<![CDATA[Kotaku: Guitar Hero]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Guitar Hero]]> http://kotaku.com/tag/guitar hero http://kotaku.com/tag/guitar hero <![CDATA[No South Park Rock Band Tracks After All]]> Turns out the 3-song South Park/Rock Band freebie to be included with the South Park: Season 11 DVDs won't happen after all. After it was reported on TV Shows on DVD, someone with Comedy Central phoned the writer to say the retailers he had spoken to had given him bad info. There are no Rock Band tracks (awww) but there are promises of other unspecified goodies.

It sounded weird to begin with, as it was Guitar Hero, not Rock Band, as the subject of an entire South Park episode in season 11. But Rock Band is an MTV Game, and Comedy Central is part of Viacom, which also owns MTV. So, maybe someone went rogue, made up some tracks for a competing game because that's what was used in the show, and got shot down. Or, as Xbox 360 Fanboy speculates, retailers said "Rock Band" meaning "Guitar Hero," the same way I still hear old people still say "Sega" when they mean "any console you plug into a TV." (Yes, "Sega." It was in the grocery store about 10 days ago. I know, I know.)

Who knows. Bottom line, you're not getting any South Park Rock Band tracks. Cartman thinks your tears are yummy and sweet.

Important Update About Rock Band Bonus for South Park [TV Shows on DVD, via TV Squad]

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http://kotaku.com/5009566/no-south-park-rock-band-tracks-after-all http://kotaku.com/5009566/no-south-park-rock-band-tracks-after-all Sun, 18 May 2008 10:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5009566&view=rss&microfeed=true
<![CDATA[Rock Band Survey Hints At Sequel, New Pricing]]> Reader "shroom" wrote to us recently to let us know that he'd taken part in an online survey that asked his opinion on a number of Rock Band related topics, including questions that hinted at new pricing structure possibilities for the current release and a "full featured sequel." Describing Rock Band 2 as "similar to full featured sequels you see released by other big video game franchises, such as Need for Speed, Devil May Cry, Final Fantasy" adding new capabilities on par with a "Guitar Hero to Guitar Hero II" iteration, the survey simply asks how interested one would be in purchasing Rock Band 2.

That couldn't be more devoid of details, sadly. More interesting is the survey's data gathering on alternate pricing schemes, indicating that EA and MTV Games may be looking at giving you more Rock Band for your buck.

The full list of questions is as follows.

  • How interested would you be in purchasing Rock Band 2?
  • How likely would you be to consider Rock Band Special Edition if it is priced at $199, but included an extra guitar (two wireless guitars, drums and microphone included)?
  • How likely would you be to consider Rock Band Special Edition if it is priced at $169 (one wireless guitar, drums and microphone included)?
  • How likely would you be to consider Rock Band Special Edition if it is priced at $149 (one wireless guitar, drums and microphone included)?
  • If Guitar Hero released a new game with full band play (guitar, bass, drums, singing) similar to Rock Band, which game would you be most likely to purchase?
  • Now, which game would you be most likely to choose if one were priced slightly lower than the other?

We know that Guitar Hero IV plans to match Rock Band feature-wise in the instrument department, adding a drum set and vocals, so EA and MTV Games are going to have battle it out with above and beyond software tricks and appeal to gamer's wallets. For many current Rock Band owners, I have a feeling future purchasing decisions are going to come down to already owned hardware, but for those who haven't committed, we have to wonder what Harmonix has up its sleeve to keep fence sitters interested.

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http://kotaku.com/5009084/rock-band-survey-hints-at-sequel-new-pricing http://kotaku.com/5009084/rock-band-survey-hints-at-sequel-new-pricing Wed, 14 May 2008 19:30:44 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5009084&view=rss&microfeed=true
<![CDATA[Ben Heck's Guitar Hero Pedal]]>

What, Ben Heck, coming up with excellent, craft, gaming-related things? You don't say. This is his latest contraption, a heavy-duty pedal designed to work with Guitar Hero to give it that extra dash of authenticity. After Heck did some one-handed GH controllers for the Games for Health conference, Activision decided to send him some guitars for further experimentation, and these are what he came up with. Although primarily designed to allow someone with the use of only one hand to play Guitar Hero (as the pedal allows them to strum with their feet), they can also be used to activate the whammy bar, giving them a much more general application. While they look nice and rugged, the highlight's got to be the fact he wired them using the controller cables from an old Jaguar controller.

Guitar Hero pedal controllers
[Ben Heck]

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http://kotaku.com/388796/ben-hecks-guitar-hero-pedal http://kotaku.com/388796/ben-hecks-guitar-hero-pedal Fri, 09 May 2008 02:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=388796&view=rss&microfeed=true
<![CDATA[Activision Announces Record Billion-Dollar Growth In "Breakthrough" Fiscal 08]]> death-star-2.jpgActivision saw a record $2.90 billion in revenue for the fiscal year ending March 2008, the publisher announced today - $602.5 million was in the fourth quarter alone, as compared to $312.5 million during the same period last year.

Strong worldwide sales for Call of Duty 4, Guitar Hero III and Spider-Man 3 drove the considerable growth, supported by Transformers: The Game and Shrek The Third. NPD data also shows that GHIII was the year's best-selling game in the U.S. and Europe in dollars during the year, while CoD4 was the number two worldwide best-seller in Europe, and the number one highest-earning PC title worldwide. Both franchises have surpassed a billion dollars in sales since launch.

It was the most profitable fourth quarter ever for Activision, even though the publisher did not release any new titles during that period. With its overall growth outpacing the rest of the market by more than four times, the company is now the number one console and handheld software publisher in dollars, according to NPD Group data.

Activision also said that a thriving video game industry overall bolstered the $1.39 billion growth on the year and near-doubling on the quarter. On the company's call to investors, chairman and CEO Bobby Kotick said he expects the install base of next-gen consoles to continue growing by 60 percent over the coming year, and that current software price points should hold, though he said the company would "monitor prices closely and remain mindful of competitive practices."

Kotick also said the Guitar Hero franchise would "continue to expand, through more SKUs and more hardware innovations, including the first peripheral ever created for Nintendo DS."

Also upcoming on the company's release slate are Enemy Territory: Quake Wars for Xbox 360 and PlayStation 3; Kung Fu Panda on the Xbox 360, PS3, PS2, Wii, Windows PC and DS; Guitar Hero: On Tour for DS, and Guitar Hero: Aerosmith for Xbox 360, PS3 and PS2.

