@Erwin: Little-known fact; as a beard nears critical mass (the point at which the beard has enough mass to count as a separate entity), the bearded is increasingly forced to communicate through grunts, battle cries, and postmodern philosophy.
My beard has yet to reach that point... but as you can clearly see, I'm explaining quantum chromodynamics, using the knit hat as a crude lattice model.
Ya know, I was gonna say something about how that is a douchey comment, and if you don't have something productive to say then to shut the hell up. I also would've thrown some random insults at you, like how you're an assclown, or something of the sort, but you know what - I just don't even see the need. As long as the Wii doesn't make games that make people like Dingler happy, than it obviously must suck.
On a side note, now I can finally finish that quilt I started but could never finish. The Wii: a million uses and growing!!
Broad generalizations, sir. That is all you have to base your argument on. 35 million people may disagree with you. Even if some of those people don't play their Wii, or are dissatisfied with their purchase, that still leaves a 10 million + gap between them and the 360. I guarantee you the people who are unhappy with their Wii doesn't add up to 10 million. You're assuming that everyone on the internet speaks for the consumer as a whole, which is retarded because most Wii consumers don't check Kotaku, or even use the internet for much beyond e-mail and Facebook. I just wish people would stop viewing the system as a video game console and see it as something more. Not that I am a huge Wii proponent or anything (I prefer my 360) but 'games' like Wii Fit show that it isn't really a video game device, but an interactive, multi-purpose device. The fact that it can also play Mario just happens to be a bonus. :-)
Sure. If the system can branch out and welcome nongames into it's repitoire than absolutely it can fit into the same type of category. I mean, every system does it a little bit, but most focus on enhancing media capabilities. Like the PS3 with Blu-Ray and the 360 with Netflix. Those are both great additions, and I use them both, but they don't really do much to entice non-technophyles into the fold. The Wii branched out in a different, not-so-much-gaming direction and attracted new users.
And you don't have to like Mario. But in my own (flaming) opinion anyone who didn't like Mario Galaxy either A) has no soul or B) lives a dead, corpse-like existence. :)
@DontTouchMyDaughterYouFilthyGa...:As a longtime platformer fan, I found it to be just as good in it's genre as the S/NES Mario games, and that's saying something. I don't get where the mass hate is coming from. Is it not bloody and edgy enough?
@DontTouchMyDaughterYouFilthyGa...: Floaty physics? They're very much like what platformers had in The Day, and are remarkably easy to get used to. It feels almost exactly like an 8-bit platformer, and I definitely got that feel when I spent a good week practicing levels to ace the game. The physics aren't horribly realistic, but it seems they were going for (and succeeded at) a more Marioesque feel.
@DontTouchMyDaughterYouFilthyGa...:Feels plenty like Mario to me. Bubsy was like a bad Sonic clone - far too fast and clumsy. And virtua fighter is such a great comparison.
In a similar comparison, I don't like Fallout 3. It feels like Final Fantasy.
rayne117 - Doesn't know what Soldier_CLE is mad about, but is mindlessly mad with him! was starred
rayne117 - Doesn't know what Soldier_CLE is mad about, but is mindlessly mad with him! was unstarred
@rayne117 - Banjo Lootathon Survivor: Oh no. There are now two different forms of merchandise of LBP, something a lot of people want very bad. It is so horrid. I am being to cry because it is strangling me.
@HikariOblivion: Itll get worse. Trust me. Then a year from now everybody will be tired of it and the charm will have worn off and then they'll see that the actual game that lies underneath isn't anything to brag about.
Hell, I had more fun playing Sonic Unleashed than I did Little Slow Planet.
@DontTouchMyDaughterYouFilthyGa...:Oh, now you're calling it slow. I suppose it would be compared to Sonic Unleashed.. is this the Mario vs Sonic argument all over again? (By the way, I don't think anyone is tired of Mario merchandise, despite there being HUNDRED AND HUNDREDS)
@HikariOblivion: Im tired of Mario all together but at least there is some continuity in the games' quality.
Sackboy is cute, we get it. But im sorry, Little Big Planet is like....not a real game and more a toy. It really should've come out on Wii instead.
The most impressive stuff done with LBP has been the stuff that is based on a function or gimmick, and not actual level design.
As a platformer it simply doesn't hold its own against the genre standards set by other games. Im not saying it's a bad game, just a mediocre one. And of course its getting a lot of praise when it was released on a system that has practically no exclusive games worth mentioning.
