• Kotaku
  • io9
  • gizmodo
  • Profile logout login

#johnschappert#discussed

Kotaku

Share Cancel
   
Upload an image | Add an image URL
×

logging in
  • FAQ. Include # before tag:
  • #speakout,
  • #walkthroughs,
  • #screens,
  • #tips,
  • etc.

Denver, 12:48 PM
Mon Dec 14
36 posts in the last 24 hours

AU

KotakuTeam

Tip us:

Editor-In-Chief:
Brian Crecente
| AIM | Twitter

Deputy Editor:
Stephen Totilo
| AIM | Twitter

Senior Editor:
Michael McWhertor
| AIM | Twitter

Senior Contributing Editor, Japan:
Brian Ashcraft
| AIM | Twitter

Contributing Editor, East Coast:
Michael Fahey
| AIM | Twitter

Contributing Editor, Oceania:
Luke Plunkett
| AIM | Twitter

Contributing Editor, Weekends:
Owen Good
| AIM | Twitter

Correspondent, San Francisco:
AJ Glasser
| AIM | Twitter

Columnist:
Leigh Alexander

Columnist:
Tim Rogers

SUBSCRIBE TO Kotaku RSS

New: Breaking news and daily top stories via email
4149 Subscribers
Kotaku
  • Your version of Internet Explorer is not supported. Please upgrade to the most recent version in order to view comments.

    Dsmvwl  Admin  Promote to frontpage Approve user Ban user ×
    Image of Kris Kris
    11/09/09

    In reply to EA Cuts Loose Bottom Third Of Its Game Lineup
    Anything that doesn't match up with The Sims profitability has been cut. Good grief, is there anything left at all? #ea
     Reply
    Kris was starred Kris was unstarred
    Image of subnet6 subnet6
    11/09/09

    In reply to EA Cuts Loose Bottom Third Of Its Game Lineup
    Interesting. I just bought a clearance copy of Dead Space. Coincidence? I think not! #ea
     Reply
    subnet6 was starred subnet6 was unstarred
    Image of the7k the7k
    11/09/09

    In reply to EA Cuts Loose Bottom Third Of Its Game Lineup
    Well, considering original IPs are never profitable, looks like the gaming industry is going to start looking a lot more bland in the near future.

    And I thought it couldn't get any more bland. #ea
     Reply
    the7k was starred the7k was unstarred
    Image of mad_kai mad_kai
    11/09/09

    @the7k: I have to disagree on your statement. Not all original IPs are not profitable. The reason why gaming industry is bland is becuase of the economic. It's not only game industry, other industries are struggling too. #ea
     Reply
    the7k promoted this comment mad_kai was starred mad_kai was unstarred
    Image of the7k the7k
    11/10/09

    @mad_kai: " I have to disagree on your statement. Not all original IPs are not profitable. "
    How are you disagreeing with my statement? That's exactly what I said. #ea
     Reply
    the7k was starred the7k was unstarred
    Image of The Dude The Dude
    11/10/09

    @the7k: Umm. . . he disagreed by disagreeing?

    "NOT all original IPs are NOT profitable." #ea
     Reply
    the7k promoted this comment The Dude was starred The Dude was unstarred
    Image of the7k the7k
    11/10/09

    @The Dude: Ah, I see. Confusion - did not see the double negative. #ea
     Reply
    the7k was starred the7k was unstarred
    Image of mlubczyk001 mlubczyk001
    11/09/09

    In reply to EA Cuts Loose Bottom Third Of Its Game Lineup
    Serves EA right. That's what they get for giving the market leader, the Nintendo Wii, bottom tier efforts.

    The 360/PS3/PC will look less appealing as the generation drags on.

    Publishers hopefully will get the message that one has to back the market leader, not some 3rd rate product.
     Reply
    Billkwando promoted this comment mlubczyk001 was starred mlubczyk001 was unstarred
    Image of Billkwando Billkwando
    11/10/09

    @mlubczyk001: Too bad the market leader IS a 3rd rate product. #ea
     Reply
    Billkwando was starred Billkwando was unstarred
    Image of Nahir Nahir
    11/09/09

    In reply to EA Cuts Loose Bottom Third Of Its Game Lineup
    I've noticed a lot of people saying that "Nooo! That means we don't get a Mirrors Edge 2. We need new IP!"