Additionally, a game based on the upcoming James Bond: Quantum of Solace film will release concurrently in Q3, developed on the same engine as CoD4. Kotick also said that "we're reinventing Tony from the ground up," hinting at big announcements to come regarding innovation on the Tony Hawk: Pro Skater franchise. "This won't be your father's Tony Hawk," he promised.

Activision also announced today that it will release downloadable content "for certain key titles" at the end of 2008, an area in which the company says it sees "continued growth and emerging opportunities."

Primarily, the company looks ahead to the finalization of its merger with Vivendi Games (notably including Blizzard Entertainment and its market-leading World of Warcraft), which still requires stockholder approval and other closing procedures.

Through the partnership, the company is planning moves into the MMO business in both North America and Asia. Activision's September 2007 acquisition of Bizarre Creations also positions the company, it said, to enter the racing game genre.

Kotick said that the company's studio structure positions the company advantageously, as it "allows studios to maintain creative culture which gives edge in attracting talent and fostering creativity." He also said that Activision remains the only publisher not to delay a key title during the year thanks to its proficiency in next-gen console development and the strength of its studio structure.

"Fiscal 2008 marks the 6th consecutive year we have grown our business," Kotick. "This achievement would not have been possible without the creativity, hard work and dedication of our employees and our commitment as a company to deliver long-term shareholder value."

"Over the last two decades Activision has had many successful years. However, this fiscal year was a breakthrough year for the company."

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http://kotaku.com/388707/activision-announces-record-billion+dollar-growth-in-breakthrough-fiscal-08 http://kotaku.com/388707/activision-announces-record-billion+dollar-growth-in-breakthrough-fiscal-08 Thu, 08 May 2008 15:30:00 MDT Leigh Alexander http://kotaku.com/index.php?op=postcommentfeed&postId=388707&view=rss&microfeed=true
<![CDATA[Harmonix Dudes Make Proper Time 100 List]]>

Forget the list Miyamoto made. That one was an internet popularity contest, and considering the mobilisation powers of Nintendo fanboys, his prominence should surprise nobody. What is a pleasant surprise, however, is the presence of some gaming luminaries on the real Time 100, the list put together by the magazine themselves. They've honoured Harmonix's Alex Rigopolous and Eran Egozy, both for their innovation with Guitar Hero & Rock Band, as well as the knock-on effect of saving "classic rock for generations to come". Rock Band: not just a game, an instrument of history.
Alex Rigopulos & Eran Egozy [The Time 100] [Pic]

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http://kotaku.com/386408/harmonix-dudes-make-proper-time-100-list http://kotaku.com/386408/harmonix-dudes-make-proper-time-100-list Thu, 01 May 2008 22:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=386408&view=rss&microfeed=true
<![CDATA[Guitar Hero Ported To...Widgets]]> Think Guitar Hero jumped the proverbial shark with a DS version? You may wish to avert your gaze from this, then. Activision have released a browser-based version of the game, which is "played" using the keypad while you listen to crackly, low-quality versions songs by Living Color, Alice Cooper and Lions. Plays like a pig, but then, it doesn't cost you a cent, either.
[via Game|Life]

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http://kotaku.com/385484/guitar-hero-ported-towidgets http://kotaku.com/385484/guitar-hero-ported-towidgets Tue, 29 Apr 2008 22:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=385484&view=rss&microfeed=true
<![CDATA[Aerosmith Exclusive to Guitar Hero]]>

Newsweek this morning is reporting that Aerosmith and their music will be a Guitar Hero exclusive for an "unspecified period of time." Activision CEO Bobby Kotick first hinted that the band would be "proprietary to our format" at last month's Morgan Stanley Technology Conference.

"It's an exclusive deal for this game," Aerosmith publicist Marcee Rondon told Harris. We confirmed this with Tim Riley, Activision's vice president of music affairs, who told us through Activision PR that "I can say that we do have the band exclusively, and their catalogue should be exclusive to us beyond the one or two tracks they had licensed out to Rock Band before we made our deal." (According to MTV's Rhythm Game Track Finder, it's one song: "Train Kept a Rollin'.")

Hit the link for N'gai's take on the info he uncovered and why it was both inevitable and, likely, will not be the last time this happens in the increasingly broad genre of rhythm games.

The Guitar Heroes at Red Octane Lock Up Aerosmith With An Exclusive Arrangement, Leaving Harmonix and Rock Band to Dream On [Newsweek]

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http://kotaku.com/385130/aerosmith-exclusive-to-guitar-hero http://kotaku.com/385130/aerosmith-exclusive-to-guitar-hero Tue, 29 Apr 2008 09:00:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=385130&view=rss&microfeed=true
<![CDATA[PS2 to PS3 Guitar Hero Adapter Rescues Otherwise Non-Functional Guitars]]>

Here's some great news...that possibly comes a few months too late. TAC has released an adapter that will make your PS2 Guitar Hero controllers compatible with PS3 versions of Guitar Hero and Rock Band. Running $19.99, the company promises the adapter makes guitars "100% compatible" for use, supporting: regular PS2 controllers, Red Octane's and Activision's SG Controller, the Kramer Wireless, Nyko's PS2 Frontman guitar, the DreamGear Shredster, all React PS2 guitar controllers and all Psyclone PS2 guitar controllers. While the $20 sticker price is a bit steep to make this purchase a no-brainer, many of us have been sitting on otherwise useless PS2 guitars. So we'll just label this a good thing and call it a day. You can buy one here, hit the jump for the full details.

DUST OFF YOUR FAVORITE PS2 GUITAR CONTROLLERS! THE ANT COMMANDOS' PLAYSTATION® 2 TO PLAYSTATION® 3 ADAPTER IS NOW AVAILABLE TO REVITALIZE YOUR PS2 GUITAR HERO CONTROLLERS

TAC's Universal Adapter Is The First On The Market That is 100% Compatible With Guitar HeroT 3 & Rock BandT Features

April 28, 2008 - Ontario, CA- The Ant Commandos (TAC), a leading provider of innovative wireless video game music peripherals and accessories, announced today its universal PlayStation 2 to PlayStation 3 adapter for guitar and game controllers is now available at retail for an SRP of $19.99.

