<![CDATA[Kotaku: guilty gear]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: guilty gear]]> http://kotaku.com/tag/guiltygear http://kotaku.com/tag/guiltygear <![CDATA[This Guilty Gear Statue Will Make You Dizzy]]> Don't worry. Dizzy from fighter Guilty Gear XX Accent Core isn't cold. She has thick skin. Thick plastic skin, that is.

This is the Queen's Gate version of Dizzy. Queen's Gate is a spin-off of Queen's Blade, a Lost Worlds style "combat picture book game" and has been published in Japan for the last couple of years.

Queen's Gate has showcased the likes of Iroha (Samurai Shodow), Mai Shiranui (The King of Fighters) and of course Dizzy (Guilty Gear).

Pre-orders for this PVC Dizzy will cease this October, and the 18cm Kotobukiya figure is schedule to ship next January.

「クイーンズゲイト 運命の子 ディズィー」月刊ホビージャパン10月号、11月号誌上限定通販スタート!! [ステマニ日和BLOG]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5346481&view=rss&microfeed=true
<![CDATA[Mommy Dearest: The Best and Worst Mothers in Video Games]]> Mothers have it tough in video games – they get killed off, turned evil, or their children leave the nest to save the world. And their kids probably don't call home often enough.

In honor of Mother's Day, we celebrate moms in gaming – from the bit parts to the big players. Some are examples of the best parenting you could imagine; and some are so evil, they're unfit to be called "Mom." Join us now as we separate the June Cleavers from the Joan Crawfords of video game mothers.

Mothers in… Role-Playing Games
Role-playing games have the highest number of moms of any video game genre. This is because RPGs have huge, sprawling plots with huge, sprawling towns and a huge, sprawling casts of characters who you may or may not encounter depending on how you play the game. In most RPGs, you see moms as non-playable characters in towns, in flashbacks depicting the hero's reason for revenge. Some RPGs even have them as playable characters or main villains. Sadly, RPGs are also the number one "mom dies" offender, as nearly every RPG features a plucky youth out to avenge a destroyed village that usually has within it a dead mother – or at least one that's been turned into a monster.

There are way more mothers in RPGs than we could count – especially if you're going through side quests, all PC RPGs, all Japanese RPGs that were never released in the US, Final Fantasy X-2 and every single optional flashback for every possible playable character. So we've populated this list with moms who 1) had the most impact on the game's main plot or that 2) appear in the game beyond a single expository cut scene. This leaves us mostly with moms who appear in Japanese RPGs; but be sure to apologize to your dead mother in Fallout 3 for us.

Mada, Dragon Quest V – Mother of the main character: Mada gets kidnapped and becomes the subject of his quest.

Matriarch Benezia, Mass Effect – Mother of Liara T'Soni: Benezia is enslaved and later killed by Shepard in battle, but she makes up with Liara right before dying.

Polka's Mom, Eternal Sonata — Mother of Polka: this country lady is very well adjusted to time loops and apparently never taught her daughter not to talk to strange 19th Century composers she might meet while wandering around at night.

Yohn, Suikoden Tactics — Mother of Kyril: Yohn is a mute demon trapped in the wrong world who sticks around to care for her son, even though he doesn't know who she is for pretty much the whole game.

Gina , Chrono Trigger — Mother of Chrono: In one of the game's endings, Gina accidentally goes into the time portal, thus restarting the whole plot from the beginning.

Jenova, Final Fantasy VII — Mother of Sephiroth (sorta): Jenova is... an alien? We're not even sure she's a she, but "she" spends a lot of time in a jar and looks creepy.

Angeal's Mother, Crisis Core — Mother of Angeal: This small-town lady is very nice to all of her son's friends from the army, even the ones that turn evil and cause her matricide.

Queen Brahne, Final Fantasy IX — Mother of the real Princess Garnet and foster mother to her lookalike of the same name: Brahne gets fat, turns evil, tries to kill her adoptive daughter and later repents and dies in Garnet's arms.

Sarah Sisulart, Lost Odyssey – Mother of Liram: Sarah goes a little crazy and turns herself into an old woman when she thinks her daughter's been killed, but turns back into a hot nerdy chick when she finds out she has grandkids.

Seth Balmore, Lost Odyssey – Mother of Sed: Seth is immortal, but her son isn't, which is sort of weird for both of them. But they're both pirates, so there's some common ground at least.

Best Mom: Yohn… because she's selfless as only a mother can be.

Worst Mom: Jenova… because she's emotionally unavailable. And responsible for Sephiroth.

