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independent games

indie

2009 Independent Games Festival Is Looking for a Few Good Games

The 11th Annual Independent Games Festival opened their doors today, saying they're officially ready to start taking submissions for the annual festival.

Submissions to the contest are due by this November with finalists expected to be announced in January.

In addition to the $20,000 Seumas McNally Grand Prize and the awards the festival already gives out for audio, art direction, design and technology, this time around the IGF will also be presenting a new Innovation Award. The award is "intended to honor abstract, shortform, and unconventional game development."

As always, I expect to see a slew of interesting titles as I help judge the competition. Previous years have seen such greats as Everyday Shooter, Audiosurf and World of Goo.

IGF


indie

Indies Bringing A Sense Of Wonder To TGS

The Independent Games Festival has proven itself a breeding ground for innovative new ideas, some of which end up changing the paradigm for the larger commercial industry. Now it looks like the Tokyo Game Show is getting its own version of the IGF, called the Sense of Wonder Night 2008, to be held on October 10th.

Ten titles will be selected for consideration, with the finalists' list to be revealed on September 16th. According to Wired, the committee has warned potential applicants against showing up with more of the same - they want technological and storytelling innovation that directly impacts gameplay. In with the new, then!

Should be interesting to see what turns up - by the by, Katamari Damacy creator Keita Takahashi is one of the people on the selection committee, aptly.

Tokyo Game Show Throws Party for Innovative Games
[Wired via GameSetWatch]


pax 10

Announcing the "Pax 10"

Yesterday Penny Arcade announced The PAX 10, a showcase of independent games that will be displayed as part of the upcoming Penny Arcade Expo (PAX) August 29-31, 2008 in cooperation with the DigiPen Institute of Technology.

They are looking for ten independent developers that are interested in seeing their games viewed by attendees, media and publishers at the Expo. A panel of 50 industry experts, including Penny Arcade's own Gabe and Tycho, will be selecting the ten submissions that they consider to be the best based on gameplay and "fun factor." Of the ten, one will be chosen "Audience Choice Award" by attendees.

Check out the details at the link below.

Brown Paper Tickets


television

Game Developers Choice Awards On Tonight

For those who didn't attend GDC last week, there's another chance to catch the Game Developers Choice Awards/Independent Games Festival Awards megashow. Condensed to a 30-minute segment for an X-Play time slot, to catch the event, set your DVRs for G4 at 8pm (eastern) tonight. (You could watch it in real time, but we were pretending you had plans or something.)

Not only is this the first developer-powered award show to make it to mainstream television, but everyone who attended was entertained by some extremely funny acceptance speeches. Tune in and enjoy.

G4 To Show Game Developers Choice Awards Tonight [Gamasutra]


clips

Mega64's Independent Games Festival Clips Are Hilarious

During the course of the handing out of awards at last week's Independent Games Festival, audiences were treated to exclusive Mega64 produced videos between acceptance speeches. They weren't the typical game parodies played out in real life, but clips that spoke to the audience on hand. The production above, shown after the intro after the jump, was my personal favorite.

For a somewhat startling, volume lowering surprise from artist Dan Paladin of Alien Hominid fame, make the jump. Just make sure the kids are out of the room.

More »

snowball shooter

Penguins Arena Brings Christmas Cheer

If you haven't tried out Frogames' unique FPS Penguins Arena yet, you're missing out. It's a tiny game that features the titular penguins battling it out with snowballs on various icebergs, with four teams trying to knock their opponents into the water, where nasty things await. The game is fast, fun, and a bit addicting really, which is why I've not posted on it before. Every time I get reminded of the game I end up playing it for a couple of hours and completely forgetting to tell anyone. Frogames has just released a Christmas update for the game, featuring two new maps, new costumes to dress your penguins in, and an all-new "Unlimited Weapons" mode. It's a small download for the demo, and the full version is only $19.95. Money well-spent I'd say, but then again I've got a soft spot in my heart for penguins. Check out the game at http://www.frogames.com/penguins_arena. More »

game design

Getting Game Graphics On A Shoestring Budget

Danc over at Lost Garden is nothing if not helpful to all those little guys out there - and he's apparently inundated with requests for graphics for someone's really rockin' indie release. He's got a lengthy set of recommendations on how to get around the 'graphics bottleneck' if you're on of those people lacking skills in the art department, and trying to bribe starving artists isn't cutting it for you. He spends the most time discussing what you can do with free graphics, which naturally have their problems: More »

independent games

IGF Award Winner Aquaria Released Today

I first got a glimpse of Bit Blot's PC game Aquaria at last year's Independent Games Festival Awards at GDC, where creator Derek Yu hopped on stage to accept the $20,000 Seumas McNally Grand Prize. From just the tiny clips they showed during the reading of the nominees I was completely charmed by the concept and the art style of the game. Now 9 months later their baby is coming out. For the past six days they've been teasing us at the Bit Blot blog with concept art, selections from the game's soundtrack, and stories about the development of Aquaria. Yesterday they released the final teaser, seen above, and soon the game will be available for purchase and demo. This game is truly a testament to what independent developers can accomplish - a true work of art. You owe it to yourself to check it out.

