<![CDATA[Kotaku: High Voltage Software]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: High Voltage Software]]> http://kotaku.com/tag/high voltage software http://kotaku.com/tag/high voltage software <![CDATA[ The Conduit Looking For a Few Good Controller Mappings ]]> All you southpaw gamers out there should rejoice... and then get to controller mapping, the developers behind The Conduit are looking for a few extra preset controller configurations to include when their shooter ships next year.

“From the start of the project our primary goal has been to make the definitive first person shooter for the Wii, and specifically for core gamers. Asking core gamers for their input is just a logical extension of that rationale,” commented Kerry J. Ganofsky, Chief Executive Officer.

To enter you need to come up with a control scheme that uses a standard Wii Remote and Nunchuk combination. Gamers need to include the following functions:

1. Move Forward/Back
2. Strafe Left/Right
3. Jump/Activate
4. Shoot Weapon
5. Target Lock
6. Crouch
7. Reload Weapon
8. Scope/Binocular Mode
9. Switch Between Weapons Carried
10. Switch Between Grenades Carried
11. Pause Menu
12. Swap Between Weapon Carried and Weapon on Ground
13. Equip ASE (All-Seeing-Eye) / Special
14. Aim Reticule/Turn Camera
15. Melee Attack
16. Throw Grenade

Entries also need to suggest Wii motions to trigger actions.

Entries should be sent to Feedback@High-Voltage.com with the subject line of “Conduit Controller Mapping Contest”. Winning entries will be made available for selection through the UI as official controller schemes for The Conduit, with appropriate in-game credit given to their creators.

Contest entries must be received prior to November 14, 2008. Entries using duplicate schemes will be awarded based on whichever was received first. Winners grant permission to High Voltage Software (HVS) to use his/her name for professional and promotional purposes. All entries become the property of HVS and under no conditions does HVS promise any financial or monetary compensation to those who enter.

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Fri, 19 Sep 2008 11:00:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5052217&view=rss&microfeed=true
<![CDATA[ More Screenshots, Gameplay Info for The Conduit ]]> The fact developer High Voltage Software has yet to find a publisher for The Conduit, which is the FPS Wii-exclusive title, hasn't stopped it from announcing a first-quarter 2009 release. The Conduit Information Center site also has a nice little cache of screenshots, one is above, some are after the jump. IGN put up four new ones on Friday.

Also, a Q&A with High Voltage's software development director gives a few more details on the game itself, including:

• Three modes for online play. Offline play is single-player. LAN multiplayer likely. They're trying to get voice chat online.
• Enemies use portals to bring in reinforcements; destroying them will be a key.
• Set in fictional Earth of the near future, the story takes on a dark conspiracy-theory tone that unravels pretty fast after you get sent to investigate an extra-terrestrial encounter. Think the X-Files with stranger weapons.
• Your adversaries are called The Drudge. I battle drudgery every day, lemme tell ya. ...

Hit the jump for the eye candy.


The Conduit Information Center: Interview Qs and As [The Conduit Information Center, thanks Karasu is my Homeboy]

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Sun, 15 Jun 2008 17:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5016587&view=rss&microfeed=true
<![CDATA[ The Conduit: About Damn Time ]]> IGN got a trailer for "The Conduit," up yesterday. The Wii FPS is being developed by High Voltage Software and it still needs a publisher who wants to take a risk on a darker, edgier title for the family console.

"Deathmatch Authorized," ... "About damn time." Is that a message? Maybe someone's getting a little impatient?

The Conduit: Videos [IGN, thanks reader Mark L.]

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Sat, 17 May 2008 15:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5009499&view=rss&microfeed=true
<![CDATA[ Can A Wii Game Really Look This Good? ]]>
High Voltage Software are trying to find a publisher for The Conduit, an FPS they've got in development for the Wii. The game looks - for a Wii game - gorgeous, but its premise - an alien invasion of Washington DC - sounds pretty terrible. But whatever, that's not even the point. In showing the game off to IGN, High Voltage also provided them with this trailer for their graphics tech, which looks a lot more promising. Yes, it's just a tech demo, and yes, it's dark, which will make it look better, but still. For the Wii, that all looks pretty good, and a damn sight better than anyone who isn't called Nintendo has managed thus far on the system.
Exclusive First Look: The Conduit [IGN]

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Fri, 18 Apr 2008 02:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=381254&view=rss&microfeed=true