This actually sounds pretty damn interesting. I'll be watching out for that. If we can't have a direct Battlezone sequel (I'm looking at you, Pandemic), a clone is good enough.
If past performance is an indication of future performance, he is going to make millions off this game, then immediately sell it to fund an ill conceived robot.
As important as Bushnell was, I don't really put much stock in his work since Atari. Since leaving Atari, he's tried backing a bunch of business ventures and failed at all of them, such as his domestic robots company in the '80s (no, really!), and his more recent attempt at combining social networking with restaurants for young professionals or something.
I'm glad he's still trying things, but I'm not getting my hopes up for the guy any more.
Has anyone ever played Savage? how is it? I've always been kinda interested but it seemed to risky of a purchase.
Anywho, count me in, this is the type of game i have been wanting to play for years. However, if Nolan really wanted to make me a happy man, he could find some crazy way to make the arcade have a presence again in america. I mean, the dude did invent chuckie cheeses, it is possible.
I remember a story that the late author Isaac Asimov told concerning this. When he was 25 his mother turned 50 years old. He laughed, and his mother told him "When you turn 50 I am going to laugh good and hard!".
So when Isaac turned 50, he called up his mother and told her, "I just turned 50. You may laugh now." "What's to laugh about", she said. "When you turned 50 I'm 75!"
In other words, don't sweat the age thing. You stop aging eventually...^_<
I love Puzzle Quest! It's a great combination. It seems like a bejeweled to me, which I don't really like. Somewhere in the RPG + Puzzle equation is the secret sauce that makes me so infatuated with it.
I beat it once on the DS and am on my way to beating it a second time. I also play it on the 360. It always takes me a few minutes to adjust to the gems (graphically) if I play it on the DS right after I play it on the 360. :)
When I first heard about Puzzle Quest I thought it would bomb. A puzzle game fused with an RPG?? How would that work?
Imagine my surprise when it got awesome reviews and recommendations from a lot of people. What even surprised me more was my wife was addicted to it. After she finished it with two characters I had to give it a shot. Needless to say I was hooked.
I didn't like all the backtracking though and the computer AI cheated from time to time but it's still loads better than all the tripe we get.
Bring on the sequel! I wonder why it won't be released for the PSP though...
I don't think the RPG part was really implemented THAT well, but I was definitely more interested in the puzzle battle system. I recall a Magic the Gathering pc game (I Windows 95 and sooner old) had a very similar style of play. Basically your character wanders around doing quests and stuff and "Battling" other rogue monsters with the Magic card duels as battles. It was really fun and similar in play to how Puzzle Quest is set up.
I realize that instead of mixing puzzles with RPG it mixed them with a social MMO-style instead, but would Puzzle Pirates be viewed in the same positive light? My PP trial landed, due to my lack of foresight, smack in the middle of finals and I never got to see much more of the game than the tetris-like pirate duels. Was it successful, with what it tried to do, in the same way Puzzle Quest is said to have been?
07/30/09
07/30/09
07/30/09
I'm glad he's still trying things, but I'm not getting my hopes up for the guy any more.
07/30/09
07/30/09
Anywho, count me in, this is the type of game i have been wanting to play for years. However, if Nolan really wanted to make me a happy man, he could find some crazy way to make the arcade have a presence again in america. I mean, the dude did invent chuckie cheeses, it is possible.
07/30/09
Hopefully it will turn out great.
Nothing will ever replace my tabletop mini's though!
Now I just need to paint them....
07/30/09
07/30/09
I'm joking not trolling got it.
07/30/09
Age, I mean.
But then the world's going to get awfully (more) crowded awfully fast.
07/30/09
Sucks that you meant age.
If we're smart, we include birth control in the age cure.
07/30/09
I remember a story that the late author Isaac Asimov told concerning this. When he was 25 his mother turned 50 years old. He laughed, and his mother told him "When you turn 50 I am going to laugh good and hard!".
So when Isaac turned 50, he called up his mother and told her, "I just turned 50. You may laugh now." "What's to laugh about", she said. "When you turned 50 I'm 75!"
In other words, don't sweat the age thing. You stop aging eventually...^_<
12/07/08
I beat it once on the DS and am on my way to beating it a second time. I also play it on the 360. It always takes me a few minutes to adjust to the gems (graphically) if I play it on the DS right after I play it on the 360. :)
12/07/08
Imagine my surprise when it got awesome reviews and recommendations from a lot of people. What even surprised me more was my wife was addicted to it. After she finished it with two characters I had to give it a shot. Needless to say I was hooked.
I didn't like all the backtracking though and the computer AI cheated from time to time but it's still loads better than all the tripe we get.
Bring on the sequel! I wonder why it won't be released for the PSP though...
12/07/08
I don't think the RPG part was really implemented THAT well, but I was definitely more interested in the puzzle battle system. I recall a Magic the Gathering pc game (I Windows 95 and sooner old) had a very similar style of play. Basically your character wanders around doing quests and stuff and "Battling" other rogue monsters with the Magic card duels as battles. It was really fun and similar in play to how Puzzle Quest is set up.
12/07/08
Agreed. Although I read some of the quests, I usually find myself just really quickly skimming through the words to get to the battles. :")
12/07/08
12/06/08
I hope Galactrix is just as good.