<![CDATA[Kotaku: heavenly sword]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: heavenly sword]]> http://kotaku.com/tag/heavenlysword http://kotaku.com/tag/heavenlysword <![CDATA[Twisted Metal, Heavenly Sword Action Figures Ship A Little Late]]> Next year, DC Comics' collectible arm DC Direct will ship action figures based on Sony's Sweet Tooth and Nariko, precisely at the peak of Twisted Metal and Heavenly Sword hype.

Alright, alright, so maybe Heavenly Sword will be a nearly three-year-old PlayStation 3 game by the time this Nariko action figure ships next July. But maybe Sony and Twisted Metal co-creator David Jaffe will have a new Twisted Metal game readied for the PS3 around the same time. Then the release of a new Sweet Tooth action figure will make a lot more sense.

Details on the figures are still scant, but solicitations from DC Direct put them on course for landing at toy store shelves on July 28, 2010.

DC Comics Solicitations for February 2010 [CBR - thanks, Yema!]

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<![CDATA[Where To Get Your LBP Nariko SackGirl]]> The location of the final and possibly best LittleBigPlanet pre-order item has been revealed! The official LPB news site has announced that the Nariko SackGirl is an exclusive pre-order bonus from Best Buy stores in the U.S., meaning I might have to tuck away my pride and finally buy $5 of potential game from the retailer, though since Best Buy generally puts their pre-order bonus stuff inside the placeholder boxes on the shelves, it might mean I can snag that code along with the GameStop Kratos for an extra $5.

The Nariko outfit in the UK can be snagged by pre-ordering the game through Play.com, while gamers in the ice spider-infested wilds of Canada are urged to wait a bit longer for an announcement the fiery warrior's sackcloth doppleganger.

Pre-order: And finally...Nariko SackGirl [LittleBigPlanet News - Thanks Dave!]

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<![CDATA[Ninja Theory Thinks It Could Make Beowulf Cheaper, Way Cheaper]]> Film Beowulf was sure expensive to make! The CG-laden flick was budgeted around US$150 million — not exactly chump change. Heavenly Sword developer Ninja Theory thinks it could have done the flick cheaper. Twenty percent of the cost, actually! Oh ho ho ho. Let's hear what Ninja Theory's Tameem Antoniades has to say:

We see an entirely different area of progress: a form of independent production based on real-time game engine technology. We reckon you could do something like Beowulf for 15-20 per cent of the cost... If you are already creating hi-res assets for a game, then sharing these can bring that cost down even further... We have a lot of experience in performance capture, animation, rendering and so on. We can compete in the same way that indie films can live alongside blockbusters.

20 percent of the cost is dandy and all, Ninja Theory, but would your film have Angelina Jolie? Well.

Make Beowulf [Games Industry]

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<![CDATA[Ninja Theory Working on Multi-Plat Game, Life's Not Brutal]]> Being an independent developer is brutal. Just ask independent developer and Heavenly Sword dev Ninja Theory, and it'll tell you that being an independent developer is brutal. Says co-founder and chief developer Nina Kristensen:


It's a brutal environment out there for an independent, particularly considering the size of the games that we're developing... But we've now signed up the new game and the future looks pretty rosy for us... our new game is going to be PS3 and Xbox 360.

Lesson learned: Being an independent developer is brutal for every independent developer except for Ninja Theory.
Ninja Theory Hard At Work [GamesIndustry]]]>
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<![CDATA[Heavenly Sword Dev Goes Multi-platform, Plans For Movie Development]]> The creators of PlayStation 3 exclusive Heavenly Sword won't be working on a sequel anytime soon, according to a report from GamesIndustry.biz. The UK dev has moved on, focusing on an original "triple-A blockbuster"concept that it plans to ship for both the PS3 and the Xbox 360. Since Sony owns the Heavenly Sword IP, they could hand it off to someone else, but Ninja Theory's going platform agnostic. But that's not all it's working on.

Ninja Theory co-founder Nina Kristensen says her company may also have a movie in the works, a totally CGI affair "using the game engine alongside the game itself." Sounds interesting. At least more interesting than, say, Final Fantasy: Spirits Within.

Ninja Theory considers CGI movie alongside new multiformat title [GamesIndustry.biz]

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<![CDATA[Heavenly Swords Need No Metal]]> While flipping through the internet this morning, we came across this pretty decent fan-made Heavenly Sword sword. We were a little surprised to find that it was made an a school's shop class, though.

