<![CDATA[Kotaku: India]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: India]]> http://kotaku.com/tag/india http://kotaku.com/tag/india <![CDATA[ Tales Of Vesperia Demo Hits Asia ]]> Here's some good news, bad news, and then good news again! The first good news is that Namco Bandai's Xbox 360 exclusive Tales of Vesperia now has a demo up on Xbox Live. The bad news? Currently the demo is only available in India and Asia...but do not fret! There is no fretting! Users in other regions who just so happen to have a Japanese Silver account set up are more than welcome to download the demo and fool around with the title. The icing on this Oreo good-bad-good cake? The demo only weighs in at 278 MB, and it runs in good old English, so no battling with the squigglies. Sweet!

Demo: Tales of Vesperia [Xbox Live's Major Nelson]

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Fri, 20 Jun 2008 10:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5018332&view=rss&microfeed=true
<![CDATA[ Xbox 360 Credit Card Rarer, Better Than Diner's Club ]]> Charge your MS points to this and watch time and space tear themselves apart. As part of their ongoing attempts to convince Indians to part with their cash and embrace the 360, Microsoft have teamed up with local bank ICICI to offer the Xbox 360 Visa card. Besides giving fanboys the chance to show their fanboy colours to...shop assistants and waiters, it actually seems a pretty sweet deal, since signing up for the card entitles you to 360-related discounts, like discounts on games and peripherals, including 10% off controllers and 15% off...Kameo.

Xbox 360 Credit Card [Redington, via Siliconera]

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Wed, 11 Jun 2008 06:20:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5015349&view=rss&microfeed=true
<![CDATA[ Why There's No GTA IV In India ]]> April 29th. Remember that? Some game called Grand Theft Auto IV went on sale (wha?) pretty much in planned regions save for India. According to Indian game distributors E-xpress interactive, the game has been delayed for Xbox 360 and PS3. The reason? There are global shortages. You know, we hear a lot of game shortages, which is something I often have a hard time believing, but looking at the staggering number of copies sold in the game's first week, I believe it. No word when the game will finally drop in India, but imported PS3 versions are available. At a price!
GTA IV Delayed [GameGuru]

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Wed, 07 May 2008 23:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=388350&view=rss&microfeed=true
<![CDATA[ Irrational's 'The Lost' Gets the Bollywood Treatment ]]> I love promotional music videos for games, since they're usually so wonderfully terrible they're fantastic. It's even better when there's a weird story attached: GameSetWatch turned up a NeoGAF post regarding the fate of Irrational's cancelled release, The Lost. The game has resurfaced (with reworked graphics, but with core mechanics and story relatively intact) as an Indian release for PCs under the title of Agni: Queen Of Darkness. As GSW neatly sums up, "... evidently this title went south, Irrational got bought by 2K and turned their attention to BioShock, and FXLabs managed to rejigger it for a Bollywood PC release." But that's not all! It even got its own music video featuring Bollywood star Malaika Arora. I'm entranced.

Irrational's 'The Lost' Turns Up... In Bollywood?! [GameSetWatch]

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Sun, 09 Mar 2008 18:00:14 MDT Maggie Greene http://kotaku.com/index.php?op=postcommentfeed&postId=365661&view=rss&microfeed=true
<![CDATA[ Xbox India Honcho Quits, Refuses to Sell Rockets ]]> Phil Harrison isn't the only game exec to recently leave his former employee and end up elsewhere! Xbox India boss Mohit Anand oversaw the Xbox 360 launch there and was one the most recognizable faces in India's quickly growing gaming industry. A few days earlier, he made the unexpected announcement that he would be leaving the company. Rumors swirled that he'd be heading up Nintendo's effort to bring the Wii to India. If true, that's pretty much make Anand the go-to-guy for launching stuff on the Indian subcontinent! Says Anand:


There are rumors and speculations floating around for that as well, but all I will say is that right now I am not going to be making any formal announcements as to where I am headed. But whatever I do will be in the cusp of entertainment, convergence, youth, gaming. It's all there.

I am not going to suddenly start selling rockets.


Not that there's anything wrong with selling rockets! But where exactly will Anand end up? Hey, bet Infograme's keen on India!
Mohit Anand Quits Microsoft India [Game Guru]
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Thu, 06 Mar 2008 21:00:29 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=364910&view=rss&microfeed=true
<![CDATA[ India Considering Ban on Violent Video Games ]]> indiacensorshipgameguru.jpg With a backstory that is apparently the absolute height of family melodrama, the Indian Parliament is currently considering a ban on violent games. According to speculation in a GameGuru article, after a political figure realized that the game she helped her grandson acquire - Manhunt 2 - was banned in the UK, she set out to make sure it would also be banned in India. Oh dear. As Desicritics intones:

Since when have we let these Bollywood actors and socialites dictate what the citizens of India can or cannot do? Maybe it's time Mrs Tagore sorted out her own house, paid more attention to the kind of games her grandkids played especially when the games have big letters saying MA printed on them instead of urging the government to baby sit the nation's children at the expense of the tax payers hard earned money.

