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id software
Carmack: Just About Everything id Makes Coming To iPhone
Doom Resurrection and Wolfenstein 3D Classic are only the beginning for id Software on the iPhone, with everything from Wolfenstein RPG to the upcoming Rage making their way to Apple's platform. More » -
lan party
QuakeCon 2009 Is Going To The Gaylord
id Software's annual gathering of Quake, Doom and Wolfenstein fans will happen August 13th to August 16th. And it will happen at a new location, the Gaylord Texan in Grapevine, Texas. More » -
id software
Doom Resurrection: The iPhone Game That Nearly Wasn't
With the rail-shooter Doom Resurrection for the iPhone hitting the App Store at any moment, Kotaku spoke to John Carmack about design decisions, multiplayer, and why the game was nearly canceled months into development. More » -
well played
Bethesda's Big Move
When Oblivion and Doom meet, the Fallout is bound to yield surprises; and perhaps offer some insight into the future of the video game industry. More » -
suck it down
But What Does John Romero Think? [Updated]
ZeniMax Media, parent company of Fallout 3 and Elder Scrolls studio Bethesda Softworks, announced today that it is purchasing legendary Doom and Wolfenstein developer id Software. What does id co-founder John Romero think? More » -
iphone
id Resurrects "Next-Gen" Doom On iPhone Next Week
Quake developers id Software are very fond of Apple's iPhone as a gaming platform. The first-person shooter focused id has already released Wolfenstein 3D Classic and is planning double the Doom, including a scaled down semi-remake of Doom III. More » -
business
ESA Welcomes Trion and XSEED
Just when you thought everyone was jumping ship, the Entertainment Software Association welcomes two new companies to its ranks. More » -
famous people
Nine Inch Nails' Trent Reznor Had Game Design Dreams Once Upon A Time
Nine Inch Nails frontman Trent Reznor doesn't have much of a video game pedigree—he contributed to id Software's Quake and Doom 3—but the man is no stranger to games. He even pitched one, long ago. More » -
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clips
A Visit To id Software Circa 1993
John Romero takes us back to the early formative days of id Software, way back to November 1993, about a month before the release of the original Doom. More » -
gdc09
id Considering Enemy Territory For Quake Live Treatment
Quake Live's open beta is blowing away id Software's expectations, so much so the developer is considering working on a free, web browser version of Quake Enemy Territories, said id's Todd Hollenshead. More » -
gdc09
World's First Hands On With iPhone's Wolfenstein 3D
I'm sitting with id Software's Todd Hollenshead and Steve Nix in the XYZ Bar of the W Hotel when I bring up iPhone games. More » -
rumor
Are These Wolfenstein Multiplayer Screens?
Previously unreleased environment screenshots of upcoming game Wolfenstein have apparently been leaked online. The screens are supposedly of the game's multiplayer maps. More » -
rage
id: No Rage In 2009, Come Back Next Year
id Software has a lot on its plate. The developer has its fingers in Wolfenstein, Quake Live, Doom 4 and Rage, maybe even some Wii development. So it's no surprise that Rage won't make 2009. More » -
quakecon 2009
QuakeCon Registration Opens Friday
Registration for QuakeCon 2009 opens this Friday on the recently redesigned QuakeCon website. More » -
beta
How Live Is Quake Live? So, So Live
Chomping at the bit to play the Quake Live beta? Well, chomp no more, as "the most exciting and energetic multiplayer game on the internet" has gone public, giving Quake aficionados free beta access. More » -
beta watch
Quake Live Open Beta Next Week
ID Software's browser-based competitive version of the classic first-person shooter Quake is nearly ready for the public, with the Quake Live open beta kicking off next week. More » -
id software
This Guy Is Gonna Write DOOM 4
