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Insomniac

secret agent clank

Here's Clank's Intro

I was about to let this one fly completely under my radar. Then I go and see this, and remember just why Ratchet & Clank games are so great (even when they're not done by Insomniac). It's the charm. In case you missed it last night, Secret Agent Clank's out June 12.


clip

Here, Here's The Resistance 2 Trailer. Watch It.

Well... Have a look at the Resistance 2 trailer. Thoughts? Feelings? Impressions?

Thanks, shindokie for the tip!


resistance 2

Some Resistance 2 Art

Keen on poring over every scrap of Resistance 2 info you can find? Read on, Resistance fanboy, read on. Insomniac have released some new pieces of art for the game, including the game's two logos (one just don't cut it these days, kid) and two of the classes that will be available for players in co-op multiplayer.
Resistance 2 First Look: Multiplayer Classes [PlayStation.Blog]


clips

Early Resistance 2 Footage (Super, Super Early)

People grunting and barking! Sure, these motion captures aren't not exactly in-game footage. Well, actually they sorta are! Just image that you're looking at alien spawn and not just some dude in a jumpsuit. More »

insomniac

Resistance for PSP Is "Possible"

We sure liked Resistance. It's a good game! So good that some people wish that they could take it will them on the bus and train and shoot-up aliens. That's be super! But is it going to happen? Insomniac Games bossman Ted Price says:

Sure. I think that's possible... I think Killzone demonstrated that it doesn't have to be a first-person shooter. I think Killzone: Liberation was a fantastic game, but a very different game from the original. Anything is possible.

You heard that? Non FPS Resistance on PSP, cats living with dogs, mass hysteria — anything is possible!
Ted Price Part 2 [MTV]

upcoming

Insomniac Still Developing New IPs

Now that Insomniac has found success with both the Ratchet & Clank and Resistance franchises, you might expect them to simply sequel the IP as long as the checks come in, staggering each title's two-year development cycle to release one game a year. But Insomniac's president Ted Price explained that such a schedule ping ponging Ratchet and Resistance wasn't the plan. Instead they intend to, "continue to produce new IP, there's no question about that."

So a new IP is coming from Insomniac in the semi far to far future? Sounds good to us.

Insomniac's Ted Price Talks 'Ratchet' Sales Surprises, New IPs
[MTVmultiplayer]


gdc08

Insomniac Announces Nocturnal Initiative, Gives Away Source Code

Last summer, the gang at Insomniac Games pulled back the curtain on PlayStation 3 R&D, attempting to the light the way of the dark and dangerous development path. It was a classy move, aimed at helping other, less fortunate developers. Today, they've one-upped themselves, announcing the Insomniac Games Nocturnal Initiative. No, it's not an exciting PlayStation Network title or the beginnings of a new franchise. This is the Game Developers Conference, after all, and the announcement is aimed squarely at software developers. More »

clip

Insomniac Career Video Drops Resistance 2 Hint

Blink and you'll miss it! The rest of this recruitment vid more than makes up for it with pinball, giant chess pieces and, yes, even cowbell.

Thanks, Mike!


gdc08

Interview: Secret Agent Clank

Today, in between our sprinting between Moscone centers to cover all of Microsoft's news, we had a chance to sit down with High Impact Games' Lesley Mathieson. She was the Lead Designer on Ratchet & Clank: Size Matters, worked a bit on its PS2 port and is now Design Director on the second Ratchet & Clank minus the Ratchet title to hit the PSP: Secret Agent Clank.

And, between my heavy pants of hyperventilation at meeting the brains behind the PSP's best game to date, I was able to sputter out a few questions regarding the direction of the franchise and what sweet features we could expect in the new game.

More »

insomniac

Resistance's Blasphemy Gave The Church Business

Yesterday, we all read Insomniac's snarky comment promising more religious locales in Resistance 2 after the Church of England's outcry over Manchester Cathedral's appearance in the original Resistance title. But maybe the folks at Manchester Cathedral shouldn't be taking things so hard. Because as their director of communications revealed in a recent issue of Official PlayStation Magazine, foot traffic has been up since Resistance was released.
More »

ps3

Resistance 2 Going After Religion

Resistance: Fall of Man deeply upset some members of the Church of England after development studio Insomniac digitized Manchester Church for a little man vs. mutant/alien warfare. So with the studio's upcoming sequel, will Insomniac avoid religious locations? CEO Ted Price fills us in.

