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2k
"BioShock Should've Failed"
BioShock was a big hit. But, the way lead programmer Chris Kline sees it, the game should've been a MISERABLE FAILURE. BioShock was first planned in early 2002 when its developer, the then Irrational Games, decided it needed a big AAA title. The idea was to make a System Shock 2 clone, but development on the game stopped for about two years. "The very first failure," recalls Kline, "was that we wanted to base this whole thing on System Shock 2. After a couple false starts, it wasn't until the E3 2006 demo that the team really had to think about things like making the game work and creating a "compelling user experience." Kline adds:
BioShock should’ve failed... In fact, it did fail a lot, over the course of time. A series of big mistakes and corrections and slipped ship dates, but all of these helped make it a good game... Some people think that constantly messing up, and pushing dates isn’t a good way to make a game, but as far as I’m concerned it’s the only way to make a good game.
Bungled development and repeated delays are your friends! Do not hate. Do not.
Wy BioShock Should Have Failed [Gamasutra via Binge Gamer]
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music video
Irrational's 'The Lost' Gets the Bollywood Treatment
I love promotional music videos for games, since they're usually so wonderfully terrible they're fantastic. It's even better when there's a weird story attached: GameSetWatch turned up a NeoGAF post regarding the fate of Irrational's cancelled release, The Lost. The game has resurfaced (with reworked graphics, but with core mechanics and story relatively intact) as an Indian release for PCs under the title of Agni: Queen Of Darkness. As GSW neatly sums up, "... evidently this title went south, Irrational got bought by 2K and turned their attention to BioShock, and FXLabs managed to rejigger it for a Bollywood PC release." But that's not all! It even got its own music video featuring Bollywood star Malaika Arora. I'm entranced.
Irrational's 'The Lost' Turns Up... In Bollywood?! [GameSetWatch]
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clips
Bioshock Halloween is YouTube Oscar Potential
There is absolutely nothing imperfect about this video. But our favorite part—if one can have favorites amongst favorites—has to be the unplanned line, "Sorry!" More » -
gentetic mutation
BioShock Gameplay VIdeo (Now with More Ken Levine)
What would a weekend be without a slavishly devoted fanboy style post by me concerning BioShock? A new gameplay video has floated to the surface and is currently being hosted by GameSpot. Creator Ken Levine is on hand to talk more about the genetically mutating plasmids and the inner workings of Rapture. More » -
stickershock
BioShock PC Hardware Requirements Revealed
On the fence about which version of BioShock you'll be picking up? It's inevitable that you'll purchase the thing, believe me, it's just a question of whether your PC is up to the processing challenge. My underpowered PC doesn't quite make the cut, hovering right around the minimum system requirements which is wholly unacceptable, so it's going to be the Xbox 360 version—or, possibly, the PLAYSTATION 3 version, should 2K Games announce such a thing. Gamers looking to finalize their NewEgg orders, however, will want to read on to see what BioShock needs and wants from a hardware set up. More » -
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but wait, there's more
Bioshock Interview
There's a lot of talk about how Bioshock won't be a run-of-the-mill first person shooter, but so far we haven't really talked about how that's going to work. In an exclusive video interview with Pro-G, Joe McDonagh (a senior designer at Irrational Games), talks about some of the aspects of Bioshock that make it unique. The way they've tried to solve the repetition of shooter things is the creative ways you can defeat enemies outside of your arsenal, whether it be with shock or by upgrading yourself with Adam. On top of some new game footage, McDonagh also let's some background plot on the details of Rapture spill. I can't get enough of these videos. The game and the creators just seem smart. More » -
in case of rapture
BioShock Hands-On Impressions
BioShock starts off with a bang. A huge crash, as your character—an empty vessel in which to pour yourself, with no name and little in the way of previous history given to you—is deposited in the middle of an ocean; burning fuel, sinking plane wreckage and bloody carnage surrounding you. More » -
petition
The Online BioShock Petition That Actually Works
BioShock fans have kicked off an online petition... wait! Don't stop reading! This is not a joke post. Anyway, as I was saying, BioShock fans have kicked off an online petition in an attempt to convince 2K Games and developer Irrational to issue a collector's edition of the upcoming game. More » -
bioshock
Bioshock Release Date Confirmed By 2K Games
After the Great Bioshock Scan Debacle Of 2006, I was understandably wary upon hearing the news from YouNewb that a Through the Looking Glass forum poster, claiming to be a 2K employee, stated that Irrational Games' upcoming FPS RPG would be coming out in June. More » -
ea
Ken Levine Notes EA Hates System Shock
Need there be any further proof that EA should be immolated and salt spread on the charred earth where once its corporate empire lay than this statement from Irrational's Ken Levine? More »



















