<![CDATA[Kotaku: Guitar Hero II]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Guitar Hero II]]> http://kotaku.com/tag/guitar hero ii http://kotaku.com/tag/guitar hero ii <![CDATA[ PS2 to PS3 Guitar Hero Adapter Rescues Otherwise Non-Functional Guitars ]]> Here's some great news...that possibly comes a few months too late. TAC has released an adapter that will make your PS2 Guitar Hero controllers compatible with PS3 versions of Guitar Hero and Rock Band. Running $19.99, the company promises the adapter makes guitars "100% compatible" for use, supporting: regular PS2 controllers, Red Octane's and Activision's SG Controller, the Kramer Wireless, Nyko's PS2 Frontman guitar, the DreamGear Shredster, all React PS2 guitar controllers and all Psyclone PS2 guitar controllers. While the $20 sticker price is a bit steep to make this purchase a no-brainer, many of us have been sitting on otherwise useless PS2 guitars. So we'll just label this a good thing and call it a day. You can buy one here, hit the jump for the full details.

DUST OFF YOUR FAVORITE PS2 GUITAR CONTROLLERS! THE ANT COMMANDOS' PLAYSTATION® 2 TO PLAYSTATION® 3 ADAPTER IS NOW AVAILABLE TO REVITALIZE YOUR PS2 GUITAR HERO CONTROLLERS

TAC's Universal Adapter Is The First On The Market That is 100% Compatible With Guitar HeroT 3 & Rock BandT Features

April 28, 2008 - Ontario, CA- The Ant Commandos (TAC), a leading provider of innovative wireless video game music peripherals and accessories, announced today its universal PlayStation 2 to PlayStation 3 adapter for guitar and game controllers is now available at retail for an SRP of $19.99.

This is great news for Guitar Hero and Rock Band fans as they can protect their investment in PS2 guitar controllers and revitalize them for Guitar Hero 3 and Rock Band for PS3. Gamers will no longer have to throw away all of the valuable PS2 hardware they have accumulated over the years. The new PlayStation 2 to PlayStation 3 adapter enables all PS2 controllers, such as PS2 Guitar Hero guitars, to be utilized on
the PlayStation 3. Unlike previous attempts from other companies, TAC's universal adapter is 100% compatible with all of the popular guitar controllers on the market, and is engineered to function
perfectly with every feature in the Guitar Hero 3 and Rock Band games for PS3.
"When consumers purchase a PS2 to PS3 adapter for their favorite PS3 games, they expect everything to be compatible. It is devastating for a player to discover that certain game features such as hammer on,
hammer off don't work with other adapters on the market," said Jesse Manwill, Senior Manager, Product Management at TAC. "The great thing about the new TAC universal adapter is that we take into account every feature that players love in Guitar Hero 3 and Rock Band for PS3, and ensure that every gamer can have an enjoyable experience with their video game peripherals. We spent an incalculable amount of engineering and testing time with almost all guitar controllers in the market to make sure it is compatible."

The new TAC universal adapter is guaranteed to work on all of TAC's PS2 guitar controllers. The adapter is also compatible with regular PS2 controllers, Red Octane's and Activision's SG Controller, the Kramer Wireless, Nyko's PS2 Frontman guitar, the DreamGear Shredster, all React PS2 guitar controllers and all Psyclone PS2 guitar controllers, along with many other brands. Additionally, the TAC adapter features
a Power On Indicator LED, Easy Plug-N-Play installation, and supports multiple PlayStation 2 to PlayStation 3 adapters. The Universal PS2 to PS3 adapter is available now.

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Kotaku-384690 Mon, 28 Apr 2008 12:40:00 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=384690&view=rss&microfeed=true
<![CDATA[ GHII Gets Xbox Live Indie Lovin' ]]> While the rest of creation has since moved on to Guitar Hero III or Rock Band, there are still some Xbox 360 owners out there who prefer the great taste of Guitar Hero II, and to you Red Octane is sending out some love. The Indie Label Pack has just gone up on Xbox Live, featuring three songs from artists whose names are only vaguely familiar to me. . For the standard Guitar Hero DLC price of 500 Microsoft points, you'll get "State of Massachusetts" by Dropkick Murphys, "You Should Be Ashamed of Myself" by The Bled, and "Memories of the Grove" by Maylene & The Sons of Disaster. Of the three, Dropkick Murphys is the most vaguely familiar, and so they get a nice giant picture atop the article. The other two must try harder, and maybe next time you'll make it!

New Guitar Hero 2 Song Pack Hits Xbox Live [Shacknews]

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Kotaku-328482 Fri, 30 Nov 2007 10:20:25 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=328482&view=rss&microfeed=true
<![CDATA[ Black Friday Deal: Get a Free GH2 With Xbox 360 ]]> Over at a site called BFAds.net they have posted a number of Thanksgiving weekend circulars. The Best Buy one shows a great deal: Buy an Xbox 360 system for $349 and get a free copy of Guitar Hero II. The PS3, on the other hand, is $399 with Spiderman 3 and Open Season Blu-Rays. But the best deal of all? Orange Box for $25 for the PC. Now that's value.

Black Friday Ads [BFAds.net, via NeoGAF]

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Kotaku-321161 Fri, 09 Nov 2007 16:00:00 MST geoff http://kotaku.com/index.php?op=postcommentfeed&postId=321161&view=rss&microfeed=true
<![CDATA[ Guitar Hero Goes Double, Slightly Budget ]]> guitar_hero_dual.jpgIf you've somehow managed to avoid catching Guitar Hero fever until only recently, the Guitar Hero Dual Pack may be right up your alley. The new edition of the Harmonix developed franchise packs in the original Guitar Hero and Guitar Hero II for the PlayStation 2 in a $60 package which, while not exactly cheap, does come in cheaper than buying the first two games separately. Reader Edward spotted it on Best Buy's site recently, but Activision makes it official today, as the game should be on store shelves as you read this.

What's not on store shelves? Copies of the PlayStation 3 version of Guitar Hero III, unfortunately, which seems to be back ordered and sold out everywhere.