Mothers in… Fighting Games
Fighting games have a fair few mothers among their playable characters. The plot structure (or lack thereof) leaves room for all kinds of people to enter whatever world championship fighting tournament of the week is going on for various reasons that don't necessarily make any sense. So if you can have a panda, a geisha, a cyborg and whatever the hell Voldo is supposed to be enter a tournament for personal gain, a mother doesn't seem like such a weird contender. Here's a list of a few prominent mommies:

Sophitia, Soulcalibur series – Mother of Patroklos and Pyrrha: Sophitia is an Athenian who fights on behalf of the Greek God, Hephaestus, to regain Soul Edge. The sword entwines itself with her daughter's spirit, forcing Sophitia to spend eternity defending Soul Edge from anyone who tries to claim it. She's protecting her daughter.

Michelle Chang, Tekken series – Mother of Julia: Michelle fights in one of the Iron Fist tournaments to rescue her kidnapped mother and then adopts an abandoned baby named Julia. Then Julia goes on to fight in an Iron Fist tournament to save Michelle when Michelle gets kidnapped. Circle of life.

Dural, Virtua Fighter – Mother of Kage: Dural probably started out as a good mom when she was human, but then she got kidnapped and turned into an evil cyborg. That knocks her out of the Mom of the Year running.

Jun Kazama, Tekken series – Mother of Jin Kazama: Jun is the Chosen One, a wildlife activist, and a single mom. Over the course of four games, she somehow found time to save pandas, birth a son, thrash a bunch of her extended family and possibly fake her own death or perhaps dies for real when her house burned down.

Nina Williams, Tekken series – Mother of Steve Fox via in-vitro fertilization: Nina is a world class assassin who gives birth to a son while in cryogenic sleep. Though it appears she couldn't care less that she has offspring, she does neglect to assassinate him. That counts as maternal instinct, right?

Maria, Dead or Alive series – Mother of Helena: Maria is a world class opera singer who had an affair with the head of a sinister corporation. She later took a bullet for her bastard daughter onstage in the middle of an aria… what a way to go.

Crimson Viper, Street Fighter IV – Mother of Lauren: C. Viper is a working mother in the spy profession. Her life's goal is destroying the weapons produced by a sinister corporation, but somehow she made room in her busy schedule to have a daughter.

Justice, Guilty Gear – Mother of Dizzy: No one's really sure how it happened – least of all Dizzy, who was found abandoned at age 3.

Best Mom: Maria… because nothing says "Mommy loves you" like taking a sniper's bullet to the heart.

Worst Mom: Crimson Viper… because she's a workaholic. Did she even call her kid after fights? No!**

Mothers in… Action/Adventure and Survival Horror Games
Here's where the role of the mother in video games become complicated. Because these types of games usually have a more focused plot than fighting or role playing games, adding a mother usually means casting her in a narrow role that doesn't include speaking parts. Occasionally, these moms even wind up as antagonists by default. However small their part, though, these mothers sometimes make an appearance worth mentioning. Here are a few notable examples:

The Queen, Ico – Mother of Yorda: She basically had a daughter so she could sacrifice the kid and live a bit longer. I guess some species do eat their own young, but jeez…

Annette Birkin, Resident Evil 2 – Mother of Sherry Birkin: Depending on how you play the game, Annette either hid the G-Virus in her daughter's locket or cures her daughter of the T-Virus. Either way, she did abandon her kid during a zombie apocalypse. Poor form, Mom.

Amelia Croft, Tomb Raider series – Mother of Lara Croft: Like her daughter, Mrs. Croft has issues with touching ancient artifacts she probably shouldn't. Luckily, Lara learns from her mommy's mistakes and everybody's happy… until Lara has to shoot zombie Amelia when they meet up in Underworld.

Mrs. Sanderson, Chibi Robo – Mother of Jenny: Mrs. Sanderson has real marital problems that cause her to lock herself in a bathroom and threaten divorce, leaving all the housework to Jenny and her toy robot.

Ex-Mrs. Hopkins, Bully – Mother of Jimmy Hopkins: This woman lacks both fashion sense and parental priorities. She ditches her kid at a boarding school to run off on a honeymoon with a new husband and then sends Jimmy a fugly sweater at Christmas.

Maggie Monday, Stubbs the Zombie in Rebel Without a Pulse – Mother of Andrew Monday: Like Jimmy Hopkins' mom, Maggie could use some priority adjustment. She lets her son's city get sacked by zombies and then becomes a zombie herself so she can marry Stubbs. This basically leaves Andrew with a wrecked city and a zombie for a stepfather. Thanks, Mom!