Why should others pay for her blatant ignorance and negligence?

Will the parliamentary proposal be successful? We'll find out soon - this doesn't seem like a huge surprise (everyone loves an easy target), but the family drama is enough to make my head spin.

Video Games Censorship Comes to India [GameGuru] and Government To Regulate Video Games in India [Desicritics] [both via GamePolitics]

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Sun, 13 Jan 2008 14:30:17 MST Maggie Greene http://kotaku.com/index.php?op=postcommentfeed&postId=344280&view=rss&microfeed=true
<![CDATA[ Sony Wants India (India Looks At Sony As 'Just A Friend') ]]> India, like many countries that aren't known as massive gaming markets now, has the potential to expand massively in the next few years. And SCE (Sony Computer Entertainment) is interested, planning to build multiple retail partnerships in India's top 20 cities. From SCE's Atindriya Bose:

The Indian gaming market is expected to grow at a CAGR of 78 per cent by 2010, and barely one per cent of the country's gaming potential has been tapped...However, we are still at a very nascent stage, even though there is a lot of potential for the industry.
It's tough to talk about the growth of video games in an area where they aren't a very large deal to begin with. But if we can be so forward as to offer Sony two words of encouragement: "SingStar Bollywood."

SCE to Increase Penetration in India
[via maxconsole] ]]>
Wed, 26 Dec 2007 12:00:42 MST Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=337650&view=rss&microfeed=true
<![CDATA[ Rumor Smash: SOE Not Being Sold to Indian Company ]]> logo_SOE_med.jpg When I am cruising the interwebs for news, I usually tend to breeze right by ridiculous headlines like India's Zapak set to buy Sony Online, but apparently things like this are taken very seriously by some.

Website Massively received an email from none other than Sony Online Entertainment CEO, John Smedley himself. The tip regarded a rumor that had begun circulating regarding SOE being purchased by Indian company, Zapak Digital. Reports of the rumor had gotten to Smedley via concerned emails from SOE employees and he immediately stepped forward to nip it in the bud.

This story is 100% false. We aren't for sale and never have been. Nothing like this has ever been discussed with the Zapak guys. The truth is we were talking to them about distribution rights to one of our games. And we have no idea how this story got started.

Frankly I'm a little surprised something this far fetched ended up on Reuters. Thank you, interwebs, for yet another completely blown out of proportion rumor.

John Smedley: Sony Online is not getting purchased by Zapak [Massively]

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Sun, 23 Dec 2007 15:00:00 MST fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=337154&view=rss&microfeed=true
<![CDATA[ Sony Online Entertainment Looks To India ]]> ramasomething.jpgIndia may be the world's best source for colorful musical numbers and technical support, but the MMO industry is just getting started there, and Sony Online Entertainment will be there. They are currently in taks with local talent, with plans on opening a studio in the country early next year.
"We need to have Indian content for our games and we are looking for local partners," said Dave Christensen, VP of business development and international operations at SOE, speaking during a gaming conference in Mumbai, India.
SOE is currently working on an MMO based on Ramayan 3392 A.D, the futuristic comic book retelling of an ancient Hindu epic. The game will launch in India, and if successful it will spread to Europe and the US.

SOE Heads to India [Next-Gen]

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Wed, 28 Nov 2007 09:20:15 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=327394&view=rss&microfeed=true
<![CDATA[ Indian Game Portal Gunning For Global Launch ]]> zapak.JPG Not content to let East Asia alone make a play for global domination, an Indian company called Zapak is getting in on the act: the online games portal is starting a wide-ranging plan of investment and development, aimed at opening portals in China, Europe, and the rest of the world, as well as development and opening more internet cafes:

Rohit Sharma, the chief operating officer of Zapak Digital Entertainment, told DNA Money the company is also looking at investing in content developers for gaming, from countries like US and Korea, and has a kitty of $5 million to $10 million for the same.

The ADAG-promoted venture is expected to invest $100 million in Zapak's three verticals — gaming portals, gaming cafes and content creation — over the next 3-5 years.

"We are launching a European site and a Chinese site and are looking to be a global brand very soon. We may also invest in some studios because software creation and ownership are key in gaming," Sharma added.

It's nice to see players other than China, Korea, and Japan getting in on the act. I wonder, though, how many gaming portals of the casual variety does the world really need?

