Wow, it's like someone fused together something gamers hate and something gamers love.. for the sake of science. Pretty cool but this makes his dreamcast far less portable.
The Dreamcast was the best system for multiplayer; Powerstone 1&2, Ready 2 Rumble Boxing 1&2, 4 Wheel Thunder, Hydro Thunder, Worms Armageddon, Marvel vs Capcom 1&2, Millenium
@sereal: I dunno, many of the SNK ports had some problems. Garou has sound lag and Last Blade 2 has some color issues, as well as a lack of blood if I remember correctly. (I think it may depend on your console if you experience it; I have a launch DC and the sound lags something fierce, while other systems have no problems. Garou's sound lag is well documented, though.)
Regardless, that doesn't stop me from enjoying the hell out of Garou, Last Blade 2 and KOF98-2002.
The original Soul Calibur is my favorite fighting game of all time. A lot of critics consider this as the greatest of all fighters as well. You missed out if you never got behind a Dreamcast at least once.
Naw. The 360 controller was like a mash of the Playstation 2 and the Xbox controller.
The original Xbox controller, on the other hand... woah. Right down to the memory card slots, it was almost bang on identical to the Dreamcast controller.
@Komrade Kayce: I used to have one, and hated it. I remember how much I had to pay for an external CD burner that despite the almighty firewire, was the slowest burner I have ever used, before or since. Zero room to upgrade. After a year or two the thing slowed to a crawl, and there is no native 'defrag' on an apple, you had to buy a seperate program to do that, which I never did mainly because I had given up on it. I went and built a PC after that fun, and never looked back. Thank God.
Whether they saved Apple or not doesn't make them any better. I agree, one of the worst I've owned anyway.
The flavoured G3's saved the company from going under. Apple actually uses them as part of their training program. 'Serious financial trouble... then coloured PC's came on the scene'.
@Fokwok: The short version is that you missed out.
It was an odd system, with its memory cards which had little LCD screens and gameboy-esque controls for minigames, its 'GD-ROMs' which were like high-density blue CDs, its inexplicable support for some multimedia CD format which allowed Dreamcast piracy to run rampant, its early support for on-line play which barely anybody used (at least around here) because it was so hideously expensive to set up...
... but it had some of the most awesome games of all time. To this day I mourn the day my DC exploded because I can no longer play Jet Set Radio.
Oh my God, I've got a Kotaku-Staker. This is awesome. No, for the record I never once said that Killzone 2's controls were "horrible". I was merely pointing out that you cannot be the 'linguistics monitor' over the entire site, demanding that people speak in a way that is acceptable to you.
Also, I didn't say anything positive or negative about the Dreamcast. I just got the ball rolling and you did a wonderful jump keeping up with the momentum via your awesome trolling.
@Komrade Kayce: It had Bad Religion, too! :/ Yeah, the small song selection got old fast, but I know I was usually so focused on getting to the destination ASAP that I tuned out the soundtrack. Nothing against either band (I love Bad Religion), but it was just overkill.
And I had nothing against Crazy Taxi. I loved the shit out of that game... especially the arcade one with the steering wheel and foot pedal.
And yknow, as much as it might have been the same two or three songs over and over and over, I have to admit, they were a pretty good fit and kept pace with the frantic mishmash of the game.
@Gyaruson: lol, i wasnt even talking about it directly to you in any means to start a fight. i was refferencing that converse from the past. it's over and have been over for hours.
@ReconToaster.: The "looming" PS2 had nothing to do with the fact that no one bought a single game for the system when it was out. That killed it. When the PS2 came out, that sealed it. Piracy is what completely devastated sales.
@Ueziel: Piracy didn't affect the Dreamcast until late into its existence. The PS2 had a LOT to do with it. Many of my friends sold their Dreamcast's just to save up for the PS2, and a few months before PS2 came out the Dreamcast was practically being given away by retailers, and people still didn't want it.
Even when there were insane deals at Christmas, the Christmas the PS2 was supposed to launch but got pushed back a few months, people still didn't buy the Dreamcast. The message the consumers were sending out was basically "I'd rather have nothing for Christmas than a system that isn't the PS2."
That wasn't all that killed it. There was also the huge debt Sega had due to the Sega CD, Sega 32X and Sega Saturn's financial failures. In fact, this is what is most commonly considered the cause of Sega's demise.
The lack of EA Sports was another hit. Even though Sega made sports titles that easily dwarfed EA's, nothing sells like a well known brand.
It's just a whole lot easier for Sega to blame piracy that to say "Yeah, we made some bad marketing decisions."
