<![CDATA[Kotaku: Handheld]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Handheld]]> http://kotaku.com/tag/handheld http://kotaku.com/tag/handheld <![CDATA[ Rebellion: PSP Still "Kicking Arse" ]]> Chris Kingsley is CTO of Rebellion, who's done so many PSP titles he's got good reason to wax optimistic about the platform's future prospects. But wax he does, as part of a GamesIndustry interview in which he says that even though PSP has been "in the shadow" of the DS, the girl's still got life in her:

"But there's still very good business to be done on the less glamorous platforms - look at PlayStation 2, it's still selling bucket-loads of consoles and bucket-loads of games, though they've got to be the right games for the right platform."

He noted that the PSP is "kicking the arse of pretty much every other system out there" in Japan because the right games have come out - with a bit of luck, he thinks that some of those games will come out in Europe and be just as successful.

Seems to me, though, that as the most technically sophisticated handheld on the market, it's no compliment at all for the PSP if one of its mainstay UK developers is comparing it to a last-gen console.

PSP has a good few years left in it still, says Kingsley [GamesIndustry.biz]

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Fri, 20 Jun 2008 18:00:00 MDT Leigh Alexander http://kotaku.com/index.php?op=postcommentfeed&postId=5018465&view=rss&microfeed=true
<![CDATA[ This Portable NES Is Legit, Works ]]> It's not "legit" in that its licensed by Nintendo or anything, but since most of Nintendo's patents relating to the NES lapsed between 2003-2005, it is guaranteed to be lawsuit-free. This is the FC Mobile, a handheld gaming system selling for $40 which plays real NES carts. Like, the ones you have in that dusty box under your old bed at your parent's house. No modding, no dodgy imports (console excepted), no hassle. Oh, except it runs on AA batteries. Guess that's a slight hassle.
FC Mobile Portable NES, Because One Screen Was Once Enough [Gizmodo]

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Tue, 29 Apr 2008 02:00:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=385032&view=rss&microfeed=true
<![CDATA[ Apple Trademark Hints at Handheld Gaming Device ]]> apple%20logo.jpg Rumors of Apple gunning to enter the handheld games market have been circulating for a while, but a new trademark application discovered by Trademork dated Feb. 5th seems to lend credence to the rumor mill. According to the application, Apple is upping its trademark to include "Toys, games and playthings, namely, hand-held units for playing electronic games; hand-held units for playing video games; stand alone video game machines; electronic games other than those adapted for use with television receivers only; LCD game machines; electronic educational game machines; toys, namely battery-powered computer games."

With the enormous popularity of the iPhone and the phenomenal success of the iPod, anything handheld from Apple seems like a sure fire hit. But on the other hand you have Apple's inability to bring a lot of quality games to their platforms. If this gaming device does come to fruition, will it end up being the next DS or just another Gizmondo?

Apple Trademark Application [TARR via Trademork]

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Sun, 10 Feb 2008 13:05:00 MST fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=354728&view=rss&microfeed=true
<![CDATA[ Gizmondo Rising Again In 2008? Yes, Says Plextek ]]> gizmondosideways.jpgDespite yesterdays excellent rumor smash performed by our sister site Gizmodo, it seems like the doomed Gizmondo handheld is destined to return to the market, thanks to the efforts of UK electronics design firm Plextek. Eurogamer spoke this morning with Plextek's technical director Ian Murphy, who confirmed the rumored resurrection.
"There are a few things to do, and it will be a while before that happens," Murphy continued. "But yes, the product has been recovered from the liquidators and we are bringing it back to market."
Murphy contends that the only reason the Gizmondo failed in the first place was an overall failure to get the product to market - a failure they plan to rectify later this year. While most of the Gizmondo folks - including convicted criminal and car abuser Stefan Eriksson - will not be attached to the project, former Gizmondo Europe chairman Carl Freer is fully on board. All I can say is that now is the perfect time to reintroduce another handheld to the market, what with how much the PSP and DS are struggling...oh wait.