Zapak's game for global play [DNA India]

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Sun, 30 Sep 2007 13:00:51 MDT Maggie Greene http://kotaku.com/index.php?op=postcommentfeed&postId=305020&view=rss&microfeed=true
<![CDATA[ East India Company Sets Sail ]]> Ah, for the good old days when companies having disputes over product or territory simply shot at each other until the problem was resolved. Lighthouse Interactive and Nitro Games invite players to experience the 18th century European rush to establish trade routes with the Far East with East India Company. It's an empire building sim that puts you in the role of Governor Director of one of the titular companies, with 8 nationalities to choose from. Establish colonies and trade routes, practice diplomacy, and control your fleet directly in massive sea battles. It was an exciting time in the history of Europe and Asia, and hopefully the PC game will capture a little of that when it comes out in late 2008.

Lighthouse Interactive Announces East India Company

Build an Empire that will Overshadow All Others

Haarlem, The Netherlands — Sep 12, 2007 — Today leading Publisher Lighthouse Interactive announced that they have acquired the worldwide publishing rights to the stunning strategy war-game, East India Company. This game for Windows® showcases dynamic warfare on the open sea, the challenge of establishing profitable trade routes throughout the World, and tense political situations. East India Company is based on the exploits and adventures of the infamous 18th century East India Companies. Developed by Finland based Nitro Games Ltd., players will enjoy building the World's largest trading empire and engaging in vigorous battles within a breathtaking cinematic game environment, in both single player and multiplayer modes. Scheduled to release in Q4 2008 for the PC, East India Company promises to take strategy war-games to new levels with its technically advanced proprietary game engine. Players will fight, manage and rule nations from Europe to the Far East.

"We are very pleased to have reached a worldwide publishing agreement with Lighthouse Interactive and are looking forward to working with them on this title. We believe East India Company is a game that will redefine the strategy war-game genre," said Antti Villanen, CEO of Nitro Games. "Lighthouse Interactive's history of successfully released games is impressive. We think they are the ideal partner for us to bring East India Company to the market."

Erik Schreuder, CEO of Lighthouse Interactive said, "We are very excited to add such a fantastic strategy war-game to our growing line-up of quality titles. The game is phenomenal with its breathtaking graphics and cinematics, ranged gameplay scope, and intriguing historic storyline, we are proud to present East India Company to gamers around the World."

SUMMARY:
In East India Company, players will assume the role of Governor Director of one of the East India Companies or other rival companies. There are eight nationalities to choose from: British, Dutch, French, Danish, Portuguese, Swedish, Italian or Spanish - with the goal of bringing new colonies and wealth such as: tea, spices, gold, diamonds and other precious cargo back to Europe, but they must dominate the other rival empires along the way. Wars will be waged and blood will be spilled. Players will also conquer the open sea and explore 40 different cities, towns and villages.

Starting modestly, you will build your fleet, establish connections to far away countries, and keep the rivaling nations at bay. Choose from an array of ship classes and types of transport and military vessels: small sloops, schooners, brigantines, frigates and ship-of-the-line. Create different fleets and assign them to specific trading routes. Controlling well situated ports and upgrading them is one key to success.

Conflicts and wars are inevitable. When hostile fleets engage each other, the spectacular naval battles are fought at a real-time tactical level. Devastating broadsides are fired with a deafening roar and cannon balls tear through enemy ships and their crew. At a tactical level, you have direct command over your ship and give independent orders to each of your other fleets. Fight against the other European powers to create a trading empire that will rule above all others!

FEATURES:

Manage!

* Hire and manage your own crew
* Buy guns and ammo
* Repair and upgrade your ships at port
* Buy and sell goods
* Establish profitable trading routes
* Open diplomatic relations or declare war
* Negotiate tense political situations

Rule!

* Lead the most powerful company in history
* Take over colonies and expand your empire
* Build a powerful fleet to rule the seas
* Conquer strategic ports
* Accomplish tasks ordered by your company or the Crown

Multiplayer (Internet or LAN) Features:

* Supports up to 8 simultaneous players
* Player statistics tracked on the EIC game server
* Raise your ranking by thwarting your opponents
* Head-to-head missions are a true test of strategic skill

For more information on East India Company, bookmark the official website at www.eic-game.com and www.lighthouse-interactive.com to keep up with the latest breaking news.

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Wed, 12 Sep 2007 09:40:34 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=298945&view=rss&microfeed=true
<![CDATA[ Call of Duty 4 On The Cusp Of Multiplayer Beta Ecstasy? ]]> We've received a number of tips today about the possibility of the Call of Duty 4: Modern Warfare beta going live for the Xbox 360 soon. Reader Matthew tipped us off today to let us know that he'd seen a message on Xbox.com claiming that the Call of Duty 4 Multiplayer Beta would hit today, August 17th.

Later in the day we received an e-mail from another reader who had received his multiplayer beta token with instructions on how to download. A small number of Xbox Live users are currently listed as playing the Cod4 multiplayer beta, but these may be members of the Infinity Ward development team or Microsoft employees. Regardless, they're some lucky sons of bitches.

