A short story. Last night I was playing a game of league of legends and losing really, really badly. One opponent was boasting in /all chat about winning. Suddenly we rebounded. He immediately responded “OMFG LAGG.”
Do you play League of Legends on the North America servers? Have you played since they moved to Chicago? If the game is running well—or better than it was before—let us know. If you’re having any connection issues, let us know that, too! We want to get a sense of how League is running post-move. Thanks!
Late last week, Riot revealed plans to relocate the North American servers for its popular online multiplayer game League of Legends from Portland to Chicago. The plan is to centralize the location of the servers, and thereby reduce lag for the greatest number of players possible. What could be the problem, you ask?
Lucky League of Legends players in certain regions might soon experience the benefits of a smoother connection thanks to Riot’s special direct network coming online.
I got a message from a Smash Bros. player recently that made a bold promise: he'd figured out how to reduce every character's lag time in the game. That's a tall order, so I was skeptical. But then other players started to think he might be on to something. And that's when things got really interesting.
Did you really press that button in time, or did your brain just think you did? Chances are your brain just thinks so and it's just too stubborn to believe otherwise.
Lag is the worst. Anyone who has ever used technology can tell you that first hand. But what if your whole world lagged. With the Oculus Rift you can find out. Spoilers: It sucks.
Yes, games used to exist on a different learning curve than they do now. And sometimes, when we might backtrack to an older favorite like Parappa the Rapper, we might have a a hard time getting back in the groove of a forgotten, unforgiving skill set.
Regarding life in space, everyone has three questions: How do you poop, has anyone screwed, and can you play video games up there. Alright, maybe the first two are more commonly asked, but we have an answer to the third question now.
Artist Guy Collins tackles the concept of online latency issues leaking into the real world in Lag, the animated movie. Hopefully it'll load okay for you folks.
When EVE Online developer CCP games asked players to cast a vote for the game in the European Games Award, the response was overwhelming: fix the game first.