Id Software is working on a new DOOM — DOOM 4, actually. British Fantasy award winning author Graham Joyce will be writing it. More » -
doom
Fifteen Years Of Doom
On December 10th 1993, id Software introduced a title that would change the face of gaming as we knew it. Today marks the fifteenth anniversary of the revolutionary FPS, Doom. More » -
hot flashes
Doom Finally Ported To Flash
What hasn't Doom been ported to at this point? You can't answer "Flash 10!" anymore, as an enterprising Newgrounds contributor has gone to the effort to port the id Software classic to Adobe's platform, making the first-person shooter playable in the web browser of your choice. It's a tidy little port, if a bit slow on my 2 year old MacBook Pro. More » -
rage
id: Rage Too Complicated For User Mods
id say that user mods of their new driving/shooting things game Rage might not be possible due to the complex way the game engine handles textures. More » -
steam
So Many id Games! So Few Dollars! Valve just dropped word that this weekend, not only can you get a quintet of X-COM titles on the cheap through Steam, the "id Super Pack," which is normally $70, will be going half-price. That means Quake, Quake II, Quake III, Final Doom, Doom III, Return to Castle Wolfenstein and much, much, much more for just $35. That's less than the price of a cup of coffee every day for a month! Maybe. Zounds! -
halo
Microsoft Confirms Corrinne Yu Hire, Internal Halo Team Expansion
Yesterday, we broke that Gearbox Director of Technology Corrinne Yu has been hired by Microsoft Game Studios to be Principle Engine Architect for Microsoft's Halo Franchise Team. Microsoft has confirmed to Kotaku that Yu had in fact been hired by Microsoft. "As the Halo franchise continues to flourish, Microsoft Game Studios is growing its internal team to develop future Halo projects," Microsoft stated.
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id software
Carmack Respectfully NOTHANKYOU.jpgs Wii Development
Id Software's John Carmack spends his free time playing Nintendo games with his son. They're currently making their way through Super Paper Mario. And when not playing that, they have a go at Mario Kart DS. So does that mean Carmack is keen on, say, Wii development? According to Carmack: More » -
quakecon08
Hollenshead on Everything
I had a chance to chat with Todd Hollenshead, CEO of id Software, earlier today about a bunch of different things, from QuakeCon to the future of PC gaming to id's love/hate relationship with the Playstation 3. More » -
pc
Does PC Gaming Need a Savior?
Despite the doom and gloom that seems to follow the future of PC gaming around there have always been a group of stalwart supports. Developers and companies whose best works appeared first on PC and later, if ever, on consoles. But these days those few shouts in the dark seem to be dwindling. The latest to make the jump? id Software. More »
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e308
Hollenshead: E3 Was Pretty Much a Disappointment to Everyone
"E3 this year, in my opinion, it was pretty much disappointing to everybody" id CEO Todd Hollenshead told me early today during an interview. "The press were disappointed, the people I talked to in the industry are disappointed, almost everyone agree that that was the wrong way to do it." More » -
doom movie
id Would Like Another Doom Movie
id Software CEO Todd Hollenshead would like to do another Doom movie, perhaps one based on the still in production, and yet-to-be-named, new Doom game. More » -
quakecon
No Digital Distribution For Rage, Doom 4
The only way to get your hands on id Software's Rage and Doom 4 will be through traditional means, according to a report from Maximum PC. More » -
quakecon
Doom 4 To Use 3X The Horsepower Of Rage, Run At 30 FPS
John Carmack revealed at the opening day of QuakeCon today that "the next Doom", which we'll just call Doom 4 for now, will surpass the already announced Rage, running on id Tech 5, in visual quality.
