<![CDATA[Kotaku: king]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: king]]> http://kotaku.com/tag/king http://kotaku.com/tag/king <![CDATA[Death Knights Officially All Over The Place]]> As mentioned in the Test Realm patch notes we posted on last month, a blue Blizzard post confirms that they are indeed removing restrictions to allow players to create Death Knights on any server.

Previously you could only create a Death Knight on a server which housed a level 55 or higher character on your account. The next update takes away that restriction, allowing Death Knights to pop up all over the place...well, almost.

With the next minor content update for World of Warcraft, we will be opening up death knight character creation so that if the account you play already has a level 55 or higher character in World of Warcraft, you will be able to create a new death knight on any realm within your region. Please keep in mind that restrictions still apply to new, non-transfer realms such that death knights cannot be created on those realms until you level a character to level 55 on that realm or until transfer restrictions are removed.

Those of you who paid $25 to transfer a 55+ character to a friend's server in order to play Death Knights with them before this announcement remain completely screwed.

Account-Wide Death Knight Creation [World of Warcraft Forums via WorldofWar.net]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5127486&view=rss&microfeed=true
<![CDATA[Prince of Persia Hits in December]]> Prince of Persia will ship on Dec. 2 for the PC, Playstation 3 and Xbox 360 along with Prince of Persia: The Fallen King for the DS, Ubisoft announced today.

The still-ubiquitously-named Prince of Persia features a new art style, combat system, open world gameplay, and spunky AI sidekick Elika, all built on the Assassin's Creed engine.

Full release and more marketable game descriptions on the jump.

UBISOFT ANNOUNCES RELEASE DATE FOR PRINCE OF PERSIA

The Prince will Reign December 2, 2008

SAN FRANCISCO, CA – September 18 2008 – Today Ubisoft announced that Prince of Persia will ship December 2, 2008 for the Xbox 360(TM) video game and entertainment system from Microsoft, the PLAYSTATION®3 computer entertainment system, and PC. Prince of Persia: The Fallen King will also ship simultaneously and exclusively for the Nintendo DS(TM) system.

Prince of Persia opens an entirely new chapter in the Prince of Persia universe in addition to introducing a fresh Illustrative art style, evolved combat system, open world structure and dynamic AI – most notably in the form of the Prince's powerful ally Elika.

About Prince of Persia
Set in a land rooted in ancient Persian mythology, the Prince finds himself caught in an epic battle between the primal forces of light and darkness: the God of Light, Ormazd versus his brother Ahriman, the destructive God of Darkness. The Prince arrives just in time to witness the destruction of the legendary Tree of Life – an act which threatens to plunge the entire world into eternal darkness. Manifested in the form of the Corruption, a dark substance that physically contaminates the land and the skies, the Prince must partner with Elika, a deadly companion, to heal the world from the evil Corruption.

About Prince of Persia: The Fallen King
Facing imminent danger, the Prince flees to a deserted kingdom that seemingly offers sanctuary. Already touched by the evil Corruption, a dark substance that physically contaminates the land and the skies, the kingdom is filled with adventure, challenge and intrigue. As the Prince seeks a way to fight the spreading Corruption destroying the land, he encounters a partially infected creature that promises salvation. But is the creature truly an ally or merely an enemy in disguise? It seems this perilous alliance may be the only way for the Prince to face the forces of darkness and save the Persian kingdom from the Corruption once and for all.

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5051794&view=rss&microfeed=true
<![CDATA[Oh Hell No]]> Screw this. I didn't sign up to have my soul devoured by a marauding hell-beast masquerading as a creepy-ass fast food mascot character. You guys can just imagine the rest of the NYC Halo 3 launch. I'm getting the hell out of here before it eats me.

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=303204&view=rss&microfeed=true
<![CDATA[Mitchell Reclaims Donkey Kong Record]]> The game? Donkey Kong. The location? The Florida Association of Mortgage Brokers in Orlando, Florida. Arcade champ Billy Mitchell has reclaimed the top DK score with a record breaking 1,050,200 points. This comes weeks before documentary The King of Kong gets released. The doc follows Steve Wiebe who claims the Kong high score.

There have been questions about the authenticity of the high scores and whether or not "doctored" arcade boards were used. Both claim that they haven't cheated. For example, Wiebe shot his high score with a handheld camera in his garage. He filmed himself installing the genuine arcade board, reaching his high score and then taking out the same arcade board. For his latest record, Billy Mitchell had his board verified by Nintendo of America and didn't take it out of its Nintendo of America packaging until the Brokers convention. As he placed it in the cabinet, Mitchell had a security guard, a notary public and a GameStop manager on hand. This was also filmed!

After Mitchell beat this high score, he let the clock run out. Mitchell still had one Mario life left. He says:


"I'm not Steve Spurrier," Mitchell said of the legendarily aggressive football coach. "I'm Billy Mitchell. I don't need to run up the score. I just want to put one in the win column. I want to make it competitive. I didn't want to make it too tough."

Your move, Wiebe.
Mitchell Back on Top [MTV]]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=283468&view=rss&microfeed=true
<![CDATA[Burger King Profits from Your Pain]]>

Burger King has published its quarterly earnings report today, reporting an $11 million rise in net income over this time last year. The leap is being attributed to the 360 video game promotion, which spurred sales as gamers flocked to chain restaurants to pick up the three King-based titles, presumably being unable to find a sharp enough stick to poke in their eyes instead.

The promotion had me going to Burger King for the first time in years, all for the sake of three relatively abysmal game offerings that creeped me out much more than they entertained. They might have gotten the exact same results had they advertised "Massive car wreck with bodies laying about at every store," which would have the added effect of making their food just that much more palatable.

Burger King quarterly earnings rise [Yahoo! News]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=232609&view=rss&microfeed=true