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Kotaku-320187 Wed, 07 Nov 2007 17:20:26 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=320187&view=rss&microfeed=true
<![CDATA[ Guitar Hero Music Invades iTunes, Crazy Expensive ]]> You can now hit up iTunes to download the full set lists for Guitar Hero, Guitar Hero II, Guitar Hero Encore: Rocks the 80s and Guitar Hero III: Legends of Rock. But wait, before you get all excited and start high-fiving strangers, check the price.

The Guitar Hero III soundtrack alone will run you $60. Guitar Hero II? $54. Guitar Hero? $43. That's because these aren't honest to goodness soundtracks, but rather a collection of all of the songs in one download list. In other words, you're paying a buck a pop for every song on the list. Kinda cruddy.

Oh, they did create an iTunes Essentials for Guitar Hero... but it's not discounted either. The 25 songs run you $24.75.

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Kotaku-313945 Tue, 23 Oct 2007 09:00:10 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=313945&view=rss&microfeed=true
<![CDATA[ GH2 Tourney Hits E4All ]]>

Target and E for All are teaming up starting today to host a $3,000 Guitar Hero 2 tourney at the public gaming convention in LA.

The tournaent will run from today through Saturday with the winner taking home more than $3,000 in cash and Target gift cards. Gift cards? Like 2,000 $1.50 cards?

Hit the jump for the full release and the South Hall of E4All to see it in person. Say Hi to McWhertor if you see him hanging about... and then poke him and tell him to get back to work.

WHAT: Calling all self-professed Guitar Hero® experts! E for All attendees are invited to bring their axes to compete as Target presents the first-ever Guitar Hero event at E for All. During the event, hundreds of competitors will showcase their shredding skills at one of the Guitar Hero® II kiosks on the show floor to qualify for the final showdown Saturday on the main stage. Gamers will even get the chance to play Guitar Hero III: Legends of Rock before its release on Oct. 28. By out-rocking the competition and impressing the expert judges, the true Guitar Hero will walk away with more than $3,000 in cash and Target gift cards.

WHO: Target is giving consumers the chance, courtesy of Activision and RedOctane, to rock at E for All as industry experts judge for scoring, accuracy and performance.

WHEN: Guitar Hero Event
Oct. 18-20, 2007
Finals will take place Saturday on the main stage.

E for All
Oct. 18-21, 2007

WHERE: Guitar Hero Event Area - South Exhibit Hall
Los Angeles Convention Center
1201 S Figueroa St
Los Angeles, CA 90015

NEWS/VISUALS:

- Guitar Hero fanatics on stage dressed the part, rocking out for a large audience.
- Expert judges playing the game and interacting with fans.
- Ultimate Guitar Hero being presented with more than $3,000 cash and Target gift cards.
- Fierce face offs between event finalists on the main stage in South Hall.
- Perfect opportunity for broadcast outlets to film general video game footage in preparation for the holiday season.

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Kotaku-312045 Thu, 18 Oct 2007 15:04:39 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=312045&view=rss&microfeed=true
<![CDATA[ New Guitar Hero II Song Pack Tomorrow ]]> atreyu.jpgThree more songs are being added to the Xbox 360 Guitar Hero II lineup tomorrow morning at 2AM Pacific, once again for the bargain basement or entirely too expensive price of 500 Microsoft points, depending on where you stand on that issue. The three new tracks consist of:
Trivium - Detonation
Atreyu - Right Side of the Bed
Protest the Hero - Bury the Hatchet

I won't pretend to know any of those songs. If you do, get all excited and call me out for my lack of musical knowledge. If you don't, side with me and together we can bring these music know-it-alls to heel for once and for all!

New DLC Pack for Guitar Hero II - 360!
[ScoreHero - Thanks Eddie]

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Kotaku-301658 Wed, 19 Sep 2007 16:40:26 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=301658&view=rss&microfeed=true
<![CDATA[ Guitar Hero II DLC Goes Multi-Platinum ]]> guitarherodlcwoo.jpgSure it's stretching the criteria a bit, but with 650,000 combined downloads across multiple song packs and three songs per pack, that makes...well, 1,950,000 downloads, but I am sure Activision took that into account when they put out the press release below, which boasts two million song downloads. I have to wonder how many more they would have gotten by now had they not released the packs with the ridiculous $5 price tag, but the $3,250,000 they've made off of the DLC so far is nothing to shake a stick at. Just ask Dusty Welch, RedOctane's head of publishing.
"The Guitar Hero II downloadable video game song packs are some of the most popular content on Xbox LIVE and are quickly becoming a very lucrative revenue stream and powerful promotional vehicle for musicians and record labels today."
Yep, we sure showed them. Overprice your song packs and we'll boycott them so hard you'll only make $3 million dollars. Take that!

Guitar Hero II Xbox 360 Video Game Song Packs Hit Multi-Platinum Status with 650,000 Downloads

More Than Two Million Single Songs Accessed Through Xbox LIVE Marketplace® since April Highly Anticipated Sequel Guitar Hero III to Feature Master Tracks, Original Songs and Downloadable Content

SUNNYVALE, Calif., Sep 11, 2007 - Downloadable Xbox 360 video game song packs for Activision, Inc.'s (Nasdaq:ATVI) Guitar HeroTM II hit multi-platinum status with more than 650,000 downloads through Xbox LIVE Marketplace® in less than five months, as defined by the music industry's RIAA. Each downloadable pack contains three individual songs. Individual songs combined have topped the two million mark, making the Guitar Hero II packs some of the most downloaded content on Xbox LIVE Marketplace.

"Activision was the first third-party publisher to offer downloadable content via Xbox LIVE to consumers and as a result, we have tremendous insight into the types of content that consumers want," states Dusty Welch, head of publishing, RedOctane. "The Guitar Hero II downloadable video game song packs are some of the most popular content on Xbox LIVE and are quickly becoming a very lucrative revenue stream and powerful promotional vehicle for musicians and record labels today."

Tim Riley, worldwide executive of music for Activision, added, "Activision has long been a pioneer in recognizing the importance of music in games and has forged unprecedented partnerships with all of the major record labels, music publishers and bands in order to offer Guitar Hero fans unrivaled access to music catalogues."

