<![CDATA[Kotaku: hollywood]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: hollywood]]> http://kotaku.com/tag/hollywood http://kotaku.com/tag/hollywood <![CDATA[Shia LaBeouf: Video Games Will Take Over]]> One of Hollywood's hottest young actors Shia LaBeouf (Transformers, Indiana Jones and the Kingdom of the Crystal Skull) lent his likeness to the Transformer games and points out this:

"Video games are more successful than films," LaBeouf told GamePro. (That's not entirely true as Kotaku proved last fall; however, that is not to deride the success of games like Halo 3, Grand Theft Auto IV and Modern Warfare 2. Video games are still a relatively new medium when compared to cinema or, of course, music and books.)

"It's just a different form of entertainment that's more of a tangible, visceral, emotional experience," adds LaBeouf. "Video games are emotional now. They've become cinematic, but they're filled with feeling, meaning and hope."

And that certainly doesn't mean that video games are unable of eclipsing traditional forms of entertainment — they are already on their way there. And Hollywood actors are starting to get excited about what they can possibly bring to the table.

"As technology — and as these incredible artists that work on video games continue to push the envelope — the entire video game sector will explode," adds LaBeouf. "It's not going to go away. If anything, it will take over."

Shia LaBeouf: Actor, future predictor, eater of bananas.

Hollywood actors describe voice acting in games [GamePro]

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<![CDATA[Why Mark Hamill Has Never Voiced Luke Skywalker]]> Star Wars made actor Mark Hamill famous. And while he turned in strong performances in films such as Sam Fuller's war opus The Big Red One, he was never quite able to move out of the shadow of Luke Skywalker.

Yet, even after finding a career as a successful voice actor in cartoons and video games, Hamill has never voiced Skywalker in any of the Star Wars games. But why?

"When I played Luke from 1977 to 1983, games were in their infancy," the actor said in a recent interview with PC Zone. "I talked about turning a page and starting a new chapter. Those movies had a beginning, middle and end, and everyone sort of moved on... I don't really know how to answer that, because I've never been asked to do it. That's fine, though."

The 58-year-old Hamill concedes that he is too old for the role of young Skywalker. "If you're playing Luke the way he was in the films — from his late teens to mid-'20s — I've outgrown the role." But Hamill certainly hasn't outgrown an older Skywalker — certainly ripe material for a game.

Hamill most recently voiced the role of the Joker in Batman: Arkham Asylum, the same character he brought to life in Batman: The Animated Series.

PC News: Mark Hamill 'never asked' to voice Star Wars game [CVG] [Pic]

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<![CDATA[Playboy Teases Us With the Ultimate Coulda-Been Game]]> Tucked in this Playboy profile of a con man who ripped off the Pentagon is this tantalizing nugget: A company claimed to be working on an adaptation of Road House, the 1989 Patrick Swayze vehicle and Cinemax staple.

Although Dennis Montgomery's life stacks up like the classic tale of bullshit that follows a bona fide grifter, I can actually believe his "eTreppid Technologies" might have been working on this game. Well, make that I want to believe they were working on this game. I'm on the record saying there are two movies that simply must be adapted: The first is "They Live," which needs no explanation. The second is this very movie, Road House, from Swayze's apogee as a well-groomed man of few words and many graceful methods of making some burly dickbag eat them. With a side of fist.

Those who've seen it know what I'm talking about. Road House essentially played like a video game. It's got a definite mission structure - the first big establishing throwdown, Dalton cleaning up the bar, his opening skirmishes with Wesley's goons and helping out terrorized businesses. Goddamn Sam Elliott of all people showing up to help out busting up the liquor blockade. (Elliott would have to narrate this sucker.) You'd play him in the first of two big boss battles with Marshall Teague (the second including the fateful, "I used to fuck guys like you in prison," line). Plus it's got a monster truck destroying a car dealership and that big stupid ass polar bear at the end. The multiplayer is a no-brainer, either a cooperative bouncers-vs.-yahoos setup, or a competitive free-for-all bar fight. Plus a ton of side-missions where you, as Dalton, just go beating ass galore at the Double Deuce, in jeans, black collared shirt and panty-creaming mullet. Five stars, rated M for Mature. Joe Bob says check it out.

The toughest negotiations in acquiring the license might be with the late Swayze's estate, but that was a guy who could laugh at himself, and who knew sometimes you had to pay the bills. And he also accounts for two songs on the soundtrack, so you know the rest of the original cheesebag music would probably cost like a dollar ninety-five. Done with a wink and a nod (and a smirk) that game is an 11 on the ironic-impulse-purchase-o-meter. It would eat platinum and shit diamonds. Someone has to make it happen.