Ma Cipriani, Grand Theft Auto: Liberty City Stories – Mother of Toni: Toni never called his Ma while he was in hiding. Given that she dates guys who are into paraphilic infantilism, I can see why. Ma puts a hit out on her son and then calls it off in a fit of maternal pride when Tony finally becomes a made man.

Best Mom: Amelia Croft… because not even good moms get it right all of the time and how was she supposed to know that sword would teleport her, her husband would die and her daughter would be left an orphan?

Worst Mom: The Queen… because what she did to Yorda is way worse than what Joan Crawford did to her daughter. You think being hit with wire hangers is bad? Try being turned to stone.

Mothers in… Shooters
Here's where you barely see any moms at all. The shooter genre is reserved for masculine things like guns and aliens and spies and other stuff that doesn't leave much room for maternal influences. You'll find a lot of dads in shooters, though – but Father's Day isn't for another month, so sit tight.

*SPOILER WARNING: BioShock, F.E.A.R. 2, Metal Gear Solid 4*

Jasmine Jolene, BioShock – Mother of Jack: Jasmine was Andrew Ryan's mistress and a "dancer" which is 60s code for "prostitute." Even if she didn't accept money for sexual favors, she was certainly in a hurry to accept money for her freshly-conceived embryo. That's worse than the fairy tales where parents trade firstborn sons for magical enchantments.

Dr. Bridgette Tenenbaum, BioShock and BioShock 2 – Mother of all the Little Sisters and the Big Sister: Tenenbaum didn't give birth to any of the poor darlings, but her research created them. She eventually stepped in to foster them and shower them with toys and secondhand cigarette smoke to make up for the brainwashing.

Eva, Metal Gear Solid 4 – Mother of Liquid and Solid Snake (kinda): Eva would have gladly had Naked Snake's babies the ol' fashioned way, but the Patriots had other plans. She eventually serves as surrogate mother to the clone babies Liquid and Solid and starts calling herself Big Mamma to compensate for having nothing to do with mothering them.

The Boss, Metal Gear Solid 3 – Mother of Revolver Ocelot and the US Special Forces (which one do you think she's more proud of?): The Boss probably had no business leading the Battle of Normandy while nine months pregnant. But despite being a bad mom to Ocelot, The Boss wins major motherhood recognition as a Mother Goddess figure to at least half the cast of the Metal Gear Solid series.

Alma Wade, F.E.A.R. and F.E.A.R. 2: Project Origin – Mother of Paxton Fettel, Point Man and countless telepathic clone soldiers: Alma became a mother at the tender age of 15 against her will. It's hard to tell if she harbors any feeling for her offspring conceived in captivity – bloodlust sort of obscures any tender intent. However, in Project Origin, Alma's grown up a bit and appears to have invested in being mother to the protagonist's baby, which she deliberately conceives.

Best Mom: The Boss… because out of this sorry lot, she's easily the best role model.

Worst Mom: Jasmine… because she sold her only son to his father's enemy before the son was even born. That's like the opposite of mother-like behavior.

(Dis)Honorable Mentions
Sora's Mom, Kingdom Hearts — She has one line and the whole first part of the game is about her son trying to build a raft to run away from home. Clearly the parenting thing isn't working out.
Mother Brain, Metroid — "She," if that's what that thing in the jar can be called, is an alien with no maternal feelings whatsoever.
You, Fable II, The Sims games and Harvest Moon games — Even if you play as an upstanding paragon of parental vigilance, you're going to be guilty of neglect at least half of the time in these games.

At this point, you're probably wondering why Cooking Mama isn't anywhere on this list. Apart from the lack of a convenient genre into which to cram the game, there's no evidence that Cooking Mama is even a mother. Do you see her kids at any point in the game? For all the player knows, she's just calling herself "Mama" so she doesn't have to call herself a chef, the poor self-hating hash slinger.

That's all we've got for the best and worst mothers in video games. Think we missed somebody important? Drop a line in the comments. And don't forget to call your mom on Mother's Day!

**CORRECTION: C. Viper occasionally does call her daughter after fights. But the workaholic ruling still stands.

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5238770&view=rss&microfeed=true
<![CDATA[Aksys Announces Guilty Gear XX Accent Core Plus, Blacks Out From Lack Of Oxygen]]> Not to be outdone by Atlus' overly wordy game announcement, Aksys Games has officially divulged its plans today to bring Guilty Gear XX Accent Core Plus stateside for the Wii, PlayStation 2 and PSP.

