<![CDATA[Kotaku: hdtv]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: hdtv]]> http://kotaku.com/tag/hdtv http://kotaku.com/tag/hdtv <![CDATA[Shigeru Miyamoto Sees "Nothing Wrong" With HD Graphics]]> The Nintendo Wii is not an hi-def gaming machine. When Nintendo launched the console in late 2006, the company touted its analog TV friendly aspect — not everyone has an HDTV, you know!

But it's 2009. Soon it is 2010. We are living in the future. The number of HD televisions continues to grow — yet the Wii is not HD.

"I don't think there's anything wrong with pretty graphics, and if I'm a consumer that has an HDTV, I'd want to be able to play my games with nice graphics too. And I think as we've seen the penetration rates for HDTV increase, we're going to see video games and Nintendo's games move along in step with the progression of technology," said Miyamoto.

"But what I don't think is necessarily true is that the graphics itself is something that's going to make the gameplay experience better. So we're still going to focus on the gameplay, but we'll take advantage of the technology as it comes out."

Lots of mixed signals in what Miyamoto is saying: Pretty graphics are nice, people with HDTVs want pretty graphics, number of HDTVs increasing, Nintendo will move with technology, graphics don't make gaming experience better, Nintendo still focusing on gameplay, but will take advantage of the tech "as it comes out".

It's already out. Get on with it!

Miyamoto on HD Graphics: Nintendo's Games Will Move Along with Progression of Technology [IndustryGamers] [Pic]

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<![CDATA[So, How Many Homes Have A Games Console?]]> We hear a lot about how gaming has gone "mainstream" these days, that everyone is playing on a Wii, or a PS2, or whatever. Well, they're not.

A report published by the Cable & Telecommunications Association for Marketing reckons that you can find a gaming console in 40% of American households. Meaning (at least according to this study) 60% of American homes don't have a console.

While those findings will show Nintendo still have some work ahead of them if they want to circumnavigate the blue ocean, Epic boss Mark Rein (and Microsoft, and Sony) will be happier to note that there's been significant growth in the uptake of high definition televisions, with HDTV ownership rising from 35% of homes at this time last year to 53% this year.

Study: 40 Percent Of US Homes Have Gaming Console, As HDTV Adoption Rises [Gamasutra]

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<![CDATA[R2D2 Game Projector]]> r2d2hd.JPG My son has one of those cool remote control R2D2 robots, the one with a little cup holder that is absolutely perfect for holding an ice cold can of beer.... and it sits under a thick layer of dust in the corner of his room, housing his one very cool hat. McWhertor would be proud. Me? I'm just bitter.

And now even more so when I see what could have been. Someone took one of those babbies and turned it into a projector that supports a whole slew of inputs including game consoles. That's right, you can play the Force Unleashed on a 260-inch picture coming from R2's head. Gets no cooler than that.

R2D2 DVD/games projector [Wonderland]

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<![CDATA[18% Of Consumers Bought HDTV For HD Gaming]]> We already know that over 65% of PS3 and Xbox 360 gamers play on an HDTV. But we didn't know that 18% of HDTV watchers played Xbox 360 or PS3.

That stat was compiled over HDTV sales from only the last year, but the trend is contributed to the falling prices of HDTVs, allowing more of the 21-34 demographic to purchase sets—precious souls between 21-34 want to play their games in HD. And by "HD," we mean "huffing daffodils." It's the only way we'll play anymore.

Survey finds 18 percent of people bought a HDTV for gaming [Maxconsole][And yes, that image is real]

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<![CDATA[HDTV Pack Includes Free PS3]]>

Best Buy is running a special this week that knocks $600 off the price of a special HDTV PS3 gaming pack.

The get the deal you need to purchase a $2,000 1080p Sony LCD TV, a copy of Motorstorm or MLB07: The Show, a copy of a Blu-ray version of Casion Royale, Open Season or Underworld Evolution and a Playstation 3. The whole kit and kaboodle ends up running you $2,089.... or maybe it's $2,689, depending on which page of the ad you believe. If I were you and wanted to get this deal, which runs through the end of the week, I'd bring the front page of their ad in with me when I went to go pick up the deal.

[Thanks Michael]

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<![CDATA[Rein: Microsoft Made an HD Mistake]]>

Despite his vast knowledge of video games, Stephen Totilo is, it appears, a television newb. That's right, he owns a (gasp) SDTV.

