<![CDATA[Kotaku: Idiot]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Idiot]]> http://kotaku.com/tag/idiot http://kotaku.com/tag/idiot <![CDATA[ JT On The NIU Shooting - The Video ]]> Here is the clip of Jack Thompson on Fox News this morning, explaining how the Northern Illinois University shooting was the result of violent video games. My favorite bit is right at the beginning.
"Jack, welcome on this tragic day." "Yeah, I wish I weren't here." "You know? Us too."
We wish you weren't there either Jackie boy, but there you are anyway, immediately hijacking the interview for your own purposes. The interviewer starts by asking what the shooter's age (27) tells us about him, seeing as he is more of an adult than the usual late teens that perform these sorts of crime. Jack's answer? "If you get started playing - for example - violent video games you can uh...you are more likely to copycat the behaviors in the games."

It's like he doesn't even hear the question the guy is asking. The question merely served to pull the string on JT's back to ready the anti-gaming rhetoric. It's classic Thompson every step of the way. "You can rehearse these type of massacres on simulators which are called video games and you can...therefor made more proficient in doing this." He explains that "Counter-Strike Half-Life" was that Cho, the perpetrator of the Virginia Tech Massacre trained on in High School, suggesting that the behavoir of the NIU shooter had the same sort of training. He also cites the shooter's attire...all black...was also similiar to what the hero in Counter-Strike wears. He certainly couldn't have gotten the idea to wear all black from anywhere else, could he? What kind of bad guy wears all black, other than a good 50% of them throughout the history of fiction?

Then Jack loses his train of thought for a moment, the gnomes inside his head desperately trying to recover any for of cohesive thought tossing a plug for one of his books out and...did he just suggest that he predicted exactly how the shooting occurred? Why yes - yes he did.

To his credit, the Fox News anchor seems to realize how full of shit JT is and ended the interview with a dismissive, "Well clearly you connect this to games, and we'll find out more about the suspect Steven Kazmierczak.." only to have Jack speak over him with a smug, "Well we'll see...we'll see."

So far what we know of Kazmierczak counteracts the profile of previous school shooters. He was a well-adjusted, well liked student who received honors in classes and was in the chess club while growing up. He owned a gun permit, purchased his handguns legally, and only really began to show any signs of trouble a few weeks before the shootings when he stopped taking medication for an undisclosed condition.

Will Jack wind up with mud on his face once more? Is there any more room for mud? Why the hell do major news agencies still contact him when this sort of thing happens? The world is full of crazy people. Some shoot up schools. Others blame that on violent games without proof.

Thanks to Andy for pointing us towards the clip.

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Sat, 16 Feb 2008 00:00:33 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=357294&view=rss&microfeed=true
<![CDATA[ ECA Boss Responds To JT, NIU Shooting ]]> NIU.jpg Hal Halpin, head of the Entertainment Consumers Association, has issued a statement following the tragic events at Northern Illinois University, events which our dear old friend was so quick to seize upon and blame on videogames. The statement reads:
We'd like to extend our condolences to the families, friends and classmates of those who were affected in the school shooting at Northern Illinois University. Separately, we are disgusted, but no longer shocked, to find that anti-game activists are again rushing to conclusions about what drove Stephen Kazmierczak, the clearly disturbed 27 year old who police say was responsible for this tragedy, to commit such an act.

Blaming video games for the behavior of the mentally-challenged is vile on many levels. And, as Generations X and Y mature, it is extremely likely that just about all of us have played at least one video game at some point in our lives. Drawing a parallel between games and violence without any substantive proof is sensationalism for its own sake. This is a sad event, made worse by the irresponsible actions of attention-seekers and the media that has given them a platform for their reckless venom.

So sad that a statement like this has to even be issued, and that such calm, reasonable statements are ignored by types like Fox News in favour of the ravings of a spotlight-hungry, ambulance chasing loon.

