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A GTA IV Multiplayer guide

Rockstar Explains GTA IV Multiplayer

Soon after Grand Theft Auto's launch, when I went to start playing online matches, I noticed that the instruction manual was almost totally devoid of multiplayer details. In fact, the Brady Guide for the game, a virtual encyclopedia of GTA facts, was also missing any real information about multiplayer.

Normally the lack of instructions wouldn't bother me because I never read them, but the nuances of matchmaking and party formation can be a little confusing in GTA IV. Fortunately, Rockstar must have realized that they left something out in their instruction manual because they've recently published a PDF dedicated just to multiplayer gaming.

The guide is filled with interesting tips and info. For instance, they explain how Party Mode work, something that has been driving me crazy since the launch. Turns out that when playing team modes, the game tries to find a similarly sized party to match you up with. In competitive modes it just fills up the slots with people and gets you going.

There are also plenty of usefull tips in the guide, like using blip settings to tweak your difficulty setting, and how auto-aim is an "awesome feature" that is often misunderstood and absolutely doesn't level the playing field.

Hit the jump for the full guide.

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gta iv online play patched

Rockstar Patches GTA IV's PS3 Online Play

Rockstar Games just confirmed that they have released a patch for the Playstation 3 version of GTA IV which was causing issues with online play.

Rockstar Games has released a GTA IV patch for Playstation 3 today that prevents Gamespy’s servers from being overloaded and therefore reduces the impact on those servers that were causing the game to stutter and lock up. We continue to monitor the performance of the game both on and offline and will provide further updates as necessary. We want to assure everyone that, together with our hardware partners, we continue to strive to give our fans the best possible interactive entertainment experiences possible. This update will ensure that everyone will experience Grand Theft Auto IV the way it was intended. We apologize for the inconvenience this has caused.

Looks like Microsoft's prep work for the game mostly paid off.


Old Man and the GTA

A 70-year-old's Take on GTA IV

My Dad has been visiting since late last month and his arrival happened to have coincided with the arrival of another important thing in my life (these days): Grand Theft Auto IV.

Dad was, at one time in his life, quite a gamer. He introduced me to the glory of Donkey Kong on the TRS-80 (or was it the CoCo), looking as delighted as I was when he first loaded the game up with a tape player and sat me down to play it on a bulky keyboard.

His was the first computer upon which I ever played a flight sim, some early military flight sim on an 8088, I think. We played countless games of Doom together, logged hours of strategy gaming, but as gaming become more complex and my interests in console gaming slowly evolved our gaming lives drifted apart.

He tried to stay by my side, or the side of my avatar. He bought an Xbox, we played plenty of Ghost Recon together, but the speed of the game and his slowing reflexes, the caustic nature of online gamesmanship and Live chat slowly wore him down until he retreated from the Xbox to, of all places, Second Life.

It's there that I still find him, almost nightly, when I call, or when I walk down the stairs to say good night these recent weeks.

But something changed when GTA arrived. Maybe it was all of the time he heard me talking about it, the interviews, working on the stories, the reviews. Maybe it was one last attempt by him to reach out to me, to find that old connection of games. But he was intrigued, so I sat him down in front of the television and booted up the Playstation 3. Handing him the controller, a controller he had never seen, let alone held, I walk from the room.

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news

Take-Two Confirms GTA's Half a Billion Week

Last night the New York Times let slip that Grand Theft Auto IV pulled in more than $500 million in its first week, selling an astounding 6 million copies globally, 3.6 million of them on the first day alone. This morning Take-Two confirmed the report, adding some well-deserved back-patting to the numbers.

To put it in perspective Halo 3, the previous record-holder, earned $300 million in the first week.

"We knew Grand Theft Auto IV would break new ground in terms of the player's experience, with its compelling story line, extraordinary gameplay and action that ranges over a broad urban canvas. Now, it has broken sales and rating records as well. Grand Theft Auto IV's first week performance represents the largest launch in the history of interactive entertainment, and we believe these retail sales levels surpass any movie or music launch to date. We congratulate the entire Rockstar team on creating a must-have experience that takes the legendary Grand Theft Auto franchise to a new level," said Strauss Zelnick, Chairman of Take-Two.

"Rockstar's goal is to make each new title in the Grand Theft Auto franchise even better than those that preceded it, and Grand Theft Auto IV is a smashing success on that score. Grand Theft Auto IV makes full use of the power of next generation technology, and offers players an experience unique in the interactive entertainment medium. This game sets a new standard in the industry, with critics hailing it as both an artistic and technological masterpiece," said Ben Feder, Take-Two's Chief Executive Officer.