Currently, the Call of Duty 4 web site, CharlieOscarDelta.com, is down for maintenance—probably not an indicator that it's going live, but interesting nonetheless. We'll let you know when we learn more. Anyone else get an invite yet?

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Fri, 17 Aug 2007 19:40:52 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=290845&view=rss&microfeed=true
<![CDATA[ Finally, Etch A Sketch The Game ]]> Race from Level 99 is going to completely blow a gasket when she catches wind of this one. Indian developer Gameshastra (which is extremely fun to say) has signed a deal with California casual game publisher Freeze Tag to create Etch A Sketch for the PC, Web, and MAC. Gameshastra also has the rights to create platform versions of the game, listing specifically Xbox Live Arcade and the Wii, though no concrete plans have been announced. What will you do in Etch A Sketch: The Game? I'm hoping it is only limited by your imagination, as well as the need to only move horizontally or vertically in a single, unbroken line.

Early on in life I was an Etch A Sketch fanatic, though I ruined more than a few smashing them open to see what was inside (its delicious candy, kids!). This announcement brings my gaming life nearly full circle. Just waiting for the release of virtual womb and I am done.

Gameshastra Expands its Worldwide Customer Base, Inks Deal with Freeze Tag for Master Game Development

HYDERABAD, India, July 30, 2007: Gameshastra, India's largest game services provider has signed a Master Game Development Agreement with Freeze Tag, a California based casual game publisher and developer. Gameshastra will develop and Freeze Tag will publish "Etch A Sketch®," a new game inspired by the classic toy from The Ohio Art Company. Under the terms of the agreement, Gameshastra will develop PC, Web, and Mac versions of the game, as well as any future versions for platforms such as Xbox 360 Live Arcade and Nintendo Wii.

Craig Holland, CEO of Freeze Tag says, "We have worked with many offshore developers, and Game Shastra is the first company that has truly 'exported' US game development expertise and management to its offshore operation, while still maintaining a US onshore staff in key developer roles. Gameshastra's talented and experienced management team and competitive pricing were attractive features, but the main reason we picked Gameshastra to develop our high-value licenses was simply the opportunity to work with a really great game development team."

Prakash Ahuja, CEO, of Gameshastra, says "We think Freeze Tag as a publisher has great vision for identifying good titles. It has chosen some very exciting and unique licenses that we hope to develop jointly under this partnership." Ahuja continues, "This agreement with Freeze Tag reiterates our position as a leading global game services provider for both Core and Casual games."

Gameshastra's worldwide customer base has been expanding rapidly as it offers richer, faster and more efficient game services to game publishers globally. "At Gameshastra we provide a very flexible project environment for our customers for game development, game art and game testing in a single location which is very difficult to pull off on-shore, besides offering competitive development costs leading to shorter development timelines and higher quality products," Bjorn Book-Larsson, CTO and VP of Game Development, Gameshastra, said. "Our presence in Los Angeles provides quick response to our customers, and keeps us tightly integrated throughout the entire project."

Image courtesy of Level 99

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Mon, 30 Jul 2007 09:20:20 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=283751&view=rss&microfeed=true
<![CDATA[ Bollywood to Boost Indian Gaming? ]]> Mother_India_poster.jpg In the perfect example of a happy symbiotic relationship, the Bollywood film industry looks like it's ready to pair up with companies to develop mobile games. The main intent is (of course) to boost revenues for the films, but a pleasant potential side effect would be to boost India's gaming industry. Of course, since a great percentage of Bollywood films are spectacles including catchy song and dance numbers, we're not talking about the easiest types of film to convert into games (although we have previously covered the Bollywood games with SingStar and Dance Mela), never mind games for mobile phones.

Reportedly some of India's well known production houses are planning to tie-up with some foreign as well as Indian software companies to produce movie based video games. This may be a new strategy of marketing, as film-video games will be scheduled to release ahead of the actual screening of the film.

In fact as per the plan if a Bollywood 3D game releases at least two weeks before the release of the film it can certainly create a buzz of the movie in advance, which would add to the publicity and promotion of the movie.

Who's up for some formulaic, musical fun on their cell phone?

Mobile Gaming: a new market strategy for Bollywood [Newstrack India]

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Sun, 29 Jul 2007 14:30:21 MDT Maggie Greene http://kotaku.com/index.php?op=postcommentfeed&postId=283637&view=rss&microfeed=true
<![CDATA[ Bollywood Star for Prince of Persia Film ]]> One thing we know: the Michael Bay/Jerry Bruckheimer adaptation of Prince of Persia will feature explosions, slow-mo and at least ONE fruit cart exploding in slow motion. What we don't know: who will play the lead. Mumbai tabloid MID DAY is reporting that Bollywood actor John Abraham (above) will. See, a fan named Venetia Sarll has been rallying for Abraham to get the part and has posted sketches of him in Persia garb. What does Abraham think?