Valiant in the face of overwhelming odds, Totilo went looking for kindred spirits on the cusp of Microsoft's big HDMI announcement.

He found an unlikely ally in Epic's Mark Rein:

"The amount of crap that can go on in the scene isn't defined by the monitor, it's defined by the graphics capabilities," he said. "I think Microsoft made a mistake when they tied Xbox 360 so much into HD TV. What they should have done — it's complicated jargon, but they should have talked about high-definition visuals and high-definition TVs as separate things. Yes, the high-definition TV will improve the look of the high-definition visuals, but you still get much higher-definition visuals on Xbox 360 than you do on Xbox or PS2. Much higher."

After that Rein started to spiral down into technical jargon and talk of down-sampling, losing both Totilo and my interest.

There's much more involving windows, Gears of War and ancient televisions over on Totilo's site. Me? I'm a big-screen high-def kinda guy. Mostly because I happened to be finishing our basement and needed a big TV to fill the entertainment center.

I do sort of agree. While a standard picture looks like crap on my big-ass TV, I suspect that's because it's so big. High-def looks like normal def to me when seen on a big screen. What do you think?

Mark Rein says I'm right and Microsoft "made a mistake" [Player Two]

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<![CDATA[LG Teams Up With Sega]]>

I'm not quite sure what this is all about, but the Korea Times is reporting that Korean company LG Electronics has teamed up with Sega to show off three new HDTV models at the upcoming Consumer Electronics Show.

LG plans to introduce three new full HD TV models up to 60 inches in a joint-promotion with Japanese video game giant Sega. The company will display popular Sega games such as ``Virtua Fighter 5'' and ``Sonic'' on its full HD TVs at the expo.

``This joint promotion will give LG a great opportunity to highlight our advanced displays by showing Sega's full HD content on our full HD TVs," Kim Young-chan, executive vice president of digital display global marketing at LG, said in a release. ``Our customers demand the highest standards in technology, and we will continue to expand our offerings to meet everyone's needs from movie buffs to gamers to companies in need of digital displays.''

The article goes on to say that a general lack of HD content in Korea makes the Xbox 360 and Playstation 3 the only viable options right now for true HD content.

I get that, but why wouldn't LG just team up with Microsoft instead of going with a third-party manufacturer?

Samsung, LG Set Up Duel in Las Vegas [Korea Times, via Rocky Mountain News]

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<![CDATA[A Helpful Guide To HDTV Shopping For Gamers]]>

Are you looking to make the HD jump this holiday? If you're expecting an Xbox 360 or PlayStation 3 under the tree in a few weeks, you'd better make sure you have something awe-inspiring on which to play it. This is the kind of present you buy yourself.

Mercury News' Dean Takahashi has a good little primer up on his blog that might help you out if you don't know your HDMI from your DLP from your 1080i. The best part about this particular TV guide, is that it's targeted at the most important aspect of your television: how well it displays your games.

Dean covers many of the pitfalls you'll want to avoid when making your investment and writes frankly about what hot technology you might or might not benefit from.

I'm going to go give my Sharp Aquos LCD HDTV a goodnight kiss now.

Buying An HDTV: What Do Gamers Need To Know?

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<![CDATA[What Are You Playing This Weekend?]]>

If you've been reading my last couple What Are You Playing This Weekend? posts, you might remember that I am without a television. Why? I'm homeless! Until today that is.

Two big ol' crates filled with overpriced furniture, mismatched kitchenware, hundreds of video games, and scores of t-shirts showed up at my new digs this morning. And tomorrow, I enter the world of HDTV ownership, when I finally pick up my Sharp Aquos 42" LCD TV. After taking it home and humping the box for a few, hooking up my consoles and the A/V tangle will be my number one priority.

Following that? Intense video game marathon! Final Fantasy XII. God Hand. Guitar Hero II. I have a whole month of gaming to catch up on. Maybe I'll even go CRAZY and pick up some new consoles. You know, really put that debit card into submission.

What are you kids playing this weekend? Everybody out there got their Wiis and PS3s yet? If not, don't forget that Sunday could be a very big shipment day, if our retail sources are right.

Let us know what's on the gaming menu in the comments.

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<![CDATA[Capcom Screws SDTV Users: The Sequel]]>

Not content to give standard def TV users irreparable eyestrain merely with Dead Rising, Capcom has decided to turn the screws on the SDTV crowd once again. This time it's the Lost Planet multiplayer text.

