<![CDATA[Kotaku: guide]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: guide]]> http://kotaku.com/tag/guide http://kotaku.com/tag/guide <![CDATA[The PSPgo Launch Guide: It's a Go]]> Svelte, purely-digital and a wee-bit pricey, the PSPgo officially hit stores today.

Whether you're on the fence about whether to buy a PSPgo or are trying to decide how best to load your newly acquired system with games and peripherals, we've got you covered.

Here for your quick perusal is a run down of everything we know and think about the PSPgo. You can also use this handy-dandy guide as a jump off point for your own discussions about the pros and cons of PSPgo ownership.

Have at it.

THE HARDWARE

Review
If you're still not sure if you want to pick this piece of tech up make sure to read our full review here, but here's a summary:
Pros: Smaller, lighter, sexier, Sixaxis support, digital only.
Cons: No UMD support, costly.

Specs PSPgo and PSP
Price: $250 compared to the PSP's $170
Screen Size: 3.78 inch WideScreen LCD compared to 4.3 inch Widescreen LCD
Screen Resolution: 480 x 272 pixels compared to 480 x 272 pixels
Form Factor: 4.8 x 2.6 x 0.6 inches compared to 6.7 x 2.9 x 0.9 inches
Games: Downloadable Only compared to UMD and Downloadable
Online Gaming: Infrastructure and Ad Hoc for both.
Music: Yes for both.
Photos: Yes for both.
Movies: Purchase and rental for both.
Internet Browsing: Yes for both.
Memory: 16GB Built-in, expandable Memory Stick Micro compared to Expandable Memory Stick Duo
Bluetooth: Only for the PSPgo
Connect to Console: Remote Play for both.
Store: Playstation Store for both.
Skype: Built-in for both.
Parental Controls: Yes for both.

A Closer Look

Sliding in Action


THE PERIPHERALS

Coming soon to augment the $250 PSPgo are an eclectic collection of add-ons. Here's a closer look at what you can pick up once they hit stores.

AV Cable

Bluetooth Headset

Component Cable

Cradle

Hold the PSPgo for charging or while connected to a television. Cables not included.

Traveler Case

In-Ear Headset

Memory Stick Micro M2

Unfortunately, the PSPgo doesn't support the Memory Stick Duo or any of its predecessors.

Protective Film

PSP Converter
This is just a prototype, but when released this converter will allow you to use your Playstation Portable peripherals with your PSPgo, in theory.

THE SOFTWARE

Firmware Update
A last minute firmware update hit on the eve of the PSPgo hitting stores. The update added, among other things, the ability to connect your PSPgo to a cellphone with Bluetooth and connect to the internet and the Playstation Store that way. Unfortunately, as of this writing Apple's iPhone doesn't support tethering. Big surprise there.

The update also added SensMe music categorization support to both the PSPgo and PSP and overhauled the Playstation Store interface.

The Minis
While the diminutive, and less pricey, minis will play on both the Playstation Portable and the PSPgo, their launch was timed to the release of the new download-only portable.

Of the seven currently available for purchase for $5 to $10, we found that five of the seven were probably worth picking up.

The Library
Moving forward, Sony says that all games released for the Playstation Portable as a UMD will also be released as a downloadable title.

To prove that point, the store added more than 90 Playstation Portable games, previously available on UMD, the day the system hit.

Among the top tier are games like Gran Turismo, which we'll be reviewing on Monday, and PixelJunk Monsters Deluxe. My short time with the game convinced me that the stylish tower defense game, which rings in at $20, is a must have for the PSP or PSPgo.

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<![CDATA[Resident Evil 5 Declassified Packed With RE Background, Details]]> Following in the footsteps of their excellent Street Fighter IV Training Manual, Capcom just sent me a copy of their guidebook for Resident Evil 5.

Resident Evil Declassified is packed, packed with details about the upcoming game. The 39-page glossy mag includes a quick table setter for the upcoming game, detailed write-ups of the Kijuju Autonomous Zone where the game takes place, break downs of controls, characters, weapons, vehicles and gameplay. There are even some tips, a fancy Resident Evil timeline and interviews with producer Jun Takeuchi and Chris Redfield motion capture actor Reuben Langdon.

I've scanned in a few pages from the magazine to give you a sense of its depth and to show off some of the neater features from the game, but don't go looking if you want your Resident Evil 5 experience to be pristine and free of any hint of spoilers.

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<![CDATA[Drum Training: And the Beat Goes On]]>
You may have noticed by the handy-dandy calendar on your computer screen that we have, in fact, left the month of September behind us and galloped full-speed into October.

Not only have the months proceeded in a timely fashion, but I have not posted the results of my Drum Trainer experiment. So here's the deal (Yes, an excuse is coming). A week after kicking off my grand experiment, my television went out. Then I had to fly to New York. Now I have to fly to Tokyo. I'm not pulling the plug on the experiment, nor am I changing the rules, really, but I am going to postpone posting the results. I'll still show you the progress of 30 days of training, but it's going to come later in October.

