jonathan blow
”Jonathan Blow 'Braid' Interview
I have a sort of love-hate relationship with Jonathan Blow. I still think he can come off like a pretentious jerk, but after some epistolary exchanges, I think we're maybe seeing a little more eye to eye on several key issues. But I adore his game Braid. I'm even willing to put up with the fact that it doesn't play nicely with my Mac: it's really a pleasure to play, and I'm looking forward to having it on my 360 so I can look at it on something bigger than my laptop. The guys at 1UP did an interview with developers Blow and David Hellman on the subject of Braid; we posted the gameplay montage a few weeks back. Now you have another chance to hear Blow talking about why Braid is pretty awesome. And I will — for once — gleefully concur on a lot of it.
Braid Twists Time In Knots
Developer Jonathan Blow may be an annoyingly pretentious loudmouth, but this video for his upcoming Xbox Live Arcade game Braid shows that he at least has some idea about making an intriguing game. The game revolves around manipulating time, with time behaving differently on different levels. It looks like a rather interesting mechanic, and the obvious homage to a certain famous plumber gives it a silly sort of charm. As long as playing the game doesn't involve me having to actually listen to Blow talking I think I might be sold.