The real question now is what this record breaking, Halo 3-smashing game will do to the EA/Take-Two talks.


advertising

The Only Mother's Day GTA Ad You'll Ever See (I Hope)

This is the first (and I hope the last) senseless advertisement to try and ride the coattails of Grand Theft Auto IV's tremendous success to get people to buy things totally unrelated.

Target knows, the ad says, that you're spending all of your time playing GTA, but don't forget Mother's Day. That's right: GTA and Mother's Day in the same sentence. Classy.


gta iv digest: reviews to news

GTA IV Info Dump: Reviews, Problems and Comparisons

It's only been a day since Grand Theft Auto IV hit stores worldwide, but boy has there been a lot of things to report, from the reviews, to impressions of multiplayer and comparisons of the systems, to reports of console freezing, and online killing problems, to how some New Yorkers are using the game as a form of catharsis. If you've been skimming our coverage, here is a break down of the stuff you probably don't want to miss.

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Rockstar remains silent on GTA IV problems

Rockstar Support: Fix for GTA IV Could Be Any Minute or in Days

After waiting two days for a word, any word from Rockstar about the problems plaguing some Playstation 3 and Xbox 360 owners trying to play Grand Theft Auto IV, I returned to the phone this morning to give tech support another call and see how things are on their end. More »

news

MADD Demands AO Rating for GTA IV

Mothers Against Drunk Drivers released a statement today saying that they demand the Entertainment Software Ratings Board reclassify Grand Theft Auto IV as an Adults Only game because it includes a mission in which "players have to drive drunk."

Each year nearly 13,500 people die in drunk driving crashes and another half a million are injured in alcohol-related traffic crashes. This is why MADD is extremely disappointed by the decision of the manufacturers of the game Grand Theft Auto IV to include a game module where players have to drive drunk. Drunk driving is not a game and it is not a joke. Drunk driving is a choice, a violent crime and it is also 100 percent preventable. MADD is calling on the Entertainment Software Ratings Board to reclassify Grand Theft Auto IV as an Adults Only game, a step up from the current rating of Mature and for the manufacturer to consider a stop in distribution – if not out of responsibility to society then out of respect for the millions of victims/survivors of drunk driving.

While there is a mission that involves going out drinking and ends with a player intoxicated, it doesn't require the player to drive and in fact on at least one play through suggests that the player isn't in any condition to drive drunk and should take one of the readily available Taxis instead. If a player decides to drive anyway they learn how hard and dangerous it is to drive while intoxicated.

I've contacted the organization to point this out to them and seek a comment, but have not heard back. I'll make sure to update this post if and when we do.


grand theft auto iv

Statue Of Happiness Sits On My Desk (Not To Scale)

I received my copy of Grand Theft Auto IV today from Rockstar and tucked inside the box along with the game was this pretty damn cool replica of Liberty City's Statue of Happiness. Note how well it blends in with my other bobbles?



live chat

Talk with Crecente Live About GTA IV at the Rocky

The Rocky Mountain News is hosting a chat session on the newspaper's website later today about Grand Theft Auto IV. They've asked me to drop by at noon (Mountain Time) to take questions and send out answers about my story for the paper, the game's release and other things game related. Of course I said yes, if for no other reason than to have a chance to talk with folks who don't usually play games.

If you're interested in joining in on the conversation head on over to the link at noon.

Chat with me [Rocky Mountain News]


gta freeze baffles rockstar

Rockstar Support: No GTA Freeze Fix in Sight

Earlier today we broke the news that some Grand Theft Auto IV gamers were having problems with the game on both the Playstation 3 and Xbox 360.

For them, the game was freezing up during the introductory cut-scene, something that neither I nor Mike experienced during our time with the game on both systems. To be clear, we have no idea how widespread the problem is, but it's certainly on Rockstar's radar and making the rounds both in our tips line and on forums.

Rockstar declined to comment on the issue officially, so I went to the phone and called up Rockstar Support to see what they had to say about the problem.

A very friendly, and obviously unhappy, fellow answered the phone who, after thanking me for not yelling at him and apologizing profusely for the problem, spilled quite a bit of beans on the issue:

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grand theft auto iv

GTA IV PS3/Xbox 360 Comparison Video

During my marathon session with Grand Theft Auto IV earlier this month I played through the game on an Xbox 360, then switched over to the PS3. I couldn't notice much of a difference visually. The 360 seemed to have a bit more pop-in, but also seemed a tad cleaner looking, but I only noticed the latter by going back and forth between the TVs, which were set up side-by-side. Really, I didn't see anything of huge note. Now you can see for yourself how they compare.