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quakecon 08
QuakeCon Kicks Off on Thursday
Just a friendly reminder that the all-things-id convention, QuakeCon, kicks off this Thursday in Dallas, Texas. More » -
id
Carmack Talks: From id/EA to Mac gaming and PS3 Programming
We had a chance yesterday to sit down with id's John Carmack and Tim Willits as well as Electronic Arts' David DeMartini to talk over the freshly minted deal between Electronic Arts and id Software. The deal, he tells us, is for just Rage. id has never, apparently, signed a multi-game deal with a publisher. In fact, Activision is still signed to release the next Wolfenstein. More » -
id software
QuakeCon 2008 Details
Going to QuakeCon 2008? The 13th annual event is being held at the Anatole Hotel in Dallas (my hometown!) from July 31st to August 3rd. Organizers are expecting 6,000 folks to be in attendance over the four day extravaganza. This year's QuakeCon will see the debut of QUAKE LIVE as well as an Enemy Territory: QUAKE Wars console tourney, a QuakeCon first. Hit the jump for a full rundown and more details. More » -
The Exodus Continues
Id Software Exits ESA, Too
id Software confirmed it has left the Entertainment Software Association, joining a growing list of recent departures that includes Activision, Vivendi and LucasArts. More » -
industry
id Software Begins Production on Doom 4
We may not know if they're going to E3, never mind that the ESA says they're not, but at least we know something. Today id Software announced that they have begun production on Doom 4 and is looking to hire folks to help work on it. More » -
wolfenstein
Happy Birthday, Wolfenstein
Yes, other games came before it, but that's just nitpicking: for 99% of gamers, the first-person shooter genre kicked off with Wolfenstein 3D, which turned 16 yesterday. Happy birthday! Having played through the original only a few months ago, it's funny how, sixteen years on, I still had more fun with Wolfenstein than I do with most modern FPS games. Maybe that says something about the pure, arcade pleasures of the game. Or (more likely) it says something about the appeal of mowing down a mechanised Hitler with a chaingun while stuffing your face with plates of bbq chicken. More » -
clips
New Doom Weapon Rickrolls Demons To Death
The most powerful aftermarket Doom weapon? The voice of Rick Astley apparently, as some enterprising Doom fan has created their own tribute to the English singer-songwriter-meme source in the form of a deadly boombox that never gives up. Hey, it may be old(!!!!1) to you, but since we make it a point not to troll /b/ too often, it's news to us. Hilarious, hard hitting news. Thanks for the linklog, Waxy. -
exclusive
IGA And ID Team For Free, Web-Based Quake Live
In-game advertising specialists IGA and id Software have partnered to bring you the next iteration of the classic Quake franchise, Quake Live, and it's definitely not your normal web-based, free-to-play game. Quake Live will deliver a full community experience, including stat tracking, friends lists, matchmaking, and sponsored tournaments, all within your standard web browser. Integrated with IGA's proprietary SDK, it is the first title in the company's "freemium category", offering premium gaming experiences for free thanks to integrated advertising."id Software is among the proverbial godfathers of modern gaming and we are thrilled to be working with them on their first title in our 'freemium' category," said Justin Townsend, CEO of IGA Worldwide. "This partnership is only the latest testament to the increasing acceptance of in-game as an effective, measurable advertising medium and a strategic revenue opportunity for publishers and developers."
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homebrew
Quake II Ported To Nintendo DS
The original Quake running on a Nintendo DS? About as exciting as Daikatana, now that someone's hacked together a working version of Quake II for the dual screened handheld. id Software's classic first person shooter is now (nearly) a fully functional port, with working sound, graphics and on-screen keyboard support for console fun. No wi-fi support yet, but we expect it within the next 20 minutes or so. More » -
id software
Carmack Good At Coding, Making Rockets Explode
Longtime id programmer and technical director John Carmack is good at many, many things—writing and rewriting 3D game engines, typing up .plan files that read like moonspeak, and nearly being successful at simulating lunar landings. Unfortunately, Carmack and his team at Armadillo Aerospace are also quite proficient at blowing up aircraft on the landing pad, throwing them out of competition in the recent Northrop Grumman Lunar Lander Challenge. While the team was successful in getting its modular class rocket off the ground, an engine explosion ultimately kept them grounded. More »