Instead of making some stupid cabinet or a DVD shelf like the rest of the class, I decided to make something a little more original...Ironical, I was the first one to get cut by my sword. I let a kid hold it and he got a little power hungry, started swinging it around and cut my in the arm. For a wooden sword, it sure cuts well.
Don't tell his teacher. Here's a bonus shot:

news_img_7731_3.jpgCake-loving home ec students, we're looking in your direction for a proper rebuttal.

Real Life Heavenly Sword [GameGrep via PS3Fanboy]

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<![CDATA[Rumblings About Heavenly Sword 2]]> Yes, we're sure there will be a Heavenly Sword 2. It's already written! Heck, developer Ninja Theory would like to make it into a trilogy. But first, it needs the opinions of regular folks. According to one Kotaku tipster, that's exactly what Ninja Theory is doing. Last night, a focus group was apparently held by these people in Chicago. Writes the tipster:


They initially asked for video game background, then they had a follow-up phone call asking which games I had played or owned, focusing heavily on Heavenly Sword. There were 3 surveys done on Monday, groups of 6 for the first 2, 4 for the last group (my group). Predominantly males, asking about our impressions on Prince of Persia, God of War, Ninja Gaiden and, of course, Heavenly Sword. Some questions were asked about why Heavenly Sword didn't sell so well, what our impressions were on the gameplay, how the cutscenes were done, combat mechanics.

That's sorta interesting. The really interesting part is what was hinted at regarding Heavenly Sword 2. That, after the jump:
At the end of the night they gave us a few pieces of paper and asked our takes on the ideas (probably already set in stone). The following are the sheets that they asked our opinions on:

1. Heavenly sword 2 will take place 10 years after the events in heavenly sword 1

2. The main character will be a male with martial arts background

3. The main character will be Kai, but she will be a more mature woman.

4. The game will require you to master different martial arts styles before retrieving the heavenly sword

5. The game will, instead of button mashing, have controls that utilize an analog stick to go through weapons.

6. The game will have downloadable weapons, characters, and enemies to customize your experience.

7. The game will be more interactive with the environment

8. The game will have you on a storyline with replayable missions, as opposed to an open world


Not sure if that means Ninja Theory is thinking about a new main character or making Kai the main character or both. (We'd prefer Kai, thankyouverymuch.) The tipster said the focus group didn't get a chance to see screenshots or box art. Take this info. for what it's worth!]]>
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<![CDATA[Early Look at New Ninja Theory Game]]> Guess what? When game developers finish games, they start on new games! And now that Heavenly Sword is already out the door, developer Ninja Theory is, that's right, working on another game. The developer's site has concept background images of its next title. We're not sure if it's another Heavenly Sword title or something else entirely. From the Ninja Theory site:


Right now we're working on an exciting new concept that has got everyone we talk to buzzing. We can't say a lot except that it's going to be great to work on and should be even better to play! It'll take all the things we loved about Heavenly Sword and make them bigger and better than ever before.

The images look nice. Then again, concept art usually does!

New Ninja Theory Art [NeoGAF via Destructoid]]]>
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<![CDATA[Rock Band Bundle on Sale at Target]]> Target's weekly ad has some pretty sweet deals this time around. The Rock Band Special Edition bundle for both PS3 and 360 is going for $149 (in store only) which is about $20 off the usual price. Also featured is a $40 gift card with the purchase of the 40GB PS3 and a $10 gift card with the purchase of one of eleven different games. Here's some of the highlights:

Devil May Cry 4 (PS3, 360)
Heavenly Sword (PS3)
Assassin's Creed (PS3, 360)
Call of Duty 4 (PS3, 360)
Halo 3 (360)
Mass Effect (360)
Lost Odyssey (360)

If you're feeling like a shopping spree you could pick up a couple games and use those gift cards to put towards that Rock Band bundle bringing the price down to a comfortable $129.