Gizmondo is coming back - it's official [Eurogamer]

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Thu, 24 Jan 2008 08:20:58 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=348442&view=rss&microfeed=true
<![CDATA[ Could You Handle Shaky, Cloverfield-Style Gaming? ]]> Seeing Cloverfield last weekend really piqued my interest. I was more impressed by the film than I'd expected to be, finding the documentary-style handheld shooting to be far more intrinsic to the narrative experience than some mere Blair Witch clone. And it got me thinking, while games like Gears of War have already experimented with shakier camera systems, could we stand a full handheld onslaught throughout 10-12 hours of gaming?
Btw, I keep jabbing after the jump...

Maybe the Blair Witch games missed out. Because the mechanic could be interesting—a fixed (be it wobbly) camera system following a first or third person game could be a fun, novel way to limit a player's perception (because, face it, even when we're forced into a perspective we're generally still actually seeing more than most real-life scenarios). Of course this "fun factor" point is arguable, but let's move forward for the sake of the topic.

Could you stand the experience? Does watching a film like Cloverfield or Blair Witch make you seasick? And do you think that being in a virtual video game would exacerbate the effect, or minimize such issues? Because I have a nagging suspicion that those reports of people puking in theaters are written by an older generation of reporters who haven't been accustomed to games like UT3, or even shows you see on MTV.

And if you answer those questions, then sure, you can feel free to rip the mechanic to shreds.

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Tue, 22 Jan 2008 13:40:28 MST Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=347562&view=rss&microfeed=true
<![CDATA[ Bach On The PS3, Profits, And Handheld Possibilities ]]> bachxbachs.jpgThe Edmonton Journal caught up with Microsoft Entertainment and Devices president Robbie "Xbachs" Bach at CES this week to discuss the success of the Xbox 360. They revisit an interview from four years ago, when the original Xbox was trailing behind the PlayStation 2, where Bach promised that Microsoft would be ready for the next generation.
"Well! There you go, prophetic," Bach said enthusiastically. "In fact it has been a role reversal. We were on first this time like they were last time, we had a product that was more price-competitive this time, and we had a higher attach rate."
Of course we know the battle has just begun, but let Bach have his past tense for now, and perhaps we'll revisit this post four years down the line to poke fun at it.

The article goes into a great deal of specifics as far as the profitability of his division within Microsoft versus the much more profitable software division, citing that Halo releases have been the only time the E&D group have actually posted profits, but Bach is keeping his eyes firmly on the long term.

Towards the end of the article, Edmonton Journal writer Steve Makris ponders the possibility of a Microsoft handheld gaming device sometime in the near future.

"We don't talk about what we are doing, but generally when I look at the hand-held space, we haven't seen anything there that says, 'gosh, we wanna go make a big investment there.' It's a fairly tough area, a place where Sony and particularly Nintendo are doing a pretty good job."
Mmhmm. That's what everyone thought about the console market Robbie, and look at where the Xbox 360 is now. Come on, make a handheld. Everybody's doing it.

Thinking inside the Xbox
[Edmonton Journal]

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Wed, 09 Jan 2008 10:20:37 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=342779&view=rss&microfeed=true
<![CDATA[ New iPod Nano Brings on Cramped, Squinty Gaming ]]> ipodgames1.jpg Confession: I have a fourth generation color iPod. The screen is 2 inches and eye-straining at best for even looking at album covers. So, I can't imagine using it or the similar 2 inch new iPod Nano as a gaming platform. Says Macworld:

A two-inch color LCD display isn't very big, no matter how you slice it (though it's large enough for Nintendo to make a jeans pocket-sized game system around, its Game Boy Micro). The clarity of the 320-by-240 display is remarkable, and the brightness is also quite good. Still, I can't quite get past the size. It's too small to see a lot of detail in the games. I was already a bit put off by Ms. Pac-Man's tiny dimensions on the larger iPod's display; here it's almost to the point of being ridiculous... Because of the overall tiny dimensions of the new iPod nano, I found my hand cramping up during long gaming sessions — it was just a tad awkward to have the iPod nano perched in my hand with my thumb on the Click Wheel all the time.

