The question whether video games are art has been bothering gamers, journalists and critics alike for a long while. Proponents might say that art is subjective, that anything capable of eliciting a deep emotional response could be considered art. Then, perhaps, there is no greater argument for calling video games art…
Remember when you first finished Half-Life 2: Episode 2? The excitement? The shock? You were ready to set out with Alyx at your side, ready to show those alien bastards who's boss. The trilogy, and with it, the Combine's rule over Earth, would end soon.
Are you ready for Blizzard's next MMO? Their first since 2004's World of Warcraft? Well, tough, Blizzard's not done making it.
All video games have a history... a history of rumors and official statements, of leaks, of screenshots, of trailers and other things that excite us, confuse us or do both. So how do we get from the smallest hint of a new game to the real thing? What's the journey?