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killzone 2

Killzone 2 Pushed Back For Scheduling Reasons

For those who missed it, Killzone 2 has been pushed back to February 2009. Why the delay? Well, SCEA's Ron Eagle would like you to know it's got nothing to do with any problems or anything going wrong or anything the Killzone 2 dev team may or may not be behind on. No, according to Eagle, that delay's simply down to Sony's holiday release schedule being full-up on shooters:

To be clear, there is nothing wrong or causing a delay to the development of the title. We (SECA) had to look at the fall calendar with SOCOM, LittleBigPlanet, MotorStorm: Pacific Rift, Resistance 2, plus some PSN titles and make a decision where each game should come out. Killzone 2 was moved to Feb 2009 to make sure we didn't have three shooters in the marketplace competing for retail dollars during the same holiday season.
In other words, Resistance, with a big-seller already out on PS3, gets top billing. Makes sense!

SCEA Judges Day: Killzone 2 interview [PlayStation.Blog]


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Some New Killzone 2 Screens

Fresh from their big PR event today in London, Sony have released some new screenshots from their now-delayed flagship shooter, Killzone 2. And looking at a couple of the in-game shots they chose to release (not the gorgeous one above), it's easy to see why it's been held back. Still looking a little rough in places. Indeed, some of these shots aren't just missing their earlier "target renders", they look more PS2 than PS3! Ah, I kid, but really, there's still a long way to go if they want to meet their own lofty, self-imposed standards. Feb 2009 should about do it.


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Sony PlayStation Day London '08 Roundup


Sony Playstation Day London 08

Killzone 2 Dated for 2009

Killzone 2 will be hitting the Playstation 3 in February, David Reeves told journalists gathered in London for Sonys Gamers Day there today.

Not a whole lot of other information about the release, but several sites report that the game will be playable to the press both today and next week during the U.S. Gamers Day.

The news came following an announcement that LittleBigPlanet has been pushed back from a September launch date to October. SCEE also sales of the Playstation Portable, Playstation 2 and Playstation 3 in Europe and apologized for the delay of Home.

PlayStation Day Conference [Eurogamer]


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A Very Killzone Christmas

On one hand, this is no way for Santa Claus to behave, but on the other hand this is sort of the natural evolution of our favorite holiday personification. Back in the day no one gave a damn about a bag full of wooden toys, but with Santa's sack now filled with iPods, Wiis, Xbox 360s, and PlayStation 3 consoles, it's hard to imagine he doesn't have mercenaries and pirates gunning for him constantly. This picture is available in a wide variety of wallpaper sizes, from PSP to PS3, all thanks to the nice folks at Killzone.com. And yes, I did indeed just say "Santa's sack." More »

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Guerrilla Says Blu-ray Isn't Luxury, It's "A Necessity"

We've heard reports that Killzone 2 and the Blu-ray disc format have recently been seen together, possibly in a tree, kissing. We first heard about the transfer of smooches between the Dutch developer and the Sony endorsed high-def standard when Guerrilla staffers were praising the shiny disc in an Official PlayStation Magazine UK interview. More »

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The BBC's Exclusive Halo 3 Footage

The BBC couldn't ignore one of the biggest entertainment launches of the year, and in demonstrating the gameplay of Halo 3 for the viewing public, they managed to slip in some top-secret footage of the game that is simply amazing to look at. I really think they should have gone with the graphics in the second part of the clip rather than what they ended up with. Take that, Killzone 2! Oh wait...

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Killzone 2 Developer Walkthrough


Most of us have beheld the beauty of Killzone 2's first level already, but here's the story narrated by the game's developers. Keep your eye out for a few minutes in when they show the look of the game without any filters on their camera. The difference is incredible. Like, they've just made an argument for the color brown in video games, incredible.

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Killzone 2 Hands On

After sitting through a short and familiar presentation of Killzone 2 at the Games Convention last week I was finally given a chance to play the game.

Before handing over the controller, the developers explained that in the game you play as Sef, a legionnaire called in to help quell the resistance on the Helghast home world of Helghan as the regular army fights to topple the Helghast leader.

The pointed out the various filters used in the game to give the world a darker, more realistic look and talked a bit about the game's new first-person lean and peek system which allows you to stick to walls and then pop-out to shoot, without ever leaving the first-person perspective.

More »

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Killzone 2 most Cinematic Game Ever Produced

The BBC recently got a chance to play through a small chunk of Killzone 2. It appears the level they got their hands on was the one shown at E3, and they were thoroughly impressed:

Sat down in front of a playable level it is immediately clear that Killzone 2 will be one of the most cinematic and immersive games ever produced on a console.

The raw processing power of the PlayStation 3 has been harnessed to create a level of detail seen only in a handful of games on high-end PCs.

The dynamic lighting, animation, high-definition environments and details, such as plaster flying off walls and pillars caught in crossfire, create a sense of place and reality that takes games to a new level of realism.

The unnamed writer says that the game is leaps better than the original Killzone, and not just because of the improved graphics, AI, specifically, is called out as "first rate". The writer goes on to say that there are some rough bits still that need to be worked out, but seems to be genuinely impressed.

Hit the link for the full write up and make sure to check out their video.

State of Play: Killzone 2 hands on [BBC]

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The Killzone Party

I wrote up my impressions for Killzone 2, but never really got a chance to talk about the party that surrounded the trailer's Tuesday night unveiling.

It was held at the popular Sushi Roku restaurant, a fact lost on me until two days later when a famished Team Kotaku spent three hours waiting to actually eat food at the place on our own. (I actually left to go pass outsleep before it arrived.) Set on Ocean Boulevard overlooking the pacific, the restaurant was packed to the gills Tuesday night with Sony execs, pr folks, developers, journalists and just-dead fish.

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Killzone 2 Impressions

I just got back from Sony's private Killzone 2 party. It was held at a little sushi place on Ocean Avenue called Sushi Roku. The good news is that Killzone 2 was playable, the bad news is that the only ones allowed to play it were the developers.

The game presentation started with a very familiar cut scene that showed a group of men being flown in to take on the Helghast. The trailer's graphics were amazing. It's probably some of the best facial animation I've seen in a console game. I did find the mouth movements to be a bit uncanny, but otherwise it was some pretty impressive stuff.

After what we thought was a short trailer, the game dropped straight into actual, live gameplay. And I do mean live, the game was actually being played by one of the developers as we watched.

More »

The Official Killzone Press Release You've (perhaps) read my impressions of Killzone 2, now read the official Sony line in the Killzone 2 press release after the jump.

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First Killzone 2 Screen Revealed

It appears that the first screenshot for Killzone 2 popped up in a USA Today article this morning. The article by Mike Snider runs down the "four less-heralded titles that could steal the show in Santa Monica, Calif." and includes screens from Assassin's Creed, BioShock, Boogie and, yes, Killzone 2... Less heralded? What, is it opposite day at that paper?

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UPDATE: Killzone Beta Ramping Up?

The official Playstation forums are all abuzz with news that a Killzone beta may be prepping to launch in Europe. More »

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Rumor: Sony's Halo-Killer Coming Soon(ish)

Kotaku alum and 1Up's bearded newsranger Luke Smith just dropped the following juicy rumor in our collective laps. In short, it is: More »