Almost? It is ridiculous.
Gaming on Nano [Macworld via Game|Life]

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Tue, 09 Oct 2007 01:00:37 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=308534&view=rss&microfeed=true
<![CDATA[ Nintendo Backing Handheld Learning Conference ]]> hl2007-logo.png In a pairing that is totally out of the blue, Nintendo is sponsoring next month's Handheld Learning Conference and Exhibition, taking place next month in London (Oct. 10-12). This is the conference's third year running, and as its name would imply, the focus is on the application of everything from cell phones to the DS in educational settings. It's nothing new, but the use of new-fangled technology is gaining more traction in educational settings:

"The Handheld Learning Conference and Exhibition brings together so many thought-leaders it is natural that Nintendo gets involved with this important educational conference," said David Yarnton, Nintendo UK's general manager. "As the biggest supplier of handheld entertainment, Nintendo is already driving learning across all age groups with its products, in particular the Touch Generations series, including Dr Kawashima's Brain Training: How Old is Your Brain? and Big Brain Academy." Graham Brown-Martin, managing director of Handheld Learning added, "The majority of gaming devices - and particularly those by Nintendo - all feature local and wide area networking capabilities, which are exploited by its software titles to enable positive social interaction and networks. Whilst the world has been focusing on the $100 laptop Nintendo had already developed one in the form of the Nintendo DS."

More information on the conference and exhibition can be found at the Handheld Learning 2007 website. [via Next Generation]

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Sat, 22 Sep 2007 14:00:35 MDT Maggie Greene http://kotaku.com/index.php?op=postcommentfeed&postId=302664&view=rss&microfeed=true
<![CDATA[ The Dark Age of Handheld Gaming ]]> lil_genius.jpgIn my day, we didn't have fancy liquid crystal displays, capable of displaying millions of colors. We didn't have responsive touchscreens and microphones that one could blow into. We had shitty games with a half-dozen LEDs that forced one to use his or her imagination and we liked it. Actually, they were all crap and we hated them. Playing "Football" with an electric wire that glowed with just visible brightness on a pure red field was exciting for about the first 2 minutes. Crap controls, no visuals whatsoever, even calculators disguised as games—the late 70s and early 80s were handheld hell.

Fortunately for those of you who don't know how good you got it *pounds desk* John Sadowski has collected a non-exhaustive but often amusing list of the weirdest to worst early electronic handheld games. From Touch Me by Atari to Pythaligoras, it's a retro parade of sleep inducing gaming.

Any list that starts with Naughty Squirrel demands your attention.

15 Strange Early Electronic Handheld Games [John Sadowski's Blog via The In-Between]

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Mon, 13 Aug 2007 20:40:54 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=289118&view=rss&microfeed=true
<![CDATA[ Shane Kim Talks Portable Gaming ]]> Will Microsoft ever enter the portable game space? Says Micosoft's Shane Kim:


We're going to let Sony and Nintendo beat the hell out of each other [in the portable arena]. When you launch a portable device, you are launching a new platform. So, you're fighting a war on two fronts.

Microsoft is more than happy to have them duke it out while it focuses on games and online. But, what about its own device? When asked if Microsoft was willing to enter the portable gaming market, Kim answered with a shrug and a puffer fish face. Telling. ]]>
Wed, 11 Jul 2007 05:00:31 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=277077&view=rss&microfeed=true
<![CDATA[ Original DS Browser For Online Retail Only ]]> MC LYTEGamespot is reporting that original Nintendo DS owners looking to surf the web will have to get their browser fix online. The Nintendo DS Browser currently being solicited at retailers is only for the DS Lite model and won't work on the original, considerably more hideous DS.

Nintendo has taken a similar approach in the past with its music/toy/thing Electroplankton only available via online retailers. While that decision may not have registered well with some Nintendo fans, this seems like a smart move. The market for a DS-based browser is probably small enough as it is, with two versions of a very similar looking product side-by-side on store shelves sure to sow customer confusion.

The Opera-based browser is due this June for an MSRP of $34.99. Great for extremely tiny porn on the go!