"We have been working very closely with Activision to make our catalog available for download for the Xbox 360 version of Guitar Hero II. The results we have seen from download sales to date have been very impressive. This partnership is providing EMI Music Publishing and its songwriters with a valuable new source of revenue, and at the same time giving us the opportunity to exploit portions of our catalog that might otherwise not get such high-profile exposure," remarked Rod Kotler, Director of Music Services, EMI Music Publishing.

On August 14, 2007, Activision released a new My Chemical Romance video game song pack which included original recordings of the hit songs Teenagers, Famous Last Words, and This is How I Disappear from the band's latest album "The Black Parade." In its first week of release, over 50,000 downloads of the three-song pack were purchased through Xbox LIVE Marketplace.

Commenting on the success of the My Chemical Romance video game song pack, Brian Schechter, the band's manager, said, "Activision has always had the artists and music culture in mind for their games. Now, the band's fans will be able to enjoy their music in a new way that they truly enjoy. As long as Activision and Guitar Hero keep providing quality products to the world, I would love to have all Riot Squad artist's in business with them."

Additionally, Activision's highly anticipated sequel, Guitar Hero III: Legends of Rock will feature master tracks from some of rock's most legendary bands like the Rolling Stones, Aerosmith, Pearl Jam, Beastie Boys, Red Hot Chili Peppers and Metallica, as well as original songs by such guitarist icons as Slash and Tom Morello. The sequel also will offer a vast array of downloadable content including songs from some of the most popular European bands.

"Having Warner Music Group's master recordings in Guitar Hero III is a fantastic opportunity for everyone. Both our current and catalog artists are being exposed to new audiences through this great game. By selling additional tracks, we don't have to wait for another volume of the game to be released to offer new artists and music to gamers around the world," said Mark Pinkus, SVP Synch Licensing & Strategic Marketing at Rhino Entertainment.

To date, Guitar Hero games have sold more than 5.5 million units, according to The NPD Group, Charttrack and Gfk. Guitar Hero III: Legends of Rock is scheduled to launch in October on all major console platforms and is rated T for Teen by the ESRB.

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Kotaku-298583 Tue, 11 Sep 2007 09:40:46 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=298583&view=rss&microfeed=true
<![CDATA[ June Software Sales Rich With Mini-Games, Pokémon ]]> mario_party_8.jpgThe NPD Group's software sales estimates for June show that American gamers haven't yet tired of mini-games, Pokemon or Guitar Hero. Nintendo revealed earlier this month that over a half-million gamers had snapped up Mario Party 8, with the lion's share of sales happening in June. Wii Play saw similar hardcore gamer heart-stoppingly stellar sales. You know what that means? More mini-games!

Here are the top 8 games sold in the US for the month of June, with the rest of the top 20 following.

1. Mario Party 8 (Wii) - 426,600
2. Wii Play w/ Remote (Wii) - 293,200
3. Pokémon Diamond (DS) - 288,400
4. Pokémon Pearl (DS) - 214,700
5. Forza Motorsport 2 (Xbox 360) - 197,400
6. Guitar Hero II w/ Guitar (PS2) - 197,350
7. Guitar Hero II w/Guitar (Xbox 360) - 177,600
8. Pokémon Battle Revolution (Wii) - 157,900

9. Resident Evil 4 (Wii)
10. The Darkness (Xbox 360)
11. Naruto: Ultimate Ninja 2 (PS2)
12. Transformers: The Game (PS2)
13. Tenchu Z (Xbox 360)
14. New Super Mario Bros. (DS)
15. Tomb Raider: Anniversary (PS2)
16. Super Paper Mario (Wii)
17. Transformers: The Game (Xbox 360)
18. MLB '07: The Show (PS2)
19. Big Brain Academy: Wii Degree (Wii)
20. Dirt (Xbox 360)

Gamers purchased a whopping $543 million worth of software in June, up 22% over June '06, resulting in year-to-date sales of $2.9 billion. Most impressive, you money spending freaks.

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Kotaku-281582 Mon, 23 Jul 2007 17:20:43 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=281582&view=rss&microfeed=true
<![CDATA[ What Are You Playing This Weekend? ]]> RERUN!With a fiesta throwing down at Casa de McWhertor tonight, I wouldn't be surprised if it ultimately wound down with a late night series of Guitar Hero II battles. Be warned party-goers, I'm bringing my A-game to my performance of Lamb of God's "Laid to Rest."

For tomorrow's hangover, I'm going to need not only a chili verde burrito to wash away tonight's sins, but seek redemption with a return to Diablo II. My paladin is just about ready to take on Baal, so if anyone wants to meet up for some Battle.net action in Nightmare difficulty, shoot me an e-mail. My chipped gem cup runneth over.

I was a little slow getting to Gunpey and Tomb Raider: Anniversary, as promised last week, but as things wind down, they'll both be getting some attention. Your turn. What are you playing this weekend?

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Kotaku-269251 Fri, 15 Jun 2007 14:40:41 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=269251&view=rss&microfeed=true
<![CDATA[ Guitar Heroes Bring Down the Lightning ]]> lightninggods.jpg

Two Connecticut rockers brought down the thunder AND the lighting last week while playing Guitar Hero II on their Playstation 2.

The two teens were knocked to the floor while slamming out Message in a Bottle, The Wilton Villager reports.

Ben and Chris Bergin, ages 19 and 14, respectively, were jamming to "Message in a Bottle" by the Police on their guitar controllers when a bolt of lighting touched down near the house, and the charge found its way into the house's wiring.

"I actually looked over at my brother because I thought he hit me in the chest with something," Chris Bergin said.

While the teens were not injured, both of their faux axes were fried.

Storm shocks videogame rockers [Wilton Villager, thanks Jared]

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Kotaku-266663 Wed, 06 Jun 2007 18:00:34 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=266663&view=rss&microfeed=true
<![CDATA[ CBS To Air World Series Of Video Games ]]> wsvg_275.jpgThe wide world of "eSports" is coming to a television near you. CBS and the World Series of Video Games have announced that they've partnered to bring four hour-long recaps of WSVG events to television airwaves starting this summer. Competitive gamers will challenge eachother in titles such as World of Warcraft: The Burning Crusade, Guitar Hero II and Fight Night Round 3, among others.

