Launch in Chicago store. Funny thing was there was another Gamestop across the street that we didn't go to, but they only had like 5 people waiting. #callofdutymodernwarfare2
The Kotakuites Steam group is ecstatic that Modern Wankfest: Part Deuce: Gimped PC Edition won't get a nice big server just for us! #callofdutymodernwarfare2
I'm not going to a midnight release because I didn't preorder the game anywhere. Do you think I'll be able to stroll into a best buy and buy it without a preorder? They should be well stocked, right? #callofdutymodernwarfare2
@Adhominem: Weren't people ACTUALLY like stabbed and whatnot during the PS3 release? Or were these just exaggerated stories I was told. #callofdutymodernwarfare2
@lolgreg: No no..they were. One story was true of a kid actually getting held up as he left the store, and had his shit taken right in front of it. #callofdutymodernwarfare2
It was buggy as all when I was in the beta. If it's anything like that still, it has no chance of surviving. Not to mention it's kind of a bad idea to launch around the same time a much bigger game is.
It's a shame really, the core gameplay was pretty fun and had a lot of potential. Probably something worth checking out next year if the game is still alive.
I was pretty disappointed with the beta. Nothing felt tight. The world was bland (yes, I know, it's post apocalyptic, but Fallout had a rich and detailed world) and everything felt....5 years ago. Hard to describe, but it definitely wasn't anywhere near finished...felt like an alpha build during open beta.
I logged a couple of hours after the actual launch and had to wait 1h30. It's annoying but I rather have to wait a little to get in the game than not being able to play at all because of lag or server just exploding because of thousands of ppl at the same time.
there's just no escaping this...no MMO launch will be perfect. It's impossible. That being said, Aion's was pretty good. Played for several hours and experienced no lag at all, no server crash, nothing. Just a smooth game. Congratz NCsoft.
@vnunes: I thought Guild Wars when they launched held up pretty well when it was released. Granted it's not a MMO but there were a lot of people who bought that game.
I learned for every possible MMO that I may be interested in is to wait at least 2 months for it to be stable and get most of the bugs that is plagued during open beta and release.
If I wait long enough, they'll eventually do a free trial for certain amount days and if I like it I get more game time when I buy it so it's a win-win situation if you think about it.
The last few games I've seen with head start programs have been... Interesting. The Champions Online headstart seemed to be less of a head-start for the players, more of an opportunity for the developers to get a Head Start on stamping out balance issues. They changed the game all up at launch based on the data they pulled during the head start, and the changes they put through broke many players builds. (Or so I'm told, mine were fine.)
Same applies here... More of a Head Start on working out server problems. I suspect we see this trend die rather quickly... People'll forgive anything in a beta, but not when they feel it's retail.
I hope nobody criticizes the game for this. No big MMO launch goes smoothly. Ever. WoW was a nightmare. They had to take the game down for over 24 hours once.
What kills me is that when you do finally manage to get on, you have to get in the back of the queue if you get disconnected! wtf that, NC...
Sitting at 2096/2519 atm after my disconnect about 30 minutes ago. The remaining time estimate means nothing, btw. Earlier I was around position 1200 and it said 30 minutes. It took me over 2 hours to get on.
I'd say I'm not surprised and I understand the problem completely. Buuuut Warhammer was able to handle the flood of people and I don't understand the problem at all. Seriously NC, what's the freaking deal? How do you not properly prepare for the launch of your biggest MMO pretty much ever?
@tshack: Know how they handled the flood? By opening 40 servers which they ended up merging 3 times already...what NCSoft is doing is smart, it's either have some disgruntled people now or be forced to merge servers 5 months from now.
@kahoona: But if all the pre-order guys come away n go "oi, guy's who've not bought it, it's shit, you have to wait hours to log in" then they'll definitely have to do a bit of rapid shrinking when no one buys there game post-launch.
When the pre-order guys, the guys so excited about your game they paid you before they even had it, are getting crapped on you have a problem.
@deanbmmv: If people act like that then they are really really short sighted...there is really nothing NCSoft can do to stop this problem, it's to be expected and throwing money at it does nothing.
11/09/09
A really excited dude waiting in line also in Chicago. #callofdutymodernwarfare2
11/09/09
Launch in Chicago store. Funny thing was there was another Gamestop across the street that we didn't go to, but they only had like 5 people waiting. #callofdutymodernwarfare2
11/09/09
The local Play N Trade here in Highlands Ranch Colorado has been open less than a month and they managed to lock in hundreds of pre-orders.
The event (seen here at 9:30 p.m.) was still just getting started, but a live DJ and MW2 free play were livening up the store.
Activision told retailers nationwide that they could boot up copies of Modern Warfare 2 for play in-store starting at 9 p.m. local.
Nice!
Write up your own experiences in comments.
Pretty please! #callofdutymodernwarfare2
11/09/09
The Kotakuites Steam group is ecstatic that Modern Wankfest: Part Deuce: Gimped PC Edition won't get a nice big server just for us! #callofdutymodernwarfare2
11/09/09
@Tiller: and heres some of mine. With painful Arrowness #callofdutymodernwarfare2
11/09/09
@Tiller: And Swedish nemsis's #callofdutymodernwarfare2
11/09/09
@Tiller: So this is my unofficial group shot. sucks that fraps decided to crash :(.
Targas ftl. #callofdutymodernwarfare2
11/09/09
@Tiller: Also, why no attractive picture of me?
......in my nice thong...? #callofdutymodernwarfare2
11/09/09
@Tiller: #callofdutymodernwarfare2
11/09/09
11/09/09
"There's an App for that"? #callofdutymodernwarfare2
11/09/09
11/09/09
11/09/09
I always bring a pocket knife to these events now. #callofdutymodernwarfare2
11/09/09
11/10/09
09/22/09
It's a shame really, the core gameplay was pretty fun and had a lot of potential. Probably something worth checking out next year if the game is still alive.
09/22/09
People can forgive bugs, they can't forgive boredom. If you can keep them interested despite the bugs, the game is going to do fine.
That said, I haven't actually played the game.
09/22/09
09/22/09
09/22/09
09/20/09
there's just no escaping this...no MMO launch will be perfect. It's impossible. That being said, Aion's was pretty good. Played for several hours and experienced no lag at all, no server crash, nothing. Just a smooth game. Congratz NCsoft.
09/21/09
I learned for every possible MMO that I may be interested in is to wait at least 2 months for it to be stable and get most of the bugs that is plagued during open beta and release.
If I wait long enough, they'll eventually do a free trial for certain amount days and if I like it I get more game time when I buy it so it's a win-win situation if you think about it.
09/20/09
Same applies here... More of a Head Start on working out server problems. I suspect we see this trend die rather quickly... People'll forgive anything in a beta, but not when they feel it's retail.
09/20/09
09/20/09
What kills me is that when you do finally manage to get on, you have to get in the back of the queue if you get disconnected! wtf that, NC...
Sitting at 2096/2519 atm after my disconnect about 30 minutes ago. The remaining time estimate means nothing, btw. Earlier I was around position 1200 and it said 30 minutes. It took me over 2 hours to get on.
09/20/09
09/20/09
09/20/09
09/20/09
When the pre-order guys, the guys so excited about your game they paid you before they even had it, are getting crapped on you have a problem.
09/20/09