Original DS browser only available online [Gamespot]

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Fri, 04 May 2007 16:20:43 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=257906&view=rss&microfeed=true
<![CDATA[ The Atari Lynx... Pillow ]]>

The Atari Lynx was not only the company's first handheld, but it was as the first portable device to feature a full-color LCD screen. The portable was shown at the Consumer Electronics Show (CES) in Summer 1989. At that same show, Nintendo introduced the Game Boy, and the rest is history. Sleeping on this pillow is so bound to cause nightmares set to Tetris music.

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Fri, 15 Sep 2006 08:20:48 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=200822&view=rss&microfeed=true
<![CDATA[ Spore Spreading EVERYWHERE ]]>

We are all itchy for Electronic Arts' latest cash cow, Spore. It was assumed that the game will be spawning only on PCs and handhelds next year. Not so! says the game's creator Will Wright:

We're looking at all the platforms for Spore, because we're thinking about Spore as a franchise, not as a PC game. We're going to do the PC game first, but really, what we're trying to launch is an entire franchise that will be all across platforms.

All platforms, handhelds and PCs? This is Will Wright and EA's way of saying you will buy Spore, you will play it and you will love it. No excuses!

More Here [VideoGamesBlogger]

Update: EA says it ain't so, at least not yet.

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Thu, 03 Aug 2006 05:21:31 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=191701&view=rss&microfeed=true
<![CDATA[ Gates Talks Portable Gaming (Vaguely) ]]> At a recent conference in Carlsbad, California (love them caverns), Microsoft founder Bill Gates teased the audience with remarks about the rumored Msoft portable. Moneybags had this to say:

We are looking at various ways to bring more to that [handheld] space. There is a lot yet that hasn't been done.

Gates also compared the 360 to the PlayStation 2, saying that that the smaller and cheaper Sony console came out before huge-assed first Xbox. He then talked about how great Xbox Live was and probably felt very, very smug inside.

Isn't that picture from the conference just horrible?

Full Post Here [PC Mag] Thanks, Andy!

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Thu, 01 Jun 2006 05:22:16 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=177543&view=rss&microfeed=true
<![CDATA[ Microsoft Handheld: Reverse Engineered iPod? ]]> msofthandheldxbo.jpg

Earlier, we reported that the a research firm called the Diffusion Group believed Microsoft would be entering the handheld market in 2007 or 2008. Luke over at 1Up talked with Michael Pachter, an analyst at Wedbush Morgan Securities, about the prospects of a Msoft portable.

Pachter mentions that his basis for such conjecture is the reorganization of the Home Entertainment division, combined with Bill Gates saying Vista will allow for convergence of 360, PC and mobile devices. But what kind of device?

I believe that the company is interested in turning the Xbox 360 into a media hub, and they are interested in offering a handheld device that will allow downloading of movies, television programs, music and games. Sort of a reverse-engineered iPod. Although the iPod form factor is exceedingly cool, I think that Apple would have preferred to make the device more game friendly.

Granted, all this is speculation, and the only thing that separates it from mere fanboyism is Pachter's job title.

More Here [1Up]

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Wed, 31 May 2006 19:22:10 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=177522&view=rss&microfeed=true
<![CDATA[ Nuclear Plant Gamer Leads to Possible Ban ]]> springfieldpower.jpg

A security guard at a nuclear power plant in Pennsylvania was caught playing a handheld video game by the Department of Environmental Protection during an unannounced check last Friday. Even though no violation occurred and employees are allowed to engage in mind-simulating activities like reading or using the computer, the department now wants to ban video games. According to DEP's Kathleen A. McGinty:

The issue is not the guard's use of the video game, because current procedures don't specifically prohibit those games. The real issue is that his complete absorption in the game distracted him from noticing the repeated approach of our inspector. And that shows why this procedure needs to be changed and these video games disallowed.

So... Think it was a DS or a PSP?

More Here [Yahoo] Thanks, Jason!

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Tue, 30 May 2006 05:24:37 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=176890&view=rss&microfeed=true
<![CDATA[ iRiver's Handheld Up and Running ]]>

iRiver's PSP killer (almost dead, sorry) has been kicking about since last fall. Dubbed the G10, the multimedia device has 3D graphics processing and a purdy 262k color screen. Korean electronics site AVING.net has pics up of a very slick working model. The portable drops in Korea this August. Bring on the Kart Rider!