@DontTouchMyDaughterYouFilthyGa...:The Mario series is basically done, far as I'm concerned. New Super Mario Bros was pretty much a cash-in, and Galaxy was a disaster, pure and simple. It just didn't control well at all, and the camera was constantly the game's biggest enemy.
As for LBP, i found it's level design to be one of it's greatest strengths - it was constantly fun, and has quite a few little neat bits hidden around. Far as I'm concerned, It's Super Mario Brothers - the first game - with modern design aesthetic and technology, and the modern relevance it has - mainly rom hacks - embedded into the game proper.
@HikariOblivion: I hear ya on the Rom Hack thing. I just spent around 4 or 5 hours with and was left scratching my head wondering why it was getting so much praise.
If anything it's a user-friendly rom hacking tool. Wow. The game doesn't deserve the attention its been getting, that's all. At least the public is smart because the game has been selling like shit for something that was supposedly a AAA title.
@DontTouchMyDaughterYouFilthyGa...:Selling like shit? Last I heard, what we know it made it onto the top ten for October despite being available for all of two days. We don't have the November numbers yet, far as I can tell, and that'd give the real numbers. If that's how much shit sells, I want to get in on that shit selling myself.
@HikariOblivion: It sold 238,000 copies the first week, half that the second week. Everyone that wanted LBP bought it already. I bought it, played it for a while, felt like a fucking moron collecting stickers for my sticker house and quickly stopped playing it. Just like DontTouch said, this should have been a Wii game.
I said it here months ago, Sony banked a lot on the success of LBP and it clearly failed to live up to their misguided expectations. This is a niche game with a cute exterior and clumsy controls. For those that have no desire to make levels, this game is average at best.
Like Katamari, Ico, and Okami before it, niche games never sell well. However, LBP is nowhere near as good as those three games. It will have a cult following, but will not be the system selling powerhouse like Sony expected.
@HikariOblivion: Mario Galaxy was a disaster? I know your trying to defend LBP but crapping on the best scored game of last year?
The control was fantastic, Mario felt like an extension of your hand, and the camera? the camera was absolutly fantastic, for a game revolving around running around 360 planets the camera kept you in on the action all the time, no matter whether you were running along a line or anything. Super Mario Sunshine has a bad camera. Galaxy was sublime in every aspect.
@excel_excel: Maybe I'm alone in this, but I found myself running into goombas and black holes all over the place. I'll admit the soundtrack was fantastic, but I could hardly control Mario and found myself getting confused or murdered a lot. Not to mention Spring Mario, which put a horrid taste in my mouth. My feelings toward it have nothing to do with LBP. ^^;
That said, the 2D stuff, when it appeared, and wasn't Spring mario related, was fantastic, as well as the 'indoor' sections like the ghost house. I felt it could have used a LOT more of that.
@HikariOblivion: Good lord man, surely the spin attack would have helped you somehow! I mean what about Bee Mario! and Ice Mario! and....well Mario!
Spin attack was in there I believe because it would make it easier for people who couldn't judge the jumping on goomba's and what not! Man you make my brain hurt, if I had to pick one thing about Mario Galaxy that somehow was bad it was that it was too easy! and your getting confused and murdered!
AGH! Also I love LBP too! *starts crying uncontrollably*
Just wait until Activision releases "Quilting Bee," where you can get a group of your friends together in one room to put together a beautiful tapestry bedspread. It will be INFINITELY better.
01/06/09
01/06/09
[i11.photobucket.com]
(Yes, that's me. Yes, I knit. Yes, that is an ALttP-style cap.)
01/06/09
01/06/09
My beard has yet to reach that point... but as you can clearly see, I'm explaining quantum chromodynamics, using the knit hat as a crude lattice model.
01/06/09
01/06/09
01/06/09
Knittar Hero.
01/06/09
01/06/09
And I hope you're going to post a lot of comments again and again, internet really needs people like you!! The WORLD needs people like you!!!
01/06/09
Ya know, I was gonna say something about how that is a douchey comment, and if you don't have something productive to say then to shut the hell up. I also would've thrown some random insults at you, like how you're an assclown, or something of the sort, but you know what - I just don't even see the need. As long as the Wii doesn't make games that make people like Dingler happy, than it obviously must suck.
On a side note, now I can finally finish that quilt I started but could never finish. The Wii: a million uses and growing!!
01/06/09
You make me smile. For that, I must follow you. Good day, sir.