The angry gamer at Angry-Gamer.net provided the internet surfing gaming crowd with the above pic from the recently released multiplayer demo, showing that the player list in a multiplayer match is nigh unreadable.

Wow, thanks, Capcom. Seriously, I'm no game developer, but how hard is this? Here's a solution I've been working on. See if this might help.

MAKE THE TEXT BIGGER.

Yeah, crazy, I know, but it might just be crazy enough to work.

Remember Dead Rising's Text Issue? [Angry-Gamer.net]

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<![CDATA[PS3 Can't Upscale A 720p Signal? Urgh!]]>

Here I am with your nightly bad news! Certain HDTV owners might not be in the for the high(er) definition visual experience they expected this weekend, as we're hearing rumblings that HDTV owners who don't have a 720p capable set are going to have to settle for less, nor scale up for more.

After a handful of forum posters discussed the issue last night, mega site IGN has done some testing to confirm the potential problem.

Gamers who own older HD sets that feature only 480i, 480p, and 1080i resolution input capabilities will have to settle for the display quality being downsized as the game boots in its 480p mode rather than upscaling the image from its more desirable 720p mode to the TV's 1080i. We tested this development on older HDTV sets with games designed for 720p but not 1080i — Resistance: Fall of Man, NHL 2K7, Tiger Woods PGA Tour 07, and Need for Speed Carbon. Sure enough, the system downshifted all four titles to 480p rather than moving up to 1080i.

Bummer. I'm glad I'm going HDTV shopping now armed with this knowledge. Hopefully, Sony can address this issue with a future update.

PS3 Downscales 720p on Incapable TVs [IGN]

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<![CDATA[CompUSA: Buy 40" HDTV, Reserve A PS3]]>

Fry's Electronics PlayStation 3 Bundle. Cheap at $1079.

Wal-Mart "Customer's Choice" PlayStation 3 Bundle. A steal at $1491.

CompUSA Screwjob PlayStation 3 Bundle? A minimum of $2300. Oh, the pain.

Found via blog Uninnovate (but scooped by the Cheap Ass Gamer forums), the current promotion running at CompUSA demands that, if you want to buy a PS3 from the retailer, you'll need to invest in a Sony branded HDTV, 40-inches or bigger. (I already ordered three.)

Also, according to Uninnovate, should you return the TV you "must also return the PlayStation 3 and pay a 15% restocking fee". I can't imagine anyone having a problem with that. You guys cool?

Sony taking Playstation 3 pre-order bundling to new lows at CompUSA [via Gamespot]

Update: Angry reader e-mail after the jump...

I was taken in by CompUSA's "buy a 40" HDTV", get a PS3 Reserve on Sunday. I called back today to find out that my PS3 will be delayed 4-8 weeks, and it would cost me 15% (about 300) to return the TV with restocking fees. If this was a Sony-CompUSA deal, what a joke. I ordered from the Schaumburg, IL store. Thanks for alerting other gamers to this despicable scam.

Ouch! Sorry, Jim! Keep your head up, rest of the console reserving public!

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<![CDATA[Wii Component Cables Online Only]]>

First the good news—yes, you'll be able to buy component cables for your Wii then proceed to bask in the non-interlaced glory of 480p resolution. The bad news? Hell, it's not so bad. You'll only be able to buy them online. Let's call it the "inconvenient news". From IGN:

A spokesperson for the company told IGN Wii this morning that the Wii component cables would be available for purchase with the launch of the console in November. The cables will cost $29.99 and will only be available through online retail outlets, including Nintendo's store, Best Buy, Circuit City and EB Games.

Come on, Nintendo. Why only online? Is it really going to sow that much consumer confusion to sell a single other set of cables for the Wii? Can we maybe just nudge the useless "Dog Tag"-calibre bullshit accessories out of the way just one peg so that HDTV owners (like my December self) can avoid having to wait for the UPS man to miss us while at work three separate days in a row? Wow, I'm angry about this.

480p a Go For Wii Launch [IGN]

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<![CDATA[Is Splinter Cell: Double Agent Going To Support 1080p Or Not?]]>

He said, she said.

The she, in this case, is 1UP's hirsute Luke Smith, who took time out of poking around the hairy nest of his mustache for a stray piece of week old scrambled egg to au contraire an initial Gamepro report that Splinter Cell: Double Agent supported 1080p.

When we asked Ubisoft for clarification, company reps told us: "It's 1080i." Even if Double Agent supported 1080p right now — and it doesn't — there aren't any retail Xbox 360s that would support the feature. That update hasn't been released, yet.