More Here [Aving.net] Thanks, Torokun!

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Tue, 23 May 2006 14:23:08 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=175636&view=rss&microfeed=true
<![CDATA[ Brain Game Reign Proclaimed ]]> brainagecalculation.pngAstonishingly enough, the success of Brain Age has inspired other video game developers to try to imitate its success with thinly disguised knock-offs of their own. This hasn't happened since every other popular game ever in the history of video games!

Sega is working with Kenichiro Mogi, a senior researcher at Sony Computer Science Research Lab, on a thinking-based game for Sony's PSP handheld.

And Bandai Namco is looking to integrate the action-orientated gameplay of its Point Blank arcade titles into a new brain game.

If you're looking for the details of the upcoming Sudoku Deluge, the Beeb hooks you up.

Brain Games Aim to Boost Your IQ [BBC News] Thanks, bob tism!

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Mon, 24 Apr 2006 17:40:00 MDT kotaku.com http://kotaku.com/index.php?op=postcommentfeed&postId=169264&view=rss&microfeed=true
<![CDATA[ Sega Making Handhelds Again? ]]> newsegaportable.jpg

Sega's getting back into the handheld market says French gaming site Inpact Virtuel. The leaked info says the former console maker is planning a portable that would be able to play games from the Master System, the Genesis, the Saturn and the Dreamcast.

The portable would be cartridge-based, have USB ports and enable a PC connection. The device would also accept Compact Flash and SD card storage. There is possibility the portable will have DivX video playback as well.

The code name for this device is the "Sega Hedgehog" (yeah, we know) and will be outfitted with a 566 MHz Samsung processor, 128 MB nVidia graphics processor based on the GeForce 3D 4500 and a LCD display with touch-screen capabilities.

Utter and complete bull malarky? Geez, because the portable market is so competitive, its likely. Also, with pictured concept art (above) for a portable that looks like it was designed by Salvador Dali and Hello Kitty for Batman, this "scoop" seems more suitable for shoveling poo. Recently, we spoke with Sega about returning to the console market, and they insisted that the company was focusing on only game software. Keep in mind Sega continues to sell the Dreamcast through their online store.

Full Piece Here in English [Racketboy]
Full Piece Here in French [Inpact Virtuel] Thanks, Nick!

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Thu, 13 Apr 2006 08:22:37 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=166890&view=rss&microfeed=true
<![CDATA[ Is This The Origami? ]]>

Gizmodo hunted up what they believe to be some pictures of the still not unveiled Origami device from Microsoft. The thing is basically a smallish tablet PC with some cool extra gizmos built into it. (Surely the formula for portable gaming doom.)

The Origami site is still spewing out nothing but non-information, but Gizmodo thinks that Intel will be doing some unveiling today. We'll make sure to update you if they do.

Is This Origami? [Gizmodo]

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Tue, 07 Mar 2006 11:00:47 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=158905&view=rss&microfeed=true
<![CDATA[ Spore Heading to Handhelds ]]> Electronic Arts' Spore team is looking for an "experienced designer that will be responsible for designing, creating and maintaining game systems and content for SPORE Handheld titles." Notice that "s" on the end of the word title? So, you would think that someone as creative as Will Wright would be all over the Nintendo DS, and EA is all about cross-platform, so expect a Playstation Portable version. The fact that the experience they are looking for includes Java leads me to believe that we may even be in store for cell phone versions.

Game Jobs [Game Dev]

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Tue, 28 Feb 2006 08:00:23 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=157351&view=rss&microfeed=true
<![CDATA[ More from the Ferrari Wreck ]]>

The mechanically-inclined one of the Gawker family, Jalopnik, has some more from Gizmondo exec Stefan Eriksson's Ferrari crash. By "more" we mean grisly automobile destruction shots. Don't worry no blood, just car guts.

