DENVER, 7:40 PM, FRI JUL 25 | 66 POSTS IN THE LAST 24 HOURS | tips@kotaku.com | RSS
AU
Posts Tagged “

Guild

E308

Into the Pixel Exhibition

Into the Pixel is a juried art exhibition that selects sixteen works of video game art to be displayed both digitally and in actual exhibits, like the one currently at E3. The exhibit is an opportunity for video and computer game artists to showcase their work and receive critical feedback from both digital and fine art experts; it also showcases the actual visual art of games in creative and unique ways. The pieces range from playful to serious, and utilize a variety of visual styles to convey their subjects. Now in its fifth year, the selected entries are usually quite impressive, and this year was no exception.

The exhibition hall was quiet compared to the chaos both above and below it — a few people wandered through, but it was otherwise silent. The exhibition included some of the winners from the 2007 competition (including my personal favorite, "Defeated Dragon" by Daniel Dociu (Guild Wars)), and it was nice to see the art in large format. Four of the sixteen entries were takes on Guild Wars (I was particularly fond of the one entitled "Four Knights" by Richard Anderson); also covered were games like flOw, Fallout 3, and Guitar Hero: Aerosmith, and untitled DS game (seen at the top; "Puzzle World Twilight" by Jay Epperson).

The exhibition will be headed to E for All in October, but you can all see the winning entries over at the Into the Pixel website, which also includes archives of art and commentary from previous years. A few selections from the silent gallery hall are below.


rightfully high expectations

Guild Wars 2: No Beta Testing This Year

Contrary to earlier plans, there will be no beta of Guild Wars 2 this year. That per an official FAQ from developer ArenaNet, which also helpfully states the game will be released "when it's finished," among other tidbits. Here's the complete excuse explanation.

Although we publically alpha- and beta-tested the original Guild Wars while it was still in early development, with Guild Wars 2 we will commence beta testing closer to the game's release. With that in mind, we will not start beta testing in 2008 as we had originally planned. Guild Wars 2 is a very large and ambitious game, and Guild Wars players rightfully have very high expectations of its quality. We want players to be absolutely blown away by the game the first time they experience it.

Hear that, Guild Wars 2 fans? It's all because of your rightful high expectations. Hope you're happy.

Guild Wars 2 Frequently Asked Questions [Guildwars.com via Blue's News]


ncsoft results

NCsoft Profits Fall 43 Percent On Blackstar Costs

NCsoft reported a 43 percent year-over year drop in profits to $7.7 million, a decrease was due to a write-off expense for costs associated with The Blackstar Chronicles. The futuristic MMO, in development by Spacetime Studios, was ultimately dropped from NCsoft's lineup, and Spacetime will be pursuing the project on its own.

If not for the write-off, NCsoft stood to gain in profit 48 percent on the quarter and 8 percent on the year. The publisher's sales increased 4 percent to $84.3 million on the popularity of the Lineage series in Asia and strong performance for Guild Wars and City of Heroes in North America and Europe.

More »

what a nice castle you have

Talking Architecture With Guild Wars' Art Director

I love architecture — and still have days where I think I probably should've gone into architectural history — so I always enjoy BLDGBLOG's game-related posts. This week is a chat with Daniel Dociu, Chief Art Director of Guild Wars. The interview is worth reading for a look at the pictures alone, but a look at how gorgeous environments are created is interesting, too:

... I look back all the way to the dawn of mankind: to ruins, and Greek architecture, and Mycenean architecture, all the way up to the architecture of the Crusades, and castles in North Africa, and the Romanesque and Gothic and Baroque and Rococo - even to neo-Classical and art deco and Bauhaus and Modernist. I mean, there are bits and pieces here and there that make a strong impression on me, and I blend them - but that's the beauty of games. You don't have to be stylistically pure, or even coherent. You can afford a certain eclecticism to your work. It's a more forgiving medium. I can blend elements from the Potala Palace in Tibet with, say, La Sagrada Família, Antoni Gaudí's cathedral. I really take a lot of liberties with whatever I can use, wherever I can find it.

You can find more examples of Dociu's work at his website or BLDGBLOG's Flickr photostream.