Oh, but allow Gamepro to retort:

No word yet on whether it's an update on the game disc or a forthcoming Xbox Live download, but Ubisoft has confirmed 1080p support to us.

So who's got their head up their ass here? Probably the same guy with his head up Sam Kennedy's.

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<![CDATA[Next Gen Is All About The HD (Or Is It?)]]>

Half of Team Kotaku is getting their game on in HD. Then, there's Florian whose "TV" consists of little more than a bedsheet stapled to the wall and a spotlight. Most HD owners swear by their purdy televisions and find it different to even *cringe* watch anything below 720p. Gamasutra rounded up a handful of pundits to get their opinions on how important HDTVs are and what this means for, well, Nintendo.

Michael Pachter: I think HD resolution is the essential difference between this cycle and the last. Although it is clear that there will be much more happening on-screen, with more independently acting characters, the visceral improvement in graphics is probably the first thing noticed by consumers. ... HDTV is the second fastest growing consumer electronics product (behind the iPod), and it's going to end up the household standard in a few years.

Mike Wolf: HDTV is a critical feature of the new generation of consoles, particularly down the road 2-3 years [from now] when adoption of HD TVs will be much higher than it is today. Sony is obviously using the same strategy it used with the PS2 by offering a low-cost version of the latest format for home video, which worked with the PS2 with regards to beating out the Sega Dreamcast.

...Ultimately, the gamer is looking for the best gaming experience, and HD is a part of that, but not the end-all. Equally important is inventive game play, which is the main focus of Nintendo with the Wii. I don't think Nintendo will lose out on customers by not offering HD.

Ben Bajarin: I do not think the gaming industry is jumping in prematurely at all. There is great demand among the early market that flocked to buy the Xbox 360 and that will flock to buy the PS3. It is definitely important to give the market a 720p and 1080i/p gaming experience, but I would never advise a game developer to not support standard definition TVs for the foreseeable future.

What about those in Kotaku-land? Who owns an HDTV? Is it a must have for next gen? And most importantly, how big is it?

I Want My HDTV [Gamasutra via 1Up]

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<![CDATA[Epic Games Sensitive to Plight of SDTV Owners]]>

Following the Dead Rising tinytext kerfuffle, Epic Games has announced on their forums that they are specifically testing Gears of War on both SD and HDTVs.

We have been testing GOW quite a lot on small, non-HD TVs to make sure you can read the writing. blockquote>

Heck yeah. Although, as one of the 1up commentors responded, "gotta love when standard test parameters become news."

More here [1up]

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<![CDATA[Dead Rising Will Make You Go Blind]]>

We've gotten a number of emails from myopic, stigmatized gamers that Dead Rising has a bit of a blurry text problem. And in that regard, my homoerotic, velvet-swishing soul mates over at Gay Gamer have some bitching to do:

Dead Rising has the smallest text I've ever seen. I'm playing on a 36" TV and I have to sit on the floor up near the screen to see anything. I absolutely can't play for a long period of time because my eyes start to strain themselves and hurt. This has never happened to me with a game before. Is anybody else having this problem?

In all seriousness, even using component cables the picture is sharper, but the text is still like reading a font at size 12 from six feet away. There is no option to increase the text size - talk about stupid things ruining the game experience. I'm begging for a text size adjustment patch to be uploaded to the marketplace for download - oh, and for free! Look for our full review of Dead Rising as soon as I stop massaging my eyes to make the pain go away.

Which just goes to show that my mother's curious aphorism was right: too much wanking off to imagined gay video game characters will make you go blind.

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<![CDATA[Big Screen = Small Sound Delay?]]> I've been suffering in silence.

I have to admit, ever since I remodeled our basement and put in a big-ass HD television, I've spent a bulk of my gaming time playing on the 360, mostly because it's the only one with high-def support. (Yes, I know about the GameCube, shut it!)

I mostly played on the PS2, Xbox and GameCube when I was reviewing a game or when I had an itch for a particular title, like Guitar Hero.

But the thing is, on the big screen I really suck on Guitar Hero. That isn't to say I'm normally any good, but I don't usually suck. It's been driving me nuts. Then last weekend I plopped in Karaoke Revolution and came voice to voice with my problem. The damn sound system was adding a tiny delay, like half a second, to the audio. No wonder.

The delay was sort of throwing off my Guitar Hero playing, but it totally wrecked my KR experience.