    Isn't it kind of weird to wish for new IP then ask for a sequel? Wouldn't it be better to say that was good but use what you learned and create something new and different? #ea
     Reply
    Nahir was starred Nahir was unstarred
    Image of Opuelas Opuelas
    11/09/09

    @Nahir: I think people liked the new and different they saw in Mirror's Edge, but recognize it's not nearly perfected yet, and want to see that brain child mature.

    No reason to abandon a good idea which wasn't perfectly implemented the first time around just because it's not brand spankin' new anymore. Look at some of the paragons of gaming which are sequels: Sonic 2, Halo 2, Half-life 2, Super Mario Brothers 3, Final Fantasy #-whatever, Diablo 2, Warcraft 2, etc., etc. #ea
     Reply
    Nahir promoted this comment Opuelas was starred Opuelas was unstarred
    Image of Nahir Nahir
    11/09/09

    @Opuelas: I know that. I love Mirrors Edge and it is in-fact in my 360 right now. I just was thinking that it is kind of funny that we were asking for a sequel to Mirrors Edge and not some new game that took some of the ides of having a first person parkour game.

    It reminds me of something I am pretty sure Kotick said in that gamers want innovation but prefer it to be within established franchises, which for the most part is true. As mush as the gaming world hates him he really knows how we *really* act with regards to buying games. #ea
     Reply
    Nahir was starred Nahir was unstarred
    Image of nuh uh no way nuh uh no way
    11/09/09

    In reply to EA Cuts Loose Bottom Third Of Its Game Lineup
    aw hell. was Mafia 2 going to be an EA title? #ea
     Reply
    -Skyline-:Offering FREE Grunt Birthday Parties! promoted this comment nuh uh no way was starred nuh uh no way was unstarred
    Image of -Skyline-:Offering FREE Grunt Birthday Parties! -Skyline-:Offering FREE Grunt Birthday Parties!
    11/09/09

    @nuh uh no way: Nope, 2K i believe #ea
     Reply
    -Skyline-:Offering FREE Grunt Birthday Parties! was starred -Skyline-:Offering FREE Grunt Birthday Parties! was unstarred
    Image of (Starman) Starman (Starman) Starman
    11/09/09

    In reply to EA Cuts Loose Bottom Third Of Its Game Lineup

    ...I have a feeling what one of those games were....

    :'( #ea
     Reply
    (Starman) Starman was starred (Starman) Starman was unstarred
    Image of -Skyline-:Offering FREE Grunt Birthday Parties! -Skyline-:Offering FREE Grunt Birthday Parties!
    11/09/09

    @(Starman) Count Von Count: Well, lets hope not. I don't think Cities XL was the killer people thought it would be.

    Depends on who was/is working on SC5. The Sims Studio is in Redwood Shores, so hopefully none of those guys got laid off.... i doubt Maxis is working on it. And i doubt the Stupid Fun Club is working on it either. #ea
     Reply
    -Skyline-:Offering FREE Grunt Birthday Parties! was starred -Skyline-:Offering FREE Grunt Birthday Parties! was unstarred
    Image of (Starman) Starman (Starman) Starman
    11/09/09

    @-Skyline-: Offering FREE Grunt Birthday Parties!: Yeah, I found Cities XL to be bland. But I highly doubt that Will Wright is working on it anymore. And all I know is that Maxis is only working on Sims content and Spore-related stuff.

    Let's hope! ;_; #ea
     Reply
    (Starman) Starman was starred (Starman) Starman was unstarred
    Image of deanbmmv deanbmmv
    11/09/09

    @(Starman) Count Von Count: Hah just been talking about that in Steam Chat :P.
    Been like 7 years since Sim City 4. Cities XL tried to jump in a now open market, and still failed.

    Theres just bugger all decent City Builders out there. #ea
     Reply
    deanbmmv was starred deanbmmv was unstarred
    Image of (Starman) Starman (Starman) Starman
    11/09/09

    @deanbmmv: Don't get me wrong, I love SimCity 4, but it is SOOO FLAWED when comparing it to other games. How the hell does one lost Sim equal an abandoned Building?

    Cities XL was just.... flat compared to the other SimCity games. It had no character, and the single-player was just bad compared to SC4.

