As the name suggests, there's an awful lot of cell phone usage in the horror/adventure game. During a demo given to games journalists by the Japanese director, a poor woman finds a haunted cell phone that just wouldn't stop ringing. Even worse, she keeps answering it and the ghost on the other end keeps giving her…
If the puzzles of the Professor Layton games and the moody, noir setting of 2005's Hotel Dusk could somehow mate and produce offspring, Rooms would be it.
I have an enormous soft spot for Bonk because his game was synonymous with "the cool babysitter is coming over tonight and he's bringing his Nintendo." How could a kid resist?