For now relish in the official training guide that John Drake over at Harmonix, a drummer himself, was kind enough to put together for me.

Above all else Drake stresses that you practice makes perfect, lots of practice. But he also said that practicing in this particular order could, perhaps, speed things up for fans of drumming and Rock Band 2.

LEARN HOW TO DRUM IN ROCK BAND 2
To begin:
Start with the “how to play your RB drums” tutorial to get the correct stick/foot position if you’re unfamiliar.

Play each beat to 100%. Play each fill to 100%. Head into freestyle mode with the metronome on and see if you can put the techniques to use!

Then try each song in no fail mode and see how you do. If you struggle, try the beats again. If you still fail out, try the troublesome parts in practice mode.

SIMPLE/WARMUPS
- Mixed Hands
This is a great hands only way to warmup! Alternate between your left and right playing the 8th notes and start loosening up your hands
- 8th note hats
Simplest of beats, hands only
- Kick and Snare
The other half of simple beats, only 2 things
- Hard Rock Hats
Straight forward beat, with quarter note hats
- Baby’s First Rock Beat
Straight forward beat, with 8th note hats
- Pound through the following simple fills:
Quarter Note Snares
Quarter Note Kicks
Quarters down the toms
Flams on Quarters
Quarters with a kick
8th Notes
8ths down the toms
8ths with a kick

Wrap it up with a song: Eye of the Tiger
Play a second song? : Psycho Killer
Play a Third song: Hungry Like the Wolf!

Surfin/Punk (California Times!)
- Surfin on 2 hands
- Surf’s Up
- Poodle Skirt
- We Will We Will Rock You
Sing along if you’re having trouble rocking this one!
- You Will You Will Rock Us
- Fast Punk 1
- Fast Punk 2
- Pound through the following fills:
Chicka Bum Chicka Boom
The Balladier
3 Big Ones
3 Big Ones with a Kick

Wrap it up with a song: My Own Worst Enemy
Play a second song?: Keep Em Separated

Disco Beats!
- Disco 1 (your right hand is going to hit on all the quarter notes…so it matches right up with the kicks! Just alternate your hands…try hands first for all these disco beats!)
- Disco 2
- Disco 3
- Disco 4
- Pound through the following fills:
16th Notes
16th Notes 1 tom
16th Notes 2 Toms
16ths around the set

Wrap it up with a song? : Orange Crush
Play a second song: Everlong (way challenging!)

Tom/Harder Hands Work
- 8th Note Hats
- Tricky Snares 1
- Tricky Snares 2
- Tricky Snares 3
- Kick/Snare Var 3
- Tricky Snares 4
- Smells Like That Beat
- Big Band Toms
- Pound through the following fills
- Little Rock Fills
- Big Rock Fill
- Big Rockin Crash
- Stairway to Flams
- Hands Foot Simple
- Hands Foot Simple 2

Wrap it up with a song: Move Along
Play a Second Song? : We Got the Beat
Try a Third Song: Go your Own Way

Triplet/Swing Week
- 2 Hand Swing (6)
- Swing the Hats (62)
- Swing the kick (63)
- Swing and Stomp (67)
- Triple the Hats 1
- Triple the Hats 2
- Triplet Doom (76)
- Pound through the following fills
Intro to 8th Triplets
All 8t
8t with Toms
8t Around the Set
8t, 1 hand 1 foot
Tricky Triples
Triples around the set
Speed Bonham

Wrap it up with a song: Spirit in the sky

Tricky Kicks Week
- Baby’s First Rock Beat
- Tricky Kicks 1
- Tricky Kicks 2
- Robot Rock
- Prog Rock
- Tricky Kicks 4
- Pound through the following fills
Double Kicks
Quads
Thundering Kicks
Mix it up 1
Mix it up 2
Craziness
Craziness 2

Wrap it up with a song: Alive (Pearl Jam
Try a Second Song? : Lump (Presidents of the United States of America)

Some Tips:
- In these beats, and most of the beats moving forward, the right hand is almost always constant. This means that you can practice the foot/left hand patterns, using the hi-hat as a guide (since it’s evenly spaced). Then add the hats back in. (or get the hand patterns down and then add the kick.) When in doubt, drop out one limb and learn it part by part!
- Play what we call “open closed open”. Start the beats slow, work up to higher speeds and then slow it back down to show that you’ve mastered it!

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<![CDATA[Pirates of the Burning Sea Guide Comes with Free (Virtual) Parrot]]> Prima, the purveyors of game guides everywhere has announced that their latest guide for Flying Lab Software's new MMO Pirates of the Burning Sea will come with some freebies. The guide, which can be purchased at stores ($19.99) or downloaded digitally ($14.99) will include an exclusive code for an in-game red parrot and the chance to win a limited edition 8"x10" high gloss ship print signed by the Flying Lab development team. Prima promises an in-depth guide that features details of every ship, a career guide, tables of all skills and recipes, and tips on taking advantage of the user-based economy and trading systems. The print version will also include a pull out map to help pave your way to massive pillaging and booty on the high seas. If you head over to the Prima Games website now, you can download a $10.00 off coupon for purchase of the guide at Best Buy.