Venetia is the most dedicated member of my site. I just loved the sketches she has made. In fact, there was even an online poll on a fan site and her sketches topped the list.

Still, nothing has been confirmed. Until then, keep encouraging 'em John.
Abraham to Star? [GameGuru] ]]>
Tue, 10 Jul 2007 00:00:56 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=276134&view=rss&microfeed=true
<![CDATA[ India Getting Xbox Live ]]> Good people of India! This September Xbox Live will rolling out for consoles on the sub-continent. Currently, gamers there have been without Live, somewhat defeating the purpose of owning an Xbox 360! The Live launch will take place in late September, and will correspond with both the Halo 3 drop and the Xbox 360's first anniversary in India. Subscriptions will come in 1 month, 3 month and 12 month incriments and will be "attractively priced." Apparently, an Xbox Live bundle is being planned as well and would include a Live subscription, broadband internet connection and a game. So, start practicing those f-bombs today!
Live Coming [Game Guru]

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Mon, 02 Jul 2007 22:00:46 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=274478&view=rss&microfeed=true
<![CDATA[ Indian PS2 Ads Are Unpopular ]]> Sony's recent advertising campaign for India, "Because Your Girlfriend Bores You Shitless", has found its first detractors, contemporary UK feminist blog The F-Word. The site contends that the ads, featuring a long, one-sided diatribe from a girlfriend to her uninterested boyfriend, are misogynist and another example in a "never-ending series of insulting and annoying ads that Sony feels are appropriate to advertise its consoles."

The ad campaign, first publicized by Ads of the World, can be seen below.

This isn't the first time Sony's ad campaigns have caused controversy—three of its campaigns for the PSP have drawn international flack—and I'm sure it won't be the last. At the very least, it's impressive that Sony and its advertising agencies are still able to find ways to offend sensitive consumers.

PlayStation plays misogynist again [The F-Word via UK: Resistance]

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Tue, 26 Jun 2007 14:40:05 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=272438&view=rss&microfeed=true
<![CDATA[ Nothing Says Dancing More Than Bollywood ]]>

Dance Mela is an Indian online rhythm game complete with Bollywood soundtrack! MMO developer Kreeda Games has lined up "less than $10 million" in venture capital for its debut title Dance Mela. While it will be free to play, the game will use micro-transactions in hopes of turning a profit. Not a fan of micro-transactions, but Bollywood soundtrack? Oh, man that sounds AMAZING.

Indian MMO [India Times via Game|Life]

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Mon, 18 Jun 2007 03:00:50 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=269636&view=rss&microfeed=true
<![CDATA[ Sony's Advertising PS3 Campaign For India ]]>

Late last month, the PS3 launched in India. Well, we hear it launched, but didn't really see any photos of the people lining up and buying the console. Most India news sites were running stories that read like a press release. Reader Dave provides this update:

I didn't see any television coverage (which is not unusual for a country so interested in politics and self-actuation), nor have I seen any major advertising like billboards or other such standard western fare. It (the premium system) is currently retailing for 39990 Rs, or roughly $1200 AUD, which is $200 above what an Australian would pay, and THAT is obviously over what buyers in the NTSC market pay even after exchange rates. I've only seen the PS3 in specific gaming stores (themselves a rarity) and the local music and pop-culture chain of stores, Planet-M.

Not as big a presence as Microsoft with their ubiquitous Yuvraj Singh cricket demos. Though, I do like that PS3 ad. Simple, to the point and won't piss anyone off.

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Wed, 16 May 2007 07:00:57 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=260795&view=rss&microfeed=true
<![CDATA[ Inflatable Pokemon Ash Decapitated In India ]]>

Ack! What have they done to Ash?! Reader Dave in Mumbai explains:

At a little fair being held in my hotel's grounds there was an inflatable climbing post with the head of Ash from Pokemon on it. There were no other significant markings on it, but there he stood. Full of hot air, looking slightly more evil and considerably less cool than usual with swarms of children swarming all over his 'body' and no Pikachu to protect him... Decapitate, stuff and humiliate Ash. Seemed popular though and showed that Nintendo does seem to have some sort of presence over here, if only for ripping off their characters.

And cutting off their heads. And sticking those heads on poles. The horror.

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Mon, 14 May 2007 03:00:03 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=260059&view=rss&microfeed=true
<![CDATA[ PS3 Launches In India ]]>

India, you've got your PS3 launch! Sony's new gaming 60GB machine went on sale late this week for Rs 39,990. For those keeping score, Rs 39,990 is US $975. And that is a lot of money, especially to when you compare it to the Rs 7,990 ($195) needed to get a PS2. But, hey, it's like that EVERYWHERE, so why should India be different? Sony Computer Entertainment Europe's Tim Stokes says:

Sony is a leading player in the market and would work towards retaining its leadership position here.