The long-running Arc System Works 2D fighter series will welcome GGXXACP to the fold on these shores in Spring of 2009. The Japanese version first shipped in March of last year.

What makes this entry so worthy of its "Plus"? Two returning characters (Kliff and Justice), a new story mode, and changes to both the Versus and Survival modes. We'll hold off for the Alpha Double Upper Dash edition, sure to be announced any day now.

We'd advise not requesting copies of Guilty Gear XX Accent Core Plus and Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon at the same time, especially for asthmatics.

Hear Ye, Hear Ye! Guilty Gear XX Accent Core Plus in the House! [Aksys Games]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5140586&view=rss&microfeed=true
<![CDATA[Who Owns The Rights To Guilty Gear?]]> There are rumors that Sega Sammy Holdings now owns the rights to Guilty Gear, the flashy fighting franchise from developer Arc System Works. Game site Gamasutra tries to find out if they are true.

Background: Sammy, which bought SEGA in 2004, has published Guilty Gear tiles like Guilty Gear X, Guilty Gear Isuka and Guilty Gear XX Slash. (However, Arc System Works self-published Gear XX Accent Core and the recent Guilty Gear 2: Overture).

Here's the exchange between Gamasutra and GG designer Daisuke Ishiwatari:

Gamasutra: This is a tough question, I don't know if you can answer it, but there have been some rumors on the net about Guilty Gear and Sega getting the rights, which is why [Arc System Works' Dynasty Warriors-style action title] Guilty Gear 2: Overture didn't feature too many older characters — and stuff that I don't really understand. Though you might not be able to provide any answers...

Ishiwatari: Right, I might not be able to provide answers there.

Gamasutra: You know, rumors... on the Internet...

Ishiwatari: Yeah, I can't really talk about it much... except to say that they're basically true. (laughs)

So that basically seems like a confirmation from Ishiwatari himself. Be sure to read the whole Gamasutra piece. It's meaty.

Dodging, Striking, Winning: The Arc System Works Interview [Gamasutra via Go Nintendo via Sega Nerds]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5130806&view=rss&microfeed=true
<![CDATA[Guilty Gear, Idolmaster, Clannad Pornography Parodies]]> Mark your calendars, next January is officially Naughty Game Parody Month! January will see the release of not only, but two discerning films with game nods from Japanese adult video maker TMA.

One is The Adultmaster, a saucy send up of Namco Bandai's iDOLM@STER franchise. It follows three women as they try to break in as "idols." The costumes look great, and the dialogue is probably spectacular.

The other is a re-release of cosplay-theme video starring Kyoko Ayana, complete with "new mosaics." This motion picture was originally released in 2004, a simpler time when women could dress up as Guilty Gear's Bridget without confusing everyone. See now, we're totally fucking baffled. Hit the jump for a picture of Kyoko as Bridget. It's safe for work, but the link is definitely not.

Just look at that yo-yo! Of course, this comes as visual novel CLANNAD gets a just released dirty parody of its own: CLONNAD.

TMA Release Schedule [Not Safe for Work]
CLANNADのパロディAV CLONNAD−クロナド−が発売してた エロよりもドラマ重視の超大作 [Ota Road Blog]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5076896&view=rss&microfeed=true
<![CDATA[BlazBlue Makes U.S. Debut At Anime Expo]]> Want to get your hands on Guilty Gear creators Arc System Works' latest fighting game? Aksys Games has announced that they'll be performing the first North American locations test for the BlazBlue: Calamity Trigger arcade cabinet at the Anime Expo in Los Angeles. Combining 2D characters with 3D backgrounds, the game is being touted as the spiritual successor to Guilty Gear. Blazblue The arcade cabinet will be available in the sweaty, smelly console gaming room for the full run of the convention, July 3rd through the 6th. As if you guys needed more incentive to get dressed up and spray your hair interesting colors.

Anime Expo [Official Webpage]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5018854&view=rss&microfeed=true
<![CDATA[Xbox Live Originals: Spyro And Guilty Gear]]> Two more titles join the growing stable of original Xbox titles available for download on your Xbox 360 next week as The Legend of Spyro: A New Beginning and Guilty Gear XX #Reload join the Xbox Live Originals program.

Guilty Gear XX #Reload is the re-release of Guilty Gear XX, the third installment of Arc System Works' 2D fighting franchise, modified to further balance high-level play.