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Fri, 15 Feb 2008 19:00:00 MST Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=357262&view=rss&microfeed=true
<![CDATA[ Jack Thompson Blames NIU Shooting On Video Games ]]> It's Virginia Tech all over again! Florida attorney Jack Thompson has appeared on Fox News this morning as a "School Shooting Expert", blaming 27-year-old sociology grad Steven Kazmierczak's rampage yesterday at Northern Illinois University on - you guessed it - video games like Counter-Strike. Kazmierczak, identified only this morning, walked onto a lecture hall stage dressed in black and opened fire on a crowded science class, killing six students before taking his own life. As always, no evidence has been found linking Kazmierczak to video games, Counter-Strike or otherwise, but Thompson never let a lack of evidence keep him from shooting off his mouth. I imagine his ears perk up like a dog hearing its master's voice the moment a terrible tragedy like this occurs. We're currently looking into Kazmierczak to see if there is any sort of video game connection. We'll keep you posted.

UPDATE: Here is the video of Jack's appearance, in which he comlpetely ignores the interviewer's question and goes on an anti-gaming tirade.

Photo Courtesy of Jack Thompson

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Fri, 15 Feb 2008 09:20:08 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=356999&view=rss&microfeed=true
<![CDATA[ Those Childhood Taunts Run Deep, Just Ask Peter Molyneux ]]>

Lionhead Studios head and current Microserf Peter Molyneux is a smart man. Just take a look at his games: Populous, Black & White, Theme Park and The Movies. Don't they sound so smart?

Well, Peter wasn't always so clever. He used to be a dummy. And everyone used to call him a doofus, undermining the lad's self confidence—even to this day! Take a gander at what he tells Gamasutra:

I was always a failure. When I was at school, I was just an idiot. And everyone thought I was an idiot, and everyone would always say that I would never do anything or get anywhere. And because of that, I feel I've yet to do that game which really makes a difference—that really is the landmark game.

That means that I do push myself—I can look you in the eye and truly say that I'm trying to make Fable 2 the greatest game I will ever build. If you write that, it will get me in an enormous amount of trouble, but that is what I truly believe.

Peter Molyneux, former idiot makes good.

Fable 2 Is Gonna Be Great, Says Pete [Gamasutra]

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Wed, 01 Nov 2006 03:22:30 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=211510&view=rss&microfeed=true
<![CDATA[ Will Wright: "Scenius." Kotaku: "Go to Hell." ]]> Will Wright is a genius at making games I don't want to play. Someone should slap that blurb on his next Wired cover.

However, I know there's a great deal of awed sighing when Will Wright comes by and talks about his game Spore. I saw it at GC06. I stifled ponderous yawns only looking down the blouse of the bouncing German girl before me.

Anyway, apparently, Will Wright streamed a video of him playing Spore over the internet earlier today, and The Last Boss watched and managed to captue some details of most of it. My favorite thing? This:

Spore patents new gaming word: Scenius - the genius of a group of people

I've slammed Harvard froshes' testicles in door jams for less pretentious portmanteaus than that.

Will Wright *LIVE* Spore Gameplay on Net [The Last Boss]

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Thu, 19 Oct 2006 11:40:38 MDT kotaku.com http://kotaku.com/index.php?op=postcommentfeed&postId=208729&view=rss&microfeed=true
<![CDATA[ Windows Broke My Hand ]]>

I managed, by misapplying my fist to a stud tucked away in a bedroom wall, to snap a bone in my right hand over the weekend. More specifically, my hand was turned slightly too much to the left when, in a fit of teenage rage brought on by the incessant stupidity of Windows XP's repair console, I punched a wall, really hard. It didn't hurt immediately, but a few minutes later, when I felt two bones in my hand crunching together I looked down to see that the pinkie knuckle on my right hand was almost completely pushed in. That's when I decided to drive myself to the ER in my stick shift. A few X-rays and no pain medicine later a doctor told me I had broken the fifth metacarpal in my right hand. The best part was how she told me, bustling into the room about midnight and saying, "You did it babe, it's broken." I felt like handing out cigars.. with my left hand.

I get casted later today, but I've already confirmed that I can still hold a controller and play by using my left hand and three of the fingers on my right. Typing is going to be a little more of a chore, but it's not like I've ever been typo free.

For those of you wall-punchers out there reading this, and you know who you are, I'd suggest taking up loud cursing. Being forced to wear a cast on your hand for something as stupid as punching a wall is sort of like wearing a giant "I'm an idiot" sign around your neck.

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Mon, 09 Oct 2006 09:15:47 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=206158&view=rss&microfeed=true
<![CDATA[ GC06: The Exhibitor Party ]]>

It's the GC 2006 Exhibitor Party in the Volkspalast Leipzig — an evening of pedestrian decadence swaddled in a level of mundanity surprising from such a creative industry.

