In the past 24 hours, PlayerUnknown’s Battlegrounds Mobile has soft-launched on Android devices in Canada,…

On Christmas, like many people all around the world, I spent some quality time with my siblings hunched around a…
In the five years since we last saw a mainline Soulcalibur title released, no competitor has really stepped up to…

When I think about fishing, I think about relaxation: chilling out somewhere beautiful in the sun, watching the…
Mario Odyssey is out today, and it’s by far the most expansive Mario game I have ever played. After putting more…
I had a baby nine months ago. As you might expect, this has significantly changed my relationship with video games,…
Earlier this week Kotaku UK ran an article from Charleyy Hodson about the sexual harassment she recently faced on…
On Monday July 17th, we at Kotaku UK received an email about Ark: Survival Evolved, offering an interview with its…

Warning: If you haven’t played Deus Ex, but have maybe bought it in a Steam Sale as something you’re absolutely…

The same game can be different things to different people, with gender, history, age, cultural background and…

For some, a game’s end credits are a time to put the controller down, sit back and appreciate the efforts of the…

Games with what you could call celebrity endorsements are not unknown. But Richard Dawkins: Evolution is something…
Video games are amazing, because you can be anyone or anything in the universe: a blue hedgehog! A ghost! A unicorn…
I love when Nintendo games aren’t afraid to be weird. Paper Mario: Color Splash is funnier and more irreverent than…
Kotaku UK wrapped up their Star Citizen investigation today with two new pieces. There’s a look at what happened to Star Marine, the game’s missing module, as well as a good summary of Kotaku UK’s entire series.
Kotaku UK continues their Star Citizen series with two new pieces. The first looks at Star Citizen’s superbackers, and the second is about a 24-year feud that’s dogged the game.
Over at Kotaku UK, Julian Benson went inside the troubled development of Star Citizen. He interviewed numerous people involved in the project, including Chris Roberts.