high moon
”Bourne Demo On Xbox Live
This morning Xbox 360 owners get their first shot at truly being Bourne. Robert Ludlum's The Bourne Conspiracy gets the demo treatment this morning on Microsoft's platform, bringing the fast-paced, close quarters combat of the movie trilogy to the smaller, more interactive screen. Be sure to check out Flynn's eyes-on impressions from last month to help you decide whether or not you want to commit 1.24GB of your precious hard drive space to High Moon's take on the spy game, 100% Matt Damon free.
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The Bourne Conspiracy Impressions
I'm sure by now most of you are familiar with the genius cell phone PR stunt that Sierra threw together for the upcoming Bourne Conspiracy game. While it was cool, the real question is, how was the game? I met with some of the developers from High Moon Studios to check out the game being played and get some explanation of was all about.
The Bourne Conspiracy is somewhat an amalgamation of the three Bourne films although the books are used as reference pretty heavily. You'll find no Matt Damon character models here! They really wanted to make this as entrenched in the Bourne lore as possible and as such there is very little gunplay involved. You must rely on your McGuyver like wits to help you make your way through the game, using the things you can find around you and your trusty fists to their greatest use. Remember that pen stabbing scene?
Free Rides At The Bourne Conspiracy Train Depot
While we've heard quite a bit about Sierra's The Bourne Conspiracy, we haven't gotten much of a taste of the straight gameplay. So here's a big, ice cold scoop for your enjoyment. Hight Moon Studios obviously put a lot of time into capturing the quick cuts of the Bourne films. And while it looks like the effect will work, but we'd have to play it to find out. Otherwise, it's actually reminding us quite a bit of Uncharted: Drakes Fortune. You know, on a subway and stuff.
'Designing Filmic Games': Designing the Bourne Game
Gamasutra has a great interview up with Paul O'Connor of High Moon Studios, talking about the challenges and pitfalls of designing games based on movie IPs (in this case, a game based on The Bourne Conspiracy; while not directly tied to any of the films, they are using parts of the films in their game). As he succinctly notes early in the interview, the terrible reputation of movies-turned-games is entirely deserved; while I've read a number of interviews tackling this question, this interview is in-depth and a meaty read in a way that most of the others aren't. More »
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Jason Bourne Beats People Up Good
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Tonight, Bourne Game On G4
I've never gotten into the Bourne movies (I know, I really should, and I will watch them one day), but to those who have, Sierra/High Moon Studios' Bourne Conspiracy for 360 and PS3 will lift already lifted its skirt a little bit tonight last night on G4. X-Play aired never-before-seen in-game footage during an interview with lead game designer Rory McGuire for you to get all the Bourne fill that you can.
UPDATE: Blasted RSS! This aired last night (in the US at least).
Lead game designer Rory McGuire to demo never-before-seen level [gamesradar]
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Game Inspirations: Clinton Keith, High Moon
Following on from yesterday's Game Inspirations with Ubisoft's Clint Hocking (Far Cry 2), today's instalment talks to High Moon Studios CTO Clinton Keith about the key game that made him want to... make games.
Apart from being awesomely bearded, Clinton heads up technology for the Darkwatch developer, which is owned by Vivendi and currently working on The Bourne Conspiracy. He used to be director of product development at Angel Studios (now Rockstar San Diego), where he helped oversee titles like Midtown Madness, Midnight Club and Smuggler's Run. So what classic game inspired him to be the man he is today?
More »Gallery: Robert Ludlum's The Bourne Conspiracy
Loved Matt Damon in the Bourne Identity and the Bourne Supremacy films? Well, you'll have to enjoy the new Bourne game coming out from Sierra Entertainment and Ludlum Entertainment, called the Bourne Conspiracy, without him. Although the character is based on Jason Bourne's character, whether or not the likeness to the Hollywood star would be used in the game isn't clearly specified, but it specifically doesn't look like Matt Damon in these pictures. The title for the PS3 and the Xbox 360 is being developed by one of Sierra's internal developers called High Moon who are hoping that the game will be released in the summer of 2008. More »