The early airing schedule is:

July 29th - Louisville, Kentucky (Event: June 21st-24th)
August 19th - Dallas, Texas (Event: July 5th-8th)
November 17th - Los Angeles, California (Event: October 18th-21st)
December 15th - Jönköping, Sweden Saturday (Event: November 29th-December 2nd)

CBS plans to air footage of WSVG events on its CBS Sports Spectacular program. I know I'll be watching other people play video games instead of actually playing them myself for literally minutes at a time.

CBS and WSVG Team Up for 4 TV Shows [WSVG, via 1UP]

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Kotaku-265039 Thu, 31 May 2007 18:40:16 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=265039&view=rss&microfeed=true
<![CDATA[ This Guy's Better Than You At Guitar Hero ]]>

When I played Buckethead's "Jordan" for the first time in Guitar Hero II, I just assumed the multiple solo portions were a joke. I never expected anyone would take it seriously enough to actually, y'know, attempt to play but this guy did, scoring an impressive 95% on one of the game's infamously insane tracks. What do you think? More or less impressive than that expert level run of Pantera's "Cowboys From Hell" that I posted last year? I'm going with "more".

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Kotaku-264242 Tue, 29 May 2007 16:20:11 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=264242&view=rss&microfeed=true
<![CDATA[ GameStop Rolling In Money ]]>

Bricks-and-mortar retailer GameStop is making bank. Profits are up 111 percent, and that's a lot! Why the jump? CEO R. Richard Fontaine explains:

Our first quarter results were driven by the strong growth of next-generation hardware despite both Nintendo products, the Wii and DS Lite, being in short supply throughout the quarter... Not only was this unprecedented, but there is every indication that the Wii and DS Lite titles are attracting a new audience of gamers, while the allure of genre breakthrough titles like Guitar Hero II are expanding the audience for videogame product.

See, thanks to casual gamers, everybody wins! Well, not everybody.

GameStop Sales/Profits Up [Games Industry]

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Kotaku-263102 Thu, 24 May 2007 02:00:54 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=263102&view=rss&microfeed=true
<![CDATA[ Memories Of E3 2006 ]]> Today marks the one-year anniversary of the kick off of the final E3 as we used to know it. Part videogame industry expo, part freakshow, we were barraged by the hypnotic lights and the well-tanned thighs of booth babes trying to compensate for shit graphics and me-too gameplay for three solid days.

At the time, we had no idea that we'd be attending the industry's final decadent blowout. We'd have taken a moment to pause, to reflect, to appreciate the sights and the stench of a Los Angeles Convention Center packed with 60,000 attendees.

E3 taught us many things. We were horrified to learn the PLAYSTATION 3 was to be priced at $599, yet pleased that it would ship worldwide by November 17th. How naive we were then.

We had just seen the Halo 3 trailer. Witnessed the Super Smash Bros. Brawl reveal. We'd been subjected to "massive damage", "Riiiiiidge Racer!" and Bill Gates paralyzing keynote and we didn't think we could take it anymore.

We relished in our first hands-on experience with the Nintendo Wii remote. We played Super Mario Galaxy, Guitar Hero II, Metroid Prime 3, Elite Beat Agents and Resistance: Fall of Man all for the first time. I recall the horrible bus ride home from the Sony party, ready to vomit into my free Ogio luggage.

With the new, slimmed down E3 still two months away, there's plenty of time to remember the insanity, the sheer pleasure of dozens of game announcements all occuring over the course of five days. Won't you share them with me in the comments?

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Kotaku-259111 Wed, 09 May 2007 20:40:21 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=259111&view=rss&microfeed=true
<![CDATA[ Clip: Eight Year Old Blazes Guitar Hero II ]]>

This kid is amazing. Eight years old and he plows through Dead! on Guitar Hero II's expert mode like a pro. He even manages to play a portion near the end with his back to the television while singing along with the words. And he only misses three notes.

As far as I could tell, it looks pretty authentic and if it isn't, the kid gets a major award for learning to pretend to play really, really well. He gets the rock outs in all the right places and although his fingers are flying across that fretboard, he certainly seems to be hitting all the right buttons.

Bravo, Ben, today you are a rock god.

[via the bbps]

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Kotaku-256245 Sun, 29 Apr 2007 18:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=256245&view=rss&microfeed=true
<![CDATA[ Elite Pre-order Bundles Up, Not That Screw-jobby ]]> OH SNAP YOU JUST GOT BUNDLEDIf you can't drag yourself out of bed on Sunday morning to secure yourself a shiny (okay, matte) new Xbox 360 Elite and don't mind waiting a couple days to get it in the mail, GameStop has Elite pre-orders up now. And, as expected, they're bundle-only.

Fortunately, for bundle-haters, the options aren't that bad. The "Elite Obsidian Bundle" only forces a Wireless Controller, Charge Kit and Rechargeable Battery, all in matching black. The "Elite Rock Bundle" simply packs in a copy of Guitar Hero II with the guitar controller. Shame about that white guitar controller, though.

Thanks again to eagle-eyed reader Dan for the notice.

Xbox 360 Elite Pre-order Bundles [GameStop]

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Kotaku-255656 Thu, 26 Apr 2007 15:40:38 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=255656&view=rss&microfeed=true
<![CDATA[ God of War? More Like God of Sales ]]>

Next-gen? Not quite yet. PlayStation 2 title God of War II pwned March by shifting 833,000 units — That's more than double the number two title, Ubisoft's G.R.A.W. for the Xbox 360. Following that were Guitar Hero II for the Xbox 360, Wii Play for the Nintendo Wii and Motorstorm for the PLAYSTATION 3. Glad to see the focus back on actual games and not on pieces of hardware.

GoW II Winner [Reuters]

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Kotaku-254741 Tue, 24 Apr 2007 07:40:14 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=254741&view=rss&microfeed=true
<![CDATA[ Guitar Hero Van Kicks Off National Tour ]]> GUITARHero_270x180.jpg

To help promote Guitar Hero II hitting the Xbox 360 Microsoft put together a cool jam mobile, rigging two moving vans with video screens and copies of the game.

One van hits San Francisco and another Boston this week. Next week the vans will be in Los Angeles and New York. No word on when they're coming to Denver, though my money is on when hell freezes over.

