• review

    Fire Emblem: Shadow Dragon Review: Party On, Marth

    Nintendo has given Western audiences a chance to experience the very first entry in the 19-year-old series with Fire Emblem: Shadow Dragon, a remake of Fire Emblem, originally released on the Famicom. More »
  • impressions

    Fire Emblem: Shadow Dragon – Not a Looker, But She’s Got Heart

    Fire Emblem on the Famicom is not a game that aged well in terms of graphics. But as a beacon of everything right and good about tactical/strategy role-playing games, it’s still second to none. Forget Radiant Dawn on the Wii; the DS is where this series belongs. More »
  • wii

    Fire Emblem: Radiant Dawn Hands On Impressions

    Intelligent System's other strategic, story-driven series, Fire Emblem, is also getting an update with Fire Emblem: Radiant Dawn for the Wii. Unlike Advance Wars: Days of Ruin, however, the newest Fire Emblem doesn't radically change the turn-based strategic role-playing game formula, instead tweaking the series' long-standing conventions to add more depth for fans and give newcomers an easier way in. The biggest change in the series? Battle saves. They'll allow players to save in the midst of a battle, a feature impossible in previous games that was a gripe for the less hardcore. More »
  • nintendo ds

    Advance Wars: Days of Ruin Hands On Impressions

    Intelligent Systems has reinvented Advance Wars. They're stripped it to the bone, giving it a mature bent that borders now on dark, brooding and violent. Gone are long-standing Commanding Officers Andy, Sami, Max, and Eagle. Gone are Orange Star and Blue Moon. Gone are a series of precocious teens and sassy officers in capri pants ordering thousands of units to their doom, ultimately ending in a root beer party commemorating the dead. Advance Wars: Days of Ruin is a post-apocalyptic war game that is expected to get a T-rating, so leave your soda at the door. More »
  • gallery

    New Fire Emblem Radiant Dawn Screens

    Having missed out on its Gamecube predecessor, I was pleasantly surprised to see the Wii iteration of the long-running Fire Emblem series at Nintendo's media day. How does it play? Are there any changes from the established formula? What improvements has Intelligent Systems made during the localization process? Sorry, I can't answer any of those questions until Monday at 12 PM Pacific Time! Fire Emblem fans and wannabe fans should definitely tune in for hands-on impressions next week, as some welcome features might revitalize your interest in the series. More »
  • dual strike too

    The New Mature Advance Wars DS

    When word of a newer, gritter Advance Wars for the Nintendo DS—one seemingly free of Andy, Max, Sami, Eagle, et al—we got a little worried. Had Intelligent Systems lost its way? New screens of Advance Wars DS 2, however, continue to induce rock-solid turn-based strategy loving drool. Doing double DS duty on AWDS2 and the new Fire Emblem DS, Intelligent Systems show they know their stuff. More »
  • frankenreview

    Frankenreview: Super Paper Mario (Wii)

    Things will become confusing soon. Just think about it: Super Mario Bros. was a simple title. But after growing tired of sequels, Nintendo offered us names like The New Super Mario Bros and now Super Paper Mario. I fear the day in which we're reporting on The New Super Paper New Mario Bros' World II. But until then... More »
  • fire emblem

    Wii Fire Emblem Shuns Gimmickry For Control Options

    Look. Fire Emblem isn't going to sell Wiis to housewives, girlfriends and granddads. We all know it's going to sell to Fire Emblem fans and only to Fire Emblem fans. That's why no Wiimote waving gimmickry is required to control it and how Nintendo will get away with letting players control the turn-based strategy RPG however they damn well please. More »
  • origami

    Advance Wars Origami

    Kotakuite Cesar C. found us some more cool gaming origami... this time, three-dimensional avatars of Advance Wars units! Face Red Army vs. Blue Army off against one another in a Lego city, making explodey noises with your mouth as the arcing rockets spangle in the sky, then smash the losing army into a two-dimensional piece of paper with your first. More »
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