Oh, the rest of this magazine article is kind of interesting. It's Playboy but the links are all SFW, unless you can't have that domain name in your browser history.

The Man Who Conned the Pentagon [Playboy, thanks Matthew H.]

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<![CDATA[Brittany Murphy Also Did Game Voice Work]]> But these days, what actor hasn't? Still, with the sad news of Brittany Murphy's passing, it's not only time to look back at her movies, but her career as a voice artist.

She voiced Karen Light in Marc Ecko's Getting Up: Contents Under Pressure as well as Gloria in the Happy Feet game and movie. She lent her voice to King of The Hill and direct-to-DVD release Futurama: The Beast with a Billion Backs.

The 32-year-old Murphy also played Wii Fit in high heeled boots at least once. Rest in peace.

Brittany Murphy did video game voice acting as well [Examiner via Game Culture]

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<![CDATA[Cameron Diaz Was (Almost) In Mortal Kombat]]> Most of the time, our news is fresh. It has that "new news" smell. But sometimes, our news is old. Like a fine wine. Like this vintage clip from a special on Cameron Diaz with some surprisingly game-related info.

Did you know Diaz had been cast as Sonya in the first Mortal Kombat movie? And only pulled out because she broke her hand having karate lessons? We didn't.

Imagine that...one of the most beautiful and successful actresses of our generation, and she was one broken hand from throwing it all away...

[Ed Boon @ Twitter, thanks Frank!]

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<![CDATA[First Look At Japanese Poster For Tekken Movie]]> Back in early November, Kotaku posted the first Tekken movie sales art. It's now late December, and time to post the movie's Japanese poster. Funny how that works. No, not really.

The movie is set in 2039, when fighters from around the world compete in the Iron Fist Tournament and centers around character Jin Kazama, who enters the tourney to avenge his mother's death — something he places the blame on Teken Chairman Heihachi Mishima. Jin hopes by winning the tournament he can get close enough to Mishima to kill him.

And no, the actress who plays Kill Bill's Gogo Yubari is not in this movie.

News: Japanese Poster for TEKKEN [twitch]

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<![CDATA[Michael Moore Not So Impressed With Akihabara]]> It's Tokyo's geek mecca — Akihabara. Games shops, arcades, manga, anime, figurines and maid cafes. You name it, they just might have it. A Japanese TV program gave filmmaker Michael Moore a tour.

The above image has a Japanese subtitle of the director offering this insight: "Lots of unnecessary things are being sold here."

He also noted, "Shopping may brighten the spirits, but they're just fooling themselves." Yes, fooling themselves by buying plastic models of giant robots.

When Moore visited a maid cafe and got the standard "Welcome master" greeting from the maids, Moore replied, "I'm not your master! Everybody's equal." Not in a maid cafe, Michael Moore!

Good thing nobody told Moore that maids charge otaku 500 yen ($5.50) to play paper-rock-scissors, right?

マイケル・ムーア監督秋葉原へようこそ [灯里のブログ via Sankaku Complex]

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<![CDATA[Nielsen Tells Us Who Buys Movie Games]]> Since no one here will admit to buying video game movies - so few rise above the category's shovelware reputation - Nielsen done some research on the demographics most likely to buy titles like Alvin and the Chipmunks: The Squeakquel.

Sooprise, sooprise, "households with kids ages 6-12 represent the 'sweet spot' for these products," writes Nielsen on its blog. Also, these households tend to be wealthier, with incomes above $70,000. But lest you think this is strictly a suburban whitebread consumer template, Hispanics and Asians were most likely, among ethnicities, to pick up this type of game, too.

What is interesting to me is the console breakdown of video game movie buyers. The PlayStation 3 is the clear leader, followed by the PlayStation 2 and Xbox 360. The Wii? A distant fourth.

This is probably attributable to the first three consoles outnumbering the Wii for development of video game adaptations. But as Nielsen started this by painting the picture of a comfortable, dual-income family with kids younger than 12 in the house, and with most major film adaptations going to all consoles, the Wii turning up so low is kind of a surprise.

Movie-based Video Games and the Households that Buy Them [Nielsen Blog]

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<![CDATA[Prince of Persia Flick, A Look Behind The Scenes]]> After an endless slew of ho-hum video game adaptations, Prince of Persia appears to be something to get excited about. This is from the same folks who turned a Disneyland ride, Pirates of the Caribbean, into popcorn entertainment.

This short featurette features interviews with producer Jerry Bruckheimer, director Mike Newell, actress Gemma Atherton, actor Jake Gyllenhaal and Jake Gyllenhaal's abs.