Microsoft hits the road with 'Guitar Hero' [CNet]

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Kotaku-254478 Mon, 23 Apr 2007 12:00:38 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=254478&view=rss&microfeed=true
<![CDATA[ Update: Guitar Hero II Update Fixes Whammy Bar Issues ]]> redring_thumb.jpg

So, it seems that all is not well with the recently released GH II patch for the 360. While many people have reported that the update fixed all their whammy bar issues, I have gotten quite a few emails claiming that the new fix has caused the game to freeze up and in some cases even given them the dreaded red ring of death. No official word from Red Octane yet on the situation, but I'm sure by the time Monday rolls around we'll hear all about it.

Of course, there is no solid proof that this particular patch is the cause of these issues, but it seems pretty likely considering the number of people reporting this problem, all of whom just downloaded the patch. At this point, if you were having whammy bar issues you can try downloading the update, but be warned that it might cause some issues with your system's functions. But, as they say, You rolls the dice, you takes your chances.

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Kotaku-252383 Sun, 15 Apr 2007 15:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=252383&view=rss&microfeed=true
<![CDATA[ Guitar Hero II Update Fixes Whammy Bar Issues ]]>

Good news for xbox 360 Guitar Hero II owners. The folks at Red Octane have posted a thread on their forums addressing the whammy bar response issue that cropped up soon after the game's launch.

A title update for Guitar Hero II for the Xbox 360 will be available on Xbox Live at 4:00 am PDT on Saturday, April 14 that should resolve the situation where input from the whammy bar was not always recognized. Downloading the update should resolve this issue for all Activision Guitar Hero branded guitar models.

So if you were having problems with your whammy, don't go rushing to take it back to the store just yet. I've already gotten a couple emails from readers saying they downloaded the patch and it fixed everything up lickety-split. If the whammy bar was a problem for you, download that update and make sure to come back and let us know if it works for you. That is, if you can tear yourself away from your Living Room Rock God career long enough to do so.

UPDATE For Guitar Hero II On The Xbox 360 [Red Octane Forums]

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Kotaku-252351 Sat, 14 Apr 2007 21:30:51 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=252351&view=rss&microfeed=true
<![CDATA[ Guitar Hero II Song Packs Available ]]> talking-ozzy.gif

Since it's already April, it's fair to assume that all the Christmas gift cards have either been spent or lost by now and now all that is left to spend is that random 4000-point XBL that was bought recently probably out of curiousity. So what to spend it on?

How about 3 Guitar Hero II song packs chalk full of rock (not to be confused with "rawk") which really only have the power to take you back to a high school dance or two. Songs like Bark at the Moon from Ozzy, Take it Off by the Donnas, and Higher Ground by the Chili Peppers (ok, that one is more like junior high school) are now available at the Xbox Marketplace. At a steep 500 points per song pack, you'd think they could at least give you a song that is college radio worthy.

GH II: Song Packs (3 of 'em) [Major Nelson]

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Kotaku-251320 Wed, 11 Apr 2007 09:00:00 MDT Kim Phu http://kotaku.com/index.php?op=postcommentfeed&postId=251320&view=rss&microfeed=true
<![CDATA[ Guitar Hero III Coming to Wii, PS3, 360 ]]> ghbag.JPG

Guitar Hero 3 is coming to the Wii, Playstation 3 and Xbox 360 this fall, according to Red Octane.

The eagle eyes over at Cubed3 spotted the information in the site's knowledge base. Doing a little more digging I found a second reference. Unfortunately, neither are dated, so it's hard to tell how up to date the details are.

Here' they are, straight from the knowledge base:

When is Guitar Hero 2 (II) Coming? Will there be GH 2 for Wii, PS3, XBox, Xbox 360, etc?

Guitar Hero 3 for the Playstation 2, PS3, Xbox 360 and Wii are currently scheduled for release in the United States in Fall of 2007.

Will Any RedOctane Products Support XBox 360, Playstation 3, Wii?

Guitar Hero II from RedOctane currently supports PlayStation 2 and Xbox 360. Products for Sony Playstation 3 and Nintendo Wii will be out in Fall of 2007.

I have an email out to Red Octane to get to the bottom of this.

Guitar Hero III on Wii [Cubed3]

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Kotaku-251025 Tue, 10 Apr 2007 08:56:57 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=251025&view=rss&microfeed=true
<![CDATA[ Red Octane Responds To Defective 360 Guitars ]]> Some Xbox 360 owners have noticed that while wailing on their whammy bars to snag more Star Power, that the performance of the controller has been less than rockin'.

Kotaku reader Ken got an official response from a customer service rep who provides details on the problem.

We have isolated this issue to two model numbers that can be found on the guitar's packaging. The numbers are 95065 and 95055. We are asking that customers who puchased their items from a retailer perform an exchange with that respective store (for a model number other than the defective two listed above). Customer's who purchased through our online story can complete an rma request for their defective item and we will exchange it for a fully function guitar controller. We do apologize for the inconvenience and will [resolve] these matters.

So, write it down, buyer beware, all that. Just don't stop rockin'!

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Kotaku-250451 Fri, 06 Apr 2007 18:20:18 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=250451&view=rss&microfeed=true
<![CDATA[ What Are You Playing This Weekend? ]]> NO GOING OFF THE DEEP END, K?In a week already rich with videogaming (and writing about videogaming), it makes this associate editor pine for a day off from the digital escapism. We've already played a full workweek's worth of The Godfather Blackhand Edition, we spent hours at the local watering hole playing Guitar Hero II on stage, and last night saw our monthly social gaming event, Geek Night, take place in Culver City.

The Godfather, Guitar Hero II, Motorstorm, Excite Truck, SSX Blur, Def Jam Icon, we played it all. In fact, last night, one of the Geek Night attendees even busted out a WonderSwan after a round of intense voting on the Everybody Votes Channel. Yeah, we partied that hard.

So, tonight, after work is done, the dishes are washed, Grindhouse has been viewed, and we've imbibed into a near coma as is our wont, we'll probably just snuggle up with some Dragon Quest Heroes Rocket Slime and dream of tank battles. What about you? What are you playing this weekend?

