I am probably the only one who really didn't like DOG. I hate when movies/games/books anthropomorphize animals, and I hate when a child builds a robot (like Anakin and C3PO). DOG was the worst.
@Hardcore: She blocked it with her force-shield then use her tertiary weapon system on HK-47 which turn him in to ashes and destroys several galaxies in the process.
@Gantz: Your Trusted Friend in Science.: Kos-Mos was pretty predictable too (read: Sex appeal)! But nonetheless, good poll, good choice of characters all-round, I felt. Especially by the final 8, there weren't really any sucky ones.
@Gantz: Your Trusted Friend in Science.: I hear KOS-MOS was a predictable anime trope-fest of a badass overpowered sex appeal object also, but I haven't played the games. They weren't very easy to find in the UK for the longest time, so they kinda passed me by.
@Pombar: Well, I played halfway through the first one and watched some stuff on youtube of her kicking some ass. From that alone I'd say it was quite interesting.
@Gantz: Your Trusted Friend in Science.: Optimus really only got interesting after the original Transformers animated movie, then all of the darker episodes after that with his resurrection and the gray Optimus stuff.
"He's loveable, fiercely loyal, and downright cute at times, but he's also capable of tearing open a Strider and ripping out its brains with his bare hands."
Improving AI is really the only way to improve gaming as it is now. There are games with realistic graphics, story-teller games with plots like a good novel or movie, and massively multiplayer games that act like social networks with the aspects of a game. But there really isn't any new, revolutionary game coming out with gameplay and enemies we've never seen before. Improving AI and adding emergent behavior would be the new way to change the way people see gaming, as well as being that factor that expands the gaming world even further that Sony has been looking for.
Of course, combining all of the elements we have currently would be a good start too. :D
@bronchiosaurus: Is there any game with a narrative that rivals Ulysses, or Paradise Lost, or Cat's Cradle?
The video game industry, with few exceptions, is moving further and further into a black hole of mediocrity. The trends toward 'realistic' graphics and AI, and hollow 'epic' or 'emotional' stories is a move towards a superficial misunderstanding of legitimate art. Developers think that by imitating the conventions of film (Kojima) and by abandoning the colourful world of imagination (every major Xbox game) they can create something that is somehow more appealing. This is of course wrong; how can you make something more appealing by removing anything that is appealing from it, like colours, accessibility, and joy? Games have gone the route of interactive movies before. Remember Dragon's Lair? Games should not try to be anything beyond what they are, and they are toys. This call for more complex AI will do anything BUT improve gaming. It can only further push the industry down this ridiculous path of pretending that a toy is not a toy.
You want to know why Nintendo has been so successful this generation? You want to know why it has always been successful, and 'hardcore gamers' have always been seen as nerds? Because Nintendo embraces the fact that games are meant to be fun, they are honest about it. Think of how ridiculous and uncultured you all looked when you cried for Aeris. That is how the mainstream will always see technofetishist nerds that take disposable media as high culture.
Hardcore gamers should all take a lesson from Nintendo and select other developers. Fun is the purpose of a game, not 'art' or realism or story. If you just focus on making a game that is fun visually, musically, narratively, and of course in gameplay, then it will naturally be art. Mario Galaxy and Bioshock are greater artistic achievements than any game that tries to be 'art' before it tries to create a fun experience. Shadow of the Colossus, I am looking at YOU.
@Ickbread: You tried the whole "art isn't fun", insulted Shadow of the Colossus, insulted people for crying over a character they felt connected to, called us uncultured...
Wow! Way to win prick of the night! I thought Woozie was bad.
Think about this while you're playing your pathetic "It has to be fun" game... Ever think, just a bit, that many of us gamers may actually find things like Shadow of the Colossus fun? I find MGS4 fun. It's fun being with these characters and experiencing things. And you know what? I DO think it's superior to some of the old epics... The epics were just, for the most part, a bunch of action packed stories with some very minor things to say about human nature played out by gods...
I find Final Fantasy fun... (well, about 2/3 of them) I find Metal Gear fun. I also connect with the characters, and don't mind that I'm not moving my thumbs nonstop because I don't have as narrow a view of what's fun as you do.
Trying to call people out for not being cultured is a crock. Games can be loaded to the brim with culture. Proverbs, classical references, pop culture references, quotations from Masters... The list goes on, and many people enjoy them more for it.
The irony is that you include Bioshock, when... GUESS WHAT? Bioshock was VERY FSKING OBVIOUSLY trying to be art... Taking on Objectivism, how it picks apart Ayn Rand's work... It wasn't just about "fun" otherwise it put so much effort into trying to show you things like you'd lost control and pelted you with the downfalls of that world view... So you just proved what you're talking about as the difference between faux art and real fun is actually the difference between what is your tastes and what isn't.
If you can't separate something you play on a monitor or TV from the real world, regardless of how lifelike the images look and act, then you shouldn't be playing.
@mysonsnameisnova: I agree but i'm going to offer up something for you to consider.
With MMO games and multiplayer FPS games increasing exponentially in the amount of hours been sunk into them, can you agree that in todays world of high technology and networked socialising that people can now experience some of their most treasured moments via multiplayer gaming?
