Do you have a game you regularly return to, just because you like how it feels? For me, that game is Forza Horizon.
Clint Hocking, director of Far Cry 2 and coiner of the term “ludonarrative dissonance,” has returned to Ubisoft. Specifically, Ubisoft Toronto, where he arrives after recently departing Amazon Game Studios. Before that, Hocking had spent time at Valve and Lucasarts. He offers some more context on his personal blog.
I've already mentioned that I'm a big fan of the idea behind Codename Cygnus. The game is a choose-your-own-adventure radio drama for iOS that casts you as a spy, complete with voice acting, sound effects, and likely more than a fair bit of intrigue. But a game like this is only as good as its voice cast.