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Kotaku-250373 Fri, 06 Apr 2007 15:40:57 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=250373&view=rss&microfeed=true
<![CDATA[ Frankenreview: Guitar Hero II (Xbox 360) ]]>

Until the Gods bestowed upon Man the grace of the Guitar Hero games, we were condemned to a legacy of producing faux music with air alone. (Or, alternatively, not producing any music at all with a real guitar sitting in our corner/closet/attic). Life was meaningless and dark.

But some time after the original revelation when Guitar Hero II was released for the PS2, many of us were still hesitant to pick it up. Because what if...just if...something Greater could exist? What if Guitar Hero II for the Xbox 360 was even better if we could only wait a little bit longer? Rewarding our GHII virginity with better graphics, sound, and even the Possibilities of online play....

So hit the jump to read our Frankenreview—the one review you need to read ever (for this one game this one time).



GH2graph.jpg


Advanced Media Network
The Xbox 360 guitar controller is based off of the Gibson X-plorer, and in addition to looking better than its PS2 counterpart it feels a lot more solid as well. The strum button doesn't feel as loose as it did on the PS2 models of the guitar and the neck buttons stand slightly higher above the frets and feel stiffer. The Xbox 360 guide button sits alongside a d-pad on the base of the guitar and gives players the ability to navigate the dashboard without switching to a standard controller... When all is said and done...[it's] easily the highest quality third-party peripheral available for the Xbox 360.
guitar_hero_ii_2171wtmk.jpg
Team Xbox
[Graphics don't] really push the Xbox 360 hardware, but at the same time GHII isn't a game that needs extravagant visuals. The graphics show a marked improvement over the PS2 games—as you'd expect—definitely flexing the console's better muscles with particle effects and more detailed 3-D models, but the animations overall are still clunky and repetitive.
guitar_hero_ii_2565wtmk.jpg

Videogame Talk

360 owners, prepare to have your eardrums blown, because this version offers remixed versions of the songs that have greater separation between the guitar, the vocals, and the rest of the band, as well as a greater sense of the audience (whose reactions tell you how you're doing if you're not inclined to look at the rock meter). The sound is truly immersing and makes you want to revisit your favorite songs again and again.
guitar_hero_ii_2165wtmk.jpg

Game Almighty

A new feature for the 360 version is the ability to play a song from three different modes, including bass, rhythm and lead, as well as co-op play with a partner, assuming you've invested in a second guitar. All of these modes just further Hero's appeal, giving you more options and longevity. It's all great and nearly perfect.
guitar_hero_ii_2169wtmk.jpg

Official Xbox Mag

The only negative we can think off is that you currently can't face-off against friends over Xbox Live, but rumour is a future patch may resolve that one niggling issue. And even though the Xbox 360 version is late coming to the party (the PS2 version was released last year), at the encore it'll be Microsoft's machine that'll be playing out the crowd.
guitar_hero_ii_2566wtmk.jpg So how many of you abstained, waiting for the 360 version? And how many PS2 GHII owners didn't but are planning on buying the game again?

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Kotaku-249801 Thu, 05 Apr 2007 11:30:01 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=249801&view=rss&microfeed=true
<![CDATA[ Rock Band to Support GH Guitars ]]>

A staffer over on the official Rock Band website reports that contrary to what IGN was reporting, Rock Band will be compatible with the guitar for the Xbox 360's Guitar Hero II.

Unfortunately, the folks over the site haven't responded to any of the obvious questions like, what about the PS2 version of the controllers, will they work with the PS3 version of the game? My guess is no.

They do go on to say that the Rock Band guitar controllers will have new features, but they said we'd have to "wait to hear about that."

Guitar Compatibility [Rock Band]

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Kotaku-249635 Wed, 04 Apr 2007 20:00:18 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=249635&view=rss&microfeed=true
<![CDATA[ See Gene Simmons Struggle With Guitar Hero Controller In New York City ]]> HAIL NELSONIf you're in the New York City area next week and want to bask in the tongue of The Demon himself, Gene Simmons, make your way to the Virgin Megastore in Times Square for a very special performance of the Kiss classic "Strutter."

Mr. Simmons will be fake-rocking onstage with the Xbox 360 version of Guitar Hero II alongside one of five expert-level plastic guitar shredders.

From Xbox.com:

Gene Simmons of the legendary rock band KISS, along with five of the top Guitar Hero II gamers in the country, will rock out in a Guitar Hero II JamFest. The player with the best song—and highest score on the Xbox Live Leaderboard—will play the signature KISS song "Strutter," one of the popular game's classic rock tracks, with Simmons.

Looking at the five Guitar Heroes and Heroines makes me think Gene is seriously going to push to get either Kelly Law-Yone or Felicia Williams to rock out with him. It's just a gut feeling.

The whens and wheres are at the official announcement.

Guitar Heroes to Take on Gene Simmons [Xbox.com]

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Kotaku-249719 Wed, 04 Apr 2007 16:20:39 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=249719&view=rss&microfeed=true
<![CDATA[ Week in Games: Guitar Hero II for the Xbox 360 Edition ]]> If I didn't already own both iterations of Guitar Hero for the PS2, you can bet I'd be picking up the 360 version so I could get my hands on those extra songs. Although truth be told, I hate the design of the 360 guitar. Prince of Persia swings onto the Wii and PSP, Enchanted arms ports to the PS3 and Final Fantasy fans get a new game in the form of Chocobo Tales.

So, who's picking up Guitar Hero, can I get a show of hands?

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Kotaku-248740 Sun, 01 Apr 2007 19:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=248740&view=rss&microfeed=true
<![CDATA[ What Are You Playing This Weekend? ]]> TYPE OR DIEAfter a big gaming blow out at my pad last night, which saw hours worth of Tekken 5 Dark Resurrection, Guitar Hero II, Ibara, Typing of the Dead and Samba de Amigo grace the liquid crystal of my Sharp Aquos, I've got a bit of a gaming hangover. It might have been the beer. It might have been the late night Ikaruga bender that ended when the power went out, but today I've got a teeny headache. Is there such a thing as too much gaming? Maybe!

This weekend, I don't think I'll be doing much more than firing up my Tekken 5 download from the PlayStation Store. We're officially departing for GDC on Sunday night, so the only other thing I have on my list is to obsessively complete Castlevania Portrait of Ruin before I move on to Dragon Quest Rocket Slime for the DS.

