<![CDATA[Kotaku: kaos studios]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: kaos studios]]> http://kotaku.com/tag/kaosstudios http://kotaku.com/tag/kaosstudios <![CDATA[Homefront Trailer Is As Impressive As It Is Cheesy]]> Homefront is being developed by the guys who did Frontline, and was written by the guy who wrote Red Dawn. So, yeah, it's a war game, and a corny one at that.

I mean, a United States under North Korean occupation? China, you can maybe swing China, but North Korea? Bit silly. Then again, being written by John Milius, it's not the occupying power that's the point of the story.

The point is that a bunch of Americans get a chance to exercise their right/love for big firearms and go at 'em. Which, as you can see in this trailer, happens a lot in this game.

As for the gameplay, Homefront is a little like Crysis, with the player dropped into largeish areas (like a whole town) and then given a few objectives to complete. So, same game style as Crysis, same bad guys as Crysis...except it's written by John Milius. Sounds good to me.

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<![CDATA[Frontlines To Support 50 Player Matches]]> When does a game slip from multiplayer to massively multiplayer? Devs on the Kaos Studios forums have confirmed that Frontlines: Fuel of War is getting dangerously close, with both PC and Xbox 360 versions supporting up to 50 players in multiplayer matches when the game is released later this month, moving the title from 'meh' to must-buy on many a gamer's shopping lists - including my own. Not only do I revel in the sort of chaos two 25 man teams can cause when outfitted with futuristic weapons and set loose on the battlefield, 50 players means I have plenty of room to suck without being noticed. Don't worry PS3 players. Though Frontlines was canceled for your console, you're still getting Resistance 2 with 60 player support somewhere down the line, so it's all good.

50 PLAYER CAP for Multiplayer?! [Kaos Studios Community Forum via Eurogamer]

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<![CDATA[PS3 Version Of Frontlines: Fuel Of War Officially On Empty]]> It would appear that video game retailers wiping the PlayStation 3 version of Kaos Studios' shooter Frontlines: Fuel of War from their databases wasn't done just for giggles. It would appear that GameStop called both guys who pre-ordered the game for a reason. THQ officially canceled the PS3 edition of the game today, previously thought to just be delayed, using the same axe to kill the release of the PlayStation 2 version of Destroy All Humans!: Big Willy Unleashed. Don't go jumping off any buildings, now, kids, despite how hard it may seem to put this terrible, terrible news behind us.

There's always Haze! Oh wait...

THQ Updates Fiscal 2008 Outlook [THQ]

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<![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]> The latest "Of War" shoot-fest is going to sit out a PlayStation 3 version for a bit longer, as THQ's Frontlines will be hitting the Xbox 360 and PC only in February. The PS3 version of Frontlines: Fuel of War, rumored to have been canceled when retailers dropped that version from upcoming software listings. Rumors of the nixing made their way to developer Kaos Studios' forums, with mods and admins not exactly denying the talk.

It's still on, says Firing Squad, by way of the publisher. It's just going to show up "later in 2008." Those of you not thinking "Frontlines who of what, again?" are assuredly relieved. You may sigh satisfactorily... now.

PS3 Frontlines Delayed But Not Cancelled [Firing Squad]

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