselves. #left4dead2
11/08/09
11/08/09
11/08/09
11/08/09
11/08/09