What pre-GDC video gaming goodness do you have ready to fire up this weekend? We'd appreciate you letting us know in the comments.

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Kotaku-241208 Fri, 02 Mar 2007 15:40:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=241208&view=rss&microfeed=true
<![CDATA[ Guitar Hero II 360 Will Be $10 More Than The PS2 Version ]]> This is for some reason coming as a surprise to many folks, but just like almost every other game that comes out on the Xbox 360 (and the PS3 for that matter), you can expect to pay now-gen premium prices for software in the form of a ten dollar mark up.

Gamestop is currently listing the Xbox 360 Guitar Hero II bundle for a cool $89.99 USD with a bonus $5 extra shipping charge. Xbox 360 fans fresh to paying through the nose for a single game (which just happens to be totally worth it) ought to sock away an extra Hamilton to prepare for electronic rocking out.

Guitar Hero II with Guitar [Gamestop]

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Kotaku-230853 Tue, 23 Jan 2007 20:40:56 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=230853&view=rss&microfeed=true
<![CDATA[ How To: Play Custom Guitar Hero Tracks ]]> Tired of the stock jams available to you in Guitar Hero II? If you aren't yet aware, making your own Guitar Hero tracks, from any song, is not far out of reach. Those looking for a bloodied finger, near impossible challenge like the one below (Dragonforce's "Fury of the Storm") should read on.

One of the posters at the ScoreHero forums put the finishing touches on a handy guide for playing authentic songs from AC/DC, Metallica or other oft-requested bands in Guitar Hero II. He calls it "idiot proof" but that doesn't mean it won't take up some of your precious time.

In addition to a half-dozen or so freeware programs required, you'll also need a PS2 capable of playing burned discs. And that's for you to figure out.

Idiot Proof Guide to playing custom made songs in GH2 [ScoreHero Forums via Waxy]

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Kotaku-229771 Thu, 18 Jan 2007 18:40:48 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=229771&view=rss&microfeed=true
<![CDATA[ What Are You Playing This Weekend? ]]> After spending the entirety of my week playtesting new and upcoming Xbox 360, PlayStation 3 and Windows games at CES, I'm just about due for a break. But screw that. I'll be spending a good portion of my weekend playing some Diablo II (forgot to bring that much needed "play disc" with me to Vegas) and maybe a few games of Rumble Roses just for shits and jiggles. I'll also spend tonight detoxing, as I'm off the sauce in an attempt to recover from nearly a week long streak of expensive drinking.

Oh, right. I'm also about to work my way through expert mode on Guitar Hero II, much to the dismay of my left hand, while I dream of the Xbox 360 version, the Nyko PS2 to PS3 USB adapter and future Guitar Hero song packs. Good times.

So what's on the gaming calendar this weekend? Any geek throwdowns planned? Let us know in the comments, please.

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Kotaku-228498 Fri, 12 Jan 2007 16:20:47 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=228498&view=rss&microfeed=true
<![CDATA[ Guitar Hero 360 Achievements ]]> You know, now that Guitar Hero II is coming to the Xbox 360 it's going to be that much harder to lie about how good you are at the title, thanks to the Achievements system. I'll go ahead and fess up right now. I suck on ice. I have large snausage-like fingers that don't lend themselves well to precision guitar movement, so if you see me with the "Start a Real Band Already Award" on Xbox live (Earn five stars on all songs in the Expert tour) I've either cheated horribly or kidnapped Edward Van Halen. Again. Long story.

Eddie there joins Yngwie Malmsteen as solo achievement names, with popular duos like Keef & Mick, Joan & Lita, and Page & Plant making up some of the co-op titles. There's even an award for buying all the songs, which I think they should take away when new downloadable songs come out until you do your civic duty.

Xbox360Achievements.Org has the full list posted, so go check it out and then get practicing. There's a long road ahead indeed.

Guitar Hero II Achievements [Xbox360Achievements.Org - Thanks Walter!]

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Kotaku-228119 Thu, 11 Jan 2007 13:40:30 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=228119&view=rss&microfeed=true
<![CDATA[ Hands-On: Guitar Hero II For 360, New Tracks Revealed ]]>

At about 30 minutes deep into my Games For Windows and Vista meeting, I heard a familiar riff coming from the next room. Cheap Trick's "Surrender" shook me almost awake (no coffee at this point) as I realized the Xbox 360 version of Guitar Hero II was being played less than ten feet from me. While the Uno demo via Live was certainly interesting from a technical standpoint, all I could think about was when I'd get to try out that new white guitar controller and try out some new tracks.

Following my brief meeting with Peter Moore and Aaron Greenberg—more about that later—I was given the opportunity to play some games. What did I want to play? Lost Planet? No. Crackdown? Maybe later. Blue Dragon? Pass.

I needed to see Guitar Hero II in HD and click-click my way through some fresh songs.

The demo was two-player co-op. I took guitar, my guide took bass, and we burned through "Life Wasted" (as made famous) by Pearl Jam. Near the top of the set list, it was almost too easy on Hard. But since I've not heard a new Pearl Jam track in about five years, the newness of it gave me a bit more challenge.

I also started to notice the graphics. They've added some nice bloom lighting. Depth of field. Higher res menus and interface. For a game that's known more for its solid gameplay than its graphics, this game was starting to look damn good. No one will hem and haw when asked whether it trounces Gears of War graphically, but it definitely looks like an upgrade.

We only had time to make our way through a few other tracks. "Sweet Child O' Mine" just for fun. "Rock and Roll Hoochie Koo" (as made famous) by Rick Derringer and "Hush" by Deep Purple because they were brand-spankin' new.

The new guitar controller feels good, with the fret buttons feeling just a bit more solid than the PS2 version. I'm not sure if this was a design change or just a guitar that hadn't been broken in, but the Microsoft rep agreed. They felt just slightly different. Hammer ons and pull offs were just a bit easier for me, which I came to know intimately during my bass duty on "Rock and Roll Hoochie Koo". I also noticed that kicking on my Star Power was iffy, not unlike the controller that came with my copy of GHII.

The demo on the show floor also features Rancid's "Salvation" and The Toadies' "Possum Kingdom", but the following tracks were just confirmed by a Microsoft PR person.