Am I an exhibitor? No. As my attire — dirty jeans, red Converse All-Stars, a t-shirt emblazoned with a crimson Asiatic cryptogram which (I only learned from a Chinese menu many years after purchase) proudly proclaimed me to be Number One — all attest the fact that I am a bum.

It's really not my kind of party. My kind of party involves having punk rock girls spit swigs of whiskey into my mouth on the dance floor. But I have come in search of a scoop — I have been told it will be athrob with game developers, some of whom might drunkenly spill some insider secrets which might very well make my name in gaming journalism.

As I first walk in, four stern Aryan godlings, naked and spray-painted gold, dangle on rope swings from the ceiling. "Yo, how's it going!" I say to one of them. She cracks a grin, which threatens to compromise the ostentatiousness of the entire event. A beefy security guard quickly advances, shrugging his mighty and magnificent shoulders as if to loosen them up before clobberizing me. "Woob woob woob woob!" I shriek as I run off.

The booze is plentiful and free, so I begin sucking down scotches as I wander the club. The dance floor is the nexus, violets spakling on gleaming ebony; While the Bright Young Things of Gaming twirl in shafts of light like vivid butterflies caught in a column of deep forest sun, I find my abortive attempts to join the pirouette thwarted by sneers, violently waving fists and cries of "What the hell is wrong with you?" Slam dancing does not appear to be the rhythmic melee of choice for an event like this.

Depressed, I wander around, looking for a "scoop", like someone notable and drunk enough to make out with me while I take pictures with my camera phone and upload them to Kotaku. But I don't recognize anyone... although ostensibly an industry party, the industry — like most industries — appears to be comprised entirely of an anonymous armada of vapid, pretentious poofs.

Biomasses of chicness tend to have their own natural filtering mechanisms, which sucks more desirable socialite particles to the center while naturally expelling viral elements that might pollute the party with their own inherent lameness. The crowd has not sucked me in; it's spit me out. I find myself on the fringe of the party, sitting with the losers of gaming. I am already drunk.

This group includes one of the Rockstar Vienna guys, now apparently jobless. He hands me a depressingly plain business card that has obviously been printed on his personal printer and tells me to send him an email in two or three months, when maybe he has a job. He mentions how surprising it was that Rockstar Vienna was closed down...

"I mean, it's not like we didn't release some great games? Right?" He grabs my arm and squeezes it, indicating a desperate need to be validated. "RIGHT?"

"Dude, totally," I assure him. Then it hits me, "Hold on. Didn't you guys do Max Payne 2 for the PS2?"

He begins twitching all over, "That wasn't our fault, that was Sony, and that's the reason I'll say until the day I die that Sony are a bunch of TOTAL FUCKING ASSHOLES."

This is the single best quote of the entire conference.

Our group also includes a couple of paunchy, balding Germans: these guys created the Settlers series, apparently. They seem like earnest dorky dudes, and I like them immediately. We talk about the Settlers 2 booth babes, mostly about just how adorable they were with their whole sidewalk-laying act. They mention to me that even though they are now up to Settlers 5, Settlers 2 proved so popular that they just had to remake it. I continue to call over more scotches, hoping that my delirium tremens will pass for interest in a game series about which I know absolutely nothing.

Finally, the loser corner is rounded out by Barry, the earnest webmaster of a British Xbox fansite, 360monster.com. I actually know him from the Major Nelson teledildonics party at the Microsoft Tiki Hut. He is one of many European webmasters who has accepted Microsoft's dime to go to Leipzig; I have seen this group consistently escorted by Microsoft from developer interview to developer interview over the course of the conference. Despite the fact that Microsoft is actually paying people to escort the Xboxmonster.com guy around, it is obvious that he has been ditched.

Barry's a really good guy, but I'm feeling very much out of my league at Leipzig, and he's spending a lot of time bragging to me about his exclusive preview of Bioshock, or his hands-on time with Assassin's Creed, or the way he got Unreal Tournament 2007's producer to accidentally slip the fact that a PS3 version was, indeed, in development.

"And what scoops did you get?" he asks.