And what better way to do that than at European pricing! Initially, Sony has shipped 1,200 PLAYSTATION 3s and hopes to sell 10,000 by the end of the financial year. The consoles are sold through its own "Sony World" outlets — As well as retail chains. They are expensive.

India Gets It PS3 [Times of India]

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Fri, 27 Apr 2007 06:30:27 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=255686&view=rss&microfeed=true
<![CDATA[ India And The Future of Gaming ]]> 2010contact.jpg

Ishaan over at game site Flame War ADVANCE has a two part interview with execs at Exigent, a Noida-based Indian outsourcing company that deals with video game art. The company's founders cut their teeth working on games like Quake and Wing Commander. The company's Chief Creative Officer Paul Steed sits on the GDC's advisory board and had this to offer about the future and India's role in that future:

The future of gaming is really mobile games and PC games. There's more computers in the world, there's more cell phones in the world than there are consoles and that'll never change. India's interesting because the government's really supporting broadband users...

Exigent's VP of Production, Jesse Rapczak, chimes in:

The real question is, what's going to happen to consoles when India and China become world powers in gaming? Because, the console market is strictly geared at U.S., Europe and Japan. I mean, there's not a sizeable console market in China and India. But, China and India together have majority of the world's population, almost...The numbers say that console gaming is going to go down. And PC, online and mobile gaming is on the rise, and all this will happen in India and China over the next five years. Come 2010, some people might not be playing game consoles. Doubtful, but...

Yah, 2010 is a little too close to forecast the end of game consoles as we know it. I mean, I don't think astronauts will have made it to Jupiter by then.

Part I
Part II [Flame War ADVANCE]

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Fri, 30 Mar 2007 03:00:14 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=247977&view=rss&microfeed=true
<![CDATA[ World's Longest Epic To Be India's First Hit? ]]>

Indian game site GameGuru interviewed the team behind upcoming PC title and possible Xbox 360 port Mahabharata: The Dawn of Kaliyuga — A game created by Gujarat-based dev Syncere Arts. Says the team:

Being avid gamers and of Indian origin naturally we would like to see a product based on the material of our homeland. The Indian film industry does very well in India and worldwide in general, so we know that there is a large market for Indian material. We see the game industry as a natural extension in the entertainment medium and judging from the North American market it is successfully competing for the entertainment budget. We feel the time has come in India where the gaming industry will grow as an entertainment medium and is ready for a native 'big hit' as it were.

While the Xbox 360 is struggling in India, this nascent market is just waiting to be tapped. But without a strong gaming culture and lacking infrastructure, the real question is "when?"

India Epic Being Developed [GameGuru]

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Mon, 12 Mar 2007 23:00:19 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=243152&view=rss&microfeed=true
<![CDATA[ Clip: Giant Xbox 360 Invades India ]]>

To celebrate the launch of the Xbox 360 game, Yuvraj Singh International Cricket 2007, in India, a human sized Xbox 360 was constructed and autographed by an Indian celebrity. Since I can only hear the celebrity's name mentioned in the clip, I will not embarrass myself by trying to spell it. But, suffice it to say that said Indian celebrity signed the massive 360 as a good luck charm for India's cricket team for the upcoming 2007 Cricket World Cup.

While it's a lovely gesture, I'm sure the cricket team would have rather received a 360 that actually works. And besides, where the hell are they going to put that thing?

[via The Xbox Collector - Thanks, Chris]

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Sun, 04 Mar 2007 09:00:00 MST fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=241345&view=rss&microfeed=true
<![CDATA[ Xbox 360 In India: What's Really Happening ]]>

So, how's the Xbox 360 doing in India? Microsoft's tight lipped about specific regional sales. But Game Guru's Ratnaraaj Parekh pinged us, bringing word of an investigative phone survey his site did to find out. There are 509 dealers in India who sell the Xbox 360, and Game Guru called all of them up. Literally. From the post:

Of course, there were some 'smart' dealers too who refused to divulge details of their 'products'. So in the end, we got the data from 123 dealers all over India.

The fascinating bit isn't the numbers. Heck, the numbers are kinda boring. What's interesting are the opinions Game Guru collected from the Indian dealers it spoke with. Highlights after the jump.