02/28/09
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Yes. Sorry, I pressed Enter while typing in my previous message. Had much more to write lol
02/28/09
03/01/09
Regardless, that doesn't stop me from enjoying the hell out of Garou, Last Blade 2 and KOF98-2002.
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[img.photobucket.com]
Try the link next time, chuckleheads. :P
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Soul Calibur on the DC was definitly the best of the series though.
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I think it's premature death and the fact that it was Sega's last console helped secure it's place in the hearts of gamers also.
02/28/09
You know how JFK is remembered as one of the greatest presidents of all time because he got shot before he had the chance to cock up too badly?
Well, the DC was nothing like that. It thoroughly deserved its fond memories by virtue of its catalogue of excellent first- and third-party titles.
02/28/09
Naw. The 360 controller was like a mash of the Playstation 2 and the Xbox controller.
The original Xbox controller, on the other hand... woah. Right down to the memory card slots, it was almost bang on identical to the Dreamcast controller.
@cashreese:
The games. The DC had some amazing ones, and it was wayyyy ahead of its time with the whole online shit.
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Really, cause I am.
02/28/09
The flavoured G3's are what saved Apple from going out of business. What?
02/28/09
Whether they saved Apple or not doesn't make them any better. I agree, one of the worst I've owned anyway.
02/28/09
02/28/09
What.
I worked for Apple some time ago.
The flavoured G3's saved the company from going under. Apple actually uses them as part of their training program. 'Serious financial trouble... then coloured PC's came on the scene'.
02/28/09
Here.
[en.wikipedia.org]
See the lines about 'being sold out and unable to purchase anywhere'.
So you've used a few. Greeeeat. They still saved the company. Go have a read.
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02/28/09
Well he put it in a G3, so what does that tell you?
...I'll let you take that any way you want. :)
02/28/09
Yes, it had some of the best games I've ever played and much like the Saturn, was very unfairly put down.
Pirating games for it was much MUCH too easy though and that largely led to its demise.
02/28/09
/epic sarcasm
02/28/09
It was an odd system, with its memory cards which had little LCD screens and gameboy-esque controls for minigames, its 'GD-ROMs' which were like high-density blue CDs, its inexplicable support for some multimedia CD format which allowed Dreamcast piracy to run rampant, its early support for on-line play which barely anybody used (at least around here) because it was so hideously expensive to set up...
... but it had some of the most awesome games of all time. To this day I mourn the day my DC exploded because I can no longer play Jet Set Radio.
02/28/09
YEAH YEAH YEAH YEAH YEAH!!!
02/28/09
Don't you mean
To quote Crazy Taxi
'SAME OFFSPRING SONG OVER AND OVER AND OVER AND OVER'
02/28/09
HAHAHA!!!
Oh my God, I've got a Kotaku-Staker. This is awesome. No, for the record I never once said that Killzone 2's controls were "horrible". I was merely pointing out that you cannot be the 'linguistics monitor' over the entire site, demanding that people speak in a way that is acceptable to you.
Also, I didn't say anything positive or negative about the Dreamcast. I just got the ball rolling and you did a wonderful jump keeping up with the momentum via your awesome trolling.
@Fokwok:
I lol'd.
@Squamden:
I think you're the only person to actually get it around here...
02/28/09
02/28/09
+1 friend for Bad Religion props, my friend.
And I had nothing against Crazy Taxi. I loved the shit out of that game... especially the arcade one with the steering wheel and foot pedal.
And yknow, as much as it might have been the same two or three songs over and over and over, I have to admit, they were a pretty good fit and kept pace with the frantic mishmash of the game.
02/28/09
02/28/09
Oh, well in that case I applaud your memory.
That damn tone, it's so hard to discern in this digital world we live in.
02/28/09
Piracy didn't "largely (lead) to its demise"
The dream-cast was killed by the looming ps2
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03/01/09
Even when there were insane deals at Christmas, the Christmas the PS2 was supposed to launch but got pushed back a few months, people still didn't buy the Dreamcast. The message the consumers were sending out was basically "I'd rather have nothing for Christmas than a system that isn't the PS2."
That wasn't all that killed it. There was also the huge debt Sega had due to the Sega CD, Sega 32X and Sega Saturn's financial failures. In fact, this is what is most commonly considered the cause of Sega's demise.
The lack of EA Sports was another hit. Even though Sega made sports titles that easily dwarfed EA's, nothing sells like a well known brand.
It's just a whole lot easier for Sega to blame piracy that to say "Yeah, we made some bad marketing decisions."
11/25/08
Can anyone from across the pond set me straight?
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