By the end of the 90s, the 16-bit era ended and 3D took over. With the PlayStation and 3D graphics cards out there allowing for new possibilities, narrative and gameplay, the 90s produced some of the most attractive characters in video game history.
Video games in the 80s only depicted a certain amount of pixels on the screen. Fortunately, that didn't hold developers back from pushing the limits of the available hardware to play with our imagination by creating beautiful, handsome characters.
Bars, clubs and noisy taverns are always crucial locations in a story-driven game. They are save points, places where we can sell useless stuff from our inventory, gather information, meet a key character, or just simply get into trouble.