Best of the Sunday Ad Video Game Deals (2/17 - 2/23) [CheapAssGamer]

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<![CDATA[New PS3 Bundle Coming To Australia]]> While this has nothing to do with a larger hard drive, Sony will be offering a new bundle in Australia that includes a 40GB PS3, second Sixaxis controller and one of the following games: Heavenly Sword, Uncharted: Drake's Fortune, Ratchet and Clank: Tools of Destruction or NBA 08 all for $799.95. Wow, that's looking a LOT better than the original $1000 PS3 launch price that Luke had to put up with.
New PlayStation 3 bundle confirmed by Sony [PALGN]

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<![CDATA[Playboy Picks Best, Jiggliest Games of 2007]]> You've seen our picks, maybe noticed what Time, Maxim and others had to say about gaming in 2007, but Playboy's choices are finally in. They not only went safe, picking Bioshock as their game of the year, but went with their demographic, opting to choose the 2007 game with the "Best Jiggle Factor." It might not have been my choice, as I like my gaming girls covered in slime, but I suppose Heavenly Sword deserved to walk away with some sort of accolade this year. Ninja Gaiden Sigma oversight aside, it's a fairly solid list.

Playboy's Best Games of 2007 [Playboy]

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<![CDATA[Heavenly Sword Dev Dishes on Upcoming Games]]> This post has a spoiler. Thus, we're putting it behind the jump. Here is a picture of a giraffe.


So that was pretty sad in Heavenly Sword when red-headed Nariko croaked, huh? No worries! Just because she's dead, doesn't mean she's dead — especially in a game called Heavenly Sword. Says Nina Kristensen from developer Ninja Theory:


The beautiful thing about inventing a universe like that of Heavenly Sword is that you get to make up all the rules and happily, in the Heavenly Sword universe, just because you're dead, it doesn't mean your life is over ;)

...We haven't announced anything as yet but I can confirm that when we wrote the original story we did write it as a trilogy...


Way to keep it subtle there, Nina!
Heavenly Sword Interview [Lesbian Gamers via Gay Gamer] [Image]]]>
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<![CDATA[Heavenly Sword Winner(s)]]> Our Heavenly Sword contest brought out the some impressive finalists. So impressive that we can't pick teh winner. It's either Finalist #1 or Finalist #8. Too close to call! So, here's what we're going to give. We're going to give away copies to BOTH of these finalists. Don't expect this in our next contest, 'kay? So, winners, shoot us an email at kotakucontest@gmail.com to claim your loot.
The Finalists [Kotaku]

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<![CDATA[Kratos' Armor Makes Guest Appearance in Heavenly Sword]]>
Comparisons between Heavenly Sword and God of War are inevitable considering the similar control scheme, but apparently the creators of HS haven't shied away from giving props (literally) to their obvious inspiration. PlayStation Underground forum poster KiNGoFClubs discovered this little homage to Kratos buried with in the game. During one of Kai's missions, Kratos' GOW2 armor and Blades of Chaos can be spotted hanging on a gate in a castle courtyard. You got to hand it to the designers, if you're going to take inspiration from another game, at least be cool enough to own up to it. You can check out more screen caps here on the PlayStation forums.

[Thanks, Ray]

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<![CDATA[Vote for The Red]]> Voting time! We've got ten (count 'em, ten) finalists in our use-red-win-Heavenly Sword contest. Tons of entries poured in for this, and we had a bastard of a time picking these finalists. All the entries were fab — much love and respect to all who entered. So, without adieu, the best of the best! It's up to you, Kotakuland to pick the winner, which will be announced on Monday. You may vote once. Make sure to write down the finalist's number that you've selected. And remember, those who slip into little Mr. (or Ms.) Critic territory will feel the brunt end of the banhammer. Voting ends tonight at midnight EST. Onwards! To the finalists!!

Finalist #1
finalist1lawrence.jpg
Lawrence writes:


The model in the photo is my girlfriend Kristen, and we shot it in my house against some silk sheets as a backdrop. She came up with the idea and carved the apple herself (it wasn't a photoshop job or anything). Legibility is a little tough when carving apples, but hopefully our "sign" is readable enough.


Finalist #2
finalist2james.jpg
James writes:


The recipe pictured, though delicious, does not necessarily exist—however, the red PlayStation Controller does (it was a Toys "R" Us exclusive). It has become one of my most reached for kitchen utensils, after having fallen out of favor with developers following the introduction of the original DUALSHOCK.