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<![CDATA[The Handy Crackdown Orb Map]]> Crackdown completists looking for a free, helpful guide to locate all 300 hidden orbs in the game should venture over to Herman Gatevold's excellent Picasa photo album. You'll find a handy orb location map and screenshots of every single orb location in the game. Excellent work or invaluable resource? Both!

Crackdown Orbs Picasa Album [via The-InBetween]

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<![CDATA[A Helpful Guide To HDTV Shopping For Gamers]]>

Are you looking to make the HD jump this holiday? If you're expecting an Xbox 360 or PlayStation 3 under the tree in a few weeks, you'd better make sure you have something awe-inspiring on which to play it. This is the kind of present you buy yourself.

Mercury News' Dean Takahashi has a good little primer up on his blog that might help you out if you don't know your HDMI from your DLP from your 1080i. The best part about this particular TV guide, is that it's targeted at the most important aspect of your television: how well it displays your games.

Dean covers many of the pitfalls you'll want to avoid when making your investment and writes frankly about what hot technology you might or might not benefit from.

I'm going to go give my Sharp Aquos LCD HDTV a goodnight kiss now.

Buying An HDTV: What Do Gamers Need To Know?

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<![CDATA[Ten Ways To (Maybe) Snag A PS3]]>

Like I said earlier today, after driving past a non-midnight launch Circuit City and witnessing the growing line, I've completely given up on securing a PlayStation 3 on day one. My goal now is to egg as many campers as possible. But if you're still in the hunt, GameDaily has a few tips for you that might just help.

Sure they range from the obvious (#9 Bid on eBay) to the very geographically specific (#6 Move out of Japan and [spoiler] #1 Move to Wyoming) but there might be a handful of useful tidbits in there, if being line-sitter 179 doesn't seem like your speed.

Regardless of the knowledge herein, you can at least take comfort in the fact that you won't be competing with yours truly. My advice? Bring a poncho, 'cause I'm bringing plenty of eggs.

Top 10 Tips for Scoring a PlayStation 3 [GameDaily]

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<![CDATA[PS3 Manual Hits Web]]>

Sony's put together a very easy to browse Playstation 3 manual on their official website. The thing breaks down the operations of the PS3 into eight categories and oodles of sub-categories. So if you're jonesing for your PS3, you can prep yourself for launch day by reading through the thing now.


Playstation 3 Manual [SCEA]

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<![CDATA[How to Pwn in Online Metroid Prime Hunters]]> hunterhunter.jpg

GAR0 has posted a little guide to NiWiFi play for Metroid Prime Hunters in the Nintendo forums. Here's a taste, hit the link for the full-on guide.

NOXUS
Description- An ice themed hunter with strengths to match.

How to use: Get your special gun and charge it. Get in close to an enemy and release it. Then fire at the head for better damage OR if you're quick, switch guns and hit in the head with that. Keep an eye on your ammunition. Your ammo runs out quickly if you freeze your opponents often. The regular shot of your special gun bounces off of walls, so if it misses on the first shot, you still have a chance to hit an opponent with that shot.
How to beat: Stand clear when you hear he's charged, and don't get in to close because if he freezes you, anyone with a powerful gun will come in and headshot you for a kill. You avoid his freeze by jumping and running, and you should be all right. Use your guns against him, his is slow.

ALT-FORM: VHOSCYTHE

How to use: Hold L when and watch the blade get bigger and more deadly. Hit your foes with it whenever you can, but it takes a second to reach full power. Use when you want ammo or escaping headshots. This is also good for people with slow guns if you can get in close.
How to beat: Get to higher ground, then hit him hard. He can't hurt you severely and quickly, but it does damage if he hits you. Jump and get to a ledge. He will switch to BIPED when he realizes he can't hurt you anymore, then hit him with everything you have.

UNIVERSAL TIPS REGARDLESS OF CHARACTER
Remember to keep your health up, always try to have it over about 80 unless you're about to kill and you're not taking much damage.

Get your special weapon whenever you can. It's the black orbs that beep when you get it.

To switch your third weapon, press the upper right part of the touch screen and drag thumb to the icon of your choice. Top icon is your character's special gun.
Find the character you're best with and excell with him/her.

When shooting, don't aim AT your foe unless that human is weak in the upper story and standing still. Account for the time it takes the weapon's attack to reach your opponent.

Metroid Prime Hunters Guide [Forums]

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<![CDATA[DDR Buyer's Guide]]> Fear and Loathe Us has a handy little DDR Dance Pad Buying Guide up on their site. The surprisingly thorough buyer's guide breaks down the various dancing pads into soft and hard pads. The guide even includes a quick look at the games.
The site includes links to a bunch of different specific pads with prices and recommendations. Now if only people cared about DDR. He needs to do this for Guitar Hero controllers. I personally recommend the Guitar Hero controller for Guitar Hero; it's like it was made for the game.

DDR Buyer's Guide [Fear and Loath Us]

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