I'm not saying that every treasured moment would be realted to gaming, that would be very sad, but personally, many of my most treasured moments and moments I know I will continue to treasure have happened via networked socialising while gaming.
If they make AI super advanced almost like a friend don't have the character bitching to us where the hell where you for a week i was so bored! Otherwise I would love it.
@mitch_93: You mean you don't want a clingy team mate/buddy in a game. Like Roman...freakin Roman..I drove into so many walls just to shut that guy up. Then he had the cheek to call ME and ask me to pick him up from the hospital?!!
05/29/09
05/29/09
05/29/09
D-CUPS!
*pyew pyew*
FULL OF JUSTICE!!!
05/29/09
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05/29/09
05/29/09
END OF STORY ( ̄▽ ̄)
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05/29/09
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05/29/09
-Mamimi Samejima
05/29/09
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=P
05/29/09
ZING!
05/29/09
Obviously theres going to be alot of people disagreeing with me but tell me this.
What did Optimus really bring to the series?
He was just a generic leader with good intentions. (to me atleast, I'd like to actually know what made him so special to all of you)
Anyway, Kos-Mos is great I'm between her and HK-47 (whom i keep mixing up with the AK-47), I'm happy with either to be honest.
05/29/09
05/29/09
(my bad, reworded it and messed it up)
05/29/09
*gets ripped apart in two by a Optimus Prime fan*
Personally, I wished Robo would have been in the finals :(
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*hides in shelter*
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Before that, he was pretty generic.
05/29/09
So theres this window in which Optimus was actually interesting, which spurred the admiration?
I think I may better undertand now.
05/29/09
1010101110!
05/29/09
111111111111111111111111111111... your comment has been disemZeroed, clck here to find out more about disemzeroment
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010010010010000001100001011011010010000001100001001000000110110001101111011100110110010101110010
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01001011011011110111010001100001011010110111010100100000011100100110111101100011011010110111001100100001 :D
05/30/09
05/29/09
Just like Pokemon!
05/29/09
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05/29/09
Of course, combining all of the elements we have currently would be a good start too. :D
05/29/09
The video game industry, with few exceptions, is moving further and further into a black hole of mediocrity. The trends toward 'realistic' graphics and AI, and hollow 'epic' or 'emotional' stories is a move towards a superficial misunderstanding of legitimate art. Developers think that by imitating the conventions of film (Kojima) and by abandoning the colourful world of imagination (every major Xbox game) they can create something that is somehow more appealing. This is of course wrong; how can you make something more appealing by removing anything that is appealing from it, like colours, accessibility, and joy? Games have gone the route of interactive movies before. Remember Dragon's Lair? Games should not try to be anything beyond what they are, and they are toys. This call for more complex AI will do anything BUT improve gaming. It can only further push the industry down this ridiculous path of pretending that a toy is not a toy.
You want to know why Nintendo has been so successful this generation? You want to know why it has always been successful, and 'hardcore gamers' have always been seen as nerds? Because Nintendo embraces the fact that games are meant to be fun, they are honest about it. Think of how ridiculous and uncultured you all looked when you cried for Aeris. That is how the mainstream will always see technofetishist nerds that take disposable media as high culture.
Hardcore gamers should all take a lesson from Nintendo and select other developers. Fun is the purpose of a game, not 'art' or realism or story. If you just focus on making a game that is fun visually, musically, narratively, and of course in gameplay, then it will naturally be art. Mario Galaxy and Bioshock are greater artistic achievements than any game that tries to be 'art' before it tries to create a fun experience. Shadow of the Colossus, I am looking at YOU.
05/30/09
Wow! Way to win prick of the night! I thought Woozie was bad.
Think about this while you're playing your pathetic "It has to be fun" game... Ever think, just a bit, that many of us gamers may actually find things like Shadow of the Colossus fun? I find MGS4 fun. It's fun being with these characters and experiencing things. And you know what? I DO think it's superior to some of the old epics... The epics were just, for the most part, a bunch of action packed stories with some very minor things to say about human nature played out by gods...
I find Final Fantasy fun... (well, about 2/3 of them) I find Metal Gear fun. I also connect with the characters, and don't mind that I'm not moving my thumbs nonstop because I don't have as narrow a view of what's fun as you do.
Trying to call people out for not being cultured is a crock. Games can be loaded to the brim with culture. Proverbs, classical references, pop culture references, quotations from Masters... The list goes on, and many people enjoy them more for it.
The irony is that you include Bioshock, when... GUESS WHAT? Bioshock was VERY FSKING OBVIOUSLY trying to be art... Taking on Objectivism, how it picks apart Ayn Rand's work... It wasn't just about "fun" otherwise it put so much effort into trying to show you things like you'd lost control and pelted you with the downfalls of that world view... So you just proved what you're talking about as the difference between faux art and real fun is actually the difference between what is your tastes and what isn't.
So congratulations. Prick of the week.
05/29/09
05/29/09
With MMO games and multiplayer FPS games increasing exponentially in the amount of hours been sunk into them, can you agree that in todays world of high technology and networked socialising that people can now experience some of their most treasured moments via multiplayer gaming?
I'm not saying that every treasured moment would be realted to gaming, that would be very sad, but personally, many of my most treasured moments and moments I know I will continue to treasure have happened via networked socialising while gaming.
05/29/09
05/29/09
05/29/09