This is great news for Guitar Hero and Rock Band fans as they can protect their investment in PS2 guitar controllers and revitalize them for Guitar Hero 3 and Rock Band for PS3. Gamers will no longer have to throw away all of the valuable PS2 hardware they have accumulated over the years. The new PlayStation 2 to PlayStation 3 adapter enables all PS2 controllers, such as PS2 Guitar Hero guitars, to be utilized on
the PlayStation 3. Unlike previous attempts from other companies, TAC's universal adapter is 100% compatible with all of the popular guitar controllers on the market, and is engineered to function
perfectly with every feature in the Guitar Hero 3 and Rock Band games for PS3.
"When consumers purchase a PS2 to PS3 adapter for their favorite PS3 games, they expect everything to be compatible. It is devastating for a player to discover that certain game features such as hammer on,
hammer off don't work with other adapters on the market," said Jesse Manwill, Senior Manager, Product Management at TAC. "The great thing about the new TAC universal adapter is that we take into account every feature that players love in Guitar Hero 3 and Rock Band for PS3, and ensure that every gamer can have an enjoyable experience with their video game peripherals. We spent an incalculable amount of engineering and testing time with almost all guitar controllers in the market to make sure it is compatible."

The new TAC universal adapter is guaranteed to work on all of TAC's PS2 guitar controllers. The adapter is also compatible with regular PS2 controllers, Red Octane's and Activision's SG Controller, the Kramer Wireless, Nyko's PS2 Frontman guitar, the DreamGear Shredster, all React PS2 guitar controllers and all Psyclone PS2 guitar controllers, along with many other brands. Additionally, the TAC adapter features
a Power On Indicator LED, Easy Plug-N-Play installation, and supports multiple PlayStation 2 to PlayStation 3 adapters. The Universal PS2 to PS3 adapter is available now.

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http://kotaku.com/384690/ps2-to-ps3-guitar-hero-adapter-rescues-otherwise-non+functional-guitars http://kotaku.com/384690/ps2-to-ps3-guitar-hero-adapter-rescues-otherwise-non+functional-guitars Mon, 28 Apr 2008 12:40:00 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=384690&view=rss&microfeed=true
<![CDATA[You Are A Tie, Not Guitar, Hero]]>

Cute. Currently on sale at Zazzle, and taking the 80's keyboard tie as inspiration, this Guitar Hero-themed neck tie is subtle enough that the bolder office workers amongst you may actually be able to pull it off. So long as you explain to your co-workers that horizontal patterns are all the rage in Milan this year. And don't explain that you set a new Tie Hero high score this morning when you totally nailed a double windsor in less than 30 seconds.
Guitar Hero Key Neck Tie [Zazzle, via 4CR]

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http://kotaku.com/384318/you-are-a-tie-not-guitar-hero http://kotaku.com/384318/you-are-a-tie-not-guitar-hero Fri, 25 Apr 2008 22:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=384318&view=rss&microfeed=true
<![CDATA[Lars Ulrich Ponders Guitar Hero Signing Coolness]]> larsghcool.jpg Rolling Stone magazine caught up with Metallica last week at their Record Store Day signing event in California, where they interviewed drummer Lars Ulrich, demonstrating the sort of hard-hitting interview questions that have made Rolling Stone a shining example of everything good about pop culture journalism.
You signed a lot of Guitar Hero controllers. Is that cool?
In response, I'd imagine Ulrich propped his leg up on a table and scratched his chin thoughtfully, pondering the level of coolness he'd experienced on that day.
It's fucking way cool.
Whoa. You just don't get that deep with People magazine...people. Then Lars went on to ruin the illusion by making a valid, heartwarming point.
Our kids love playing Guitar Hero and Rock Band. It's awesome. There's something really positive coming out of video games. It's so cool to sit there and have your kids talk to you about Deep Purple and Black Sabbath and Soundgarden.
Wow, he's right. That is fucking way cool.

Lars Ulrich: "We've Always Been Fiercely Independent and Controlling"
[Rolling Stone via videogaming247]

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http://kotaku.com/383049/lars-ulrich-ponders-guitar-hero-signing-coolness http://kotaku.com/383049/lars-ulrich-ponders-guitar-hero-signing-coolness Wed, 23 Apr 2008 08:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=383049&view=rss&microfeed=true
<![CDATA[Auto Guitar Hero Confirms Humanity's Worthlessness]]>

We've seen various Guitar Hero mods to help interested parties artificially enhance their game, but the systems are imperfect and lack that 100% flawless automation that can confirm, yes, we're wasting away our lives by mastering properly timed button presses. But this Auto Guitar Hero mod subverts our work ethic with ease. Streaming the Wii's composite output directly into the guitar, software can detect precise timing on each button press, guaranteeing perfect accuracy every time. Oh, and you know there's gonna be video:

In the future, robotic slaves will play all of our video games for us. And it will be awesome.

Project Page
[Air Guitar Hero via DCEmu]

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http://kotaku.com/382613/auto-guitar-hero-confirms-humanitys-worthlessness http://kotaku.com/382613/auto-guitar-hero-confirms-humanitys-worthlessness Tue, 22 Apr 2008 12:00:00 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=382613&view=rss&microfeed=true
<![CDATA[Guitar Hero IV To Feature A Slew Of Instruments]]>

Conde Nast Portfolio magazine isn't generally our number one source for gaming news, but Activision CEO Bobby Kotick has told the publication that Guitar Hero IV will...well...we'll just let him say it.

It's not just about guitars. We'll include a lot of other instruments, vocals. It will help us expand internationally. It's the first game we've had in which we can use local content and local bands.
Ooh! I vote on guitar, bass, drums, Giant Axe Body Spray Bottle and vocals. Though I also wouldn't scoff at a rebreakable guitar, implemented for extra Star Power. In all seriousness, the "local bands" idea is intriguing. I wonder how far they'll actually flesh that one out.

Guitar Hero IV Branching Out [IGN via Maxconsole][image]

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http://kotaku.com/382246/guitar-hero-iv-to-feature-a-slew-of-instruments http://kotaku.com/382246/guitar-hero-iv-to-feature-a-slew-of-instruments Mon, 21 Apr 2008 13:20:00 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=382246&view=rss&microfeed=true
<![CDATA[And Now ... Cello Hero: Legends of the First Chair]]>

Alright ... there's "Bark at the Moon" on expert, and then there's "The Swan" by the Berliner Philharmoniker's number one asskicking cellist, whomever that is. Considering that success in this genre involves at least knowing the major riffs before you play it, I'm thinking that this flash game is more difficult by half than anything Guitar Hero or Rock Band has ever cooked up.

The game helpfully advises us that there are "one million possibilities to get tones from a cello." I am definitely expert on the first: a sphincter-clenching, fingernails-against-the-chalkboard grind.

Post your high scores in the comments. I can get to about 455 points before I start writing apologies to everyone who has ever handled this graceful instrument.