    *sigh*... At least we all have our minds for city construction, eh? #ea
     Reply
    (Starman) Starman was starred (Starman) Starman was unstarred
    Image of jayntampa jayntampa
    11/09/09

    In reply to EA Cuts Loose Bottom Third Of Its Game Lineup
    This is what I hate about big companies. It's not EA's fault, but it's a fault in the system. A game should be able to turn a small profit and it be good enough, but it's not. It has to make big profits.

    Profit is what you make beyond all the costs incurred -- so, if a game covers itself, why can't that be enough? Because people are greedy as hell -- it's better to fire talented people, and not have to pay their wages to get a lot of profit than to keep a lot of people employed with lower profits.

    It's all their hard work that made the company what it is ... it's just sad. This is the negative side of capitalism. Capitalism is great when there are a lot of small companies ... but, when everything merges and you just have a few megacorps, it's gets evil.

    Atlus is my idol when it comes to these things. #ea
     Reply
    jayntampa was starred jayntampa was unstarred
    Image of Nahir Nahir
    11/09/09

    @jayntampa: This is something I notice not just in the gaming space but in publicly traded companies as a whole. They care about massive profit because if they don't their stock looses money and they go bust. Why even enter this cycle? I have found in my (granted slightly limited) work experience that privately held companies care more about their product because they don't have to submit to traders who just want their portfolios to grow. #ea
     Reply
    Nahir was starred Nahir was unstarred
    Image of meteora3255 meteora3255
    11/09/09

    @Nahir: The other side of that coin is the cost of developing a triple A title. I have seen estimates for GTA IV hovering around $100 million, its not easy for a private company to generate that kind of money so they have to sell shares in the company to generate the funding for the project, of course then they also have to make sure the shareholders get a return on the investment and that drives the need for increased profits to keep shareholders happy. Of course in the end those same shareholders that you are complaining about right now are the same people who made the game you are playing possible. #ea
     Reply
    Nahir promoted this comment meteora3255 was starred meteora3255 was unstarred
    Image of Nahir Nahir
    11/09/09

    @meteora3255: I am not naive enough to assume that all companies can be privately held. Also it must be said, while there are few privately held video game developers that could come up with $100 million there are privately held companies that can do this.

    Being privately held does not mean that you have absolutely no shareholders. What I was getting at was the fact that you don't have to worry about day traders and their ilk, who are in most cases just mindless sheep, ruining your stock price. Your shareholders in a privately held company usually take much more interest in your company. There is also the issue VC's but thats a talk for another day. #ea
     Reply
    Nahir was starred Nahir was unstarred
    Image of BigManMalone BigManMalone
    11/09/09

    @jayntampa:

    I'm your biggest fan; I'll follow you until you love me, papa-paparazzi.

    Oh dear, pardon me, actually I won't be doing any following, because you do not warrant it, and do not understand the concept of opportunity cost, the economic manifestation of a hierarchy of values, undeniably the most important thing any living being possesses, or can possess, "life" notwithstanding, though even life can be subsumed under the hierarchy ultimately; it is simply immovable from its foundational position save for extreme circumstances.

    Digression aside, no, it's not "good enough" that someone can cover his work when someone else can cover more. Ceteris paribus, what possible justification is there for hiring the less productive? But you say they differ. One only provides crass fiscal incentives, and the other, presumably, "higher quality" games. Since it is up to the owner to decide that, and since he can defer to consumers' judgment pursuant to cash rewards (which he should not), the only real way we have of judging this situation is by how much a game sells, which of course, you want to sacrifice for the vague, lesser, and possibly nonexistent value of greater quality. Of course, as I said, it's all moot; the owner should produce games in line with his values, whatever they are, and nothing else, so really even consumer demand is irrelevant, rationally speaking.

    Using this metric of "talent," why would a company fire it's talented employees, and further, how could it possibly expect to profit from doing so?! Talent qua profitability is the only sense in which we can use "talent" if we are not going off of the owner's values, since certainly we cannot merely substitute your values for his. Therefore, from our view, with no means of determining the owner's purpose, objectively our only standard is the going rate and dollar value of his product, bearing in mind that of course we cannot judge the owner like this in reality,; we simply abstain from forming judgment until we know whether he is following his hierarchy properly.