  • There are lots of enquires for the Xbox 360.
  • In some areas, most people do not know what the Xbox 360 is exactly.
  • Microsoft has not done enough to advertise the product.
  • The price is too high. Indian consumers find the Xbox 360 costly.
  • However, the Premium version on the Xbox 360, which costs Rs. 27, 750 (approx $630) is doing better than the Core version, which costs Rs, 19, 990 (approx. $450). These prices are above the average monthly wage of the common Indian.
  • Most of the customers rather buy the PS2 and if they have more money, are waiting for the PS3 to release in India.
  • Most of the dealers were unhappy with the sales, but some of them were very happy with the way Xbox 360 was selling at their shop.
  • 21 dealers scored ducks, i.e. they failed to sell a single Xbox 360 console or an Xbox 360 game.
  • There were 2 dealers who were so frustrated that they gave up the dealership for the Xbox 360 console.
  • There was a dealer who said, after seeing the Xbox graphics on the Samsung LCD, a customer instead opted for the LCD!

Xbox 360 In India: The Real Story [Game Guru]

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Mon, 19 Feb 2007 22:00:45 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=237786&view=rss&microfeed=true
<![CDATA[ DHOOM 2 Game Coming. Yes, DHOOM. ]]>

DHOOM 2: BACK IN ACTION! DHOOM: 2 BACK IN ACTION!! Everyone say it with me, DHOOM 2: BACK IN ACTION!!!

I have never seen DHOOM 1 or this sequel (above), but any Bollywood poster that features a dude in a Rolling Stones shirt shows definite ass-kicking cinematic promise (and by default, it's got to be way better than the DOOM flick). A quick look at the Wikipedia tells me that this picture sparked controversy and a court case over, well, a kiss — The Bollywood equivalent of full-on penetration.

Okay! So feature film DHOOM 2 is going to be made into a video game. Due out at the year's end, the game-adaptation will feature characters from the hit movie, and says Yashraj Films CEO Sanjeev Kohli:

Gaming is fast gaining acceptance among our target audience and this is the first time an Indian movie is being extended into a game. Dhoom had become a favorite film with youngsters and Dhoom 2 has gone a step beyond. The Dhoom 2 video game will feature characters from the movie as well as all the action and excitement our fans have come to expect.

Looking forward to that eventual hand-holding Hot Curry mod.

DHOOM Game Coming [Cathode Tan]

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Fri, 09 Feb 2007 05:00:42 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=235192&view=rss&microfeed=true
<![CDATA[ Xbox 360 Found Everywhere In India ]]>

The jewel of India? The Xbox 360. Well, according to analysts Amritt Ventures, it is. While Xbox India won't reveal sales numbers, Microsoft's Mohit Anand previously stated:

It is estimated there are 1.6 million gamers in India who spend at least 2 hours playing everyday.

And that number's just gonna mushroom. But what's the word currently in the trenches? Says Amritt's Gunjan Bagla, the 360 is "ubiquitous in stores across Delhi, Mumbai and Bangalore." Gunjan, it's not good if the product is in sitting in stores! But, we get your point.

How's The 360 Doing In India [Game Daily]

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Wed, 24 Jan 2007 03:22:16 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=230933&view=rss&microfeed=true
<![CDATA[ What Do You Call A Non-Shooting FPS? ]]> Back in 2000, a couple college grads in Iowa decided to make a "pacifist first-person shooter" that teaches non-violence Hindu ideals. The kids, armed with MUM animation and graphics degrees, got funding from some rich kid and were able to license Epic's Unreal Warfare engine. From The Escapist article:

A nonviolent shooter presents interesting, if not necessarily sensible, design challenges. We decided on a story of demonic invasion in mythic ancient India. Gameplay would permit violence and perhaps even reward it in the short term, but violence would pollute your karma and ultimately complicate your long-term progress... During the game, you may die repeatedly, but this doesn't end your adventure. Through reincarnation you resume play in your next life; the storyline's mythic war is assumed to continue unabated for generations.

But, do you come back as a bug?! Because that would actually be pretty cool.

My Hindu Shooter [GameSetWatch, Thanks Chilly!]

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Mon, 16 Oct 2006 05:20:25 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=207720&view=rss&microfeed=true
<![CDATA[ Indian 360 Booth Babes Exposed... But Not Enough ]]>

We don't normally post pictures of booth babes, no matter what we tell them we'll do when we lead them into our private Kotaku bus for an "interview." But a picture of India's first 360 booth babes, showing taut-midriffs and almond-brown thighs at the 360 Launch in New Delhi? Aha! So that's what happened to Nadia Nyce!

First ever Indian Booth Babes Seen at Xbox 360 India Launch [Techshout, Thanks JJ!]

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Wed, 04 Oct 2006 12:40:38 MDT kotaku.com http://kotaku.com/index.php?op=postcommentfeed&postId=205163&view=rss&microfeed=true
<![CDATA[ Odd Couple of India Xbox 360 Ads ]]>

I kinda sorta get this first ad, though it seems to imply that India is a nation of stretchy-necked Dahlsims. But what the hell is going on with the second ad? Porok? Do they even cockfight in India? And they don't even show the console, not once. Freaky strange Xbox 360 ads.