The Legend of Spyro: A New Beginning is the first game in the Legend of Spryo trilogy, rebooting the series with more action based gameplay than its predecessors.

Both titles will be available on Monday for 1200 Microsoft points a pop.

And the next two Xbox Original titles are... [Xbox Live's Major Nelson]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=5015479&view=rss&microfeed=true
<![CDATA[BattleFantasia Is 2D Fighting Pretty]]> 2008 is really shaping up to be the year for fighters. What, with Street Fighter IV, The King of Fighters XII and others like this multiplatform title from Guilty Gear developer Arc System Works. Called BattleFantasia, it's a 2D fighter — a pretty one at that. Game drops in Japan later next month.]]> http://kotaku.com/index.php?op=postcommentfeed&postId=383913&view=rss&microfeed=true <![CDATA[Beautiful Bridget Figure]]> Here's a Max Factory figure of the yo-yo slingin' bounty hunter Bridget from Guilty Gear XX. Quite nice, this figurine — check out the detail and color on his face. Ah, yes. Bridget. Helping male gamers question their sexuality since 2002.

Hit the jump for an image of the entire figurine.

bridget_figure_full.jpg
Bridget Figurine Review [Akiba Hobby]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=379722&view=rss&microfeed=true
<![CDATA[Guilty Gear 2: Overture Slash-On Impressions]]> While Guilty Gear 2 is supposed to feature a mix of a 3D hack-n-slash and RTS elements, the demo only let us tear through a level of the cutting and killing variety. It is a combo-based H&S, though I'm not sure I plumbed its deepest depths or anything since it seemed fairly simplistic—in fact, I hope I've only skimmed the top because I'd expect a combo system with more complexity from Arc. That said, it was a lot of fun tearing through waves of fairly hapless drones with Sol's signature moves.

The thrill certainly doesn't come from how gorgeous the game looks. The graphics are adequate, but nothing special, which is disappointing considering the historical eye candy quality of GG visuals.

While I enjoyed the demo, I still walked away with the sort-of feeling I played a regular hack-n-slash with a Guilty Gear skin on top of it, ultimately leading me wonder how much of the enthrallment stemmed from the GG branding. The H&S mechanics are solid, but not mindblowing or genre-busting. In other words, it's really cool to kill things as Sol. But the Sol factor's a big part of that equation, at least for me.

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=302634&view=rss&microfeed=true
<![CDATA[Guilty Gear 2 Vaguely Dated]]> After endless Guilty Gear Xs and Guilty Gear XXs, this winter will see the actual sequel to the original Guilty Gear game. It's even for the Xbox 360! As we previously posted, the game can be described as an RTS-meets-action-game-mixed-with-hair-metal in 3D. Dubbed Guilty Gear 2: Overture, players are out to destroy enemy base "Master Ghost." Gone are traditional 2D arcade style brawling and in is 3D "melee action" against multiple bad guys. And that sounds like Dynasty Warrior-type in-the-field endless chain-type combat. The game is due out this winter in Japan.

Note: Those who are heading to Comic Market 72 on the 18th at Tokyo Big Sight, be sure to check out the Overture goods Arc System Works has on display. There'll be t-shirts, mouse pads and mug cups.


Guilty Gear 2 Screens [Game Watch]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=288648&view=rss&microfeed=true
<![CDATA[Guilty Gear 2 Goes 3D, Real-Time Strategy, Crazy]]> Fans of the Guilty Gear series may be used to the rough ride Arc Systemworks asks of them, what with the confusing sequel/spin-off numbering scheme and that whole Bridget gender confusion issue. But word from the new issue of Famitsu reveals that fans will be asked to endure the rough Guilty Gear seas once again as the series sees a major shift. It's moving from high-res 2D sprites to 3D. And that's not all.

According to 1UP's recount of the Famitsu story, Guilty Gear 2 Overture will employ real-time strategy gameplay, interspersed with 3D head to head fighting. An odd choice, yes, but we'll have to see it in action before we pass judgment.

The game is due to hit the Xbox 360 at an unspecified date. Frankly, I can't wait to see how they pull this one off.

Arc System Works Announces Guilty Gear 2 [1UP]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=279853&view=rss&microfeed=true
<![CDATA[New Guilty Gear For Wii, PS2]]>
The Guilty Gear series has been going strong since it first debuted back in 1998 on the PS1, mainly due to Arc System Works strategy of only changing just enough to make the game more compelling than the last. The trend now continues in North America as Aksys games announces Guilty Gear XX Accent Core for the PS2 and Wii, due out this fall.

