<![CDATA[Kotaku: Jim Ward]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Jim Ward]]> http://kotaku.com/tag/jim ward http://kotaku.com/tag/jim ward <![CDATA[ Rumor: LucasArts Sees Massive Layoffs, Outsources Jobs [Updated] ]]> We've heard from multiple sources today that LucasArts has laid off approximately 50-100 of its employees, including a handful of higher profile names like VP of Product Development Peter Hirschmann. The move comes just a few days after the publisher and developer released LEGO Indiana Jones: The Original Adventures on multiple platforms and four months after the departure of LucasArts president Jim Ward.

When Ward resigned, the company cited "personal reasons," but an alleged and anonymous LucasArts employee later suggested in a post on Gamasutra that Ward may have been pressured to leave, pointing to differing philosophies within the company.

That anonymous poster wrote "There are some that believe that more money can be made by licensing the SW and Indiana Jones IP to third party developers than through in-house development," hinting that the change in leadership "could spell trouble for the LucasArts division."

Ward was replaced by interim president Howard Roffman until former EA COO Darrell Rodriguez was named president in April. Whether the rumored layoffs are part of a plan to reorganize LucasArts development is unknown.

We've contacted LucasArts for clarification and comment, but did not hear back as of press time.

Update: While LucasArts public relations did not get back to us today, several former LucasArts staffers did, with one telling us that 75-100 employees were laid off from the company, including the producer of LEGO Indiana Jones and LEGO Star Wars: The Complete Saga, Shawn Storc.

According to another source, up to 80% of staff has been laid off in departments such as Production Services, which includes QA and Compliance, with jobs planned to be outsourced overseas. Cuts were also said to be made in development, with art and programming staffers being laid off.

Mike Fahey and Leigh Alexander contributed to this story.

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Kotaku-5013710 Thu, 05 Jun 2008 20:40:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5013710&view=rss&microfeed=true
<![CDATA[ Alleged LucasArts Staffer Gets Gossipy On Ward, ILM & More ]]> JIMMYWhen LucasArts president Jim Ward surprised us by resigning from the company he'd been with for more than a decade, we didn't have any insight into the reasons why. LucasArts reps chalked it up to "personal reasons." However, a recent and lengthy comment on the matter at Gamasutra, picked up by GameSetWatch, may reveal more about the departure, which may have been the result of internal strife.

According to the anonymous comment, "Mich (& company) was unhappy with his delaying of the Force Unleashed and Indiana Jones titles." The commenter implies that Ward was more interested in delivering "kick ass" games more so than games that shipped on time, on budget and with, we assume, an acceptable level of ass kicking.

Anonymous then goes on to write that interim president Howard Roffman's replacement of Ward "could spell trouble for the LucasArts division" if he aligns with those who feel that properties such as Indiana Jones and Star Wars should be more often handed off to third-party developers.

He or she then rips into the working relationship with ILM, calling Zeno, the pipeline that LucasArts' internal game engine Zed runs upon, "garbage" and "one of the worst first party developement tools out there." That certainly inspires some confidence.

The full comment is definitely worth a read, regardless of whether it's 100% factual or not. At the very least, it provides interesting insight into the (possible) inner workings at LucasArts. let's just hope someone doesn't get Force-choked to death because of it.

GameSetInsight: Disgruntled Of Presidio Writes... [GameSetWatch]

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Kotaku-364899 Thu, 06 Mar 2008 18:20:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=364899&view=rss&microfeed=true
<![CDATA[ Jim Ward Depature Sparks DICE Shuffle ]]> dice08.JPG

When we broke the news of Jim Ward quitting LucasArts last week, I mentioned that he would no longer be speaking at the DICE conference this week.

The folks at Kohnke weren't able to tell me who would be taking his place, but today when I hopped onto the DICE site I see he is no longer listed and that there have been a number of changes to the line-up. It looks like Oddworld's Lorne Lanning is also no longer speaking at the conference and that folks from Namco and Massive Black have been added.

Hit the jump for the before and afters, according to the DICE schedule. (Thanks to GameLife, which ran the old schedule last week and made it possible for me to do some comparisons.)


1:45 PM - 2:45 PM — Breaking the Broken Model!: Jim Ward, President, LucasArts
"The New "Gamer": Closing Gaps in our Growing Industry": Michael Gallagher, President, ESA:

Replaced with:

Robin Kaminsky, Executive VP Publishing, Activision (perhaps talking about Implementing Creativity)
The New "Gamer": Closing Gaps in our Growing Industry" Michael Gallagher, President, ESA

2:45 PM - 3:30 PM — "But wait, there's more!" Lessons learned in creating & selling original IP!: Lorne Lanning, Oddworld

Replaced with:

Everyone said it wasn't possible with six grand...so we did it anyway—Then came the acquisition discussions. Jason Manley, CEO, Massive Black
How Great Game Characters Get Made Roger Hector, VP Development, Namco Bandai Games

11:15 AM - 12:15 PM — Power Hour: Implementing Creativity: Robin Kaminsky, Executive VP Publishing, Activision, Dr. Mark Ollila, Director Strategy & Research, Nokia

Replaced with

Game Maker's Surprise Dr. Mark Ollila, Director Strategy & Research, Nokia

DICE

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Kotaku-352243 Mon, 04 Feb 2008 10:00:14 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=352243&view=rss&microfeed=true
<![CDATA[ LucasArts President Talks About His Departure ]]> lucaslogo.jpg

LucasArts president Jim Ward surprised the developer on Monday with news that he was leaving the company he's been with for nearly ten years.

In a prepared statement sent to Kotaku shortly after we broke the news of his departure, Ward sang the praises of a game development company he says he's helped reboot.

"I am so proud of all people and the work we've done together at LucasArts over the last four years," he wrote. "It's been an incredible experience. Together we've rebooted the company and set LucasArts on a path to even greater success. This is a fantastic team and they are positioned for their best year ever."

Margaret Grohne, PR director for the game development arm of Lucas Films, said LucasArts found out about Ward's decision Monday evening.

"He told the company he was leaving for personal reasons and he didn't elaborate on that," she said. "He is leaving in a couple of weeks.

"We are starting a search for a new president and in the transition Howard Roffman, president of Lucas Licensing, will be stepping in. He has been with the company for over 25 years and very intimately connected with the games business. "

Ward's departure, Grohne said, will not impact release dates or development schedules for any of LucasArts' games.

"We have a really strong line up for 08," she said. Ward "has a very strong team in place and he has set up a very strong company. He is leaving us in a very good place."

"We are sorry to see him go. He's been with the Lucas film organization for over 10 years and he has definitely contributed quite a bit to our organization."

Ward was scheduled to speak at next week's D.I.C.E. conference in a talk entitled "Breaking the Broken Model!", but LucasArts confirmed he will no longer be attending the event.

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Kotaku-351775 Fri, 01 Feb 2008 13:32:56 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=351775&view=rss&microfeed=true
<![CDATA[ LucasArts President Has Quit ]]> jimward.jpg

LucasArts has just confirmed to Kotaku that Jim Ward, longtime Lucas worker bee and current president of LucasArts, has resigned from the company "for personal reasons" and will be leaving LucasArts in a couple of weeks.

Ward, who began his career in advertising, started work at LucasFilm in 1997 as the head of their marketing division. In 2004 Ward was named president of LucasArts.

No word yet on the reasoning behind his seemingly sudden departure or where he will land, but we'll keep you up to date here.

Update:
We've spoken with LucasArts about Ward's notice and gotten a comment from Ward.

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Kotaku-351737 Fri, 01 Feb 2008 12:40:09 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=351737&view=rss&microfeed=true