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Denver, 11:11 PM
Tue Jan 5
52 posts in the last 24 hours

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  • #android

    Google Yanks Android Ports of Doom, Quake on ZeniMax Demand

    A takedown notice sent by ZeniMax led to the Android Store's removal of several ports of Doom, Quake and Wolfenstein; one of the developers admits that, though the port used open-source Doom code, some of the game files were proprietary. More »
    12/15/09
    6,436
    43

    By Owen Good
  • #hindsight

    Seeking A Game That Can Trick Me

    This is the third in a series of posts labeled "Hindsight" that discuss games you may have thought we were done writing about. Last time: X-Men Origins: Wolverine. This time: Wolfenstein. More »
    11/26/09
    22,604
    131

    By Stephen Totilo
  • #pc

    Remaking Commander Keen

    With id showing no signs of reviving the Commander Keen IP anytime soon, a guy in New Zealand is taking it upon himself to remake the game, give it a more contemporary touch. More »
    11/24/09
    10,050
    83

    By Luke Plunkett
  • #id

    John Carmack Builds Another Spaceship, Could Win $1 Million

    Armadillo Aerospace - the company founded and owned by id boss and Doom co-creator John Carmack - has a good chance of winning itself $1,000,000 after taking an early lead in NASA's lunar lander challenge. More »
    09/14/09
    7,638
    34

    By Luke Plunkett
  • #quakecon

    Rage Will Be Stuffed With 12s

    There will be 12s in Rage, I was told recently. This was mentioned by an id Software developer as I tried to gather facts about id Software's next game. 12s? Oh, yes. 12s. More »
    08/25/09
    36,888
    130

    By Stephen Totilo
  • #gamescom

    Rage Screenshots: Ugly Men, Blue Skies

    What would a major gaming show be without new screenshots from a major game by a major developer? Nothing, that's what. Nothing. More »
    08/20/09
    15,429
    63

    By Luke Plunkett
  • #id

    id: No More Monster Closets, Promise!

    If you remember Doom 3, you'll remember that the amazing visuals and creepy setting were ruined by two things: too much darkness, and those stupid "monster closets." Looks like id have learned their lesson on the latter. More »
    08/17/09
    11,822
    70

    By Luke Plunkett
  • #quakecon

    Carmack: Quake Live Needs User-Paid Component

    Programmer extraordinaire John Carmack threw cold water earlier this week on the idea that id's popular free shooter can survive without charging some users something. More »
    08/15/09
    10,838
    37

    By Stephen Totilo
  • #quakecon

    QuakeCon Has A Schedule This Week, And So Do We

    Rage showcase? Check. Non-alcoholic drinking contest? Confirmed. Bethesda crashing the party? Uh-huh. This site finally showing up at a QuakeCon? Yep. It's all set for later this week. More »
    08/10/09
    2,514
    24

    By Stephen Totilo
  • #clips

    Nothing Enhances Nazi Fighting Like A Little Zeppelin

    While its August 18th release date is set in stone, some of Wolfenstein's gameplay remains up in the air. More »
    08/10/09
    7,356
    62

    By Mike Fahey
  • #id

    New Rage Screenshots Are Postcards From The Apocalypse

    The SIGGRAPH 2009 conference is currently going down in New Orleans, where professionals from all over the creative industries are meeting up to talk computer graphics. id, creators of Doom, Quake and now Rage, are among the companies giving presentations. More »
    08/06/09
    29,192
    103

    By Luke Plunkett
  • #wolfenstein

    id Vows to Punish Mentions of Wolfenstein Leaks

    If you got that multiplayer build of Wolfenstein that leaked out last week, you should keep that fact to yourself. Chest-beating about it on the Wolfenstein forums will bring instant banning. Maybe worse. More »
    08/05/09
    3,904
    7

    By Owen Good
  • #clips

    Castle Wolfenstein Has Come A Long Way

    08/05/09
    6,592
    62
  • #ps3

    PS3 Version Of Rage Has Some Catching Up To Do

    What's this? A predominantly PC-oriented developer (in this instance id) having trouble getting a game (in this instance Rage) running well on the PS3? You do. Not. Say. More »
    07/30/09
    24,716
    502

    By Luke Plunkett
  • #clips

    New Rage Trailer: Ornery!


    OK, the trailer itself isn't Ornery. It's fine. We're just excited that a video game trailer used the word. It's a great word.
    07/23/09
    9,112
    77

    By Luke Plunkett
  • #id

    Rage Details Show It Isn't Your Average id Shooter

    There's a Rage blowout in the latest issue of Game Informer, revealing all kinds of details about id's upcoming shooter. Details that show it's not the kind of game you expect from the house of Doom. More »
    07/21/09
    11,874
    61

    By Luke Plunkett
  • #preview

    Wolfenstein Re-Preview: Sans Mecha-Hitler

    We previewed id and Raven's return to Wolfenstein in the spring. Yesterday, we saw it again. Our re-preview commences. More »
    06/25/09
    16,917
    49

    By Stephen Totilo
  • #id

    id: Why We Sold To ZeniMax

    In an interview with Kotaku, id's John Carmack and Todd Hollenshead explained how changing circumstances with Activision and other studios spurred id's sale to Bethesda parent ZeniMax. More »
    06/24/09
    30,730
    133

    By Stephen Totilo
  • #breaking

    id Software Bought By Bethesda Parent Company, ZeniMax

    Doom, Fallout, Oblivion, Wolfenstein, Carmack, Howard... all in one company. More »
    06/24/09
    41,647
    156

    By Stephen Totilo
  • #clips

    Doom: Resurrection Looks Good, But At A Cost

    Doom: Resurrection is perhaps the best-looking 3D game on the iPhone, and is a big step up from id's last effort, a port of Wolfenstein. But those good looks come at a price. More »
    06/12/09
    23,528
    71

    By Luke Plunkett
  • #id

    John Carmack Stole Computers (And Gaming Needs More People Like Him)

    They say you learn something new every day. For today? You learn that when he was only 14, id's John Carmack broke into a school to steal some Apple II computers. Apple IIs! More »
    05/26/09
    16,945
    110

    By Luke Plunkett
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