Dingler: 0
togovero: 1
01/06/09
01/06/09
Broad generalizations, sir. That is all you have to base your argument on. 35 million people may disagree with you. Even if some of those people don't play their Wii, or are dissatisfied with their purchase, that still leaves a 10 million + gap between them and the 360. I guarantee you the people who are unhappy with their Wii doesn't add up to 10 million. You're assuming that everyone on the internet speaks for the consumer as a whole, which is retarded because most Wii consumers don't check Kotaku, or even use the internet for much beyond e-mail and Facebook. I just wish people would stop viewing the system as a video game console and see it as something more. Not that I am a huge Wii proponent or anything (I prefer my 360) but 'games' like Wii Fit show that it isn't really a video game device, but an interactive, multi-purpose device. The fact that it can also play Mario just happens to be a bonus. :-)
01/06/09
Do you use this logic on the PS3?
01/06/09
Sure. If the system can branch out and welcome nongames into it's repitoire than absolutely it can fit into the same type of category. I mean, every system does it a little bit, but most focus on enhancing media capabilities. Like the PS3 with Blu-Ray and the 360 with Netflix. Those are both great additions, and I use them both, but they don't really do much to entice non-technophyles into the fold. The Wii branched out in a different, not-so-much-gaming direction and attracted new users.
And you don't have to like Mario. But in my own (flaming) opinion anyone who didn't like Mario Galaxy either A) has no soul or B) lives a dead, corpse-like existence. :)
12/09/08
12/09/08
12/09/08
12/09/08
the floaty physics are a nuisance and quite honestly most of the levels i've played (mainly ones on the disc) left a lot to be desired.
LBP is great for all those creators out there but for those of us seeking a tactile platformer....no, the game is a C at best.
12/09/08
12/09/08
12/09/08
In a similar comparison, I don't like Fallout 3. It feels like Final Fantasy.
12/09/08
12/09/08
12/09/08
12/09/08
12/09/08
Seems liek there at least 2 every day.
12/09/08
@DontTouchMyDaughterYouFilthyGa...:
Well, aren't you two just bundles of impotent hatred?
12/09/08
/disgruntled rage@PapaBear434: Not everything needs to be merchandised like this. I for one, am sick of it.
12/09/08
12/09/08
Hell, I had more fun playing Sonic Unleashed than I did Little Slow Planet.
12/09/08
12/09/08
Sackboy is cute, we get it. But im sorry, Little Big Planet is like....not a real game and more a toy. It really should've come out on Wii instead.
The most impressive stuff done with LBP has been the stuff that is based on a function or gimmick, and not actual level design.
As a platformer it simply doesn't hold its own against the genre standards set by other games. Im not saying it's a bad game, just a mediocre one. And of course its getting a lot of praise when it was released on a system that has practically no exclusive games worth mentioning.
12/09/08
As for LBP, i found it's level design to be one of it's greatest strengths - it was constantly fun, and has quite a few little neat bits hidden around. Far as I'm concerned, It's Super Mario Brothers - the first game - with modern design aesthetic and technology, and the modern relevance it has - mainly rom hacks - embedded into the game proper.
12/09/08
If anything it's a user-friendly rom hacking tool. Wow. The game doesn't deserve the attention its been getting, that's all. At least the public is smart because the game has been selling like shit for something that was supposedly a AAA title.
Im about as tired as Sackboy as I am GH/RB.
12/09/08
12/09/08
I said it here months ago, Sony banked a lot on the success of LBP and it clearly failed to live up to their misguided expectations. This is a niche game with a cute exterior and clumsy controls. For those that have no desire to make levels, this game is average at best.
Like Katamari, Ico, and Okami before it, niche games never sell well. However, LBP is nowhere near as good as those three games. It will have a cult following, but will not be the system selling powerhouse like Sony expected.
12/09/08
12/09/08
The control was fantastic, Mario felt like an extension of your hand, and the camera? the camera was absolutly fantastic, for a game revolving around running around 360 planets the camera kept you in on the action all the time, no matter whether you were running along a line or anything. Super Mario Sunshine has a bad camera. Galaxy was sublime in every aspect.
12/09/08
That said, the 2D stuff, when it appeared, and wasn't Spring mario related, was fantastic, as well as the 'indoor' sections like the ghost house. I felt it could have used a LOT more of that.
12/09/08
Spin attack was in there I believe because it would make it easier for people who couldn't judge the jumping on goomba's and what not! Man you make my brain hurt, if I had to pick one thing about Mario Galaxy that somehow was bad it was that it was too easy! and your getting confused and murdered!
AGH! Also I love LBP too! *starts crying uncontrollably*
12/09/08
You've got Purl Power! Use it to multiply your streak!
12/09/08
Just wait until Activision releases "Quilting Bee," where you can get a group of your friends together in one room to put together a beautiful tapestry bedspread. It will be INFINITELY better.