More on the Enzo Incident [Jalopnik]
Gizmondo Exec Crashes Ferrari

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Fri, 24 Feb 2006 14:40:30 MST lsmith http://kotaku.com/index.php?op=postcommentfeed&postId=156913&view=rss&microfeed=true
<![CDATA[ Gizmondo Exec Crashes Ferrari ]]> Because red is so obvious

Remember the Rod Stewart song "Some Guys Have All the Luck"? It couldn't possibly be any less true for Gizmondo exec Stefan Eriksson. Erikksoon plowed his Ferrari Enzo into a lightpole in Malibu. Thankfully, he's fine, but his Enzo is in about as good of shape as the Gizmondo handheld.

Thanks, Gizmodo.

Gizmondo Exec Crashes Ferrari, Creates Crappy Handheld Gaming Device [Gizmodo]
Swedish Games Mogul Smashes Million Dollar Ferrari [The Local]

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Wed, 22 Feb 2006 09:41:07 MST lsmith http://kotaku.com/index.php?op=postcommentfeed&postId=156307&view=rss&microfeed=true
<![CDATA[ <i>Killzone</i> PSP Details Unload ]]> kill-1zone.jpg

Eurogamer has a bunch of information on the upcoming Killzone title for the PSP. Currently planned for release Nov. 3 (yes, both in the U.S. and Europe), Killzone: Liberation is expected to have challenge modes, multiplayer and co-op play. More information available on the handheld Killzone coming this May.

New Killzone PSP Details Leak [Eurogamer]

kot_textad.gif Killzone for PS2 on sale for $19.99 [Amazon]

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Wed, 22 Feb 2006 08:40:50 MST lsmith http://kotaku.com/index.php?op=postcommentfeed&postId=156266&view=rss&microfeed=true
<![CDATA[ Microsoft's Portable Console? ]]> xbox_logo.jpg

Business Week confirms that Microsoft has formed a research team to look at the possibility of developing its own iPod-like digital music device. However, it's not all about nicking the iPod. The article maintains that were Microsoft to bowl into the .mp3 fray, "any Microsoft media device would have to leverage the company's most significant consumer strength, video gaming." You know what that implies, right? A handheld.

The Bug in Microsoft's Ear [Business Week]

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Thu, 26 Jan 2006 08:40:33 MST lsmith http://kotaku.com/index.php?op=postcommentfeed&postId=150877&view=rss&microfeed=true
<![CDATA[ Analyst Predicts PSP to Crush the DS ]]>

Next Generation reports that a SIG analyst has predicted that Sony's PSP will build a huge lead on Nintendo's DS. The lead is chronicled in this quote: "It points out that in its first year both PSP and DS managed around 13 million units each, with DS slightly ahead. Year two cumulative stats give PSP 25 million over DS' 22 million. In Year Three the difference rises to ten million (38m to 28m). In Year Four, PSP's lead has stretched to 15 million and to 20 million by Year Five." In order for the PSP to sell through these units, we're going to have to see a whole lot more in terms of software from the handheld.

Analyst: PSP Will Increase U.S. Lead Over DS [Next Generation]

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Tue, 24 Jan 2006 10:40:58 MST lsmith http://kotaku.com/index.php?op=postcommentfeed&postId=150380&view=rss&microfeed=true
<![CDATA[ Polaroid's Handheld Game System? ]]> polaroid_3.jpg

Reader James emailed in a link to AVING that asked: "How come no one is reporting on this?" The "this," dear readers, is the image we posted from AVING's page. Details on the Polaroid Gaming system are sparse (in an N-Gage sales kind of way), with most people wondering if the system is even going to find its way to the States. We're wondering, too.

CES 2006, Polaroid PMP 80G [AVING]

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Fri, 13 Jan 2006 15:05:25 MST lsmith http://kotaku.com/index.php?op=postcommentfeed&postId=148627&view=rss&microfeed=true
<![CDATA[ Nintendo has Sold 13 Million DS Units ]]> The DS of dominance

Yahoo reports that Nintendo has sold 13 million units of its DS handheld worldwide an updated statistic of the 10 million that Perrin Kaplan suggested had been sold. Those are pretty hot sales figures, anyway you look at it.

Nintendo: 13M DS Systems Have Been Sold [Yahoo]

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Thu, 05 Jan 2006 16:39:25 MST lsmith http://kotaku.com/index.php?op=postcommentfeed&postId=146867&view=rss&microfeed=true