    Next, what's "evil" about these big companies? They don't fund unsuccessful ventures? So what? Do you think that small, "quality" game X would have a better chance with a smaller, non-assimilated company? Maybe, but then that company would go down, and what games would it make then? None. You know why only "evil" companies get large? Because they're corrupt, immoral and borderline communist, willing to snatch up whatever taxpayer-subsidized handout they can, but more importantly because they are, at least initially, rational, and put out games (a) that they like to make, and (b) from which they can make a profit.

    Two more things.

    One, capitalism is always great, but wanting only small companies to exist is ludicrous and defeats the inherent benefits of capitalism as a system, to allow for growth and reward productivity, and besides is a glaring contradiction of what will happen under the auspices of its main purpose: to allow and enforce only free, voluntary, non-compulsory, and mutually beneficial trade. A profusion of squalid, egalitarian businesses is a nightmare, and much better suited to socialism or communism; having such an environment in a capitalist system would just be an ironic, vicious joke.

    Two, those people that made the company did so voluntarily. Presumably, no one told them that they could not be fired, or that anything they made was guaranteed to be distributed. They got their agreed upon wages for their work, and the company, which is only a collection of voluntarily associated people, simply no longer includes them, and has no obligation to since there was, again presumably, no agreement that they would remain a part of the company forever.

    As for the "megacorps," it's excruciatingly simple: they must continue to output desired products or they will fail by virtue of a new competitor in the market. I know this is begging the response of "monopolies!" on your part, but just know that they are not a naturally occurring compound; they require the synthetic element governmentium.

    Baby there's no other superstar, you know that I'll be, your papa-paparazzi. #ea
     Reply
    BigManMalone was starred BigManMalone was unstarred
    Image of jayntampa jayntampa
    11/09/09

    @BigManMalone: Your treatise here has so many fallacies, I couldn't even begin to start exploring them. #ea
     Reply
    jayntampa was starred jayntampa was unstarred
    Image of Kobun Kobun
    11/09/09

    In reply to EA Cuts Loose Bottom Third Of Its Game Lineup

    I prefer to think it's karma. #ea
     Reply
    Kobun was starred Kobun was unstarred
    Image of toadstoolporridge toadstoolporridge
    11/09/09

    In reply to EA Cuts Loose Bottom Third Of Its Game Lineup
    It's a shame that all these projects are being cut and people are losing their jobs. We need more IP's in the gaming market, and yet here they are being cut. #ea
     Reply
    toadstoolporridge was starred toadstoolporridge was unstarred
    Image of -Skyline-:Offering FREE Grunt Birthday Parties! -Skyline-:Offering FREE Grunt Birthday Parties!
    11/09/09

    @toadstoolporridge: New IPs rarely make a ton of money. It's all about Developing sequels to the new IPs to get the return investment. I Guarantee Deadspace 2 will sell incredibly well. #ea
     Reply
    -Skyline-:Offering FREE Grunt Birthday Parties! was starred -Skyline-:Offering FREE Grunt Birthday Parties! was unstarred
    Image of CommentatorHatman CommentatorHatman
    11/09/09

    @-Skyline-: Offering FREE Grunt Birthday Parties!: You need to carefully balance new offerings (in order to create new followings) and also cater to the fans of the older IPs by delivering sequels, prequels, whatever.

    With no new IPs, people eventually get bored of your company. With too much, you can't fund projects. #ea
     Reply
    toadstoolporridge promoted this comment CommentatorHatman was starred CommentatorHatman was unstarred
    Image of -Skyline-:Offering FREE Grunt Birthday Parties! -Skyline-:Offering FREE Grunt Birthday Parties!
    11/09/09

    In reply to EA Cuts Loose Bottom Third Of Its Game Lineup
    It's hard to be more successful then The Sims...

    I'm gonna guess Medal Of Honor, and Godfather were amongst the titles cut?