We've actually made it a big focus to include more churches and now synagogues and mosques in Resistance 2.
Insomniac...uhh...if you weren't busy later...maybe...I could like...have your babies...or something.

Resisting Acquisition
[GamesIndustry]


insomniac

Resistance 2 Details Ripe For The Picking

1UP recently rounded up all the deets on Resistance 2 and placed them on a mega buffet for Insomniac fanboys to devour. There's a lot of stuff here that I'd either missed or forgotten through eclectic the mixture of endless booze, writing, gaming and $6 burritos with guac that compose my life's opus. More »

media

Resistance 2 Interviews, Hotness Alluded

So not only is Resistance 2 very much real (honestly, how could it not have been given the first title's success), but it's looking pretty fantastic with 8-player co-op and 100-foot monsters. That's like 12-feet per person. Today Insomniac and Game Informer are serving up three clips for your pleasure. The first two are with Insomniac Founder and CEO Ted Price, and the last is with Insomniac Lead Designer Colin Munson. Most of it's big picture stuff and there's no footage shown, but hey, it's some the intel on the sequel to one of the best games on the PS3 to date. More »

man falls again

Game Informer Reveals Resistance 2

NeoGAFfer Wollan received the latest issue of Game Informer magazine today, and breathlessly rushed to his computer to transcribe details about the cover story - Insomniac's Resistance 2, the follow up to one of the PlayStation 3's biggest hits (and only really good launch title) Resistance: Fall of Man. Highlights include two story modes, one for single player and one for either split-screen local play or 8 player co-op. Also of note is the introduction of character classes, with players being able to choose from a tank, a specialist, or a medic for multiplayer goodness. Speaking of multiplayer, the game will support up to 60 players online, with players forming up in 4-8 man squads in the lobbies with different objectives during the match to help keep things from devolving into giant free-for-alls. Other details include limited randomized geometry within levels to keep things fresh, graphics and performance that tap more PS3 power than ever before, and much, much more.

Check out the GAF thread to see Wollan's complete write-up, or better yet just get your hands on a copy of Game Informer as soon as humanly possible. I've not known their writers to be given to unnecessary hype, so when they end a story with "Resistance 2 will be too epic to dismiss as anything but one of the biggest, boldest, and most high-reaching titles of 2008. It's a game that won't be ignored", I can't help but get just a little excited.

RESISTANCE 2 REVEALED! [NeoGAF - thanks, megadude]


rumor update

Size Matters PS2 Looking Increasingly Legit

Not so long ago we mentioned a rumor that Ratchet & Clank: Size Matters might come from the PSP to the PS2 after it had appeared on GameStop's website for $29.99 with a February 2008 ship date.

Now the plot thickens! While we've heard nothing official from Sony or Insomniac regarding the title, GameSpot has updated their page with box art. And even the ESRB has jumped on board by adding the title to their database.

More »

ps3

Resistance 2 is Totally Being Trademarked

So we all totally know that Insomniac is developing Resistance 2, but we don't actually know that Insomniac is developing Resistance 2. A sequel to one of the PS3s most praised titles seems like a sure bet, especially after rumor monger Surfer Girl gave us specific tidbits about the game...which while we in no way can trust to be true, certainly inflate our expectations.

On December 18, 2007, Sony filed a trademark for "Resistance 2" in relation to a video game. And while it's not uncommon for companies to go on the trademark defensive, ensuring that another company won't steal the title, we already totally knew that Insomniac is developing Resistance 2. You know, even though we don't at all.

Resistance 2 [trademork]


pictures

Resistance Party = Old Hollywood

If you long for the days when Fred Astaire and Grace Kelly took to the stage, dancing and singing amongst...dancers and singers...AND you happen to love the PS3 sensation Resistance: Fall of Man, then these photos are for you. Created with the help of 40 volunteers and Resistance's screen-grabbing tool, this is something really special. More pics:

More »

good news

Insomniac's PS3 Visuals Are Just Getting Started

Every once in a while, during the lightning-paced, dog-eat-dog world of blogging, we read something that puts the stride back in our step and allows us to finish the day without falling back on chemical enhancements. This earnest report from Insomniac on their work with the PS3 did just that. From Chief Creative Officer Brian Hastings:
The amount of action we're able to put on the screen at 60 frames per second really dwarfs what we were able to do a year ago at 30 frames per second...I think we'll see just as big a leap from our second generation engine to our third as we did from the first to second.
...we're listening. More »