Cello Challenge
[Berliner Philharmoniker, via Reddit]

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http://kotaku.com/381751/and-now--cello-hero-legends-of-the-first-chair http://kotaku.com/381751/and-now--cello-hero-legends-of-the-first-chair Sat, 19 Apr 2008 09:00:00 MDT ogood http://kotaku.com/index.php?op=postcommentfeed&postId=381751&view=rss&microfeed=true
<![CDATA[Pro Wrestling Has Discovered Guitar Hero]]> Yes, this TNA Wrestling clip is from way back in January, but after MTV spotted it and we hit the play button, it was truly one of those magical gaming sights that one simply can't unsee. Two 250+ pound men running around a ring while pretending to play fake, plastic guitars in front of thousands of fans is such a sight.

Pro Wrestlers Torn Between Love Of 'Rock Band,' Love Of 'Guitar Hero' [MTV Multiplayer]


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http://kotaku.com/378419/pro-wrestling-has-discovered-guitar-hero http://kotaku.com/378419/pro-wrestling-has-discovered-guitar-hero Thu, 10 Apr 2008 13:40:00 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=378419&view=rss&microfeed=true
<![CDATA[Appear in the Next Guitar Hero as a Rock God!]]> Activision is looking for a Guitar Hero uber fan to pop into the next version of the game.

If you think you stand a chance you just need to make a video of yourself rocking out, then register on the Release Your Rockstar site and upload the video. Every week the site will host a montage of the best. The videos will also get their own links on the site. The one that gets the most attention, through blog posts, views, diggs, whathaveyou wins.

The winner gets a character created in his or her likeness in the next version of Guitar Hero, a new video camera, a laptop and a trip to Neversoft in California. Runner's up prizes include "VIP rock experiences", GH controllers, games, consoles faceplates and HD screens.

Hit the jump for the full release.

Release Your Rockstar

Activision Scours Internet for Hardest Rockin' Mortal to Feature in Next Guitar Hero!

The right planets have finally aligned. The time has come for the world's rock messiah to come forth and offer up face-melting salvation to the masses. Activision is looking to finally crown the one true Guitar Hero and create a character in his or her likeness to be featured in the next Guitar Hero! Anyone can shed their mortal coil and see themselves scorch the stage like their glorious icons.

How do you do it? It's very simple: make a video recording of yourself imbuing anything from a guitar to a Guitar Hero controller to a tennis racket with the mystical power of rock; shred to the best of your ability to your favourite rock song and administer lordship over the universe through whatever axe you choose to wield. Then register on www.releaseyourrockstar.com and upload your video.

Every week we will take the best clips and put them together in a righteous montage that may very well offset the Earth's axis. The videos will also stand alone as their own competitive submissions. The video which receives the most diggs, blogs, views, and online postings will win its creator the Grand Prize, not to mention eternal glory—a character created in his or her likeness in the next incarnation of Guitar Hero!

We'll give you a new video camera and laptop so you can document the entire experience once we fly you out to Neversoft in sunny California! Runner's up prizes will include an incredible VIP rock experience on our dime as well as loads of Guitar Hero prizes like controllers, games, game consoles, faceplates, and HD screens. This is your chance to prove to the galaxy your insane skills and to prove it over and over again, right in the faces of your fellow gamers, as your likeness wails on stage in Guitar Hero.

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http://kotaku.com/375700/appear-in-the-next-guitar-hero-as-a-rock-god http://kotaku.com/375700/appear-in-the-next-guitar-hero-as-a-rock-god Thu, 03 Apr 2008 11:00:21 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=375700&view=rss&microfeed=true
<![CDATA[Jodie Foster Loves Guitar Hero]]> taxidriver.jpg Jodie Foster is much more than an Academy-Award winning actress and deranged madman inspiration. She's also a gamer, and a rocking gamer at that. The 45-year-old star of Nim's Island apparently plays the game with her children on a regular basis, using it to overcome her lack of natural musical ability.
"I have no musical ability. I tried in my life. I tried to learn the trumpet, that wasn't so good. The good thing about Guitar Hero is you can just (press the buttons and) go 'blue, green, green, green, blue, green, green...'"
Awww, isn't that sweet? She's one of us! It's enough to make me want to draw the blinds and watch Taxi Driver for 24 hours straight while cradling her picture in my arms, talking to myself under my breath.

JODIE FOSTER - FOSTER IS A SECRET ROCKER [Contact Music]

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http://kotaku.com/375080/jodie-foster-loves-guitar-hero http://kotaku.com/375080/jodie-foster-loves-guitar-hero Wed, 02 Apr 2008 09:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=375080&view=rss&microfeed=true
<![CDATA[Guitar Hero Aerosmith Trailer]]>
Here's the first trailer for Aerosmith's upcoming Guitar Hero spinoff. Good news is they went with Sweet Emotion to sell us all on its merits, instead of, oh, I Don't Wanna Miss A Thing. Bad news is that even in flattering, cartoony form they still look far too old for this kind of business.

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http://kotaku.com/373219/guitar-hero-aerosmith-trailer http://kotaku.com/373219/guitar-hero-aerosmith-trailer Thu, 27 Mar 2008 21:20:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=373219&view=rss&microfeed=true
<![CDATA[The Onion Settles Gibson Vs. Guitar Hero]]> onionPicture%2022.pngIt's difficult to see Gibson and Harmonix/MTV fight over patents—like watching your once ice-cream-loving parents argue about the financial merits of eating in—the fun has been sucked from dessert and nothing that Bryers can say will fix it.

So does Gibson's 1990's filing entitle them to a a piece of the Guitar Hero pie? No clue. Luckily we have the Onion who ran some "man on the street" responses to the difficult situation. Our favorite was from Bruce LaSaard, Elevator Installer. "Excuse me, but after last week's championship game at Ray's Creekside Tavern, I believe it is I who owns Guitar Hero."

Well said, fictitious man-on-the-street. Well said, indeed.

Gibson Sues Over Guitar Hero [The Onion] Thanks MrPants!

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http://kotaku.com/372418/the-onion-settles-gibson-vs-guitar-hero http://kotaku.com/372418/the-onion-settles-gibson-vs-guitar-hero Wed, 26 Mar 2008 12:40:25 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=372418&view=rss&microfeed=true
<![CDATA[Guitar Hero Aerosmith To Be Thankfully Not Just Aerosmith]]>

Oh, we knew from the get-go that Guitar Hero: Aerosmith wouldn't just feature the middling, aging bad boys from Boston, saving us from gagging on a disc full of the band's signature schlock. The original press release even says that "celebrated artists that the band has either performed with or has been inspired by in some way" will appear. Who? Well, Aerosmith guitarist Joe Perry has been pretty mouthy about that lately, with the latest issue of Game Informer revealing that Cheap Trick, Mott the Hoople, Joan Jett and The Kinks will have their own tunes on the next Guitar Hero release.