News: Hot And Sexy New Prince Of Persia Featurette [Latino Review]

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<![CDATA[Spoiling Modern Warfare 2 for Michelle Rodriguez]]> A spoiler is a spoiler. Doesn't matter if it's big or small. Or if you are a Hollywood actor. A spoiler is a spoiler. And if you haven't played through MW 2 yet, this is a spoiler for you, too.

While Michelle Rodriguez isn't appearing in Avatar, she's doing other things — playing video games! Here's how her interview with game site GameCulture plays out:

What games are you playing these days?

Assassin's Creed II.

What do you think about the Italian Renaissance thing going on there?

I think it's awesome, but I haven't had a chance to get that far into it yet because I'm too busy with freaking Call of Duty!

What are your thoughts on the airport sequence in Modern Warfare 2?

There's an airport sequence?

Where they make you go and kill the hostages.

Holy shit.

You haven ‘t played that part?

Uh-uh. I haven't gotten that far. I've been playing online.

There's a sequence where they force you to kill the hostages.

Holy shit. And do you have to do it?

You have to do it or you die, since they find out you're undercover.

Fucked up. Talk about collateral damage.

She's doesn't seem to be irked! No biggie. She's too busy to be irked.

GameCulture Exclusive: "Avatar" Vet Michelle Rodriguez Talks Modern Warfare and Dodging Earthquakes [GameCulture]

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<![CDATA[John Woo Is Interested In Making Another Video Game]]> The director of action classics like The Killer and Face/Off, John Woo also dipped his big toe into video games with John Woo's Stranglehold, a Midway title that was a sequel to his flick Hardboiled.

The film reunited the director with his star Chow Yun-Fat. There are plans to turn it into a feature film — Woo won't be directing. But will he be involved in making another game?

"I don't have that much time," the filmmaker told website Cinematical, "even though I want to make one again."

Woo currently has a handful of projects in development in both China and Hollywood. He's a busy guy.

Interview: John Woo [Cinematical]

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<![CDATA[Yes, New Resident Evil Movie Is Delayed]]> Never mind what Milla Jovovich said! It has been confirmed that upcoming 3D Hollywood flick Resident Evil: Afterlife, originally slated for August 27, 2010, will be released on January 14, 2011.

Jovovich, the film's star, tweeted that the movie had not been officially been pushed back, writing, "RE Afterlife IS NOT officially pushed. There have been talks of pushing it as they [are] not sure they can have it ready by July. We [are] trying as hard as we can to still meet the summer deadline though, so for the moment its still on for August."

To fill the gap, the studio will be sliding up vampire film Priest from its original release date of October 1 to August 27 — because vampire movies are better for late summer than October.

Resident Evil: Afterlife will be facing off with MGM's thriller The Cabin in the Woods, also a 3D film. RE: Afterlife is currently filming in Canada and will wrap up shooting this December.

'Resident Evil: Afterlife' Delay Really Happening [Ace Show Biz]

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<![CDATA[Will New Resident Evil Movie Be Delayed?]]> Upcoming Hollywood flick Resident Evil: Afterlife has been announced for release on August 27, 2010, but reports have surfaced that the movie will be pushed back to January 14, 2011.

Afterlife is the first film in the series to be filmed in 3D, and the rumored delay is due to the extra time needed to complete the movie's CG special effects.

The film's star, Milla Jovovich, has tweeted that the movie has not officially been pushed back, writing, "RE Afterlife IS NOT officially pushed. There have been talks of pushing it as they [are] not sure they can have it ready by July. We [are] trying as hard as we can to still meet the summer deadline though, so for the moment its still on for August."

For the moment.

Update: Resident Evil: Afterlife Pushed Back to 2011 [ShockTillYouDrop.com]

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<![CDATA[Gears of War Movie Producer Talks About His Vision For Emergence Day On Film]]> Wyck Godfrey, producer of the Gears of War movie adaptation, has thoughts about the transition of the Xbox 360 game's transition to the big screen. These are those thoughts.

"The hard part is to make [Gears of War] into something that doesn't feel like a world torn asunder and people just in battle," Godfrey tells Making Of. "I think we really want to focus on the idea of a world that's running well and then it's Emergence Day."

Godfrey says he pictures the film—to be directed by Underworld director and Kate Beckinsale husband Len Wiseman—telling a story of the survival of "those 48 hours" following Emergence Day, likening the experience to 2008's big monster movie Cloverfield.

He also says this. Help me decipher it. "Trying to tell the epic story of an alien planet that's living in a horrific environment just feels like the wrong move right now," Godfrey tells Making Of.

If that means something to you, please, let us know your interpretation in the comments.