Official Aquaria Web Site [Bit Blot - Thanks Kyle!]


indie

IGF Finalists Named

The 2008 Independent Games Festival finalists for the main competition have been named and it doesn't look like a single one of the games I helped judge in the initial round made it to round two. Fortunately, now I, along with all of the other judges, get to play the finalists, something I'm quite looking forward to. Hit the jump for the breakdown of finalists.

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igf

IGF Student Showcase: Entries Now Up

In case you've had a hard time keeping up with all the hubbub of the Independent Games Festival '08, the 125 entries for the student category of the competition are up. Just like the big IGF competition, there look to be a wide variety of games: good games, bad games, weird games, standard games (no red fish or blue fish, sadly). It's a truly international competition, with entries from all over the place - and some of the games appear to be quite polished and relatively sophisticated, which makes me wonder why they aren't in the 'big boy' competition instead. You can check out all the entries over at the IGF Student Competition website.

igf 2007

Dangerous High School Girls in Trouble!

Speaking of the Independent Games Festival, after finding my way to the Mousechief website via Sexy Videogameland, I took Dangerous High School Girls in Trouble! (a current entry in the IGF 2007 lineup) for a spin. It's clever, it's sassy, it's smart - and a game that is full of girls that "ISN'T about courage, friendship, trust and the joy of discovery. It's more like—survival of the sassiest." It's a quality entry - and a lot fun for a low(er)-key (mostly) casual game that is actually doing something new (I also don't think I've even seen a typical casual game with such a wicked sense of humor). Check out the full release after the jump. More »

competition

Independent Games Festival Announces Entries

The Independent Games Festival in SF is just around the corner and the site for the event is now showing a gargantuan list of 173 entries for the 2008 competition. I skimmed over the multi-page list until my eyes were crossing and i started running out of time and as always, there's some really great looking stuff as well as some craptacular ones. If you're haveing a lazy weekend and are looking for something to kill some time, head on over to the IGF website and check out some the entries. The list also includes links to the home sites of these games if you want to see any of them in more detail and some are even downloadable to try out. Anyone care to give some predictions?

IGF Entries [Independent Games Festival]


indie

IGF Competition Games Revealed

More than 173 games are competing in next year's Independent Games Festival, the 10th annual, and the full list just hit the web. GDC 08 will see $50,000 in prizes handed out to indie game developers, many of whom will end up landing publishing deals. It's all very exciting.

Once again, I am among the growing list of IGF judges this year, meaning I get to play a bunch of exciting new games and then give my impressions to both the festival organizers and the developers. Hit up the link to see the full list, or the jump to see the list of the game's I've been asked to take an early look at.

Independent Games Festival

More »

delightful diversions

Timewasters: Top 27 'Art Games'

Here's one person's take on the best of the indy/browser-based games scene, which made me happy since I never complain about getting easy access to a variety of sometimes intriguing, sometimes 'Well, that was interesting, and not in a good way' games in one fell swoop. Some on the list aren't terrible surprising - Orsinal has long been one of my favorite spots for soothing and well produced little games to while away an hour or two with - while I'm wondering how I missed others for so long (Pac-Mondrian? "Pac-Mondrian closes the perceptual distance between fine art and video games by combining Piet Mondrian's Modernist masterpiece 'Broadway Boogie Woogie' with Toru Iwatani's classic video game Pac-Man." I'm totally in). An interesting list and some of them are a good way to spend an overcast Sunday. [via Independent Gaming]

independent games festival

IGF Announces Student Showcase Winners

The Independent Games Festival has announced the ten winners in the Student Showcase portion of their annual competition. Each winner will receive a $500 prize from the CMP Game Group to help fund their trip to the Game Developers Conference where they can show off their wares and compete for the title of Best Student Game and a $2500 prize. The winners, taken from the IGF website, are as follows: More »


independent games festival

2007 Independent Games Festival Finalists

Here's another Game awards show, but this time it's actually interesting. On Wednesday, On March 7th 2007 at Game Developers Conference, The Independent Games Festival will hold it's 9th annual awards show. Much like films, indie game title as are often more creative and interesting than the big company games and there are definitely those out there that deserve some attention. Categories include Best Web Browser Game,
Design Innovation Award, Excellence In Visual Art, Excellence In Audio, Technical Excellence, Audience Award and the Seumas McNally Grand Prize. (If you don't know who he is, go here) More »

gamesetwatch

GSW: My Cup Runneth Over

Simon Carless, who is, I'm sure, even busier than I am, just announced that he's moving GameSetWatch from the daily post-a-thon model to the thoughtful post occasionally model. Not that the two can't ever meet, they do, I believe, meet quite a bit on Kotaku. But trying to maintain a daily site with a lot of quantity and quality can be overwhelming at times and knowing what Carless does in his non-existent free time, I understand the decision. More »