    Maybe Boogie too?
     Reply
    Edited by -Skyline-:Offering FREE Grunt Birthday Parties! at 11/09/09 4:57 PM -Skyline-:Offering FREE Grunt Birthday Parties! was starred -Skyline-:Offering FREE Grunt Birthday Parties! was unstarred
    Image of ShaggE: Cracking Eggs Of Wisdom ShaggE: Cracking Eggs Of Wisdom
    11/09/09

    In reply to EA Cuts Loose Bottom Third Of Its Game Lineup
    If this affected Mirror's Edge, it's a-paddlin' time. I know the general consensus on the game is "Not bad, not great", but we need games like Mirror's Edge to succeed if we ever want to break the genre (re-)cycle. #ea
     Reply
    ShaggE: Cracking Eggs Of Wisdom was starred ShaggE: Cracking Eggs Of Wisdom was unstarred
    Image of excel_excel excel_excel
    11/09/09

    @ShaggE wants to join the Egg Council.: Agreed. It was flawed but I'll be damn if it wasn't great fun while it lasted, and a completely new take on the genre. #ea
     Reply
    excel_excel was starred excel_excel was unstarred
    Image of ShaggE: Cracking Eggs Of Wisdom ShaggE: Cracking Eggs Of Wisdom
    11/09/09

    @excel_excel: Amen. If it can make a jumping-puzzle hater like me have fun, then there's something truly amazing there.

    The more I think about it, the more I realize just how bad this news is, no matter what's been axed. EA had *just* started winning us over, and now it's back to Franchise City. Out of financial necessity, no less. This just sucks from every conceivable angle. #ea
     Reply
    ShaggE: Cracking Eggs Of Wisdom was starred ShaggE: Cracking Eggs Of Wisdom was unstarred
    Image of Stndsh0 Stndsh0
    11/09/09

    @excel_excel: What genre? I think it created a completely new one, unless there are other free-running action games that I haven't heard of. #ea
     Reply
    excel_excel promoted this comment Stndsh0 was starred Stndsh0 was unstarred
    Image of -Skyline-:Offering FREE Grunt Birthday Parties! -Skyline-:Offering FREE Grunt Birthday Parties!
    11/09/09

    @ShaggE wants to join the Egg Council.: I'm going to be honest.... I hated Mirrors Edge once it got beyond the whole running part. The combat is just so damn frustrating, and getting stuck is also quite frustrating. Tis why i have the game sitting on my shelf still not finished, and I'm currently running though a second playthrough of Mass Effect. #ea
     Reply
    -Skyline-:Offering FREE Grunt Birthday Parties! was starred -Skyline-:Offering FREE Grunt Birthday Parties! was unstarred
    Image of krynn krynn
    11/09/09

    In reply to EA Cuts Loose Bottom Third Of Its Game Lineup
    So more sequels huh? Activision and EA have the same business model.

    I don't know if we as gamers are to blame for this. If we didn't buy into yearly franchises so much then maybe the developers wouldn't have to resort to them their sole means of survival. But I find it hard to believe that new IP is completely unprofitable, more like its NOT AS profitable.

    New IP rarely sells as well as an established game (looking at Guitar Hero, CoD, The Sims, Madden.. Mario, Zelda, FF, Metal Gear Solid...etc)

    We are getting what we paid for.... I suppose.

    Will new IP become even rarer in the future, perhaps only 1 or 2 new attempts by big publishers a year? #ea
     Reply
    Nahir promoted this comment krynn was starred krynn was unstarred
    Image of Nahir Nahir
    11/09/09

    @krynn: We gamers are entirely at fault for this. The fact is that these big name publishers go for the largest most general demand which just happens to be more sequels. People say they don't want to put more money in new IP but the fact is if I'm running a company and see my new IP just sputter and die and OMGFPS15:Madden Edition sell boat loads, what do you think I'm going to work on? #ea
     Reply
    Nahir was starred Nahir was unstarred
    Image of excel_excel excel_excel
    11/09/09

    In reply to EA Cuts Loose Bottom Third Of Its Game Lineup
    Fuck. God damn it, Mirrors Edge 2....noooooo its going to be gone. hope Dead Space 2 is still on the cards.
    Please say that they are going to make another Boom Blox sequel. I adored Bash Party. #ea
     Reply
    excel_excel was starred excel_excel was unstarred
    Image of Taylor Teske Taylor Teske
    11/09/09

    @excel_excel: I am also hoping for a Mirror's Edge 2 and Dead Space 2. Excellent games....what a shame. And this is only to make room for more Madden games....
     Reply
    excel_excel promoted this comment Edited by Taylor Teske at 11/09/09 4:47 PM Taylor Teske was starred Taylor Teske was unstarred
    Image of excel_excel excel_excel
    11/09/09

    @Taylor Teske: To be fair Madden and Fifa in particular this year are at an all time high in terms of quality #ea
     Reply
    excel_excel was starred excel_excel was unstarred
    Image of Taylor Teske Taylor Teske
    11/09/09

    @excel_excel: Oh, I agree with that, it just sucks to see recurring themes. I love sequels, but I prefer something new ever so often. #ea
     Reply
    Taylor Teske was starred Taylor Teske was unstarred
    Image of excel_excel excel_excel
    11/09/09

    @Taylor Teske: Yeah I feel that way but still its unfair to discredit those titles when they are actually doing there best to make them the best!