Other tracks I didn't get a chance to try out included "Hush" by Deep Purple, "Dead!" (emphasis theirs) from My Chemical Romance and "Billion Dollar Babies" by Alice Cooper. That's a fairly solid line-up, with some tracks still to be revealed.

As I told the MS reps, I'm going to have a very easy time justifying re-buying Guitar Hero II and two controllers.

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Kotaku-227078 Mon, 08 Jan 2007 14:20:24 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=227078&view=rss&microfeed=true
<![CDATA[ Witness The Guitar Hero II For Xbox 360 Bundle ]]> Attention Xbox 360 owners: you're this much closer to having Guitar Hero II on your console of choice. Start drooling now at the promise of additional songs and downloadable content. That guitar controller looks wicked hot.

Sorry, still no release date on this one.

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Kotaku-226253 Thu, 04 Jan 2007 19:40:41 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=226253&view=rss&microfeed=true
<![CDATA[ What Are You Playing This Weekend? ]]> After a harrowing holiday travel experience that left me momentarily stranded in the San Francisco airport, I've returned to LA. Following a generous amount of hugging and kissing of my consoles, then spending far too much time updating my PlayStation 3 firmware, I got some hands-on time with the Gran Turismo HD Concept demo. Somehow, my enjoyment of the Gran Turismo series has skyrocketed, which I'll chalk up to the free download. My roommate and I have spent hours trying to best eachother's lap times, a heated battle that will last throughout the weekend.

I'm also planning to fired up Marvel Ultimate Alliance for some in-house multiplayer action, some Guitar Hero II expert level play and a few hours with the Sega Ages Gunstar Heroes Treasure Box. I'm trying my best to be a well-rounded gamer.

So what's on your agenda this New Year's Eve weekend? Don't be shy about dropping us info on your NYE plans, too. I will probably be hitting up the Flaming Lips/Gnarls Barkely show on the 31st, followed by some heavy drinking to ring in 2007.

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Kotaku-225156 Fri, 29 Dec 2006 16:30:38 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=225156&view=rss&microfeed=true
<![CDATA[ 2006's Best Game Music Moments ]]> For me, nothing quite spices up gameplay like a little mood music. I'm not talking symphonic soundtracks, but something with vocals, lyrics, and a beat that compliments the game I am playing. Take a game like The Way of the Warrior for the 3DO. An unambitious Mortal Kombat clone made playable solely because they used an entire White Zombie album as BGM. This year was great for game songs, and here's a list of my top five favorites to prove it.

5. Guitar Hero II


Starting things off with a given. It's hard to find someone who doesn't have a favorite song on GHII. Feel free to substitute your own song for Girlfriend here. This one holds special high school backseat memories.

4. Elite Beat Agents


Elite Beat Agent easily takes the prize for best use of a Village People song in a video game, though I am still confused as to why they didn't use "In The Navy" instead for this pirate-themed stage.


3. Grandia III


Months after beating the game I still find myself loading up Grandia III to catch the opening cinema. Japanese songbird Miz completely nails the spirit of the game with her song, "In The Sky," and the whomever was in charge of cutting together the sequence was bloody brilliant. Gives me chills. Happy chills!


2. Kingdom Hearts 2


Utada Hikaru's music is as much a part of the Kingdom Hearts franchise as Sora, Donald, and Cloud. It wouldn't be a console KH game without her. I've listened to some of her other music and haven't been impressed, but combine her song "Sanctuary" with anthropomorphic animals and spiky-haired heroes and you've got my attention. Incidentally Kingdom Hearts II also contains 2006's worst gaming music moment. "Swim this way / We'll dance and we'll play, now / It's very easy, come on in / Just take a chance and shake a fin!" Uhg.


1. Prey - Don't Fear the Reaper


You'll have to wait for the whole video to load in order to catch the moment I am referring to, but it's worth it. Of all the songs I've heard in games this year, nothing sticks with me quite like "Don't Fear the Reaper" playing on the jukebox as Tommy's world is torn apart. Haunting, and unbelievably cool. It's a pity the rest of the game didn't live up to the promise of that moment, aside from the battle in the reconstructed bar a bit later on, but for those moments alone it's worth a play through. That's the power of a well placed song.

So that's my list of the best gaming songs of 2006, complete with visual aids to help you along. Completely arbitrary of course, so feel free to add your own to the list. Share your favorites with us! I'll be sure to check them out if I manage to survive this weekend's festivities. Until then, Happy New Year!

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Kotaku-224430 Fri, 29 Dec 2006 15:40:53 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=224430&view=rss&microfeed=true
<![CDATA[ Man Plays Guitar Hero II, Catches on Fire ]]>

This guy really gives "burning up the fretboard" a whole new meaning. Norwegian game reviewer, Stefan Ogden of news website, Dagbladet, put together this video to accompany his review of Guitar Hero II. In an attempt to emulate his favorite Guitar Hero characters, he actually bursts into flames while playing Monkey Wrench. This is obviously edited together to create a more dramatic effect, but damn... dude is ON FIRE!

Her er verdens mest harry spill-video
[Dagbladet Thanks, Mr.P]

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Kotaku-217141 Sat, 25 Nov 2006 20:25:55 MST fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=217141&view=rss&microfeed=true
<![CDATA[ What Are You Playing This Weekend? ]]>

This whole next-generation launch passing me by... it's not such a big deal. Save for this MacBook Pro I work on, the technology I have access to at this point isn't drastically different from your ordinary Amish citizen. You get used to it. I'm perfectly content living sans television. [Editor's note - :( ]

Don't you worry, Kotaku citizens, I'll be swimming in cords and consoles come December 1st, at which point I'll re-join you in playing Guitar Hero II, Final Fantasy XII, and God Hand. Hell, maybe even a little Wii Sports, some Gears of War, or a bit of Resistance: Fall of Man if I'm lucky.

But for now, my vow of gaming portability is still in effect. I'll be enrolling in Big Brain Academy and on the hunt for a copy of Final Fantasy V Advance. How about you? Any good gaming plans this weekend?

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Kotaku-215752 Fri, 17 Nov 2006 17:20:47 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=215752&view=rss&microfeed=true