I think this is why I love the art direction so much in this game - I could find myself wearing clothes very similar to the outfits of the cast.
There's no absurdly non-functional clothing, no obnoxious colour palettes (the extremes of all greys/browns or the opposite - rainbow bright) and the characters look almost like actors/actresses/models (rather than hyper-stylized, twelve year old girls with double-Ds or musclebound brutes).
This is an example of making female characters "hot" without making them doe-eyed little girls with huge boobs and functionless clothing (though I would barely call it "clothing").
Looks a bit generic and uninspired to me. These are the kinds of standard outfits you might find in any second-rate action movie.
I think this is what has turned me off to the Uncharted games. It feels like watching a generic action movie. I'd rather see a little more creativity beyond just trying to emulate Hollywood.
@MaWeiTao: Okay, now you're just trying to piss people off.
Criticizing everything doesn't make you appear smart all the time. Afterall, they're just clothes! God, maybe you should be a fashion consultant rather playing games.
@MaWeiTao: So you'd rather see the more generic futuristic sci-fi adventure with futuristic armor, or other completely impractical clothing?
Personally, I like that Uncharted uses more normal clothing, simply for the fact that almost no one else does. However, should everyone do it, then, yes, it becomes generic, very uninspired, boring, etc. etc. etc.
I love the idea but the execution of the article is a mess. The pictures are unorganized and not all of the pics have the commentary. I would like to see this type of thing revisited though.
@heretrix: I agree. These kinds of "designing the characters/world/whathaveyou"-articles are always interesting to me, so more of this would be welcome. (I remember there being some pieces about game world architecture, those were great too.) And fixing the above mentioned technical points would be appreciated.
@T-DoggIsTheLick: oooh, an article about gaming architecture would be so cool. I heard on the last 1up show that Amy Hennig comes from that background. Since Uncharted 2 is the new hot shit, it would be a good companion article to this one.
This is actually a really cool idea. Uncharted seems a bit too tame though... Someone mentioned SquareEnix--which I think would be a great place to start--but I'd love to read an article like this that takes on something like Halo/Gears of War/Killzone or Devil May Cry.
And a bit more commentary from the fashion critics...maybe some more in-depth explanation for the fashion idiots like me.
@AndrosZ: Sorry. As the captions note, the reference photos are from the development studio, Naughty Dog. They didn't provide style names for all of them, though it seems several people in the comments section here have identified some of the real world versions). I'll see if we can provide more of a Steal This Look kind of thing the next time we run one of these.
I don't know. I was thinking more of something like natural alien radioactive phase-spider-spun kevlar, with regenerative properties thanks to nano-machines inserted in the thread.
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There's no absurdly non-functional clothing, no obnoxious colour palettes (the extremes of all greys/browns or the opposite - rainbow bright) and the characters look almost like actors/actresses/models (rather than hyper-stylized, twelve year old girls with double-Ds or musclebound brutes).
This is an example of making female characters "hot" without making them doe-eyed little girls with huge boobs and functionless clothing (though I would barely call it "clothing").
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I think this is what has turned me off to the Uncharted games. It feels like watching a generic action movie. I'd rather see a little more creativity beyond just trying to emulate Hollywood.
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Criticizing everything doesn't make you appear smart all the time. Afterall, they're just clothes! God, maybe you should be a fashion consultant rather playing games.
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EDIT: I seem to have lost my ability to spell today.
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Personally, I like that Uncharted uses more normal clothing, simply for the fact that almost no one else does. However, should everyone do it, then, yes, it becomes generic, very uninspired, boring, etc. etc. etc.
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Sully's a Cubavera fan.
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And a bit more commentary from the fashion critics...maybe some more in-depth explanation for the fashion idiots like me.
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@Phroby: The Final Fantasy Versus XIII characters' wardrobes were designed by a few Japanese fashion houses, namely ROEN.
That's partially why they're all so handsome.
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Had to learn that lesson the hard way. Now I just stick with gray sweatpants and stained beaters.
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*cries*
So true, but so hard to accept.
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@Superawesomerad: Because the alternative is WAY worse....
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I was thinking the same thing. They got the pictures from SOMEWHERE.
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Yeah. The ones in the game are all made by some brand called "ND".
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That would truly be awesome. I was actually just wondering where I could get that shirt in #21.
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....
...
I don't know. I was thinking more of something like natural alien radioactive phase-spider-spun kevlar, with regenerative properties thanks to nano-machines inserted in the thread.
...*scratches head*
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