"Well, I posted a pretty good story about an erection I got at the SOCOM 3 booth..." I start. Barry cuts me off with a patronizing look of kindness and actually deigns to reach over and pat my knee comfortingly.

"Don't worry," he soothes. "You have to start somewhere, right?"

But before I can smash my snifter of scotch into Barry's face and force him to chew the shattered glass while I sit atop his sternum, wide-eyed and screaming, a huge fat man reeking of a thousand flabby folds of oozing putrescence drunkenly stumbles up, then unapologetically crashes down on the back of my chair.

"Oi oi oi!" he says. He sounds exactly like a fat, British Rerun. It immediately becomes clear that he knows Barry intimately and is positioning himself to join our conversation. His foul, swollen belly lays like a moist sack of instant concrete on the nape of my neck. Simultaneously, he silently but noxiously farts, and I smell the rotting corpse of the hog he devoured that morning. The stench causes me to experience a truly curious evolution of the gag reflex: the instinctive desire to vomit out my own brain.

This, gentlemen, is what hell is like.

But then I see Will Wright.

Gangly and awkward, with the adorable bumbling grace of a walking stick insect, he pushes by our table in the crowd, unassumingly dressed in jeans and a tucked-in green shirt. Wright's hand trails behind him, grasping the slimmer, whiter hand of an attractive blonde 15 years his junior.

I do not like the games of Will Wright. My lesbian lifemate Eliza Gauger once summed up her feelings about his games so expertly that I'm better off just parroting her: "Will Wright makes games I play for three hours and then put away for two years."

But I have 1000 euros worth of credit card expenses to turn in to Gawker for the debacle of sending me, a totally out-of-place misanthrope, to Leipzig. I need a "scoop" to justify my 130 euro a night hotel room, not to mention my endless cab rides and bottomless minibar bill.

"Fuck this!" I sneer, "MOTHER FUCK THIS."

I launch to my feet. I am going to interview Will Wright if I have to hold him down on the floor and shriek questions into his face.

Following a fleeing Will Wright and his girlfriend proves more difficult than I expect. There appears to be an equilibrium problem, introduced into my system at the end of a half a dozen double scotches. Nevertheless, when they pause at a doorway, leaning in for a kiss, I grab my chance. I thrust myself forward and disrupt what ought to be a magical moment of romance between the creator of Spore and his girlfriend by shoving my outstretched hand between them.

"How you doing," I salute. Will Wright blinks in shock; his girlfriend's lips press into a thin line of contempt at the drunken, disheveled jackass interrupting them during a romantic moment. Will Wright, though, is a champ. Recovering quickly from his shock, he greets me with a smile and puts his hand into mine. He has a drier and more powerful grip than I expect.

"Hi!" he greets. He is extremely pleasant and has the demeanor of a kindly but slightly befuddled college professor. In fact, he bears an uncanny resemblance to a young Donald Sutherland. I like him.

"I'm sorry to interrupt you, but my name's Florian Eckhardt and I just wanted to tell you what a big fan I am," I say. This is not strictly true — I don't really enjoy his games. But I do admire his dedication and his imagination. It's not a total lie.

"Oh, thanks!"

Dead silence. I realize that I have absolutely no idea what to say next. But the moment is slipping. Both Will Wright and his girlfriend are now exchanging curious looks with one another, as if wondering what the best way to extricate themselves from a sudden confrontation with a doofus actually is. I can't let him get away: this is my scoop. GC06: EXCLUSIVE INTERVIEW WITH WILL WRIGHT!

"Ummmm..." I stupidly prattle on, "Hey, I saw your Spore presentation today. It looks like it's coming along great!"

Even kindly Will Wright seems to be losing interest in this lame conversation. "Yeah, we've got a good team..." he mumbles, looking around desperately for an escape.

And then escape comes, engineered by his girlfriend. She points over my shoulder.

"Oh, look, Will," she announces with cold, transparent calculation. "There's some drinks we ought to have!"

And with the cool, breezy dismissal that can only be successfully employed by a beautiful woman, she brushes by me, dragging a relieved looking Will Wright behind her by the hand.

And that — oh my brothers — is the precise moment I realized I would never be a games journalist.

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Mon, 28 Aug 2006 10:41:28 MDT kotaku.com http://kotaku.com/index.php?op=postcommentfeed&postId=197049&view=rss&microfeed=true