The first time we covered MMO-RTS Kingdom Under Fire II was way back in 2009. So last month, I sat down with the game's director, Sang Youn Lee, during last month's Tokyo Game Show to talk about what the game was, is, and how it's changed over its seven years of development.
RTS-MMO hybrid Kingdom Under Fire II has been in development for a long time. A long, long time. So long, in fact, that some people might be giving up hope—well, don't. We've got some news for you.
Kingdom Under Fire II has been in development for a long time. A very long time.
As you may have noticed, Fine Art is a new feature here on Kotaku where we celebrate the work of video game concept artists.
Jeez, Kingdom Under Fire II just feels like it's been in development forever, hasn't it? Part-MMO, part-RTS, it's not due until the second half of next year.
Sequel Kingdom Under Fire II is said to feature battles will thousands of units on screen at the same time, now we've got the screenshots to prove that.