The latest game in the series, released in Japanese arcades last year, features several modest updates to the solid fighting game. Two reinvented fighters have been added to the mix, A.B.A and Order-Sol. New offensive and defensive mechanics have been added to allow for even more intricate fighting strategies - Force Break, Throw Escape, and Slash Back.

Perhaps the most notable changes are the re-recorded character voices, a first since Guilty Gear XX first debuted. Combined with new backgrounds and intro animations they'll certainly add a bit of freshness to a series that's been growing rather stale over the years.

The Wii version will also feature special waggle controls that allow you to use the Wii remote and nunchuck to pull off fighting moves, which will be novel for all of five minutes before the classic controllers get hooked up. Hit the jump for a press release and full gallery.

GUILTY GEAR XX ACCENT CORE FIGHTS ITS WAY TO THE PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM AND Wii™ THIS FALL

Heaven or Hell! Let's Rock!

Torrance, CA (June 22, 2007) - The newest incarnation of the popular fighting game franchise, Guilty Gear XX Accent Core, comes to the PlayStation®2 and Wii, courtesy of Aksys Games, a publisher of interactive entertainment products. Developed by Arc System Works, this latest iteration returns with its trademark high-resolution graphics along with an entirely retuned fighting system, new stages, new characters, graphics, voices and the ability to create matches between old and new characters in the Generations Mode.

"Accent Core is definitely a game for the elite fighting game connoisseur, with its wickedly fast, technique oriented gameplay," said Michael Manzanares, Producer, Aksys Games. "Guilty Gear veterans will definitely enjoy finding out all the intricacies of their favorite characters and mastering all the new gameplay enhancements and systems."
Key Features:

• Over 20 deadly combatants to choose from, including 2 new characters! All of your favorite characters have returned with new moves and an alternate EX version of each. Accent Core also introduces 2 reinvented fighters, A.B.A and Order-Sol that have never been seen outside of Japan.
• Refined fighting game system with 3 new gameplay systems! Accent Core's Force Break, Throw Escape and Slash Back systems give all the fighters' new defensive and offensive capabilities.
• New sights and sounds! New backgrounds, character voices and an introductory animation have been added for a fresh Guilty Gear experience.
• Multiple modes of mayhem! Hone your fighting skills in 5 different modes: Arcade, Medal of Millionaire, Versus, Survival and Training.
• Waggle controls exclusive to the Wii! Gamers can test their fighting game prowess by mastering the new Wii Remote™ controls that lets you pull off the fighters' punches, kicks and special moves with simple gestures. For purists, GGXXAC will also support the Nintendo GameCube™ and Classic Controllers.

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=271307&view=rss&microfeed=true
<![CDATA[Bugs Beat Up Guilty Gear XX Accent Core]]>

Guilty Gear XX Accent Core wasn't quite finished with game maker Arc System Works released the PS2 title in Japan last week. Besides being glitchy, the game freezes up and needs a good delousing. The game is so buggy that Arc System Works released a public apology. Here's hoping they get it together for the July Wii port. Shame that customers got stuck with something half-baked!

Arc Systems Works Says "Sorry" [Arcade Renaissance via Siliconera]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=265938&view=rss&microfeed=true
<![CDATA[Heaven or Hell? The Guilty Gear Maid Cafe]]>

Akihabara's Maid in Japan cafe has forced four of its staffers to wear Bridget from Guilty Gear costumes. The cafe also has playable Guilty Gear games and a special GG tea and cake set. This all means these women are dressed as a dude with a girly name who dresses as a chick. Trippy.

Reverse Bridget cross dressing ends August 6th.

More Here [Famitsu]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=191155&view=rss&microfeed=true
<![CDATA[Gear Up For Guilty Gear XX Slash]]>

To whip Japanese gamers into a fury, Sega did a promotion for the upcoming Guilty Gear XX Slash, complete with playable demos and joysticks. Over twenty players gathered for an impromptu tourney. The game is an arcade port and features two newish characters (Order-Sol and A.B.A.). The console game gets an interface facelift as well. Don't you just love that Sega does this little event, rolls out demos on crappy TVs and window dresses with girls in Sega windbreakers? But wait, that sign says the DS Lite is still sold out. Thunder stolen.

guiltygearplaying.jpg

guiltygearXXposter.jpg

More Here [Senaka Blog]

]]>
http://kotaku.com/index.php?op=postcommentfeed&postId=166391&view=rss&microfeed=true