What’s black, white and red all over and coming this fall for Xbox One and PlayStation 4? A double-pack of Limbo and Inside. Playdead’s pair of stark and beautiful indie platformers hit stores on September 12 for $29.99, courtesy of publisher 505 Games.
Anti-piracy protection software Denuvo is getting cracked faster and faster on more games, with certain games made free by hackers in as short as a week. Denuvo says that the protection is meant to protect games during “the initial sales window” but is that even the case anymore?
Little Nightmares is like being up late as a child, stumbling after a bad dream. Shadows hide monsters and nothing is as it should be. It’s quiet and unsettling but also nothing that hasn’t been done before.
A messy split between the two co-founders of the game studio Playdead left one partner departing with roughly $7.2 million after being forced to exit, according to new details that emerged this week.
Playdead’s Inside now has a demo you can download and try for free on Steam. It popped up yesterday with little fanfare and is about 1.2GB in size. As the studio’s follow up to Limbo and one of the year’s most superb games, you owe it to yourself to see what makes Inside’s haunting, industrial brutalism so special.
Nowadays, most talk of DRM revolves around titles that add the “anti-tamper” tech known as Denuvo, thus preventing piracy of those games. That’s what makes the latest update to side-scrolling puzzle game Inside so unusual: the developers have chosen to do away with Denuvo.
Today on Kotaku Splitscreen we’re talking about Destiny frustrations, Destiny 2, and the lovely new game Inside.
Playdead’s excellent side-scrolling puzzle game Inside is now available on PS4. You should definitely play it! Read our review here.
Inside, one of the most critically acclaimed games of 2016 so far, is coming to PS4 on August 23, Sony said today. It was previously only available for Xbox One and PC. Down to console exclusivity!
Asemblance and Inside are wonderfully haunting games that love to confuse the player. While this might be annoying to some, I think it’s pretty great. In this video, we’ll take a look at how games can design for confusion and how that can radically change the experience.
The final moments of Inside are tense and unexpected, but it’s only one way for it to end. Theories about the secret ending are even crazier.
Well, here’s one of the most straightforward video game reviews I’ll ever write.
Inside, Playdead’s follow-up to Limbo, hits Xbox One on June 29th and Steam on July 7th. They’re making Limbo free on Xbox One until June 20, and on Steam June 21-22. I’ve played the whole game and it is ridiculously good. More on that a little later, once this press conference madness dies down.