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Tue, 03 Oct 2006 14:00:45 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=204896&view=rss&microfeed=true
<![CDATA[ India Gets Its 360 On ]]>

India finally gets the 360. Game journo Ishaan says he covered the New Delhi presser over the weekend. He described the event being more like a crazed out MTV concert instead of a console launch (yep, sounds about right). Peter Moore, fresh from his appearance at TGS, was at the event. Ishaan writes:

I also asked him in front of an entire room of people to show us his GTA and Halo tattoos. He replied he was wearing a full-sleeved shirt, so it wouldn't be possible. I then asked him if we could see it later, maybe backstage. To which he laughed really loudly and replied 'Are you asking me to take my shirt off for you!?'

Yes, Peter. We are.

The country gets an exclusive title as well: Yuvraj Singh International Cricket 2007. India getting an exclusive cricket game? Didn't see that one coming.

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Mon, 25 Sep 2006 10:22:56 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=202869&view=rss&microfeed=true
<![CDATA[ Bollywood Meets EverQuest ]]>

Foreign languages you don't understand are so fun! And perfect comedy fodder for game site Aggro Me to made yuk-yuk with. Using BombayTV, a series of old Bollywood clips were given a MMORPG thematic touch. Hijinks ensue.

Watch Them Here [Aggro Me] via Aeropause

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Fri, 25 Aug 2006 07:21:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=196562&view=rss&microfeed=true
<![CDATA[ The Little, Fake Indian PSP That Could ]]>

Thing about cheap knock-offs is that they rarely surpass their status as cheap knock-offs. This one, found in India by Kotakuite Manu, actually does and then some. Dubbed the POP STATION, it may play nothing more than low grade Tetris, but this portable makes that extra effort and actually includes meaningless PSP menu icons and earphones. Why? Who cares! Color us impressed.

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Wed, 23 Aug 2006 08:22:47 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=195949&view=rss&microfeed=true
<![CDATA[ India is the New World of Gaming ]]>

Wired has a great article up, detailing India's rise as a gamer society and the proliferation of cybercafes and gaming tournaments through India's growing middle class. India today is China of 2001: A rumbling cluster of highly compressed gamers ready to explode in a Big Bang across the entirety of the subcontinent.

One thing that the article mentions is currently hampering gaming from really catching on in India is the lack of Indian themed games, "with Hindu gods and Bollywood music." However, they note that we can probably expect the market to be flooded by games with names like Full Thang-Ta Warrior and Mecha-Shiva soon.

Another problem mentioned is the importance given to schools in an intensely competitive academic culture. There's just no time to game with all that book learning. That's why I dropped out of high school... suckers.

Counter-Strike, India Style [Wired]

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Thu, 29 Jun 2006 13:40:40 MDT brownlee http://kotaku.com/index.php?op=postcommentfeed&postId=184278&view=rss&microfeed=true
<![CDATA[ Super Great Bollywood Wii Dancing ]]>

A Bollywood film subtitled in English by a wise-cracking Spanish-speakers. Love the song, the costume changes, bosom burying and the heart-warming message at the end.

For Our Spanish Readers [YouTube] Thanks, Martin!

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Wed, 07 Jun 2006 12:20:20 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=178928&view=rss&microfeed=true
<![CDATA[ India Ready to Get 360 Crazy ]]> indianflag.jpg

This October, Microsoft will be unleashing the Xbox 360 on the burgeoning Indian market. The country currently has 1.6 million people who play games for more than two hours a day. It's only going to keep growing.

Even though salaries and disposable incomes are on the rise, India is still price sensitive. The Core system will retail for INR 19,990 (US $439) and will get a 10 percent discount for those that pre-order.

"And being the first to launch this second-generation console, we are going to capture 100 per cent market share," says Msoft's Mitch Koch.

Your move Nintendo, Sony.

More Here [Games Industry]

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Tue, 23 May 2006 19:26:18 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=175847&view=rss&microfeed=true
<![CDATA[ Next Online Gaming Center: India ]]> indiamap.jpg

By 2010, India's online gaming market will exceed $200 million. "While long dormant, the online games market in India is starting to head up," says Allison Luong of Pearl Research, a consulting firm that's studying the region.

India in 2006 is comparable to China in 2001, when the country's online gaming culture started to take shape. Within the next ten years, India could emerge as one of the top online markets in Asia, right alongside China, Korea and Taiwan.

What's driving this? According to Pearl Research, the market is being pushed forward by increasing broadband use, growth in Internet cafes and a sizable middle-class with money to burn.

Pearl Research [Official site]

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Tue, 18 Apr 2006 19:22:58 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=168116&view=rss&microfeed=true