We've also heard that the guitarist dropped additional names earlier this month, spilling that tracks from Lenny Kravitz, The White Stripes and Deep Purple would appear in the game. If you want to read the Q&A with Perry and bassist Tom Hamilton at Game Informer, you'll have to be a subscriber. Just kidding, obviously! No one cares what a band's bassist has to say.

Guitar Hero Aerosmith - Joe Perry [Game Informer]

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http://kotaku.com/372189/guitar-hero-aerosmith-to-be-thankfully-not-just-aerosmith http://kotaku.com/372189/guitar-hero-aerosmith-to-be-thankfully-not-just-aerosmith Tue, 25 Mar 2008 19:40:35 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=372189&view=rss&microfeed=true
<![CDATA[With This, Guitar Hero Has My Interest Again]]>
Activision are running a little Guitar Hero competition. An awesome Guitar Hero competition. It's an air guitar (well, fake-plastic-guitar-playing) contest, where entrants have to fake rocking out to a track in front of Activision for a shot at appearing as a character in the next Guitar Hero game. That's not the awesome part. No, that comes now: the comp's judge is Lemmy. Yeah, Lemmy. Brilliant.

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http://kotaku.com/371712/with-this-guitar-hero-has-my-interest-again http://kotaku.com/371712/with-this-guitar-hero-has-my-interest-again Tue, 25 Mar 2008 02:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=371712&view=rss&microfeed=true
<![CDATA[Rock Band Wii: No Waggle, No GHIII Support]]>

Few more bits of info regarding the freshly-announced Wii version of Rock Band, courtesy of Harmonix. First is that the game's almost a straight-up port of the PS2 version, so don't expect any Wii Remote-specific treats like you got in Guitar Hero. And while we're on the subject of Guitar Hero, Harmonix have also said that the Wii's Guitar Hero controller won't - as you've probably guessed by now - work with the Wii's Rock Band. As with the PS3 version, they're instructing all upset gamers to go right ahead and blame Activision.
[GH compat via Joystiq]

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http://kotaku.com/371716/rock-band-wii-no-waggle-no-ghiii-support http://kotaku.com/371716/rock-band-wii-no-waggle-no-ghiii-support Mon, 24 Mar 2008 23:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=371716&view=rss&microfeed=true
<![CDATA[Gibson Goes Sue Happy On MTV And EA]]>

After slapping retailers selling Guitar Hero with a lawsuit, Gibson today said it has also filed suit against EA and MTV, publisher of Rock Band and parent company of Harmonix, respectively. While the Reuters report doesn't mention Rock Band by name, which happens to use Fender brand guitars and controllers, the suit may implicate clearly implicates the EA/MTV Games title as violating Gibson's patent for "simulating an on screen musical performance." It is, after all, simply a better Guitar Hero. Let's hope Guitar Center has a big Gibson blow out sale this weekend, setting the manufacturer up with some obviously much needed cash.

Update: Gibson has provided a statement indicating that it "had no alternative but to bring the suit", naming Rock Band and developers Harmonix in court documents. More info after the jump.

A portion of the statement from Gibson provides more insight and reasoning into the action against MTV Networks (Viacom), Electronic Arts and Harmonix.

This new lawsuit relates to the same U.S. Patent involved in the lawsuit filed by Gibson Guitar recently against various retailers in the same court. Gibson Guitar had made good faith efforts to enter into a patent license agreement with the defendants in this case. The defendants have not responded in a timely manner with an intent to enter into negotiations for a patent license agreement. Gibson Guitar had no alternative but to bring the suit, and it will continue to protect its intellectual property rights against any and all infringing persons.

The law suit mentions the Guitar Hero products for which Harmonix was responsible—Guitar Hero, Guitar Hero II and Guitar Hero Encore: Rocks the 80s—and Rock Band as the infringing products at issue. We've contacted Gibson and Harmonix for further statements.

Gibson sues MTV, EA over "Guitar Hero" [Reuters]

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http://kotaku.com/370942/gibson-goes-sue-happy-on-mtv-and-ea http://kotaku.com/370942/gibson-goes-sue-happy-on-mtv-and-ea Fri, 21 Mar 2008 16:20:27 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=370942&view=rss&microfeed=true
<![CDATA[Gibson Sues Guitar Hero Retailers "Reluctantly"]]> BOOP BOOP BOOPThe feud between Guitar Hero publisher Activision and guitar manufacturer Gibson raged on today, with Gibson responding to Activision's statement from earlier today. Activision implied that Gibson cried patent violation only after the marketing agreement between the two fully dissolved, and that it believes "Gibson's claims are disingenuous and lack any justification."

Gibson publicly fired back this afternoon, saying that it filed suit reluctantly and "is required to protect its intellectual property and will continue to do so against any other person in accordance with the law and its rights." The full statement about all this hubbub, from Gibson's perspective is after the jump.

Press Statement from Gibson Guitar in Regards to Guitar Hero Retailer Lawsuit

NASHVILLE, Tenn.—(BUSINESS WIRE)—On Monday, March 17th, Gibson Guitar Corp. brought a lawsuit against various retailers, which are selling Guitar Hero products that are infringing on one of Gibson Guitar's U.S. patents. Gibson Guitar took this action reluctantly, but is required to protect its intellectual property and will continue to do so against any other person in accordance with the law and its rights.

Gibson had tried to settle this issue by negotiating directly with Activision as soon as the patent filed through one of Gibson's divisions was discovered and validated by outside counsel. Activision chose to initiate litigation without notice to Gibson. Now Gibson must pursue enforcement of its patent which predates the launch of the Guitar Hero game by several years.

Gibson is known worldwide for producing classic models in every major style of fretted instrument, including acoustic and electric guitars, mandolins, and banjos. Gibson's HD.6X-PRO Digital Guitar and the Gibson Robot Guitar represent the biggest advances in electric guitar design in over 70 years. Founded in 1894 in Kalamazoo, Michigan, and headquartered in Nashville since 1984, Gibson Guitar Corp.'s family of brands now includes Epiphone, Dobro, Maestro, Kramer, Steinberger, Tobias, Echoplex, Electar, Flatiron, Gibson Baldwin Music Education, Slingerland, Valley Arts, Maestro, Oberheim, Sunshine Piano, Take Anywhere Technology, Baldwin, J&C Fischer, Chickering, Hamilton, and Wurlitzer. Gibson's website is www.gibson.com

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http://kotaku.com/370388/gibson-sues-guitar-hero-retailers-reluctantly http://kotaku.com/370388/gibson-sues-guitar-hero-retailers-reluctantly Thu, 20 Mar 2008 19:40:03 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=370388&view=rss&microfeed=true
<![CDATA[Activision Responds to Gibson Suit]]> gibusa.JPG Activision, beleaguered of late with Guitar Hero related lawsuits, went on the offensive today responding to claims by Gibson that Guitar Hero infringes on a nine year old patent for technology to simulate a musical performance.