Wyck Godfrey reveals Gears of War details [Making Of via Kokugamer - thanks, Jiby!]

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<![CDATA[Modern Warfare 2 Director To Make Hollywood Film Debut]]> Playing Modern Warfare 2 is like being in a big budget Hollywood action flick. No wonder the game's director Keith Arem is going to make his motion picture feature film debut.

Dubbed FROST ROAD, the film will be produced by Cary Brokaw's Avenue Pictures (CLOSER, ANGELS IN AMERICA) will produce with Steven L'Heureux's Solipsist Films, in association with Arem's own PCB Productions.

Arem penned the script, and FROST ROAD is also in development as a graphic novel. Here's a plot summary:

FROST ROAD concerns a small coastal Eastern town which is suddenly and inexplicably devastated by an invisible contagion. A young man awakens from a car accident to discover he is one of few survivors in the aftermath of a mysterious outbreak. Somehow immune, he tries to save the remaining survivors from themselves, as he desperately struggles to prevent the deadly wave from spreading across the entire planet.

It's evident that Arem can construct exciting set pieces, but can he tell a story?

"I'm extremely excited about this story," said Arem about FROST ROAD, "and thrilled to have the opportunity to bring the skills I've honed in the game industry to the big screen. There's an incredible talent pool currently working in the game industry, and I hope that the success of FROST ROAD will give other creators the chance to show what they can do on a wider canvas."

Call of Duty: Modern Warfare 2 Director To Make Feature Film Debut [Slash Film] [Pic]

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<![CDATA[New Prince Of Persia Poster Is So Meh]]> The Prince of Persia movie trailer is fantastic — actually kind of excited to see it. Maybe! Looks like a Jerry Bruckheimer movie with sand and a shirtless dude. This latest movie poster?

Looks like the most boring magazine we've never read in the dentist office. Hey, someone make the posters less zzzzzzzzzzzzzzzz...

News: New Prince of Persia Poster [Latino Review]

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<![CDATA[New King of Fighters Movie Trailer (With Swords!)]]> It seems The King of Fighters now has lots of sword fighting. In another dimension. There's something about destroying the universe, too.

The King of Fighters Promo Trailer, Starring Ray Park and Maggie Q [/Film]

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<![CDATA[Resident Evil Movie Producer Wants Bigger Success, Unlike Saw]]> The Resident Evil movies make money, and they keep on making money. Just listen to what producer Don Carmody has to say:

"Part two made more than one, three made more than two and we're hoping four will make more than three," he said. "It keeps the franchise strong. What we want to avoid is what's happening with the Saw franchise which is going the other way. We're hoping Paul being back in the driver's seat with 3-D and these big action set pieces will keep it going."

So Resident Evil has director Paul W.S. Anderson back in the director chair, big action pieces and 3-D. Oh, and Milla Jovovich! So hopefully it will make more money than the last movie — unlike the Saw franchise.

More Hints at Valentine in Resident Evil: Afterlife [ShockTillYouDrop.com]

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<![CDATA[Rumor: Uncharted Movie Changing Screenwriter]]> Hollywood scribe Kyle Ward, writer of the big screen version of Kane & Lynch and Hitman 2, was penciled in to ink the movie version of Uncharted. Was.

According to movie site Latino Review, Ward has been pulled off the flick. Sony and producer Avi Arad did not want to wait for Ward to contractually deliver drafts for other projects (like Hitman 2).

Instead, writing team Thomas Dean Donnelly and Joshua Oppenheimer, who penned the CONAN movie reboot, are being eyed as writers for the Uncharted flick. "At press time, negotiations are underway and it looks like a deal is imminent," writes Latino Review. "Expect to hear it officially in the trades."

News: Exclusive: Conan Writing Duo Chart Course For Drake's Fortune! [Latino Review]

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<![CDATA[Let's Hope This Doesn't Confirm a Bloodrayne Game Sequel]]> Uwe Boll is alleged to be committing second-degree filmmaking again, this time as a sequel to his last Bloodrayne film, with or without a sequel to the actual video game.

Game or film would be bad enough. Both together would be like multiplying zeroes. The Movie Blog drops word of Boll's latest ambition, which is confusingly titled Bloodrayne 3: Warhammer. Yeah, I have no idea what that means, either, except maybe a C&D in the mail from Mythic Entertainment? Kirstanna Loken is said to be back in the lead role.

I couldn't track down what The Movie Blog was sourcing but this post says this movie will begin filming in January. Which means it'll be finished in February. Or at least look like it.

Uwe Boll to Bring Us Bloodrayne 3: Warhammer
[The Movie Blog via Joystiq]

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