The New Novel by One of the Guys Behind Dishonored Is Dark, But Not How…

Harvey Smith—who you probably know as a chief architect of Deus Ex and of last year’s hit stealth/action hybrid Dishonored—has made games about secret alien UFO labs and supernatural steampunk assassins. So you might expect a novel from the co-founder of Arkane Studios to be heavy with genre trappings and filled with… » 4/10/13 4:00pm 4/10/13 4:00pm

Dishonored Designer Harvey Smith Agrees: Far Cry 2 Is Awesome

He's not just responsible for one of the coolest games of the year, Dishonored designer Harvey Smith is also a man with impeccable taste. » 12/19/12 2:30pm 12/19/12 2:30pm

Harvey Smith Has Mixed Feelings About Whether There Should Be A …

Have you played Dishonored yet? The folks who made it wrote out a great deal of lore to flesh out the game's steampunky, alt-fiction, whale-filled world. So it stands to reason that they might want to make a sequel. » 10/12/12 10:40am 10/12/12 10:40am

Dishonored's Co-Creator Responds To My Few Complaints About The Game

Okay, so Dishonored is excellent. That won't stop me from nitpicking and critiquing some of the things I didn't like about the new stealth-action game. » 10/11/12 9:00am 10/11/12 9:00am

Dishonored Designer: 'No One Ever Pressured Us' To Add Multiplayer

Dishonored has no multiplayer. At all. That's right: it's both an original IP and a single-player-only experience. It's the unicorn of the gaming industry. » 10/10/12 1:00pm 10/10/12 1:00pm

Before You Start… Tips For Playing Dishonored The Best Way

Revenge ain't easy. While playing Dishonored, an excellent new stealth-action game that's out today for consoles and PC, you might find yourself face-to-face with a pack of pistol-brandishing guards or surrounded by a swarm of hungry, plague-infested rats. Or maybe you just don't know where to go next. » 10/09/12 10:00am 10/09/12 10:00am

'We Never Really Felt The Need For Boss Monsters' In Dishonored,…

There are no boss battles in Dishonored, no massive, drawn-out fights where the doors suddenly close and you have to take down a really tough enemy to get to the next level. There are some difficult encounters—like the Tallboys, pictured above—but there are no bosses. » 10/05/12 10:40am 10/05/12 10:40am

A Night of Deadly Improv in Dishonored

Improvisation is a word normally associated with jazz and comedy. You are presented with a situation, it changes, and you adapt. You start out with a key and a tempo or an audience suggestion and a scene but you end up with something different by the end through key changes, an unexpected turn of phrase, or that one… » 8/06/12 12:30pm 8/06/12 12:30pm

First Look at Dishonored, the New Game from Arkane and Deus Ex Designer…

That right there? That's Dishonored, the new stealth assassination game from Bethesda, Arx Fatalis dev Arkane Studios and Harvey Smith, one of the creative forces behind Deus Ex and Thief: Deadly Shadows. Why does it sound so interesting? » 7/11/11 4:40pm 7/11/11 4:40pm

Peer Pressure Provoking iPhone Game Development

Some of us succumb to copying the habits of friends by playing the same games or watching the same TV show. Harvey Smith is another developer giving in to a different pressure. » 5/20/09 7:00pm 5/20/09 7:00pm