Gibson's lawsuit is a transparent end run around an impartial court that Activision asked on March 11 to rule on patent assertions that Gibson knows have no merit. Our Guitar Hero retailing partners have done nothing wrong. We will confront this and any other efforts by Gibson to wrongfully interfere with Activision's relationship with its customers and its consumers.

As Activision noted in its filing, Gibson waited three years to make its patent allegations, and only did so after it became clear that Activision was not interested in renewing its marketing and support agreement with Gibson. Activision continues to believe that Gibson's claims are disingenuous and lack any justification.

Ouch, there's nothing worse than a jilted guitar manufacturer.

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http://kotaku.com/370126/activision-responds-to-gibson-suit http://kotaku.com/370126/activision-responds-to-gibson-suit Thu, 20 Mar 2008 09:00:50 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=370126&view=rss&microfeed=true
<![CDATA[The Guitar Hero: On Tour Teaser Trailer]]>

There's little in the way of gameplay, with a focus on dramatic "Guitar Grip" strapping-on and goofy rockin' out, but if you need a better visual demonstration of how Guitar Hero: On Tour for the Nintendo DS works, this will be right up your alley. It's cute, but certainly not something I see myself paying actual money for. But if Harmonix can make a dual-guitar and drum set attachment work for Rock Band DS, that I might buy.

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http://kotaku.com/369971/the-guitar-hero-on-tour-teaser-trailer http://kotaku.com/369971/the-guitar-hero-on-tour-teaser-trailer Wed, 19 Mar 2008 17:40:17 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=369971&view=rss&microfeed=true
<![CDATA[Guitar Hero: The Beatles May Be Coming, If Activision Wants It]]> Now that Activision has confirmed Aerosmith is getting its own Guitar Hero release, with a rumored Van Halen version in the works, where to next? Perhaps the Beatles? If the music publishing company that has the rights to the Fab Four's catalog has their way, it just might happen.

According to a report from the LA Times, Sony/ATV chairman and CEO Marty Bandier says that Guitar Hero: The Beatles is "something we have talked about and something I'd like to pursue." Whether that "we" was "me and Activision" or "me and my closest yes-men" wasn't specified, but I would think that, given the right arrangement, Bobby Kotick would agree to such a deal. Maybe we'll get a sitar controller after all.

Beatles tunes might make it to Guitar Hero [LA Times]

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http://kotaku.com/368983/guitar-hero-the-beatles-may-be-coming-if-activision-wants-it http://kotaku.com/368983/guitar-hero-the-beatles-may-be-coming-if-activision-wants-it Mon, 17 Mar 2008 19:30:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=368983&view=rss&microfeed=true
<![CDATA[Did Konami Inspire Gibson's Patent Suit?]]>

Last week, Guitar Hero III came out in Japan. The game sold something like 3,000 copies fore both the PS3 and the PS2. Ouch. Not surprising as guitar-based music games were popular in Japan nine years ago. Nine years ago? As game site Next Generation points out, that's the same number that guitar manufacturer Gibson pulled out for its legal suit. As Next Gen points out:


1999, hmm? A quick visit to our good friend Wikipedia reveals that Konami's GuitarFreaks game made its debut in Japan in 1999, meaning it was most likely in the production and planning phases since 1998 at the latest.

My guess is that someone in the Gibson corporation's marketing department heard of GuitarFreaks in 1999 and immediately checked to see if Konami had filed a patent in the US. When their search revealed no results, they filed a patent themselves, and waited patiently. For nine years. How utterly slimy.


The mind boggles. Truly.
This Week In Japan [Next Generation]
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http://kotaku.com/368269/did-konami-inspire-gibsons-patent-suit http://kotaku.com/368269/did-konami-inspire-gibsons-patent-suit Fri, 14 Mar 2008 23:00:07 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=368269&view=rss&microfeed=true
<![CDATA[Gibson Adds To Activision's Legal Troubles]]>

It would appear that Harmonix isn't the only Activision partner who has is in a legal tiff with the publisher. Guitar manufacturer Gibson, whose guitar body styles are licensed for Guitar Hero controllers, says Activision is infringing on a nine year old patent for technology to simulate a musical performance. Reuters reports that Activision has in turn filed suit in federal court to render that patent claim invalid.

According to the report, Gibson sent Activision a letter in January requesting that the Guitar Hero pub apply for a license or stop selling the game. Activision essentially responded, "We thought since you didn't say anything about it, we were cool." Then it went in for a high-five/extended secret handshake thing. It was awkward.

Activision's "Guitar Hero" violates patent: Gibson [Reuters]

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http://kotaku.com/367174/gibson-adds-to-activisions-legal-troubles http://kotaku.com/367174/gibson-adds-to-activisions-legal-troubles Wed, 12 Mar 2008 17:40:08 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=367174&view=rss&microfeed=true
<![CDATA[Win $2000 For Rockin' Out]]> ghiiilogo2.jpgIf you're looking for a way to while away your boredom this weekend, or like the sound of becoming supreme national Guitar Hero champion, Play N Trade is looking for you. On Saturday, March 14, the 125 Play N Trade stores across the United States will be holding a nation-wide Guitar Hero III contest. The grand prize is $2000!!!... in store credit. But, nevertheless, that's $2000 more you'd have to spend on games than you would have had by not entering. Runner up gets a PS3, Guitar Hero III bundle, and $500, while third place gets a Guitar Hero III bundle and $200. And by dollars, I once again mean store credit. Keep in mind these are the national prizes - there's no word on anything for being the best in your Play N Trade store, other than a hearty handshake and bragging rights to all your friends. Full tournament rules and more information at the website.

Play N Trade Guitar Hero III Tournament

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http://kotaku.com/366842/win-2000-for-rockin-out http://kotaku.com/366842/win-2000-for-rockin-out Wed, 12 Mar 2008 16:20:06 MDT torif http://kotaku.com/index.php?op=postcommentfeed&postId=366842&view=rss&microfeed=true
<![CDATA[Harmonix Sue, Then Unsue, Activision]]>

More Guitar Hero lawsuits! Don't make that face, you know you can't get enough of them. This time around, courtesy of Variety's snooping, it's series creator Harmonix on the legal warpath, who have (briefly) sued current franchise holders Activision over unpaid royalties. Seems the contract signed by Harmonix and RedOctane over the original Guitar Hero contained a clause that said Harmonix would earn one of two royalty payment schemes if they ever left the series. One, a lower figure, would be paid if another dev team took over the series and made fundamental changes to the game mechanics. The other, a higher figure, would be owed if another team took over and released a game that "incorporates, uses, or is derived from Harmonix property". Guitar Hero III is definitely the latter, with minimal changes to the previous games, but Harmonix claim they're only being paid the lower royalty scheme, and are owed around $14.5 million worth of Guitar Hero III's profits.

