Despite being one of the first games for the PlayStation Vita, Gravity Rush remains among the best of the system’s library. And as I sat down with Gravity Rush Remastered at the Tokyo Game Show, I had one goal: to figure out how a game made to use all the unique features of the Vita plays on the PS4.
Kat is back. Gravity Daze returns to defy the laws of nature with Gravity Rush 2.
After working on the Siren series for years, Director Keiichiro Toyama and his team made Gravity Daze (AKA Gravity Rush) for the PS Vita. A bit of a jump in genres, you might think – though not from his perspective. Now it sounds like Toyama wants to go back to his horror roots.
Wondering what Fumito Ueda is up to these days? Even after leaving Sony, Ueda has apparently continued to work on the eagerly awaited The Last Guardian, which is years in development. Sony promised the game still lives. Promised!
Sony producer Keiichiro Toyama was in Mexico City, promoting his new PS Vita game, Gravity Daze. What better way to say "big Vita" game than with a really big Vita?
Gravity Rush is one of the PS Vita's most compelling titles. Keiichiro Toyama, creator of the Silent Hill series, served as the game's Creative Director. But he didn't make the game alone.
Gravity Rush, née Gravity Daze in its native Japan, is a stunner. So is this ad, which features a schoolgirl, an old lady, and floating apples.
The PlayStation Vita is a fantastic platform for remakes and ports (Metal Gear Solid HD Collection, Ultimate Marvel vs Capcom 3, Final Fantasy X, etc.), but if you're looking for something wholly original, look to Sony's Gravity Daze.
The unveiling of Sony's Playstation Portable replacement, the NGP, came with one slick, game-packed video showing off a dozen or so games on the device.