The biggest selling PS4 game during the console's first two days out in Japan? Famitsu reports that bundled game Knack "sold" 322,083 units, Yakuza: Restoration sold 73,086 units, Battlefield 4 sold 26,878 units, and Killzone Shadow Fall sold 25,978 units.
Next gen visuals. Old-fashioned gameplay. The PlayStation 4 action-adventure Knack looks better than most video games you've played, but there's a good chance you've played a game like Knack before.
Anticipation is building, and the release date is mere weeks away. There's no denying that a significant chunk of the gaming internet is awfully excited about the launch of the PlayStation 4. I recently had a chance to sit down with the console's big exclusive games and, without taking anything away from the console…
The PS Vita TV seems kind of confusing if you try to wrap your head around it: So, it's a PS Vita, but it's not really portable? And it doesn't have a screen? You hook it up to your TV? You need a separate controller?
Those who have had a chance to play around with Sony's latest console, the PS4, have been sharing their experiences and what they think about Sony's latest big black box with those of us who have not. But what about the developers? Those who are involved in making the software for us to enjoy — What do they think?
Fresh from Gamescom, here's a brand new look at Knack, the amicable self-building golem star of the PS4's first big platformer. Well, you know, amicable until he starts throwing tanks around and bashing some heads in. Colorfully. If your curiosity's peaked, look for Knack on the PS4's launch day, on November 15.
The Last Guardian IS in production. Though the game was absent from this year's E3, that's what we've been repeatedly assured of by Sony reps. Well, front man Fumito Ueda, creator of PS2 classics ICO and Shadow of the Colossus, stepped out from behind the curtain to reiterate that fact, but with a little caveat.
I got to spend some time playing Knack, the PlayStation 4-exclusive platformer announced back in February. It's neat! And, like every next-gen game we've seen so far, it looks pretty damn good. Video above.
Somewhere out there there's a super-sized working PS4 controller that Sony created during the development of Knack according to Mark Cerny. Wild guess: the super-sized controller influenced the PS4's new trigger design, based on what Cerny says in the video below.
Ever wonder how the heads at Sony came up with the PlayStation 4?
Killzone: Shadow Fall, Knack and Drive Club will be available on the PlayStation 4 at launch; inFamous: Second Son will be released before the end of March 2014.