Those hoping this will translate into a catty legal fracas will be deflated to hear, however, that the suit had a shelf-life of about five seconds. No sooner had it been filed than Harmonix owners Viacom withdrew the suit, with even the hint of a long, bitter legal battle enough to convince Activision that taking this to court would not end well. Both sides are expected to instead "discuss" the issue privately, outside of the courtroom. Meaning that while this won't be settled cheaply, it'll at least be settled quietly.
Viacom withdraws 'Guitar' suit [Variety]

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http://kotaku.com/366709/harmonix-sue-then-unsue-activision http://kotaku.com/366709/harmonix-sue-then-unsue-activision Tue, 11 Mar 2008 21:20:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=366709&view=rss&microfeed=true
<![CDATA[Guitar Hero For The Commodore 64 In 8-Bit Action]]>

Remember Shredz64, Toni Westbrook's Guitar Hero retro port to the Commodore 64? What was once nothing but a fun concept is now a reality, with a playable C64 version of Harmonix's rhythm game that uses a standard guitar controller. It doesn't play stock tunes, as you might expect, but SID files, which Westbrook demonstrates in the above clip. The tune? The Legend of Zelda Overworld Theme, something that only makes us pine for Nintendo remixes in future Wii versions of Guitar Hero.

For more, without all the exposition, check out the second clip.

The only thing that could possibly make this better is a cease and desist from Activision. We know you want to, Activision legal team, so let's just get it over with. Thanks!

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http://kotaku.com/366520/guitar-hero-for-the-commodore-64-in-8+bit-action http://kotaku.com/366520/guitar-hero-for-the-commodore-64-in-8+bit-action Tue, 11 Mar 2008 17:40:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=366520&view=rss&microfeed=true
<![CDATA[Yes, Guitar Hero : On Tour Is A DS Game]]> ghds.jpg Was there ever any doubt Guitar Hero: On Tour was a DS version of the game? There was? Shouldn't be now: Australia's Office of Film & Literature Classification have just rated the game, and in the process blown its platform cover. It clearly says Guitar Hero: On Tour on the OFLC's site, and it clearly says Nintendo DS, with the game earning itself a G rating earlier this week.
GUITAR HERO ON TOUR Game (Nintendo DS) [OFLC, via NeoGAF]

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http://kotaku.com/365332/yes-guitar-hero--on-tour-is-a-ds-game http://kotaku.com/365332/yes-guitar-hero--on-tour-is-a-ds-game Fri, 07 Mar 2008 20:20:00 MST Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=365332&view=rss&microfeed=true
<![CDATA[Huckabee's Out, Plays Video Games]]>

Best way to celebrate not getting the Republican Party presidential nomination? Booze! Second best way? Gaming! After former Arkansas Gov. Mike Hukabee bowed out of the Republican presidential race, he and staffers retired to Little Rock where he unwound with Rock Band. His campaign team members gathered in Huckabee's basement, ate lasagna and played Rock Band. As game site GamePolitics points out, this isn't Huckabee's first time shredding virtual, as he was spotted playing Guitar Hero last September. Wonder if he'll get fat again...
Prez Bid Knockout [GamePolitics] [Pic]

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http://kotaku.com/364913/huckabees-out-plays-video-games http://kotaku.com/364913/huckabees-out-plays-video-games Thu, 06 Mar 2008 22:00:47 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=364913&view=rss&microfeed=true
<![CDATA[User-Generated Guitar Hero Content At Least Five Years Away]]>

Making your own songs within a game like Guitar Hero, then self-publishing those songs, is a big deal, right? So you'd expect companies like Activision would be toiling day and night to get that kind of power into consumer's hands, right? Notsomuch. As part of his address at the Morgan Stanley Technology Conference yesterday, Activision boss Bobby Kotick says that while his company recognises that it's a big, big deal for a game like GH to incorporate its own user-generated content, he also says that making that kind of software available is "not easy", and that it won't be happening within the next five years. It will happen, he reiterates, just not soon. In the meantime, users will have to instead prepare for things like tournaments and playing for cash, which Kotick says are "the evolution of the medium".
[Pic]

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http://kotaku.com/363987/user+generated-guitar-hero-content-at-least-five-years-away http://kotaku.com/363987/user+generated-guitar-hero-content-at-least-five-years-away Wed, 05 Mar 2008 07:20:00 MST Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=363987&view=rss&microfeed=true
<![CDATA[Activision Get Heavy With Record Labels]]> greedo.jpg More from Activision boss Bobby Kotick's address at the Morgan Stanley Technology Conference: Activision are waking up to just how much money artists can make by appearing on Guitar Hero (HINT: it's a lot). So, they figure, if artists are making money off Guitar Hero, then Activision can start making money off those artists. And their labels.

Kotick claims that, shortly after the game's release, "every single artist" who appears in Guitar Hero III saw their featured tracks become their most-downloaded on iTunes. Which is making the artist money. And every time a kid boots up the game and is introduced to an artist like Aerosmith or Van Halen for the first time, that's more money an artist - and their label - will make.

Which has Activision in a unique position. Kotick says that if artists and labels are making money off Guitar Hero, they want to be making money off the artists and labels, in terms of both straight profits and in things like advertising and marketing presence (presumably on tours, via endorsements, etc). And if Universal (yes, he mentions their new labelmates by name) don't cough up, well, they'll just go and find another label who will.

Looks like somebody's got his swagger on.

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http://kotaku.com/363869/activision-get-heavy-with-record-labels http://kotaku.com/363869/activision-get-heavy-with-record-labels Tue, 04 Mar 2008 21:40:00 MST Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=363869&view=rss&microfeed=true
<![CDATA[Guitar Hero's World Domination Plans: Europe, Asia, "Multiple Instruments"]]>

During his address at the Morgan Stanley Technology Conference earlier today, Activision boss Bobby Kotick was talking up Guitar Hero's plans for world domination. While Rock Band remains focused solely on North America, Activision have outlined Guitar Hero's potential to take over not just Europe, but Asia as well.

