<![CDATA[Kotaku: justify your game]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: justify your game]]> http://kotaku.com/tag/justifyyourgame http://kotaku.com/tag/justifyyourgame <![CDATA[Justify Your Game: Halo 3: ODST]]> Halo 3: ODST may have been made in 14 months, but can Brian Jarrard justify it in 30 seconds?

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<![CDATA[Justify Your Game: Left 4 Dead 2]]> Deep within the scarcely lit depths of Valve's booth at PAX, Chet Faliszek attempts to justify Left 4 Dead 2.

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<![CDATA[Can Japan's Number One Xbox 360 Fanboy Justify His... Hair?]]> Jamzy is known for two things: Being Japan's number one Xbox 360 fanboy and his haircut. In this Justify, Jamzy doesn't defend his love of Microsoft's game console, but this zany, zany fanboy 'do.

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<![CDATA[Justify Your Patapon 2]]> I really liked the idea behind Patapon, but for some reason I lost interest quickly after the final game finally landed in my Playstation Portable. I suspect it was because it was just too hard for me to maintain concentration for the duration of the battles. I'm skittish like that. This time around the developers have worked to make that element of the game a bit easier. They've also added multiplayer functionality. But will it be enough? They seem to think so.

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<![CDATA[Justify Your Game: Tales of Symphonia: Dawn of the New World]]>
Hey! Teruaki Konishi! You're working on Tales of Symphonia: Dawn of the New World, right? You got 15 seconds. Justify that Tales.

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<![CDATA[Justify Your Mega Man 9]]>

It's time for our favorite conference party game: Justify Your Game. This time around we go 15 seconds with Hironobu Takeshita, the producer of Mega Man 9.

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<![CDATA[Justify Your TNA Impact!]]> Can the makers of TNA Impact! justify their game? Only one way to find out...

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<![CDATA[Justify Your Ninja Gaiden Dragon Sword]]>
After a long Kotaku interview session, Team Ninja's commander and chief Tomonobu Itagaki justified his upcoming Ninja Gaiden Dragon Sword for DS. And somewhere along the line, if you study the video very closely, we make complete assholes of ourselves. It's a first, we know.

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<![CDATA[Justify Your MGS4 Cosplay]]>
Cosplay. We see it everyday. OK, we pretty much just see it at trade shows, but TGS is like the cosplay Superbowl. So if it can be justified anywhere in the world, it's here in Tokyo...conveniently by a Kotaku reader who speaks perfect English (saving me the hours of subtitling).

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<![CDATA[Justify Your Engine, Mark Rein]]>
Our Justify Your Game segment is supposed to only last 15 seconds. But some of our participants are...higher maintenance. So hit the play button and prepare for a truly epic edition of JYG.

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<![CDATA[Plagachef Confirmed, Details to Follow]]> From our tips box:

We saw Dave's LittleBigPlanet Justify Your Game clip this morning at Media Molecule and one of our graphic designers Jim promptly knocked this up!
So wait, does that mean Jim completed the logo and then proceeded to impregnate it?

When Luke Plunkett saw the awesomeness of this custom Plagachef graphic, he thought/hoped/dreamed it was Media Molecule's new Tetris alphabet game (instead of an ironic jab at their own slogan seen here). I pretended it was, got him super excited and then broke the bad news that such a game is not on the horizon while dually informing him that Ash has been fibbing a bit during those "translated" booth babe conversations—but that I was sure they thought he was "hulky" nonetheless.

Plagachef!

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<![CDATA[Justify Your Xbox Holiday Lineup]]>
We gave Takashi Sensui (Microsoft's General Manager of Xbox) a chance to justify his holiday lineup. And unlike certain tall, bald and highly clonable Sony executives who outright refused, Sensui jumped at the chance to support his company.

During our shoot, either our autofocus went wonky or the booze really started kicking in. Sorry about that, but at least our camera didn't puke on Sensui's shoes.

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<![CDATA[Justify Your LittleBigPlanet]]>
Sometimes, as in the case of LittleBigPlanet, the developers are so nice and their game looks so good that you are praying they can hit the 15-second time limit. But can they??

SPOILER ALERT: you have to watch the clip to find out.

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<![CDATA[Justify Your Kane]]>
Joe Kucan, better known to many as Kane from Command & Conquer, was asked to "justify his Kane" for Kotaku. He turned to PR and asked, "How much leeway do I have with this?" They replied, "do whatever you want."

He smiled...

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<![CDATA[Justify Your Platform, Gabe Newell]]>
We caught up with Gabe Newell at GC07 and made him justify the PC platform. How'd he do? Let's just say the man could sell a ketchup popsicle to a woman in white gloves. And the Kotaku staff is full of white gloves (though admittedly light on women).

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<![CDATA[Justify Your Game, Rock Band]]>
I personally see it as cheating if people use less than the allotted 15 seconds, but it's a viable strategy...we will need to find a way to punish it.

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<![CDATA[Justify Your Game, Boogie]]>
We should have asked her to justify the slow-ass service at Sushi Roku, where we saw Heather and her fellow EA staffers later that evening...eating while we starved.

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<![CDATA[Justify Your Game, Army of Two]]>
We should have asked them to justify their tampon-healing mini game.

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<![CDATA[Peter Moore, Justify Your Warranty]]>
We ask Peter Moore to justify the new Xbox 360 warranty. And note: due to industry complaints, we've made our Justify Your Game template more loving and supporting—hopefully to nurture those like Moore who are just trying to speak their soul to the gaming community...in 15 seconds.

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<![CDATA[Justify Your Duty]]> Crecente filmed this earlier at a pre-E3 event. The game, Call of Duty 4: Modern Warfare, speaks for itself. So does this video.

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