Game/Space: An Interview With Daniel Dociu [BLDBLOG]


big numbers

Guild Wars Sells 5 Million

NCsoft and ArenaNet's first foray into the realm of free MMO's is faring quite nicely it seems, with the company announcing that the franchise has recently surpassed the five million units sold milestone less than three years after the original game's release. This of course includes sales of the add-on packs as well, which include Guild Wars Factions, Nightfall, and Eye of the North, but certainly impressive numbers either way.
"Guild Wars is a proven success and has set a new standard for online RPG games with its unique business model and superior playability," said NCsoft CEO Taek Jin Kim.
A success indeed! Makes you wonder why they even bothered making Auto Assault and Tabula Rasa subscription based, doesn't it? More »

recognize

WGA Game Writer Nominees

The Writer's Guild of America have announced the nominees for its first ever video game writing awards, and for the most part their choices don't completely suck. As a matter of fact, two of my favorite games of last year are up for the award - The PC action RPG The Witcher and alternative timeline action RTS World in Conflict. The complete list:

- Crash of the Titans," written by Christopher Mitchell for Sierra Entertainment
- "Dead Head Fred," written by Dave Ellis and Adam Cogan for D3 Publisher
- "The Simpsons Game," with lead writer Matt Selman, written by Tim Long and Matt Warburton, dialogue by Jeff Poliquin for Electronic Arts
- "The Witcher," with lead story designer Artur Ganszyniec, dialogue by Sebastian Stepien, additional dialogue by Marcin Blacha and writers Sande Chen and Anne Toole for Atari
- "World in Conflict," story design by Christofer Emgard, story consultant Larry Bond and script consultant Ed Zuckerman for Sierra Entertainment.
Crash of the Titans? Really? I suppose that just goes to show that your game can have a great story and still be overwhelmingly mediocre.

WGA announces videogame nominees [Variety]


christmas specials

Guild Wars Holidays In The North

Guild Wars is celebrating the holidays by trying to give themselves the gift of more players and expansion sales! Starting today at noon, everyone who ever purchased and played the original Guild Wars gets free access to the first true expansion, Guild Wars: Eye of the North. For five hours. Whee! To make things even more enticing, players from levels 10-19 will receive a special buff that allows them to have a chance of surviving in the level 20+ lands of the expansion. It's their special way of saying, "Happy Holidays - Buy Eye of the North." Players who already purchased Eye of the North will also be getting bennies in the form of triple experience for primary storyline quests, double chance for rare items, triple drop rate on Lockpicks, double gold and experience for clearing EotN explorable areas in Hard Mode, and three special items that drop off of expansion mobs. This Christmas, give Guild Wars the gift that keeps on giving: your expansion cash. More »

storytellers

Video Game Writers Recognized

With video games becoming more and more a part of American life every day, the Writer's Guild of America has finally decided to recognize achievement within the field of video game writing with the creation of a Video Game Writing award. It's part of the guild's New Media Caucus, which seeks to bring writers outside of traditional fields into the organization.

"Writers are finally being recognized and valued in the video game industry. Both artistically and financially, video games matter - and video game writers matter to the WGA," commented WGAW New Media Caucus member Jay Lender.
Of course after the first year, award nominations have to be produced under WGA jurisdiction, which means membership fees and the like, but since the award will first be presented at the 2008 Writer's Guild Awards in February, any video game writing is currently eligible. I've personally played through some amazing stories over the years, so it is great to see the people behind the stories getting some recognition.

Writers Guild creates videogame writing award [GamesIndustry.biz]


easy contest

Guild Wars Contest Reminder

In the white noise that was the Tokyo Game Show, our Guild Wars: Eye of the North contest got lost in the shuffle. So! Here's a reminder: We've got one copy of Guild Wars: Eye of the North to give away. And hey, this is the last expansion for Guild Wars until the second one comes out! So, here's the contest. Send us an email to kotakucontestATgmail.com with the subject line of GWEN. That's it. The 700th one we gets wins the game. Yes, it's that easy.

Oh, you can't email more than once a day. The winner will be contacted through the winning email address.
GWEN [Official Site]


contest

New Contest. This One Easy!

That last contest? That one involved effort. This one, this one is a breeze. We've got one copy of Guild Wars: Eye of the North to give away. And hey, this is the last expansion for Guild Wars until the second one comes out! So, here's the contest. Send us an email to kotakucontestATgmail.com with the subject line of GWEN. That's it. The 700th one we gets wins the game. Yes, it's that easy.

Oh, you can't email more than once a day. The winner will be contacted through the winning email address.
GWEN [Official Site]


it's expanded!