Finalist #3
finalist3josh.JPG
Josh writes:


I call it "The End of an Era." Yes, that is our living room wall. No, I don't think I'll be married for much longer. See, I asked my wife if I could paint the wall red for the contest, I just kinda left out the spray paint part. The good news is that I actually got off my lazy butt and had some fun and my wife will end up with a nice(er), fully painted, red wall-eventually. The bad news...well, let's just say it's bit cold at our house for this time of year. At least if I win my wife can claim it was all her doing - if she didn't love red so much I'd have been screwed!


Finalist #4
finalist4edrian.jpg
Edrian writes:


Hmmm well it's basically a book-esque style with lots and lots of red stuff in it as the contest guidelines suggest. First is lots of big bold red "FF0000" and one "KOTAKU" text. But it doesn't stop there #FF0000 is a hex code for the color red. And if you look at the middle of the picture there is a very out of place ring, well you shouldn't focus on the ring but the shadow that it casted on the paper. Yes it's a heart (awwwwwwww). . . *ahem* hearts are related to red am I right?


Finalist #5
finalist5alexandre.jpg
Alexandre writes:


Here is my submission for the Use Red, Win Heavenly Sword contest.


Finalist #6
finalist6brendan.jpg
Brendan writes:


Wasn't sure if the Lego and Cards spelling out Kotaku counted, so there's also a sign on the TV that says "Kotaku Contest".

My sister and I had fun putting this together


Finalist #7
finalist7daniel.jpg
Daniel writes:


I started spray painting last week as a hobby and decided that this was as good a time as any to spray characters as opposed to words. It's done on wood... I thought I captured the spirit of one Heavenly Sword, red haired heroine and I had to rush it when I got home from work to get it in on time. If you're wondering, the emo looking lemming in the bottom right corner is my signature (yes, it's a stencil).


Finalist #8
finalist8bururian.JPG
Bururian writes:


Came to me at the last minute. Can't remember how buzzed I was actually doing it though. I did drink most of that beer though.


Finalist #9
Finalist9fujoshi.jpeg
Fujoshi writes:


Well, here it is, my entry. It's complete with a Lego sword donated by my son.


Finalist #10
finalist10pharlain.jpg
Pharlain writes:


Everyone loves game cakes. Except Luke. Sorry Luke. I'm a pastry chef by trade and I wish I got more requests for wedding cakes with game themes. Or any requests for game cakes. Anyhow here's a trade secret; that really smooth mailable stuff, fondant? Tastes like crap. It really really does. Technically it's edible, but that's only technically. I believe that any dessert should not only look kickass, it should be delicious. The entire cake is frosted with my very own buttercream which is magically delicious as only massive amounts of butter and sugar can be. The runes are piped buttercream and the other decorations are entirely white and bittersweet chocolate. That's not a transfer on top. The head and sword are both real chocolate. The bottom tier is a chocolate cake with a red cookie and cream filling. The top tier is red velvet with strawberry filling. That mini cake in the right corner is an example of how red the actual cake is.

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<![CDATA[The Heavenly Sword Letter Opener]]> DSC01148.JPG

I love letter openers, especially game-themed ones... and now I have three. A King Arthur sword, a Link sword in stone and this very nifty Heavenly Sword sword on a nice stand. Now off to flail the paper from my bills and slit the lids of unsuspecting packages.


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<![CDATA[Frankenreview, Heavenly Sword (PS3)]]> Lair took a really bad beating last week, breaking the hearts of PS3 fanboys around the world. But it would be OK because there was another Chosen One that Sony had been flaunting for months: Ninja Theory's Heavenly Sword. We nicknamed it Goddess of War during E306, but even with the its chainsword-driven action, the game seems to have blossomed into its own entity at this point—for the good or the bad.

So hit the jump for our Frankenreview: the one review that will dictate whether or not the PS3 is good for something other than big screen porn. That is, if you don't consider a beautiful redhead kicking royal ass in skimpy clothing to be some logical extension of pornography.