As far as Europe's concerned, it's a simple approach. The first step is getting enough product on the market, which they're already doing: Kotick says that while North America was the focus in 2007 as far as shipping allocations and marketing went, in 2008 they'd be focusing on Europe. The second step was in securing more local content: Activision's "relationship" with Universal music has given the company access to a huge roster of European acts, not only for the primary markets of Britain, France and Germany, but also bands that will let them target other areas, such as Spain and Italy.

Sounds familiar, I know, and probably not enough to win out over Rock Band's charms. Then again, so long as Rock Band remains a ghost on European release schedules, that's a moot point: Europeans can play Guitar Hero III, right now. They can't play Rock Band, and don't know when (or even if) they'll be able to play Rock Band.

As for Asia (Kotick only specifically addresses China and Korea), well, things are a little more ambitious. Citing experience they've already picked up from Blizzard - one of the few Western devs to crack the Asian market - Kotick says that future success in the region will rest not on boxed products like it does in the West, but in getting the game into internet cafes.

There are, Kotick says, 300,000 of them just in China. They're trusted local institutions. They have credit and billing structures already in place, and are a place where people meet, hook up and hang out. Using the PC version of GHIII as an example, all they'd need to do would be to hook a USB guitar into a PC, flood the game with local content (again, thanks to their new relationship with Universal), set up organised competitions and ladders and watch the cash money come flooding in.

"It's an incredibly natural way to think about Guitar Hero in a market like China", said Kotick, who also stated that such a move would be entirely on a pre-paid basis, and that they could have "multiple instruments in the same room". Funny. He could have just said "guitars", but no, he said "instruments". Multiple instruments.

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http://kotaku.com/363856/guitar-heros-world-domination-plans-europe-asia-multiple-instruments http://kotaku.com/363856/guitar-heros-world-domination-plans-europe-asia-multiple-instruments Tue, 04 Mar 2008 20:20:00 MST Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=363856&view=rss&microfeed=true
<![CDATA[Is Guitar Hero: Van Halen Next For Activision?]]> 5150Activision CEO Bobby Kotick spoke today at the Morgan Stanley Technology Conference about the challenges facing his company, responding to concerns about growth on a few of its key franchises, like Call of Duty and Guitar Hero. While Kotick was wise to avoid revealing specifics, he may have let slip the next artist-focused Guitar Hero title. If true, it may be a very good fit.

Early in the Q&A session, Kotick talked about opportunities for new platforms and "line extensions" for the Guitar Hero franchise, which we can theorize mean things like Guitar Hero: On Tour for portables and DJ Hero. Kotick also talked about bands that were "proprietary to our format," including Aerosmith.

Kotick later talked about Aerosmith again, in response to a line of questioning about artists finding themselves making big bucks off Guitar Hero tracks. He said of the opportunity, "If we're [...] creating a whole new group of consumers, six to eleven year old consumers, who are being exposed to Aerosmith for the first time or Van Halen for the first time, whatever that might be we need to capture much more of that upside opportunity."

Now, Kotick may just be a big fan of Eddie Van Halen, but the profits to be had selling a licensed Kramer 5150 Guitar Hero guitar controller may have just gotten Bobby a bit too excited. Based on what the Activision CEO said, expect more artist-only titles, and consider Van Halen a fairly safe bet.

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http://kotaku.com/363852/is-guitar-hero-van-halen-next-for-activision http://kotaku.com/363852/is-guitar-hero-van-halen-next-for-activision Tue, 04 Mar 2008 17:20:23 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=363852&view=rss&microfeed=true
<![CDATA[Double Fusion CEO Shreds His Way To The Top]]> Jonathan_Epstein.jpg President and CEO of Double Fusion, Jonathan Epstein put all the other GDC rock gods to shame this week at IBM's Guitar Hero Competition. Epstein won the $1,500 grand prize with his face melting rendition of Eric Johnson's White Cliffs of Dover. According tho the short press release, you can challenge Epstein to an epic battle of the bands by going to Double Fusion's website. I went there myself and didn't really see a place to sign up per se, but I suppose an email will do nicely. Just don't count on wrestling that $1,500 from him. I think the title will be the best you can hope for.

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http://kotaku.com/359984/double-fusion-ceo-shreds-his-way-to-the-top http://kotaku.com/359984/double-fusion-ceo-shreds-his-way-to-the-top Sat, 23 Feb 2008 11:00:00 MST fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=359984&view=rss&microfeed=true
<![CDATA[SNL Threatened By Guitar Hero]]> lasercats.jpgSaturday Night Live boss Lorne Michaels spoke with the New York Times about the trails and tribulations of a live weekly comedy show trying to regain its footing after the Hollywood writer's strike left viewers hanging for nine weeks. He's worried about getting viewers back - not from other shows, but from video games.
"Our competition is not so much other television shows as it is Guitar Hero," he said, referring to the popular video game. The strike wiped out nine scheduled "SNL" shows, and it came at the worst possible time.
Honestly, every time I hear someone talk about Saturday Night Live I still find myself surprised the show still runs after all of these years, but Lorne needs not fear gaming. He should embrace it. Only until we have a Laser Cats video game can the healing begin.

'SNL' Is Ready to Make Up for Lost Time [The New York Times]

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http://kotaku.com/359188/snl-threatened-by-guitar-hero http://kotaku.com/359188/snl-threatened-by-guitar-hero Thu, 21 Feb 2008 10:40:33 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=359188&view=rss&microfeed=true
<![CDATA[Guitar Hero Carabiner Rocks Little]]>

Activision's Guitar Hero licensing fest continues as they team up with toy maker Basic Fun for the Guitar Hero Carabiner. This pocketable Guitar Hero is about 7-inches long—75% smaller than the original controller—and it folds up even smaller to prevent dreaded unintentional pant-tenting.

But we're left wondering, why the hell is that neck attached in the first place if you aren't using the frets? The LCD streams notes ala Guitar Hero, but the frets tower above the system, unused and waiting to scratch someone's elbow bad. Do we really need the whole guitar if we aren't using it?

Songs include Smoke on the Water, Rock this Town, Cherry Pie, Killer Queen, You've Got Another Thing Comin', Miserlou, Heart Shaped Box, Message in a Bottle, Jessica, and Surrender. And at $14.99, we can only assume that those songs absolutely rock through the system's tiny speaker.

Pocket Sized Guitar Hero Arcade Game
[ChipChick via Technabob]

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http://kotaku.com/356911/guitar-hero-carabiner-rocks-little http://kotaku.com/356911/guitar-hero-carabiner-rocks-little Fri, 15 Feb 2008 12:20:13 MST Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=356911&view=rss&microfeed=true