Guild Wars: Eye of the North Goes Live

Guild Wars: Eye of the North, the first expansion for the Guild Wars franchise has officially gone live. The popular subscription-free title has been around for a few years now and this new expansion has loads of new material. More »

go figure

Guild Wars Sells 4 Million

There's something to be said for a free MMO. Generally bad things, really, but not so much in the case of Guild Wars. NCsoft has just announced that the 2 year-old fantasy MMO has just surpassed the four million sold mark. No telling what the figures are on how many of those players bought the game, played it for a month and then quit like I ended up doing, but impressive numbers nonetheless. Just ask GameStop's Doug Bob McKenzie.
"Four million units sold is an impressive number and demonstrates that Guild Wars is a proven franchise," said Bob McKenzie, Senior Vice President of Merchandising, GameStop Corporation. "The Guild Wars franchise delivers an outstanding gaming experience and is clearly an important part of our PC games offerings."
You know what this means. Guild Wars standees for every store! Huzzah! More »

oohh

New Guild Wars Eye of the North Trailer


Any game trailer composed solely of in-game footage gains a few points in my book. The landscapes aren't all rocking my world, but some of the new baddies are looking pretty cool...a dollar to whoever spots the blatant Star Wars Episode One ripoff. Spotting Lord of the Rings influence is too easy—we're not paying a dime for that.

clips

Guild Wars: Eye of the North


I don't know, I think this could possibly get me back into Guild Wars, at least for a taste.

guild wars

Eye Of The North Bonus In Stores Friday

The first expansion pack for the popular free-to-play MMO Guild Wars isn't hitting store shelves until the very end of August, but this Friday you can get the next best thing: a nearly empty box! NCsoft has announced the preorder box for Guild Wars: Eye of the North will be available at the end of this week. Players who purchase the box will not only guarantee themselves a copy of the game on launch day, but will also gain access to a special Sneak Peek Weekend. They'll be able to try out the expansion August 24th through the 26th, with all equipment, experience, and money gained during the trial will be carried over once the expansion goes live a week later. Other preorder bonuses include exclusive in-game weapons created by designs from the Design-A-Weapon contest, and a special Trilogy Trial DVD that provides access to all of the currently released Guild Wars content for 10 hours or 14 days, whichever comes first. Hit the jump for the full press release. More »

hands-on

Guild Wars: Eye of the North

With almost four million copies sold across the original game and its two expansions, Guild Wars is doing just fine as a franchise.

With Eye of the North, the final expansion before next year's Guild Wars 2, NCSoft aims to both bridge the gap between the old and new games while giving the dedicated Guild Wars players something to sink their (sword's) teeth into over the next year.

Guild Wars 2 will feature multiple races for characters instead of just humans. All three are introduced in Eye of the North as hero companions. Consider the mish-mash of influences that form Guild Wars's backstory, it doesn't feel that strange to suddenly have friendy cat warriors, goblins, and elves appear in the world.

Most of the content in Eye of the North are inspired by traditional pen-and-paper dungeon crawls, which may be something new to Guild Wars, but won't likely entice too many other genre fans into the fold. A new "battle music engine"—I'm not quite sure if that should be capitalized or not—will change the ambient soundtrack depending on how well—or how poorly—you're doing in the fight.

The new "Hall of Monuments," once discovered, will let you memorialize your achievements from past Guild Wars games. When Guild Wars 2 arrives, each achievement will garner you unlockables in the sequel, although in the interest of fairness none of the new gear will be too overpowered.

Although you'll barely see them in game—and then only as loading screens—the concept art for Guild Wars: Eye of the North is really great stuff. Paintings mostly. They'll be on display at a special gallery at this year's PAX.
Joel Johnson


e307

NCSoft's E3 Line-Up

Joining the ever-expanding list of publishers bragging about their showing at the upcoming E3, NCsoft announced that Richard Garriott's Tabula Rasa, Aion, Guild Wars: Eye of the North and Dungeon Runners will be among their titles. Hit the jump for the full release with descriptions. More »

guild wars

Eye of the North Dated, Priced

Awhile back Crecente detailed the first Guild Wars expansion, Eye of the North, which features the whole new continent of Tyria, brimming with new quests, 18 large dungeons, 150 news skills...more just about everything that's kept Guild Wars players coming back long after I gave up the game. While the expansion was originally slated for a holiday release, it looks like the holidays are starting early this year. The expansion that looks to connect Guild Wars and Guild Wars 2 together is now set to hit stores across the US and Europe on August 31st.
"Guild Wars has one of the most committed and loyal player bases I've ever seen, and Guild Wars: Eye of the North is our way of delivering prized content to veteran players and creating a link to the future of Guild Wars," said Jeff Strain, co-founder of ArenaNet.

The expansion will carry a price tag of $39.99, and if history is any indicator you can be sure that NCsoft will have a pretty damn spiffy collectors edition on the shelves as well, so I can get yet another art book I never look at and maybe another new headset. Woot!. More »