    Dead Space and Mirror's Edge and Boom Blox....all games that deserved to do better!

    (actually Dead Space did sell a 1 and half mil so.....) #ea
     Reply
    excel_excel was starred excel_excel was unstarred
    Image of Yossarian Yossarian
    11/09/09

    @excel_excel: It is usually interesting to see just how low expectations for new IPs are. The sequels always do so much better that you forget things like CoD 1 barely getting near the million and a half mark in sales.

    All that gets blown away by what Game Sequel X does.

    I'm pretty sure that the publishers recognize the sales needed to start a new IP franchise. If Mirror's Edge can be kept fresh and run out every 2 years, they'll keep it going because 1.5 million sales the first time around means ME2 could sell 2.5... and then you are in bona-fida hit territory. #ea
     Reply
    Yossarian was starred Yossarian was unstarred
    Image of excel_excel excel_excel
    11/09/09

    @Yossarian: Yeah good point. Case in point No More Heroes 2! #ea
     Reply
    excel_excel was starred excel_excel was unstarred
    Image of MrBounce MrBounce
    11/09/09

    @Yossarian: I think new IP's now more than ever have a chance at grabbing peoples attention because the gaming market was a little stagnant for the last generation of consoles.

    L4D was certainly something new, albeit from Valve, and while there's been some negativity concerning it and L4D2, it's still a big hit.

    Take something like Borderlands, a new IP and it seems to be doing pretty well. It was probably a make or break title for Gearbox too.

    Of course, a game like Demon's Soul, while probably only catering to a smaller, more hardcore audience, has been sold out pretty much everywhere I go since it was released a month or so ago. But that probably has more to do with low(er) expectations so not a lot of copies available than anything. #ea
     Reply
    excel_excel promoted this comment MrBounce was starred MrBounce was unstarred
    Image of cin1122 cin1122
    11/09/09

    @excel_excel: I agree, mirror's edge, dead space and boom blox were great games. It's a shame they didn't get more PR/exposure. Mirror's Edge was especially brutal not trying to shoot people, especially towards the end. It really made you think that Faith didn't have to rely on guns, just love...love for her sister, i'm all misty eyed now :.( #ea
     Reply
    excel_excel promoted this comment cin1122 was starred cin1122 was unstarred
    Image of Phydeaux Phydeaux
    11/09/09

    In reply to EA Cuts Loose Bottom Third Of Its Game Lineup
    Uhh, EA? Why are you doing all the negative stuff the day before Acti's launch of MW2?

    Seems like really bad timing. Like it's mere existence has banged you up pretty bad. #ea
     Reply
    Phydeaux was starred Phydeaux was unstarred
    Earlier discussions Other discussions Show all discussions Show featured discussions only Start a new discussion

Login

Enter your username and password.

Please enter a username.
Please enter your password.
logging in
Login via Facebook | Sign Up | Forgot Password?

Reset Password

Please enter your email address to have your password reset.

Please enter your email address.
Please enter a valid email address.
requesting password reset

Register

Registering will give you a user profile and the ability to add other users as friends. To become a commenter, however, you need to audition.

Want to know more? Consult the Comment FAQ and legal terms.

Please enter a username.
Please enter a password.
Please confirm your password.
Passwords are not identical.
Please enter a valid email address.
registration sent, waiting for reply

Submit Your Comment

You don't need to login to comment. Just enter your email address below.

See how your address will be displayed in the Comment FAQ.

Please enter a valid email address.
Please enter a valid email address.
logging in

Login with your Facebook or Kotaku account.

Sign up here.



  • Archives
  • About
  • Advertising
  • Legal
  • Help
  • Report a Bug
  • FAQ
Original material is licensed under a Creative Commons License permitting non-commercial sharing with attribution.