@Blore07: The Treasure-developed one for Genesis/Mega Drive is superior.
Oh, and I'll just leave this here: [www.mcspotlight.org]
Oh, and there's nothing credible about Billboard, they're the people partially responsible for the destruction of American music during the 90's(*cough* Britney, Backstreet Boys, Christina *cough*).
That reminds me of a game I use to have for the SNES based on the Cheetos character. As I remember, it was actually pretty good. As a kid, I didn't realize at the time it was marketing, I just thought it was the cool cat character from the chip bag.
You know, it was blatant advertising and shamelessly "90's" in it's "coolness," but it was actually a pretty cool game. Moderately well done platformer with one of the best games ever played on a MIDI file.
That's a bad idea to shill alcohol in M-rated titles. Since the age limit for one is 17 and the age limit for the other is 21, they're not exactly consistent and it would be pretty bad for the image of any company who got caught doing it.
The 7 Up Spot was one of the coolest mascots back in the 90's.
Anyway, the last game(s) I can think of that were glorified ads were the BK games some years ago. Advertising has improved. I say that because at least we have straight up ads in typical ad locations in games now. It's not like there's a need to hide them now to subconsciously make us think of a product while playing our latest game.
@Vecha: One more Month: Well, sports games can easily market clothing and such since it comes with the territory. That's one of the things I remember about the Tony Hawk games.
As for movies, most people will experience a film once, so product placement is always obvious and pretty much has to be if the movie had support from the company of the product. Take Transformers for example. A Mountain Dew vending machine transformer, and the Nokia transformer too. I don't think movies are really trying to subconsciously sell us the products now, and if they are it's pretty terrible because it's been pretty obvious. Just displaying the latest product in the latest media really.
Now, selling would be like in the Wayne's World clip, with lines and etc.
@Revenge_of_Nekojin: I don't know what I could say about the game objectively that made it good, but I loved it too. Maybe it was just playing a funky tiny character in a huge everyday setting? It was great though...
I also really liked the NES Cool Spot game that played like Infection/Ataxx (...and of course, I loved Ataxx too... wow, I'm going to find that game tonight and fire it up...)
Pepsi (who makes 7UP) did it again on the PSX too... in Japan they released a game for their Japanese mascot Pepsiman - you'd run away from the camera at a fixed speed and try to jump, duck, and dodge obstacles in your way like things falling off of trucks, and even fences between yards and objects as you take shortcuts through people's houses, lol... it was so simple, but fun to play.
@Revenge_of_Nekojin: Cool Spot was awesome, in large part because David Perry - the guy behind the (superior) Genesis Aladdin game and the Earthworm Jim series - worked on it.
@Revenge_of_Nekojin: It wasn't good, that's nostalgia talking. Don't get me wrong, i liked it as much as the next person, but comparing it to other games that also featured kid's heroes, it's very basic.
The Rescue Rangers, Mickey Mania, Ducktales... there were just so much better games that you can't qualify it as a good game, regardless of the fun it provided.
@excel_excel: In the screenshots I've seen, all of the product placement in Ghostbusters uses the retro logos that would have been current in the game's 1991 setting.
I don't care if they're trying to sell me Doritos and Pepsi - that's just cool.
I still vividly remember the Tropic Thunder ads from Rainbow Six Vegas 2, but not because of the violence. Rather, because Ben Stiller's face up close scared the crap out of me.
@Draco_2k:
Mm. Why do these studies never show that running over Bill Gates or Andrew House inside the game.. will increase the positive connotations to the brand they represent, for example?
11/25/09
Good times with that game. good times.
11/25/09
Oh, and I'll just leave this here:
[www.mcspotlight.org]
Oh, and there's nothing credible about Billboard, they're the people partially responsible for the destruction of American music during the 90's(*cough* Britney, Backstreet Boys, Christina *cough*).
11/24/09
That reminds me of a game I use to have for the SNES based on the Cheetos character. As I remember, it was actually pretty good. As a kid, I didn't realize at the time it was marketing, I just thought it was the cool cat character from the chip bag.
11/24/09
Ah the memories.
11/24/09
11/24/09
11/24/09
11/24/09
11/24/09
We're long overdue for a Cool Spot revival.
11/24/09
11/24/09
The 7 Up Spot was one of the coolest mascots back in the 90's.
Anyway, the last game(s) I can think of that were glorified ads were the BK games some years ago. Advertising has improved. I say that because at least we have straight up ads in typical ad locations in games now. It's not like there's a need to hide them now to subconsciously make us think of a product while playing our latest game.
11/24/09
"it's not like there's a need to hide them now to subconsciously make "
Movies do this.
Most recent is the 2012 movie...they are all wearing vans...or some type of tennis shoes on the arks.
As well as everyone in Washington owning a vaio.
Anyways...my poing being...Why do games not have a need to do the same?
11/24/09
As for movies, most people will experience a film once, so product placement is always obvious and pretty much has to be if the movie had support from the company of the product. Take Transformers for example. A Mountain Dew vending machine transformer, and the Nokia transformer too. I don't think movies are really trying to subconsciously sell us the products now, and if they are it's pretty terrible because it's been pretty obvious. Just displaying the latest product in the latest media really.
Now, selling would be like in the Wayne's World clip, with lines and etc.
11/24/09
I see...makes sense!
#speakup
11/24/09
screw whatever the article is about
that's
freaking COOL SPOT!
11/24/09
Man.. were my standards low back then..
11/24/09
11/24/09
I also really liked the NES Cool Spot game that played like Infection/Ataxx (...and of course, I loved Ataxx too... wow, I'm going to find that game tonight and fire it up...)
Pepsi (who makes 7UP) did it again on the PSX too... in Japan they released a game for their Japanese mascot Pepsiman - you'd run away from the camera at a fixed speed and try to jump, duck, and dodge obstacles in your way like things falling off of trucks, and even fences between yards and objects as you take shortcuts through people's houses, lol... it was so simple, but fun to play.
11/24/09
11/25/09
The Rescue Rangers, Mickey Mania, Ducktales... there were just so much better games that you can't qualify it as a good game, regardless of the fun it provided.
I dare you to download and play it.
11/24/09
11/24/09
11/24/09
As long as its not jarring its ok. Like the items in MGS4, or the Dorito's dispensors in Ghostbusters, stuff like that is fine.
11/24/09
I don't care if they're trying to sell me Doritos and Pepsi - that's just cool.
11/25/09
09/05/09
09/05/09
I hear their next study is on potential harm of sharp objects to human beings. And I'm the one conducting it.
09/05/09
Mm. Why do these studies never show that running over Bill Gates or Andrew House inside the game.. will increase the positive connotations to the brand they represent, for example?