I tried tinkering with the receiver and TV to no avail. How many other HD owners have this problem? If it's widespread does it mean that music games are on their way out? I;m certainly jumping the gun here, because a lot of people don't have HD, but as more next-gen systems hit pushing high-def more people are going to adopt. And then what? Please tell me they figure out a work around for Guitar Hero 2.

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<![CDATA[Together At Last: PS2 & GameCube]]>

Kotakuite Kevin sent us this clip of a PS2 and a GameCube on the same display. Or, as we like to say, harmony. Kevin got Gran Turismo 4 and Wario to output Picture-In-Picture on his Toshiba HM195. How'd he do it? The floor is yours, Kevin:

If you want to do PIP between two video inputs, the selected inputs can not be on the same video chipset. Since my cable/ant inputs don't interfere with the component/composite/hdmi inputs, I just put my gamecube to my VCR's aux inputs and fed it to the TV via coax. In PIP, my TV will only put the primary picture's audio to its own speakers, but the secondary pictures audio is still sent out the audio outputs that lead to my receiver. Voila, two audio outputs with PIP!

And yes, both are playable at the same time.

Photo Here [Kevin's Page]

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<![CDATA[Designing a High-Def Game Room]]>

By: Brian Crecente

Back in December I wrote up a guide for picking out an HDTV for your gaming needs. I decided to write the story at the time because I was in the process of choosing one for my basement, which was getting a major overhaul and being turned into an entertainment room.

After much procrastination, and harassing the executive of a multinational corporation, I decided to completely ignore my own advice and buy a 50-inch plasma from LG.

The TV was delivered a few weeks back to a half completed basement. Over the following weeks I worked on getting cables, choosing my surround sound system and hooking everything up while the contractors finished up their work.

Yesterday, the crew came in and installed the last set of cabinet doors in the entertainment center and The Lounge is now officially completed.

DSC02077.JPG

The unfinished basement was converted into an office/bedroom, bathroom, two storage rooms, library and wet bar, but the biggest chunk of the 1,000-square-feet of space is devoted to the television room

DSC02248.JPG

Here's how we designed it.

We opted to have one wall of the room turned into an in-built entertainment center. The entertainment center is mostly taken up by the 50-inch television. On either sides of the TV is a cabinet with shelves for holding electronics. The right side holds an Xbox, Gamecube, PS2, PS2 debug unit, Xbox 360 and Xbox 360 debug unit and there's still an empty shelf. The left side has my audio system and cable box.

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These two glassed in cabinets do get a little warm, but most of that seems to dissipate through the cut-outs in the back of the cabinet.

Along the bottom of the entertainment center are four more cabinets, two of which are for storage. The center two cabinets each have three pull out drawers which hold my games and our videos.

DSC02080.JPG

Along the top of the entertainment center are three built in speakers, a left, right and center channel.

There are two other speakers mounted in the ceiling above the couch and a plug behind the couch for a subwoofer.

The contractor, a really clever guy, knew I was putting a crap load of electronics in the entertainment center, so he did a couple of cool little things for me.

First, when the electrician installed the new sub-panel, he made sure to give the entertainment center outlet its own breaker.

The coolest thing, however, is in the closet in the bedroom, which shares a wall with the entertainment center. The contractor built a 2-foot crawl space behind the entertainment center and you can access it by a little trap door built into this closet.

DSC02086.JPG

The space gives me access to cut-outs for the cabinets and the back of the TV as well as the plugs for all of the speakers in the room.

I was able to install a huge APC back there, and I can't actually slither into the space and tinker with wires when I need to. It's fantastic.

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Two weeks into using the television on a daily basis and I'm still quite happy with it. There are only two things I don't like about the LG. First, you have to cycle through all of the inputs, no matter how many are in use, to get to the one you want. Second, while there are a ton of inputs, I wish there were more.

I'm fairly happy with the rest of the entertainment room's set-up, though I've been having some strange surround sound issues.

I purchased a Yamaha HTR-5860 for my sound and a Yamaha'sYST-FSW100 subwoofer. The surround sound seems a little muddled to me, it's not nearly as surround as I would like it to be, but worse still, I can't get the subwoofer to make any sound whatsoever.

DSC02091.JPG

The 5860 comes with a microphone and a mode that automatically goes through the speakers to set up the levels and such. When that runs the subwoofer makes noise, but I've never heard it in a game or when watching a movie.

I've tried cranking up the balance both on the unit and in the settings and still nothing.

Any suggestions?

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