Heavenlygraph.jpg
GameRevolution
I can not remember the last time I cared so much about the characters in an action game, and not just the heroes, the villains as well. Like Gollum, even the bad guys have complex motivations. The facial expressions, body language, and the lip synch are so spot-on it's uncanny. I found myself actually excited for more story exposition, rather than disappointed I was dropping out of the action.
hs_e3-2005_06.jpg
GameInformer

From the moment Nariko chooses to wield the Heavenly Sword, her time with it is limited. As a player, your experience with the sword will also be fairly short; most gamers will probably finish the game in about seven or eight hours. However, that timeframe is dense with non-stop thrills thanks to the game's ability to continually throw compelling new challenges in front of you.
hs_e3-2005_10.jpg
IGN

The game's biggest strength is its combat system, which in large part works very well. Instead of using only face buttons to put together combos, you have three different stances that each has its own set of moves...Unfortunately, in most one-on-one battles it makes most sense to mostly stick with Triangle as it doubles for a move-breaking counter attack. The more often you use Triangle, the more likely you are to unknowingly counter an enemy's attack and come back with an instant-kill finishing move.
hs_e3-2005_03.jpg
Eurogamer
Now and then Heavenly Sword takes a break from all the hackandslash guff and lets you shoot at things from big cannons...In these hugely entertaining (but rather samey) interludes you can...hold down L1 and effectively steer the missile directly to its target. By default, the game encourages you to use the SixAxis tilt controls, but although it feels rather fantastic when you wobble your pad to your target, it's horribly imprecise. After a few hours of struggling with it, we couldn't quite believe how much easier it was to control the direction with the analogue stick in comparison
hs_e3-2005_05.jpg
Pro-G

If you are looking for a purist's hack and slash that will test you for months, go elsewhere, ideally to Ninja Gaiden Sigma. But if you want a thrilling and cinematic adventure that will give you ample opportunity to show off the muscle of your PlayStation 3 and provide a glimpse of the console's possible future, you could do far worse than pick up this big-budget epic.
hs_e3-2005_08.jpgPenny Arcade pointed out that Heavenly Sword reviews (specifically 1UP's) read like a struggling game with an 8 tagged on. And while I agree that Heavenly Sword is certainly sandbagging a bit with the PS3's currently high handicap, I think the reviewers were so generous despite length and mechanic issues because of the game's extremely high level of cinematic polish. Either way, the fanboys can dry their tears.

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<![CDATA[Last Day to Make Red for Heavenly Sword]]> Last day! This is it!! Those hoping to enter our Heavenly Sword contest have until midnight EST tonight to enter. The entries we've been getting so far are knock-outs and choosing finalists is going to be damn hard. Check out what Kotakuite Bururian sent in, writing:


Can't remember how buzzed I was actually doing it though. I did drink most of that beer though.

We've got one copy of Heavenly Sword with fiery sword-swinger Nariko to give away. But, we're not just going to give it away. You've got to win it! Here's the contest: Red. Lots and lots of red. Take a picture with as many red things as you can squeeze in. Remember, be creative. Don't be afraid to leave your house to take the pics! It doesn't have to be just a bunch of products. Just think red! Because the most interesting/creative ones will be selected by the mean Kotaku staff as finalists. The best one will then be selected by Kotakuland. Deadlines for entries is next Thursday at midnight EST. Send entries to kotakucontestATgmail.com and be sure to include a "Kotaku" sign in your picture. You need a Kotaku sign. Good luck!
Heavenly Sword [Official Site]]]>
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<![CDATA[Use Red, Win Heavenly Sword]]> No. That is not blood. We hope. Reader Dustin not only wrote "Kotaku" in ketchup (lots of red!), but also wore a red striped shirt (extra red). We've got one copy of Heavenly Sword with fiery sword-swinger Nariko to give away. But, we're not just going to give it away. You've got to win it! Here's the contest: Red. Lots and lots of red. Take a picture with as many red things as you can squeeze in. Remember, be creative. Don't be afraid to leave your house to take the pics! It doesn't have to be just a bunch of products. Just think red! Because the most interesting/creative ones will be selected by the mean Kotaku staff as finalists. The best one will then be selected by Kotakuland. Deadlines for entries is next Thursday at midnight EST. Send entries to kotakucontestATgmail.com and be sure to include a "Kotaku" sign in your picture. You need a Kotaku sign. Good luck!
Heavenly Sword [Official Site]

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<![CDATA[Heavenly Sword TV Commercial]]>
I'm not the pantsu expert that Ash is...call me more of an "enthusiast." But the new Heavenly Sword television trailer loves the stuff. We, of course, have grown past pausing during certain moments of Street Fighter II and have moved on for appreciating these games for what they're really about: hot, sexy violence.

GameTrailers
[Thanks Jason, you are perv of the day!]

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