x-play

Crecente, N'Gai Talk GTA 4

I went up to Denver today to tape some segments for X-Play about GTA 4. One or two, like the one above, will be popping up online tonight but the bulk of it will be showing up on their one hour special about the game tonight. If you want to turn it into a drinking game, take a drink every time I say GTA and TEN drinks when I accidentally refer to Rockstar's game as Gran Turismo. Smoooooooth move Brian. In my defense, or maybe theirs, neither N'Gai Croal nor Adam Sessler seemed to notice the mistake.


hands on with sixaxis gta iv

SIXAXIS Brings Nothing to GTA IV (But Frustration And Burning Helicopter Chassis)

The SIXAXIS motion controls in Rockstar Games' sublime opus Grand Theft Auto IV feels like a last minute appendage, and not a particularly useful one. It's like the game's third nipple, you know it's there, and maybe you can't resist a fiddle, but no good will come of it.

When Mike told me that he didn't like the SIXAXIS controls for the game, and wasn't even able to complete the tutorial, I chalked it up to some innate hatred of the PS3's motion controls on his part. In fact he did admit that he doesn't really like the PS3 games that use SIXAXIS motion sensing, but there are several that I quite like (Warhawk comes to mind), so I decided to give it a whirl.

After playing through GTA4 on the Xbox 360, I swapped seats with Mike and settled down to get to the bottom of his SIXAXIS hatred. A few minutes into the tutorial I figured out what the problem was. The special SIXAXIS controls for this particular game suck, they're absolutely abysmal.

I suppose with some time I could master using the bike, in fact it wasn't that hard, and maybe one day I would fly the helicopter, but that's not the point, the point is there's no benefit using the motion sensing in Grand Theft Auto IV.

The in-game tutorial for the controller, which is an annoyingly permanent option on your in-game cell phone, walks you through the four ways you use the special controller in the game. Here's the break down and my thoughts:

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Holed Up with GTA 4

Five Days with GTA IV: A Newspaper Diary

As Mike McWhertor and I alluded to earlier this week, we both spent five days last week holed up in a room in a swank San Francisco hotel playing through Grand Theft Auto IV. Yes, all of the way through.

The embargo for our official review and other hands-ons, impressions, comparisons, stories and whatnots doesn't lift until Sunday (10 a.m. Crecentral), but the package of stories I wrote for the Rocky Mountain News ran this morning. The story for the paper is geared for a much more mainstream audience, so I'm not sure how much you all will get out of it, but here's how it wraps up.

In Grand Theft Auto IV the story isn't just an amalgam of cut scenes and cleverly written dialogue, it's the experiences I create, too. It's now, watching Niko stand, his shoulders slumped, that the depth of this game finally hits me.

Niko's journey, the one crafted by Rockstar, may have ended, but Niko's adventures in the story I am creating have just begun.

If you're looking for something to pass your time that is, I believe, free of any major story spoilers, than hit up the link.

I was happy to see that the story not only took over the entire front page of the feature's section, but even got a mention on the front page of the paper. Too bad they went with a headline that sorta highlights the violence of the game. I suppose they would have done the same thing for blow-out coverage of a movie like Once Upon a Time in America.

Grand Theft Auto: A Brutal New World and What the developer of Grand Theft Auto IV champions [Rocky Mountain News]


gta iv leak

Microsoft Looking into Early GTA IV Players

A peek at Gamercard aggregator MyGamerCard.net reveals a long list of Xbox 360 users already racking up achievements on Grand Theft Auto IV since an illegal torrent of the game was leaked yesterday and early copies started showing up in people's homes.

Neither Rockstar nor Microsoft itself have yet responded to Kotaku's requests for comment. Neither has Sony commented on any action it might take regarding video of the game being played on its network — video that GameTrailers, for its part, has since pulled — so it's unclear yet how any of them plan to address the software pirates.

Xbox Live's Larry "Major Nelson" Hryb, did say, however, that he was unable to comment yet due to the "need to look into this further," so we can assume that Microsoft, at least, is investigating.


grand theft auto iv intro

GTA IV Intro, It's Live and Real

Do not, I repeat, do not click play if you don't want your introduction to Grand Theft Auto IV ruined. Just move along. I've warned you. No bitching about it in comments. More »

grand theft auto iv

GTA IV Box O' Swag

I received a big, flat square box in the mail today packed with Grand Theft Auto IV swag. It included some pretty funny stuff:

A Swingers baseball cap
A Swingers baseball T
Two GTA IV stickers
A foam GTA IV four-finger
A mousepad from in-game cybercafe tw@
An I <8LC lapel pin
A N1KO license plate

Now I just need to figure out if I should give this stuff out on the site or keep it for this year's Funde Razor Child's Play party as a giveaway.

If you're jonseing for GTA content with about two weeks left till the game hits hop over to our round up of impressions and details.